The Edit menu groups together the actions related to the edition, and so will be mostly used while in Editor mode.
Undo (action) | Reverts the last editing operation, namely action |
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Redo | Does the last editing operation again, after an Undo |
Undo Selection Change | Reverts the last selection operation |
Redo Selection Change | Does the last selection operation again after an Undo Selection Change |
Cut | Deletes the current selection, but puts it in memory ready to be pasted |
Copy | Copies the current selection to memory |
Paste | Pastes the memory at the edit point, after a Cut or Copy operation |
Select | |
Select All Objects | Selects all the regions and automation points in the session |
Select All Tracks | Selects all the tracks, busses and control masters in the session |
Deselect All | Deselects all objects or tracks, nothing is selected |
Invert Selection | Select the previously unselected regions, and deselect the previously selected ones |
Set Range to Loop Range | Creates a range selection on the selected tracks, based on the selected loop markers, and switches to Range Mode tool |
Set Range to Punch Range | Same as above, based on the selected punch markers |
Set Range to Selected Regions | Same as above, based on the selected regions (i.e. from the start of the earliest region to the end of the latest one) |
Select All After Edit Point | Select all the regions and automation points that exist after the Edit Point, even if the region starts before it. If some tracks are selected, only selects on these tracks. |
Select All Before Edit Point | Same as above, but before the Edit point (i.e. to the left of it) |
Select All Overlapping Edit Range | Select all the regions and automation points of which at least a part is in the current selection range |
Select All Inside Edit Range | Selects all the regions that are completely inside the selection range, i.e. their start and end are inside the range. If some tracks are selected, only selects on these tracks. |
Select All in Punch Range | Selects all the regions of which a part in in the punch range. If some tracks are selected, only selects on these tracks. |
Select All in Loop Range | Same as above, based on the loop range |
Move Range Start to Previous Region Boundary | Extends the left boundary of the range to the left to the next region start or end. The region must be in the range. |
Move Range Start to Next Region Boundary | Same as above, to the right (reduces the selection) |
Move Range End to Previous Region Boundary | Same as above, with the right edge of the range, to the left (reduces the selection) |
Move Range End to Next Region Boundary | Same as above, with the right edge, to the right (extends the selection) |
Start Range | Sets the left edge of the range to the Edit point |
Finish Range | Sets the right edge of the range to the Edit point |
Select Next Track or Bus | Select the track or bus under the currently selected one. If multiple tracks are selected, only the first one is considered |
Select Previous Track or Bus | Same as above, with the track/bus above the first one selected. |
Delete | Deletes all that is currently selected |
Crop | Cuts the parts of the regions that are outside the range boundaries. Only applies on the regions that belong at least in part to the range. |
Split/Separate | Cuts the selected regions at the Edit point, separating them in two regions |
Separate | |
Separate Under | Removes all the parts of the regions that are under the selected one. Once done, the selected region is alone on its part of the track. |
Separate Using Loop Range | Cuts the selected regions or the regions on the selected tracks along the Loop range's start and end markers. If nothing is selected, acts on all tracks at once. |
Separate Using Punch Range | Same as above, with the Punch range markers |
Align | |
Align Start | Moves the selected regions to align the beginning of the regions to the Edit point |
Align Start Relative | When multiple regions are selected, moves all the regions together as a block to align the beginning of the earliest one to the Edit point. |
Align End | Moves the selected regions to align the end of the regions to the Edit point |
Align End Relative | When multiple regions are selected, moves all the regions together as a block to align the end of the latest one to the Edit point. |
Align Sync | Moves the selected regions to align the Sync point of the regions to the Edit point |
Align Sync Relative | When multiple regions are selected, moves all the regions together as a block to align the earliest Sync point to the Edit point. |
Fade | |
Fade Range Selection | For all the regions that either begin or end in the range, create a fade in or out on the regions length. |
Set Fade In Length | If the edit point is withing the region boundaries, adjusts selected audio regions' fade in to end at the edit point. |
[] Fade In | Toggles the fade in on the selected region on or off |
Set Fade Out Length | Same as above, for the fade out |
[] Fade Out | Toggles the fade out on the selected region on or off |
Remove Last Capture | Destroy the last recording. A prompt reminds the user this cannot be undone. |
Edit point | |
Change Edit Point | Toggles between the mouse and the playhead as the Edit point |
Change Edit Point Including Marker | Toggles between the mouse, the playhead and marker as the Edit point |
Snap Mode | |
() No Grid | Disables snapping, i.e. allows free movement of regions and boundaries |
() Grid | Forces snapping, so any move of region boundary will be lined to the grid as chosen |
() Magnetic | If the movement of the region or boundary happens near a grid line, snaps, otherwise, allow free movement |
Next Snap Mode | Toggles between the No Grid, Grid and Magnetic snap modes |
Next Snap Choice | Circles through the snap choices, as detailed below |
Previous Snap Choice | Circles through the snap choices, as detailed below, in reverse order |
Next Musical Snap Choice | Circles through the musical snap choices, e.g. those expressed in bars and beats |
Previous Musical Snap Choice | Same as previous, but in reverse order |
Snap To | |
Snap to CD Frame | The grid unit will be 1/75th of a second |
Snap to Timecode Frame/Second/Minute | The grid unit will be based on the timecode settings for the session |
Snap to Second/Minute | The grid unit will be based on absolute times |
Snap to nth | The grid unit will be 1/n beats and will depend on the tempo and meter in effect at that point in the timeline. |
Snap to Beat | Same as above, whole beat |
Snap to Bar | Same as above, whole bar |
Snap to Mark | The grid will be made of markers |
Snap to Region Start | No grid, the regions will snap to the closest region start on any track |
Snap to Region End | Same as above with the regions' ends |
Snap to Regions Sync | Same as above, with the Sync points (by default, start of the region) |
Snap to Region Boundaries | Same as above, for both the starts and ends of regions |
Tempo | |
Set Tempo from Region = Bar | Computes the tempo so that the duration of the first selected region is 1 bar. Ardour prompts if the user wants it to be the global tempo, or a tempo marker at the beginning of the region used |
Set Tempo from Edit Range = Bar | Same thing, with the current Range instead of a region |
[] Smart Object Mode | Toggles the Smart Mode, allowing the mouse to be in Range Mode in the upper half of a region, and in Grab Mode in the lower half |
Scripted Actions | |
[] Script Manager | Shows the Script manager, allowing to use and manage the Lua scripts in the session |
Unset #n | Deactivate the nth script |
Preferences | Displays the Preferences panels, allowing to change Ardour's behaviour |