It is possible to play both individual clips and entire cues.
There are generally two ways to trigger a slot with a clip inside.
How Ardour responds to releasing the mouse button or sending a note-off event depends on the trigger launch style. This chapter covers that topic.
Once the clip starts playing, the playback indication panel for that track lights up with some information:
Left to right:
One way to stop a playing clip is to click the square-shaped icon in any of the empty slots in the track of interest.
Ardour allows assigning arbitrary keys on MIDI controllers to trigger cue slots:
An existing assignment can be remove using the MIDI un-Learn command in the same right-click menu.
Clicking a round-shaped button with a Latin letter inside launches the playback of the entire cue, that is, all clips in all trigger slots of a cue.
The time when playback of each slot starts depends on the launch quantization setting. If there is no quantization selected, playback will start immediately regardless of the playhead's position. However, if the launch quantization is set to 1 bar, playback will only start once the playhead passes the start of the closest bar. This ensures that however long each clip is when measured in beats, all clips in one cue will play in sync.
Clicking the square-shaped button under the last letter-coded cue (P) will stop playback of all cues and all clips in all trigger slots. Just like with playback, the time playback stops depends on quantization settings of each trigger slot.