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Author SHA1 Message Date
MrHeadwar
297758ded0 Updates to Editing Clocks to reflect new display modes 2022-11-08 14:39:57 +01:00
MrHeadwar
293580ef33 Nudge Controls update, a bit more info too 2022-11-08 13:31:13 +01:00
MrHeadwar
51540a6211 Typo in Zoom Controls 2022-11-08 13:11:27 +01:00
MrHeadwar
f405661ee2 Updates to the Zoom Controls page : structure, clarification, V7 layout 2022-11-08 10:40:49 +01:00
MrHeadwar
7cf78ad84d Updates to the Mini-Timeline page 2022-11-08 09:16:38 +01:00
MrHeadwar
7641355d61 Tiny mistake in Status Bar 2022-11-08 08:55:08 +01:00
8 changed files with 168 additions and 76 deletions

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@ -1,7 +1,7 @@
<h2>Clock Modes</h2> <h2>Clock Modes</h2>
<p> <p>
Every clock in Ardour has four different, selectable <dfn>clock Every clock in Ardour has multiple different, selectable <dfn>clock
modes</dfn>. Each mode displays time using different units. modes</dfn>. Each mode displays time using different units.
The clock mode can be changed by <kbd class="mouse">Right</kbd>-clicking The clock mode can be changed by <kbd class="mouse">Right</kbd>-clicking
on the clock and selecting the desired mode from the menu. Some clocks are on the clock and selecting the desired mode from the menu. Some clocks are
@ -10,42 +10,60 @@
</p> </p>
<table class="dl"> <table class="dl">
<tr><th>Timecode</th><td>Time is shown as <dfn><abbr title="Society of Motion Picture and Television <tr>
Engineers">SMPTE</abbr> timecode</dfn> in Hours:Minutes:Seconds:Frames, <th>Timecode</th>
measured from the timecode zero point on the timeline (which may not <td>Time is shown as <dfn><abbr title="Society of Motion Picture and Television Engineers">SMPTE</abbr>
correspond to the session start and/or absolute zero on the timeline, timecode</dfn> in Hours:Minutes:Seconds:Frames, measured from the
depending on configurable timecode offsets). timecode zero point on the timeline (which may not correspond to
The frames value is dictated by either the session <abbr title="Frames Per the session start and/or absolute zero on the timeline, depending
Second">FPS</abbr> setting, or, if slaved to an external timecode master, on configurable timecode offsets). The frames value is dictated
the master's setting. In the transport clocks, the FPS value is shown below by either the Timecode frames-per-second <a
the time display, along with an indication of the current timecode source href="@@session-properties#properties-timecode">session
(<samp>INT</samp> means that Ardour is its own timecode source).</td></tr> property</a>, or, if slaved to an external timecode master, the
<tr><th>BBT</th><td>Time is shown as Bars:Beats:Ticks, indicating <dfn>musical time</dfn> measured master's setting. Under the transport clocks is an indication of
from the start of the session. The transport clocks show the current tempo the current timecode source (<samp>INT</samp> means that Ardour
in <abbr title="Beats Per Minute">bpm</abbr> and meter below the time is its own timecode source).
display.</td></tr> </td>
<tr><th>Minutes:Seconds</th><td>Time is shown as Hours:Minutes:Seconds.Milliseconds, measured from the </tr>
absolute start of the timeline (ignoring the session start and any timecode <tr>
offsets).</td></tr> <th>Bars:Beats</th>
<tr><th>Samples</th><td>Time is shown as a <dfn>sample count</dfn> from the absolute start of the timeline <td>Time is shown as Bars:Beats:Ticks, indicating <dfn>musical
(ignoring the session start and any timecode offsets). The number of time</dfn>.
samples per second is given by the current sample rate, and in the transport </td>
clocks, this rate is shown below the time display along with any </tr>
pullup/pulldown adjustment.</td></tr> <tr>
<th>Minutes:Seconds</th>
<td>Time is shown as Hours:Minutes:Seconds.Milliseconds.
</td>
</tr>
<tr>
<th>Seconds</th>
<td>Time is shown as Seconds.Deciseconds.
</td>
</tr>
<tr>
<th>Samples</th>
<td>Time is shown as a <dfn>sample count</dfn>. The number of
samples per second is given by the current sample rate.
