Match the recent changes in recording modes
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@ -3,9 +3,9 @@
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when recording:
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</p>
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<table class="dl">
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<tr><th>Normal</th>
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<td>Tracks in <dfn>normal mode</dfn> will record non-destructively—new
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data is written to new files, and when overdubbing, new regions will be
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<tr><th>Layered</th>
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<td>Tracks in <dfn>layered mode</dfn> will record non-destructively —
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new data is written to new files, and when overdubbing, new regions will be
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layered on top of existing ones. This is the recommended mode for most
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workflows.
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</td></tr>
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@ -18,39 +18,60 @@
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word material, especially in combination with
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<a href="@@pushpull-trimming">push/pull trimming</a>.
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</td></tr>
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<tr><th>Sound on Sound</th>
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<td>Tracks using <dfn>sound-on-sound mode</dfn> will record
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non-destructively — new data is written to new files, but when
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overdubbing, new regions will be layered on top of existing ones in non-opaque
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mode which means both existing and new material will be played back after
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the recording is over. This is convenient for a variety of use cases, such as
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adding MIDI Control Change events on top of recorded live performance.
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</td></tr>
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</table>
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<p>
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Results of recording in layered and non-layered modes are visually the same.
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However, with the sound-on-sound mode lower layers are visible under upper
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layers, because in that case new regions with overdubs are created with
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disabled <em>Opaque</em> setting.
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</p>
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<figure class="right">
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<img src="/images/a3_nonlayered_example.png" alt="Normal and non-layered overdubbing comparision">
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<img src="/images/region-layering-modes-overlaid.png" alt="Layered, non-layered, and sound-on-sound modes" width="75%" >
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<figcaption>
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Normal and non-layered overdubbing comparision
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Layered, non-layered, and sound-on-sound modes in overlaid view
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</figcaption>
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</figure>
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<p>
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The screenshot on the right shows the subtle difference between an overdub
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in <dfn>normal mode</dfn> (upper track) and one in <dfn>non-layered mode</dfn>
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(lower track). Both tracks were created using identical audio data.
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</p>
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<p>
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The upper track shows a new region which has been <dfn>layered on
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top</dfn> of the the existing (longer) region. It can be seen by the region
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name strips.
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</p>
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<p>
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The lower track has split the existing region in two, trimmed each new
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region to create space for the new overdub, and inserted the overdub region
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in between.
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</p>
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<p>
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The switch between normal and non-layered modes is a global setting available
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in the main toolbar.
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To illustrate the difference, here is the screenshot of the same tracks, but
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this time — in <em>Stacked</em> track mode (rather than
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<em>Overlaid</em> as on the screenshot above).
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</p>
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<figure class="right">
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<img src="/images/non-layered-track-mode-enabled.png" alt="Non-layered track mode enabled" width="50%">
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<img src="/images/region-layering-modes-stacked.png" alt="Layered, non-layered, and sound-on-sound modes in stacked view" width="75%" >
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<figcaption>
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Non-layered track mode enabled
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Layered, non-layered, and sound-on-sound modes in stacked view
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</figcaption>
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</figure>
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<p>
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The overdub is an opaque region on top of the original content for the
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<em>Layered</em> mode. For the <em>Non-Layered</em> mode, it completely
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replaces the matching part of the original content. And for the
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<em>Sound on Sound</em> mode, it's a transparent region on top of the original
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content.
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</p>
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<p>
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The switch between layered, non-layered, and sound-on-sound modes is a global
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setting available in the main toolbar right below the buttons enabling
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Punch In and Punch Out.
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</p>
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<figure class="left">
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<img src="/images/layering-switch.png" alt="Layering switch" width="50%">
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<figcaption>
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Layering switch
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</figcaption>
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</figure>
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