92 lines
3.4 KiB
HTML
92 lines
3.4 KiB
HTML
<p>
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Audio tracks in Ardour have a <dfn>mode</dfn> which affects how they behave
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when recording:
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</p>
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<table class="dl">
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<tr>
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<th>Layered</th>
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<td>
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Tracks in <dfn>layered mode</dfn> will record
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non-destructively — new data is written to new files, and when
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overdubbing, new regions will be layered on top of existing ones. This is
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the recommended mode for most workflows. When recording with the
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<dfn>layered mode</dfn>, Ardour only does input monitoring.
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</td>
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</tr>
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<tr>
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<th>Non-Layered</th>
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<td>
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Tracks using <dfn>non-layered mode</dfn> will record
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non-destructively—new data is written to new files, but when
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overdubbing, the existing regions are trimmed so that there are no
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overlaps. This does not affect the previously recorded audio data, and
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trimmed regions can be expanded again at will. Non-layered mode can be
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very useful for spoken word material, especially in combination with
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<a href="@@pushpull-trimming">push/pull trimming</a>. When recording with
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the <dfn>non-layered mode</dfn>, Ardour only does input monitoring.
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</td>
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</tr>
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<tr>
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<th>Sound on Sound</th>
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<td>
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Tracks using <dfn>Sound on Sound mode</dfn> will record
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non-destructively — new data is written to new files, but when
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overdubbing, new regions will be layered on top of existing ones in
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non-opaque mode which means both existing and new material will be played
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back after the recording is over. This is convenient for a variety of use
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cases, such as adding MIDI Control Change events on top of recorded live
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performance. When recording in the <dfn>sound-on-sound mode</dfn>, Ardour
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does cue monitoring.
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</td>
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</tr>
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</table>
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<p>
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Results of recording in layered and non-layered modes are visually the same.
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However, with the sound-on-sound mode lower layers are visible under upper
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layers, because in that case new regions with overdubs are created with
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disabled <em>Opaque</em> setting.
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</p>
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<figure class="right">
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<img src="/images/region-layering-modes-overlaid.png" alt="Layered, non-layered, and sound-on-sound modes" width="75%" >
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<figcaption>
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Layered, non-layered, and sound-on-sound modes in overlaid view
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</figcaption>
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</figure>
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<p>
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To illustrate the difference, here is the screenshot of the same tracks, but
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this time — in <em>Stacked</em> track mode (rather than
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<em>Overlaid</em> as on the screenshot above).
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</p>
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<figure class="right">
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<img src="/images/region-layering-modes-stacked.png" alt="Layered, non-layered, and sound-on-sound modes in stacked view" width="75%" >
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<figcaption>
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Layered, non-layered, and sound-on-sound modes in stacked view
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</figcaption>
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</figure>
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<p>
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The overdub is an opaque region on top of the original content for the
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<em>Layered</em> mode. For the <em>Non-Layered</em> mode, it completely
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replaces the matching part of the original content. And for the
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<em>Sound on Sound</em> mode, it's a transparent region on top of the original
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content.
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</p>
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<p>
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The switch between layered, non-layered, and sound-on-sound modes is a global
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setting available in the main toolbar right below the buttons enabling
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Punch In and Punch Out.
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</p>
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<figure class="left">
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<img class="hdimage" src="/images/layering-switch.png" alt="Layering switch">
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<figcaption>
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Layering switch
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</figcaption>
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</figure>
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