s/desactivates/deactivates/
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Doug Prostko 2018-05-10 10:11:57 -04:00 committed by GitHub
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</p> </p>
<table class="dl"> <table class="dl">
<tr><th>Solo</th><td>Blinks when one or more tracks are being soloed, see <a href="@@muting-and-soloing">Muting and Soloing</a>. Clicking this button disables any active explicit and implicit solo on all tracks and busses. Clicking this button desactivates the solo on every track/bus.</td></tr> <tr><th>Solo</th><td>Blinks when one or more tracks are being soloed, see <a href="@@muting-and-soloing">Muting and Soloing</a>. Clicking this button disables any active explicit and implicit solo on all tracks and busses. Clicking this button deactivates the solo on every track/bus.</td></tr>
<tr><th>Audition</th><td>Blinks when some audio is auditionned, e.g. by using the import dialog, or using the <kbd class="menu">Audition</kbd> context menu in the <a href="@@the-region-list">Regions List</a>. Clicking this button stops the auditionning.</td></tr> <tr><th>Audition</th><td>Blinks when some audio is auditionned, e.g. by using the import dialog, or using the <kbd class="menu">Audition</kbd> context menu in the <a href="@@the-region-list">Regions List</a>. Clicking this button stops the auditionning.</td></tr>
<tr><th>Feedback</th><td>Blinks when Ardour detects a <dfn>feedback loop</dfn>, which happens when the output of an audio signal chain is plugged back to its input. This is probably not wanted and can be dangerous for the hardware and the listener.</td></tr> <tr><th>Feedback</th><td>Blinks when Ardour detects a <dfn>feedback loop</dfn>, which happens when the output of an audio signal chain is plugged back to its input. This is probably not wanted and can be dangerous for the hardware and the listener.</td></tr>
</table> </table>