The Edit menu groups together the actions related to the edition, and so will be mostly used while in Editor mode.
Undo (action) | Reverts the last editing operation, namely action |
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Redo | Does the last editing operation again, after an Undo |
Undo Selection Change | Reverts the last selection operation |
Redo Selection Change | Does the last selection operation again after an Undo Selection Change |
Cut | Deletes the current selection, but puts it in memory ready to be pasted |
Copy | Copies the current selection to memory |
Paste | Pastes the memory at the edit point, after a Cut or Copy operation |
Select | |
Select All Objects | Selects all the regions and automation points in the session |
Select All Tracks | Selects all the tracks, busses and control masters in the session |
Select All Visible Lanes | Selects all the visible tracks, busses and control masters, i.e. those marked v in the Editor List |
Deselect All | Deselects all objects or tracks, nothing is selected |
Invert Note Selection | Select the previously unselected regions, and deselect the previously selected ones |
Set Range to Loop Range | Creates a range selection on the selected tracks, based on the selected loop markers, and switches to Range Mode tool |
Set Range to Punch Range | Same as above, based on the selected punch markers |
Set Range to Selected Regions | Same as above, based on the selected regions (i.e. from the start of the earliest region to the end of the latest one) |
Select All After Edit Point | Select all the regions and automation points that exist after the Edit Point, even if the region starts before it. If some tracks are selected, only selects on these tracks. |
Select All Before Edit Point | Same as above, but before the Edit point (i.e. to the left of it) |
Select All Overlapping Edit Range | Select all the regions and automation points of which at least a part is in the current selection range |
Select All Inside Edit Range | Selects all the regions that are completely inside the selection range, i.e. their start and end are inside the range. If some tracks are selected, only selects on these tracks. |
Select All in Punch Range | Selects all the regions of which a part in in the punch range. If some tracks are selected, only selects on these tracks. |
Select All in Loop Range | Same as above, based on the loop range |
Move Range Start to Previous Region Boundary | Extends the left boundary of the range to the left to the next region start or end. The region must be in the range. |
Move Range Start to Next Region Boundary | Same as above, to the right (reduces the selection) |
Move Range End to Previous Region Boundary | Same as above, with the right edge of the range, to the left (reduces the selection) |
Move Range End to Next Region Boundary | Same as above, with the right edge, to the right (extends the selection) |
Start Range | Sets the left edge of the range to the Edit point |
Finish Range | Sets the right edge of the range to the Edit point |
Select Next Track or Bus | Select the track or bus under the currently selected one. If multiple tracks are selected, only the first one is considered |
Select Previous Track or Bus | Same as above, with the track/bus above the first one selected. |
Delete | Deletes all that is currently selected |
Crop | Cuts the parts of the regions that are outside the range boundaries. Only applies on the regions that belong at least in part to the range. |
Split/Separate | Cuts the selected regions at the Edit point, separating them in two regions |
Separate | |
Separate Under | Removes all the parts of the regions that are under the selected one. Once done, the selected region is alone on its part of the track. |
Separate Using Loop Range | Cuts the selected regions or the regions on the selected tracks along the Loop range's start and end markers. If nothing is selected, acts on all tracks at once. |
Separate Using Punch Range | Same as above, with the Punch range markers |
Consolidate | |
Consolidate Range | Group all parts of regions in the range and on the same track as one (Audio or MIDI but not both). Optionally, add it to the Cue Grid and/or to the Clip library. |
Consolidate Range (with processing) | Same as above, with processing (effects, plugins, gain&hellip) applied before grouping. |
Combine | Group all the selected regions belonging to the same track as one (Audio or MIDI but not both). |
Uncombine | (Audio only) splits back a compound into its original regions. |
Align | |
Align Start | Moves the selected regions to align the beginning of the regions to the Edit point |
Align Start Relative | When multiple regions are selected, moves all the regions together as a block to align the beginning of the earliest one to the Edit point. |
Align End | Moves the selected regions to align the end of the regions to the Edit point |
Align End Relative | When multiple regions are selected, moves all the regions together as a block to align the end of the latest one to the Edit point. |
Align Sync | Moves the selected regions to align the Sync point of the regions to the Edit point |
Align Sync Relative | When multiple regions are selected, moves all the regions together as a block to align the earliest Sync point to the Edit point. |
Fade | |
Fade Range Selection | For all the regions that either begin or end in the range, create a fade in or out on the regions length. |
Set Fade In Length | If the edit point is within the region boundaries, adjusts selected audio regions' fade in to end at the edit point. |
□ Fade In | Toggles the fade in on the selected region on or off |
Set Fade Out Length | Same as above, for the fade out |
□ Fade Out | Toggles the fade out on the selected region on or off |
Analyze | |
Spectral Analysis | For the selected range and tracks, shows the Spectral analysis, showing a frequency vs dBFS graph. |
Loudness Analysis | For the selected range, one tab per track, shows the Audio Report/Analysis, showing in particular a time vs dBFS graph. |
Loudness Assistant | For the selected range and tracks, shows the Loudness Analyzer and Normalizer. |
Tag Last Capture | Prompts for a text to tag the last record, this tag is visible in the Region list |
Remove Last Capture | Destroy the last recording. A prompt reminds the user this cannot be undone. |
Edit point | |
Change Edit Point | Toggles between the mouse and the playhead as the Edit point |
Change Edit Point Including Marker | Toggles between the mouse, the playhead and marker as the Edit point |
Toggle Snap | Activates/deactivates snapping, which aligns region boundaries to the closest selected time marker when moved |
Snap & Grid | |
Previous Quantize Grid Choice | Changes the snap quantization to the previous one in the list below |
Next Quantize Grid Choice | Changes the snap quantization to the next one in the list below |
○ No Grid | Disables snapping, i.e. allows free movement of regions and boundaries |
○ Bar | Snaps to the closest musical bar, bars can be set and seen in the Ruler |
○ 1/4 Note → 1/28 (32nd septuplet) | Selects the division of musical time to snap to |
○ Timecode | Snaps to the closest frame, a timecode being Hrs:Min:Sec:Frame. The number of frames per second is defined in the Session Properties. |
○ MinSec | Snaps to the closest second in the timeline. |
○ CD Frames | Snaps to the closest CD Frame, one CD frame being 1/75th of a second. |
Tempo | |
Set Tempo from Region = Bar | Computes the tempo so that the duration of the first selected region is 1 bar. Ardour prompts if the user wants it to be the global tempo, or a tempo marker at the beginning of the region used |
Set Tempo from Edit Range = Bar | Same thing, with the current Range instead of a region |
□ Smart Mode | Toggles the Smart Mode, allowing the mouse to be in Range Mode in the upper half of a region, and in Grab Mode in the lower half |
□ Show Automation Lane on Touch | When toggled on, clicking on a plugin parameter, hardware controller, etc… makes Ardour show the relevant automation lane |
Lua Scripts | |
□ Script Manager | Shows the Script manager, allowing to use and manage the Lua scripts in the session |
Action script #n | Executes the nth script. The script list is defined in the Script Manager. |
Preferences | Displays the Preferences panels, allowing to change Ardour's behaviour |