66 lines
2.1 KiB
HTML
66 lines
2.1 KiB
HTML
<h2>Adding tracks</h2>
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<p>
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It's possible to add tracks in the <dfn>Cue</dfn> window the usual way,
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either by double-clicking on the free space in the canvas or
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by choosing the <kbd class="menu">Track > Add Track, Bus, or VCA</kbd>
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menu item. The important part is to enable the
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<kbd class="option">Show on Cue Page</kbd> checkbox in the newly
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opened dialog.
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</p>
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<p>
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Alternatively, it's possible to drop an existing audio or MIDI file into
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the empty part of the canvas to automatically create the cue track
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and fill the first empty trigger slot with it.
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</p>
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<p>
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Trigger slots not only work as a drag-and-drop target, they also
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work as a drag-and-drop sources. It's possible to drag the contents
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of an existing trigger slot into the empty part of the canvas to create
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a new track and fill the first slot with the contents of the original
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slot. It's also possible to drag and drop the contents of one slot into
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another in case you want to use the same clip with some variations
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(e.g. a custom follow length).
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</p>
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<h2>Loading clips to slots</h2>
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<p>
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There are several ways to load a clip into a trigger slot:
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</p>
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<ul>
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<li>
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From right click menu: right-click over a trigger slot, choose
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<kbd class="menu">Load</kbd>, select an audio or a MIDI file.
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</li>
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<li>
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From <dfn>Clip Properties</dfn> box: click the
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<kbd class="button">Load</kbd> button, select an audio or a MIDI file.
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</li>
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<li>
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From the <dfn>Clips</dfn> library: choose an audio or a MIDI file,
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listen to it before adding, then pick, drag towards the grid and drop
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into a trigger slot.
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</li>
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<li>
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From the <dfn>Regions</dfn> list: choose a region, drag it towards
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the grid and drop it into a trigger slot.
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</li>
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<li>
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From the timeline: select a region, right-click, choose
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<kbd class="menu">{Region Name} > Bounce (with processing)</kbd> or
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<kbd class="menu">{Region Name} > Bounce (without processing)</kbd>,
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then enable the <kbd class="option">Bounce to Trigger Slot</kbd> checkbox
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and choose the cue.
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</li>
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</ul>
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<p>
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The type of data must match the type of tracks a clip is being inserted to.
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E.g. it's impossible to place a MIDI clip into a trigger slot of an audio
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track.
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</p>
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