Match the recent changes in recording modes

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Alexandre Prokoudine 2022-09-20 18:34:04 +03:00
parent 6727b1a1be
commit f430eaa641
6 changed files with 46 additions and 25 deletions

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when recording:
</p>
<table class="dl">
<tr><th>Normal</th>
<td>Tracks in <dfn>normal mode</dfn> will record non-destructively&mdash;new
data is written to new files, and when overdubbing, new regions will be
<tr><th>Layered</th>
<td>Tracks in <dfn>layered mode</dfn> will record non-destructively&nbsp;&mdash;
new data is written to new files, and when overdubbing, new regions will be
layered on top of existing ones. This is the recommended mode for most
workflows.
</td></tr>
@ -18,39 +18,60 @@
word material, especially in combination with
<a href="@@pushpull-trimming">push/pull trimming</a>.
</td></tr>
<tr><th>Sound on Sound</th>
<td>Tracks using <dfn>sound-on-sound mode</dfn> will record
non-destructively&nbsp;&mdash; new data is written to new files, but when
overdubbing, new regions will be layered on top of existing ones in non-opaque
mode which means both existing and new material will be played back after
the recording is over. This is convenient for a variety of use cases, such as
adding MIDI Control Change events on top of recorded live performance.
</td></tr>
</table>
<p>
Results of recording in layered and non-layered modes are visually the same.
However, with the sound-on-sound mode lower layers are visible under upper
layers, because in that case new regions with overdubs are created with
disabled <em>Opaque</em> setting.
</p>
<figure class="right">
<img src="/images/a3_nonlayered_example.png" alt="Normal and non-layered overdubbing comparision">
<img src="/images/region-layering-modes-overlaid.png" alt="Layered, non-layered, and sound-on-sound modes" width="75%" >
<figcaption>
Normal and non-layered overdubbing comparision
Layered, non-layered, and sound-on-sound modes in overlaid view
</figcaption>
</figure>
<p>
The screenshot on the right shows the subtle difference between an overdub
in <dfn>normal mode</dfn> (upper track) and one in <dfn>non-layered mode</dfn>
(lower track). Both tracks were created using identical audio data.
</p>
<p>
The upper track shows a new region which has been <dfn>layered on
top</dfn> of the the existing (longer) region. It can be seen by the region
name strips.
</p>
<p>
The lower track has split the existing region in two, trimmed each new
region to create space for the new overdub, and inserted the overdub region
in between.
</p>
<p>
The switch between normal and non-layered modes is a global setting available
in the main toolbar.
To illustrate the difference, here is the screenshot of the same tracks, but
this time&nbsp;&mdash; in <em>Stacked</em> track mode (rather than
<em>Overlaid</em> as on the screenshot above).
</p>
<figure class="right">
<img src="/images/non-layered-track-mode-enabled.png" alt="Non-layered track mode enabled" width="50%">
<img src="/images/region-layering-modes-stacked.png" alt="Layered, non-layered, and sound-on-sound modes in stacked view" width="75%" >
<figcaption>
Non-layered track mode enabled
Layered, non-layered, and sound-on-sound modes in stacked view
</figcaption>
</figure>
<p>
The overdub is an opaque region on top of the original content for the
<em>Layered</em> mode. For the <em>Non-Layered</em> mode, it completely
replaces the matching part of the original content. And for the
<em>Sound on Sound</em> mode, it's a transparent region on top of the original
content.
</p>
<p>
The switch between layered, non-layered, and sound-on-sound modes is a global
setting available in the main toolbar right below the buttons enabling
Punch In and Punch Out.
</p>
<figure class="left">
<img src="/images/layering-switch.png" alt="Layering switch" width="50%">
<figcaption>
Layering switch
</figcaption>
</figure>

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