manual/include/move-regions.html
2017-02-13 22:03:38 +01:00

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<p>
Ardour has a global <dfn>edit mode</dfn> selector at the left of the
Editing toolbar, which affect how regions are moved or copied:</p>
<dl>
<dt><kbd class="menu">Slide</kbd></dt>
<dd>Regions move freely. Ardour creates overlaps when necessary.</dd>
<dt><kbd class="menu">Lock</kbd></dt>
<dd>No region motion is permitted (except for "nudge").</dd>
<dt><kbd class="menu">Ripple</kbd></dt>
<dd>The effect of an edit is reflected in the regions to the "right" of the edit</dd>
</dl>
<h2>More details about Ripple</h2>
<p>
Ripple Edit mode provides the following conveniences:
<ul>
<li> Deleting a range will move later regions to compensate for the deleted time </li>
<li> Deleting a region will move later regions to compensate for the deleted region's length </li>
<li> Moving a region will move later regions to compensate for the length of the move</li>
<li> Inserting a new region (via dragging or via Paste) will move later regions to the right to compensate</li>
</ul>
</p>
<p class="note">
If <kbd class="menu">Snap To Grid</kbd> is enabled, then regions can
only move so that they align with locations determined by the current
snap settings (beats, or seconds, or other region boundaries, etc).
See <a href="/ardours-interface/the-grid-controls/">Snap To the Grid</a>
for details.
</p>
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