158 lines
4.8 KiB
HTML
158 lines
4.8 KiB
HTML
<p>
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Ardour supports multiple type of markers, all designed for particular tasks:
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single markers that define a location, single markers that change a value,
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paired markers that define a range on a timeline etc.
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</p>
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<h2>Creating New Markers</h2>
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<p>
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There are several ways to create markers in Ardour.
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</p>
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<p>
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The most common way is to right-click over a ruler and select a menu item
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called like <kbd class="menu">New Loop Range</kbd> (for the
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<kbd class="title">Loop/Punch Ranges</kbd> ruler) or
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<kbd class="menu">New Tempo</kbd> (for the
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<kbd class="title">Tempo</kbd> ruler).
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</p>
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<figure>
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<img width="50%" src="/images/new-range-markers.gif" alt="Adding a New Range Marker">
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<figcaption>
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Adding a New Range Marker
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</figcaption>
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</figure>
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<p>
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Some of the markers can be created from context menus on the canvas.
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E.g. range markers can be created by creating a range, opening the context
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(right-click) menu and choosing <kbd class="menu">Add Range Markers</kbd>.
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</p>
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<p>
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Additionally, location markers and range markers can be created from the
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<kbd class="title">Ranges & Marks</kbd> sidebar by clicking
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<kbd class="title">Ranges & Marks</kbd> or
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<kbd class="title">Ranges & Marks</kbd> respectively.
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</p>
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<h2>Moving Markers</h2>
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<p>
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Once a single or a paired marker has been added, it can be moved around.
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</p>
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<h3>Single marker</h3>
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<p>
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<kbd class="mouse">Left</kbd>-clicking and dragging moves a single marker to a
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new location on the timeline.
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</p>
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<p>
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Additionally, markers can be moved to playhead position by right-clicking and
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choosing the <kbd class="menu">Move Mark to Playhead</kbd> menu item.
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</p>
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<h3>Multiple markers</h3>
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<p>
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It is possible to move multiple markers by the same distance. <kbd
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class="mouse mod1">Left</kbd>-clicking each discreet marker, or <kbd
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class="mouse mod3">Left</kbd>-clicking the first and last markers of a range
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of markers selects them, then dragging one to a new location will move all
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selected markers together.
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</p>
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<p class="note">
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The markers are bounded by the zero point on the timeline. In other words, the
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first marker in the selection cannot move to the left of zero on the timeline.
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</p>
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<h3>Both ends of a range marker</h3>
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<p>
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By <kbd class="mod1 mouse">left</kbd>-dragging either end of the range marker,
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the other end will move by the same distance.
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</p>
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<h2>Renaming Markers</h2>
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<p>
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Some markers on the ruler can have unique names: location markers, CD markers,
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range markers. Double-clicking on them opens a dialog where a different name
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can be submitted.
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</p>
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<figure>
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<img width="50%" src="/images/renaming-a-marker.gif" alt="Renaming a Marker">
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<figcaption>
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Renaming a Marker
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</figcaption>
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</figure>
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<p>
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Alternatively, right-clicking on a marker will open a context menu with a menu
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item called <kbd class="title">Rename...</kbd> or
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<kbd class="title">Rename Range...</kbd>, depending on the type of the marker.
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The same dialog for submitting a new name will appear.
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</p>
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<h2>Editing Marker's Properties</h2>
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<p>
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Markers on rulers such as <kbd class="title">Time Signature</kbd> or
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<kbd class="title">Tempo</kbd> don't have unique names, however they do have
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other properties that can be edited. The principle is the same as with
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renaming: double-clicking on a marker or right-clicking and choosing the
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<kbd class="title">Edit...</kbd> menu item.
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</p>
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<h2>Hiding Markers</h2>
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<p>
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Most marker types can be temporarily hidden from the ruler if the user chooses
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to do so. The user interface for that is available in the
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<kbd class="title">Ranges & Marks</kbd> sidebar: it is a simple
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<kbd class="title">Hide</kbd> checkbox for each marker.
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</p>
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<figure>
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<img width="50%" src="/images/regions-and-marks.png" alt="Hiding Markers">
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<figcaption>
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Hiding Markers
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</figcaption>
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</figure>
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<p>
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Clicking the respective <kbd class="title">Hide</kbd> checkbox again will
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reveal the marker on the ruler again.
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</p>
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<h2>Removing Markers</h2>
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<p>
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There are two ways to permanently delete a marker. The first one is to
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right-click the marker of choice, then select
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<kbd class="menu">Remove</kbd> in the menu.
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</p>
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<figure>
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<img width="50%" src="/images/remove-a-marker.png" alt="Removing a Location Marker">
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<figcaption>
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Removing a Location Marker
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</figcaption>
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</figure>
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<p>
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The second one is to click a marker to select it, keep hovering the mouse
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pointer, then press <kbd class="key">Del</kbd>.
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</p>
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<h2>Additional Actions</h2>
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<p>
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Depending on the type of a marker additional actions are possible, such as
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moving the playhead to a location marker's position or zooming to a range
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saved with range markers. This is covered in dedicated subchapters for
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respective ruler/marker types.
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</p>
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