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title: The Edit Menu
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The Edit menu groups together the actions related to the edition, and so will be mostly used while in Editor mode.
- Undo (action)
- Reverts the last editing operation, namely action
- Redo
- Does the last editing operation again, after an Undo
- Undo Selection Change
- Reverts the last selection operation
- Redo Selection Change
- Does the last selection operation again after an Undo Selection Change
- Cut
- Deletes the current selection, but puts it in memory ready to be pasted
- Copy
- Copies the current selection to memory
- Paste
- Pastes the memory at the edit point, after a Cut or Copy operation
- Select
- Select All Objects
- Selects all the regions and automation pints in the session
- Select All Tracks
- Selects all the tracks, busses and control masters in the session
- Deselect All
- Deselects all objects or tracks, nothing is selected
- Invert Selection
- Select the previously unselected regions, and deselect the previously selected ones
- Set Range to Loop Range
- Creates a range selection on the selected tracks, based on the selected loop markers, and switches to Range Mode tool
- Set Range to Punch Range
- Same as above, based on the selected punch markers
- Set Range to Selected Regions
- Same as above, based on the selected regions (i.e. from the start of the earliest region to the end of the latest one)
- Select All After Edit Point
- Select all the regions and automation points that exist after the Edit Point, even if the region starts before it. If some tracks are selected, only selects on these tracks.
- Select All Before Edit Point
- Same as above, but before the Edit point (i.e. to the left of it)
- Select All Overlapping Edit Range
- Select all the regions and automation points of which at least a part is in the current selection range
- Select All Inside Edit Range
- Selects all the regions that are completely inside the selection range, i.e. their start and end are inside the range. If some tracks are selected, only selects on these tracks.
- Select All in Punch Range
- Selects all the regions of which a part in in the punch range. If some tracks are selected, only selects on these tracks.
- Select All in Loop Range
- Same as above, based on the loop range
- Move Range Start to Previous Region Boundary
- Extends the left boundary of the range to the left to the next region start or end. The region must be in the range.
- Move Range Start to Next Region Boundary
- Same as above, to the right (reduces the selection)
- Move Range End to Previous Region Boundary
- Same as above, with the right edge of the range, to the left (reduces the selection)
- Move Range End to Next Region Boundary
- Same as above, with the right edge, to the right (extends the selection)
- Start Range
- Sets the left edge of the range to the Edit point
- Finish Range
- Sets the right edge of the range to the Edit point
- Select Next Track or Bus
- Select the track or bus under the currently selected one. If multiple tracks are selected, only the first one is considered
- Select Previous Track or Bus
- Same as above, with the track/bus above the first one selected.
- Delete
- Deletes all that is currently selected
- Crop
- Cuts the parts of the regions that are outside the range boundaries. Only applies on the regions that belong at least in part to the range.
- Split/Separate
- Cuts the selected regions at the Edit point, separating them in two regions
- Separate
- Separate Under
- Removes all the parts of the regions that are under the selected one. Once done, the selected region is alone on its part of the track.
- Separate Using Loop Range
- Cuts the selected regions or the regions on the selected tracks along the Loop range's start and end markers. If nothing is selected, acts on all tracks at once.
- Separate Using Punch Range
- Same as above, with the Punch range markers
- Align
- Align Start
- Moves the selected regions to align the beginning of the regions to the Edit point
- Align Start Relative
- When multiple regions are selected, moves all the regions together as a block to align the beginning of the earliest one to the Edit point.
- Align End
- Moves the selected regions to align the end of the regions to the Edit point
- Align End Relative
- When multiple regions are selected, moves all the regions together as a block to align the end of the latest one to the Edit point.
- Align Sync
- Moves the selected regions to align the Sync point of the regions to the Edit point
- Align Sync Relative
- When multiple regions are selected, moves all the regions together as a block to align the earliest Sync point to the Edit point.
- Fade
- Fade Range Selection
- For all the regions that either begin or end in the range, create a fade in or out on the regions length.
- Set Fade In Length
- If the edit point is withing the region boundaries, adjusts selected audio regions' fade in to end at the edit point.
- [] Fade In
- Toggles the fade in on the selected region on or off
- Set Fade Out Length
- Same as above, for the fade out
- [] Fade Out
- Toggles the fade out on the selected region on or off
- Remove Last Capture
- Destroy the last recording. A prompt reminds the user this cannot be undone.
- Edit point
- Change Edit Point
- Toggles between the mouse and the playhead as the Edit point
- Change Edit Point Including Marker
- Toggles between the mouse, the playhead and marker as the Edit point
- Snap Mode
- () No Grid
- Disables snapping, i.e. allows free movement of regions and boundaries
- () Grid
- Forces snapping, so any move of region boundary will be lined to the grid as chosen
- () Magnetic
- If the movement of the region or boundary happens near a grid line, snaps, otherwise, allow free movement
- Next Snap Mode
- Toggles between the No Grid, Grid and Magnetic snap modes
- Next Snap Choice
- Circles through the snap choices, as detailed below
- Previous Snap Choice
- Circles through the snap choices, as detailed below, in reverse order
- Next Musical Snap Choice
- Circles through the musical snap choices, e.g. those expressed in bars and beats
- Previous Musical Snap Choice
- Same as previous, but in reverse order
- Snap To
- Snap to CD Frame
- The grid unit will be 1/75th of a second
- Snap to Timecode Frame/Second/Minute
- The grid unit will be based on the timecode settings for the session
- Snap to Second/Minute
- The grid unit will be based on absolute times
- Snap to nth
- The grid unit will be 1/n beats and will depend on the tempo and meter in effect at that point in the timeline.
- Snap to Beat
- Same as above, whole beat
- Snap to Bar
- Same as above, whole bar
- Snap to Mark
- The grid will be made of markers
- Snap to Region Start
- No grid, the regions will snap to the closest region start on any track
- Snap to Region End
- Same as above with the regions' ends
- Snap to Regions Sync
- Same as above, with the Sync points (by default, start of the region)
- Snap to Region Boundaries
- Same as above, for both the starts and ends of regions
- Tempo
- Set Tempo from Region = Bar
- Computes the tempo so that the duration of the first selected region is 1 bar. Ardour prompts if the user wants it to be the global tempo, or a tempo marker at the beginning of the region used
- Set Tempo from Edit Range = Bar
- Same thing, with the current Range instead of a region
- [] Smart Object Mode
- Toggles the Smart Mode, allowing the mouse to be in Range Mode in the upper half of a region, and in Grab Mode in the lower half
- Scripted Actions
- [] Script Manager
- Shows the Script manager, allowing to use and manage the Lua scripts in the session
- Unset #n
- Desactivate the nth script
- Preferences
- Displays the Preferences panels, allowing to change Ardour's behaviour