b99f0aae8f
fixed small typo of "ALAS" to "ALSA"
36 lines
1.7 KiB
HTML
36 lines
1.7 KiB
HTML
|
|
<p>
|
|
<dfn>Inserts</dfn> are signal tap points that can be placed anywhere
|
|
inside a channel strip. Unlike Auxes, they will interrupt the signal flow,
|
|
feeding the signal from before the insert point to its <dfn>Insert
|
|
send(s)</dfn>, and connecting the remainder of the channel strip to the
|
|
<dfn>Insert return(s)</dfn>, both of which are either audio device or JACK ports.
|
|
While jack ports are visible to other JACK applications, ALSA ports are only
|
|
useful for patching in audio equipment external to the computer. If inserting
|
|
a software processor is required, a plugin would be the first choice. If a plugin
|
|
is not available then the jackd audio backend would have to be used. This is
|
|
not very common any more but there are some older jack clients that require
|
|
using jack.<br>
|
|
Inserts work the same as the inserts on analog consoles except they are not
|
|
normalled like most jacks on an analog console.
|
|
</p>
|
|
<p>
|
|
An insert allows to either use a special external DSP JACK
|
|
application that is not available as a plugin, or to splice an external
|
|
analog piece of gear into a channel strip, such as a vintage
|
|
compressor, tube equalizer, etc. In the latter case, the inserts would first
|
|
be connected to a pair of hardware ports, which are in turn connected to the
|
|
outboard gear.
|
|
</p>
|
|
<p>
|
|
Disabling (bypassing) an insert is done by clicking on its LED in the processor box.
|
|
</p>
|
|
<p class="note">
|
|
When an insert is created, the signal will be interrupted until the relevant
|
|
connections to the insert ports are made!
|
|
</p>
|
|
<p class="note">
|
|
Inserts will incur an additional period of latency, which can be
|
|
measured and compensated for during mixing, but not during tracking!
|
|
</p>
|