49 lines
1.7 KiB
HTML
49 lines
1.7 KiB
HTML
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<p>
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Ardour's handling of MIDI and how it allows the editing of MIDI data differs
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in key ways from most other DAWs and MIDI sequencers. Also, unlike its
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handling of audio data, the editing of MIDI data in Ardour is necessarily
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<em>destructive</em> by nature.
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</p>
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<h2>Key features of Ardour MIDI editing</h2>
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<ul>
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<li>
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All editing is done in-place, in-window; there is no separate piano roll
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window or pane. Notes are edited right where they appear.
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</li>
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<li>
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Editing note information in Ardour occurs in only a single
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region. There is no way currently to edit note data for multiple
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regions at the same time; so, for example, notes cannot be
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selected in several regions at once and then all deleted. However
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they can they be copied and pasted from one region to another.
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</li>
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<li>
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Every MIDI track has its own MIDI port for input; it may have an
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arbitrary combination of audio and MIDI outputs, depending on the signal
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processing in the track.
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</li>
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<li>
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Full automation for MIDI tracks, integrated with the handling of all MIDI
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CC data for each track.
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</li>
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<li>
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Controllers (CC data) can be set to discrete or continuous modes (the
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latter will interpolate between control points and send additional
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data).
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</li>
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<li>
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There is a Normal and a Percussive mode for note data editing.
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</li>
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<li>
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The visible note range is controlled by a
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<dfn>scroomer</dfn> widget, which is a combination scroll/zoom tool for
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altering the zoom level and range of visible MIDI data. When in
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internal edit mode, you can also use scroll operations to adjust
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the visible range in various ways.
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</li>
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</ul>
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