</td>
</tr>
</table> </table>
<h2>Changing clock values with the keyboard</h2> <h2>Changing clock values with the keyboard</h2>
<p> <p>
New values for the clock can be typed in after clicking on the relevant clock. New values for the clock can be typed in after clicking on the
Clicking on the clock will show a thin vertical cursor bar just to the right relevant clock. Clicking on the clock will show a thin vertical
of the next character to be overwritten. Time should be typed in the same cursor bar just to the right of the next character to be overwritten.
order as the current clock mode&mdash;if the clock is in Timecode mode, it Time should be typed in the same order as the current clock
should be hours, minutes, seconds, frames. So, to change to a time of mode&mdash;if the clock is in Timecode mode, it should be hours,
12:15:20:15 one would type minutes, seconds, frames. So, to change to a time of 12:15:20:15 one
<kbd>1</kbd><kbd>2</kbd><kbd>1</kbd><kbd>5</kbd><kbd>2</kbd><kbd>0</kbd><kbd>1</kbd><kbd>5</kbd>. would type <kbd>1</kbd><kbd>2</kbd><kbd>1</kbd><kbd>5</kbd><kbd>2</kbd>
Each number typed will appear in a different color, from right to left, <kbd>0</kbd><kbd>1</kbd><kbd>5</kbd>.
overwriting the existing value. Mid-edit, after typing <kbd>3</kbd><kbd>2</kbd><kbd>2</kbd><kbd>2</kbd> the clock might look like this: Freshly typed numbers will appear in a different color, from right to
left, overwriting the existing value. Mid-edit, after typing
<kbd>3</kbd><kbd>2</kbd><kbd>2</kbd><kbd>2</kbd> the clock might look
like this:
</p> </p>
<figure> <figure>
@ -56,24 +74,25 @@
</figure> </figure>
<p> <p>
Finishing the edit is done by pressing <kbd>&crarr;</kbd> or <kbd>Tab</kbd>. Finishing the edit is done by pressing <kbd>ENTER</kbd> or
The <kbd>ESC</kbd> key allows to exit an edit without changing the clock. If an <kbd>Tab</kbd>. The <kbd>ESC</kbd> key allows to exit an edit without
entry is mis-typed so that the new value would be illegal (for example, changing the clock. If an entry is mis-typed so that the new value
resulting in more than 30 frames when Timecode is set to 30 frames per second), would be illegal (for example, resulting in more than 30 frames when
the clock will reset at the end of the edit, and move the cursor back to the Timecode is set to 30 frames per second), the clock will reset at the
start to allow for another try. end of the edit, and move the cursor back to the start to allow for
another try.
</p> </p>
<h2>Avoiding the mouse entirely</h2> <h2>Avoiding the mouse entirely</h2>
<p> <p>
There is a shortcut available to edit the transport There is a shortcut available to edit the transport clocks entirely
clocks entirely without the mouse. It can be found in without the mouse. It can be found in the <a
<kbd class="menu">Window &gt; Keyboard Shortcuts &gt; Transport &gt; Focus On href="@@keyboard-shortcuts">Keyboard Shortcuts</a> window, <kbd
Clock</kbd>. If bound to a key (<kbd>&divide;</kbd> on the numerical class="menu">Global &gt; Transport &gt; Focus On Clock</kbd>. If
keypad is the bound to a key (<kbd>/</kbd> by default), then pressing that key is
default), then pressing that key is equivalent to clicking on the primary (left) equivalent to clicking on the primary (left) transport clock, and
transport clock, and editing can begin immediately. editing can begin immediately.
</p> </p>
<h2>Entering Partial Times</h2> <h2>Entering Partial Times</h2>
@ -83,7 +102,7 @@
possible to enter part of a full time value. possible to enter part of a full time value.
</p> </p>
<p> <p>
As an example, supposing that the clock is in BBT mode, displaying As an example, supposing that the clock is in Bars:Beat mode, displaying
<samp>024|03|0029</samp>, altering the value to the first beat of the current <samp>024|03|0029</samp>, altering the value to the first beat of the current
bar can be done by clicking on the clock and typing bar can be done by clicking on the clock and typing
<kbd>0</kbd><kbd>1</kbd><kbd>0</kbd><kbd>0</kbd><kbd>0</kbd><kbd>0</kbd>. <kbd>0</kbd><kbd>1</kbd><kbd>0</kbd><kbd>0</kbd><kbd>0</kbd><kbd>0</kbd>.
