49 lines
1.6 KiB
HTML
49 lines
1.6 KiB
HTML
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<figure class="center">
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<img src="/images/automation-lane1.png">
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<figcaption class="center">A typical automation lane.</figcaption>
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</figure>
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<p>
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<dfn>Automation</dfn> is the ability to dynamically control various aspects
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of a track's innate attributes and the attributes of any processors attached
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to it. In Ardour, automation can be used to make dynamic changes to a
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track's:
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</p>
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<figure class="right">
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<img src="/images/automation-menu1.png">
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<figcaption class=center>The automation menu.</figcaption>
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</figure>
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<ul>
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<li>Fader (Volume)</li>
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<li>Trim</li>
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<li>Muting</li>
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<li>Panning</li>
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<li>Any attached processor's parameters</li>
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</ul>
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<p>
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Any combination of these can be enabled on a single track; as such, it offers
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a lot of power and flexibility over how a track will ultimately sound when
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played back.
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</p>
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<p>
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Activating automation for a track is done by clicking the <kbd class="menu">A</kbd> icon on the
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<a href="@@audio-track-controls">track head</a> and checking the
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type of automation needed. A new "pseudo-track" will appear, showing the
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waveform in the background, called an "automation lane", where the value
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of the parameter can be edited : the x axis is the time, and the y axis is
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the value of the parameter.
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</p>
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<p>
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If the <kbd class="option">Edit > Show Automation Lane on Touch</kbd>
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is checked, clicking any parameter in a plugin window, a hardware controller, etc...
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will result in this parameter's automation lane being temporarily shown,
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and clicking another parameter will hide this lane to show the new one.
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</p>
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