59 lines
1.8 KiB
HTML
59 lines
1.8 KiB
HTML
---
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layout: default
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title: Working With Plugins
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---
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<p>Plugins are bits of software that get loaded by Ardour in order to:</p>
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<ul>
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<li>Create various audio or MIDI effects
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</li>
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<li>Generate audio by functioning as "software instruments"
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</li>
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</ul>
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<p>Ardour does not come with any built-in signal processors of its own
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(other than volume faders) and it also generally doesn't ship with any
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plugins. They are written by 3rd parties, though we do provide <a href="/working_with_plugins/getting_plugins">some
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information on how to get them.</a>.
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</p>
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<p>
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Ardour supports a variety of different plugin standards:
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</p>
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<dl class="narrower-table">
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<dt>LADSPA</dt>
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<dd>An early, simple, lightweight plugin API, audio effects only,
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plugins have no editors/GUI of their own (Ardour provides one, however).</dd>
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<dt>LV2</dt>
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<dd>An extensible, full-featured plugin API, audio and MIDI, plugins can provide their own editors/GUIs</dd>
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<dt>AudioUnit</dt>
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<dd>OS X only, full featured, audio and MIDI, plugins can provide their own GUI</dd>
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<dt>Linux VST</dt>
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<dd>Plugins using Steinberg's VST plugin standard but compiled specifically for Linux</dd>
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<dt>Windows VST</dt>
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<dd>Plugins using Steinberg's VST plugin standard but compiled for
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Windows. <em>Support for this plugin format is not available in
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regular builds of
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Ardour. <a href="/working-with-plugins/windows-vst-support">Read
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more...</a></em>
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</dd>
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</dl>
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<h2>Adding/Removing/Copying Plugins</h2>
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<p>Within Ardour, plugins are just another type
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of <code>Processor</code> and so the techniques for
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adding/removing/copying/moving processors apply to plugins as
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well. These techniques are covered on
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the <a href="/working-with-plugins/the-processor-box">Processor
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Box</a> page.</p>
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{% children %}
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