@ -98,7 +117,7 @@
<p> <p>
Values can also be typed into the clock that are intended as a relative change, Values can also be typed into the clock that are intended as a relative change,
rather than a new absolute value, by ending the edit by pressing rather than a new absolute value, by <em>ending</em> the edit by pressing
<kbd>+</kbd> or <kbd>-</kbd> (the ones on any keypad will also work). The plus <kbd>+</kbd> or <kbd>-</kbd> (the ones on any keypad will also work). The plus
key will add the entered value to the current value of the clock, minus will key will add the entered value to the current value of the clock, minus will
subtract it. For example, if the clock is in Samples mode and displays subtract it. For example, if the clock is in Samples mode and displays

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@ -5,10 +5,9 @@
</figure> </figure>
<p> <p>
The mini-timeline allows, as the The mini-timeline allows, as the <a href="@@summary">Summary</a>
<a href="@@summary">Summary</a> does, navigation of a does, navigating a session. Its main advantage, though, is that it
session. Its main advantage, though, is that it stays visible even when in stays visible even when in Mixer mode.
Mixer mode.
</p> </p>
<p> <p>
@ -18,9 +17,17 @@
</p> </p>
<p> <p>
The mini-timeline also shows all markers (start, end and any user The mini-timeline shows all markers (<em>start</em>, <em>end</em> and
defined ones). Clicking a marker jumps to that point on the timeline, any user defined ones). Clicking a marker jumps to that point on the
allowing for quick access to key timings in the session. timeline, allowing for quick access to key timings in the session.
The next and previous markers out of the mini-timeline range are
indicated by arrows, as the <em>end</em> marker in the screenshot
above.
</p>
<p>
<a href="@@mixing-linear-nonlinear-workflows">Cue markers</a> are
also displayed, with their play time duration shown by a line.
</p> </p>
<p> <p>
@ -28,9 +35,9 @@
</p> </p>
<ul> <ul>
<li><kbd class=mouse>left</kbd> clicking moves the playhead to the time under the mouse cursor</li> <li><kbd class="mouse">left</kbd> clicking moves the playhead to the time under the mouse cursor</li>
<li>using the <kbd class=mouse>scroll wheel</kbd> scrolls the playhead back and forth inside the session</li> <li>using the <kbd class="mouse">scroll wheel</kbd> scrolls the playhead back and forth inside the session</li>
<li>using <kbd class=mod1n></kbd><kbd class=mouse>scroll wheel</kbd> scrolls more finely inside the session</li> <li>using <kbd class="mod1"></kbd><kbd class="mouse">scroll wheel</kbd> scrolls more finely inside the session</li>
<li>using <kbd class=mod12n></kbd><kbd class=mouse>scroll wheel</kbd> scrolls even more finely inside the session</li> <li>using <kbd class="mod1"></kbd><kbd class="mod2"></kbd><kbd class="mouse">scroll wheel</kbd> scrolls even more finely inside the session</li>
</ul> </ul>

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@ -1,5 +1,5 @@
<figure class="left"> <figure class="right">
<img src="/images/toolbar-nudge.png" alt="Editor toolbar's Nudge"> <img src="/images/toolbar-nudge.png" alt="Editor toolbar's Nudge">
<figcaption> <figcaption>
Editor toolbar's Nudge Editor toolbar's Nudge
@ -7,10 +7,34 @@
</figure> </figure>
<p> <p>
The <dfn>nudge controls</dfn> will move the selected region(s) by a fixed amount of time. The left and right buttons move either backward or forward in time, and the small clock to the left of these buttons sets the amount of time to nudge by. As with all other clocks, you can right-click on the clock to choose the time representation you want to use. The <dfn>nudge controls</dfn> will move the selected region(s) by a
fixed amount of time. The left and right buttons move either backward
or forward in time, and the small clock to the right of these buttons
sets the amount of time to nudge by.
</p> </p>
<p> <p>
If there are no selected objects, the nudge controls can be used to move the playhead backward or forward by the amount shown on the clock. The clock, as with all other clocks, can be <kbd
class="mouse">right</kbd>-clicked on to choose the desired <a
href="@@editing-clocks">time representation</a>. The menu also allows :
</p>
<ul>
<li><dfn>Set from Playhead</dfn> : the clock is the current position of the playhead</li>
<li><dfn>Locate to this time</dfn> : moves the playhead to the the clock time</li>
<li><dfn>Copy to clipboard</dfn> : copies the clock (with formatting) to the clipboard.</li>
</ul>
<p>
Combining these three options allow to e.g. memorize the current
playhead position (<em>Set from playhead</em>) and reposition the
playhead (<em>Locate to this time</em>) at that position after
another edit.
</p>
<p>
If there are no selected objects, the nudge controls can be used to
move the playhead backward or forward by the amount shown on the
clock.
