--- layout: default title: What Regions Are Affected? ---
This section explains the rules used to decide what regions are affected by editing operations. You don't really have to understand them - hopefully things will Just Work - but it may be useful to understand the rules some of the time.
Ardour divides operations up into those that operate on a single point in time (Split being the obvious example) and those that operate on two points (which can also be considered to be a range of sorts), Separate is a good example of this.
Most operations will operate on the currently selected region(s), but if no regions are selected, the region that the mouse is in will be used instead. Single-point operations will generally pick a set of regions to use based on the following rules:
The rationale here for the two different rules is that the mouse edit point is special in that its position indicates both a time and a track; the other edit points (Playhead,Marker) indicates only a time.