</p> </p>

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@ -45,7 +45,7 @@
<tr> <tr>
<th>Timecode Format:</th> <th>Timecode Format:</th>
<td> <td>
opens the <em>Media</em> section of the <a href="@@session-properties#properties-timecode"> opens the <em>Timecode</em> section of the <a href="@@session-properties#properties-timecode">
Session Properties</a> Session Properties</a>
</td> </td>
</tr> </tr>

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@ -1,14 +1,23 @@
<figure class="left"> <figure class="right">
<img src="/images/toolbar-zoom.png" alt="Editor toolbar's zoom"> <img src="/images/toolbar-zoom.png" alt="Editor toolbar's zoom">
<figcaption> <figcaption>
Editor toolbar's zoom Editor toolbar's zoom
</figcaption> </figcaption>
</figure> </figure>
<p>The zoom controls allow to navigate the session along both the time and track axes.</p> <p>
The zoom controls allow to navigate the session along both the time
and track axes. The controls are described from right to left :
</p>
<p>The drop down <kbd class="menu">Zoom Focus</kbd> menu allows to select a focus point for the zoom, i.e. the center of the zoom. The choices are:</p> <h2 id="zoom-along-time-axis">Along the time axis</h2>
<p>
The drop down <em>Zoom Focus</em> (<kbd class="menu">Playhead</kbd>
by default) menu allows to select a focus point for the zoom, i.e.
the center of the zoom, to choose amongst:
</p>
<ul> <ul>
<li><dfn>Left</dfn> of the screen</li> <li><dfn>Left</dfn> of the screen</li>
@ -19,22 +28,55 @@
<li><dfn>Edit Point</dfn> as set in the <a href="@@edit-point-control">Edit point</a> control.</li> <li><dfn>Edit Point</dfn> as set in the <a href="@@edit-point-control">Edit point</a> control.</li>
</ul> </ul>
<p>The two leftmost zoom buttons (<kbd class="menu">&minus;</kbd> and <kbd class="menu">&plus;</kbd>) use this zoom focus to zoom out and in respectively.<p> <p>
The two zoom buttons (<kbd class="menu">&minus;</kbd> and <kbd
class="menu">&plus;</kbd>) use this zoom focus to zoom out and in
respectively.
<p>
<p>The <kbd class="menu">Zoom to session</kbd> button is a handy shortcut to zoom out or in until all the session (as defined by its <a href="@@working-with-markers">start/end markers</a>) fits horizontally.</p> <p>
The <kbd class="menu">[&nbsp;]</kbd> <em>Zoom to session</em>
button is a handy shortcut to zoom out or in until all the session
(as defined by its <a href="@@working-with-markers">start/end
markers</a>) fits horizontally.
</p>
<p>Changing the <kbd class="menu">Number of visible tracks</kbd> dropdown menu <h2 id="zoom-along-track-axis">Along the tracks axis</h2>
allows to fit this number of tracks vertically in the screen.<p>
<p class="note">There <em>is</em> a minimal track height to keep it visible, so <p>
according to you screen vertical size, some high number can have no effect.</p> Two buttons <kbd class="menu">Shrink tracks</kbd> and
<kbd class="menu">Expand tracks</kbd> reduce or expand the vertical
size of the selected tracks. If no track is selected, all the
tracks will be shrunk or expanded each time the button is pushed.
</p>
<p>Inside this menu are two handy choices:</p> <p>
Last, the dropdown menu (<kbd class="menu">*</kbd> by default)
allows changing the number of visible tracks to fit vertically on
screen.
<p>
<p class="note">
There <em>is</em> a minimal track height to keep it visible, so
according to the vertical screen size, some high number can have no
effect.
</p>
<p>
Besides numbers that correspond to the number of tracks to show,
there are two special choices:
</p>
<ul> <ul>
<li><dfn>Selected tracks</dfn> that focus on the selected tracks. If the selected tracks are not contiguous, the unselected tracks inbetween will be hidden, see the <a href="@@the-tracks-and-busses-list">Track and Bus list</a>.</li> <li>
<li><dfn>All</dfn> that fits all the tracks of the sessions vertically (provided there's enough screen estate).</li> <dfn>Selection</dfn> that focus on the selected tracks. If
the selected tracks are not contiguous, the unselected tracks
inbetween will be hidden, see the <a
href="@@the-tracks-and-busses-list">Track and Bus list</a>.
</li>
<li>
<dfn>All</dfn> that fits all the tracks of the sessions
vertically (provided there's enough screen estate).
</li>
</ul> </ul>
<p>The rightmost buttons <kbd class="menu">Shrink tracks</kbd> and <kbd class="menu">Expand tracks</kbd> reduce or expand the vertical size of the selected tracks. If no track is selected, all the tracks will be shrunk or expanded each time the button is pushed.

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