From ca8c53473dfbcb7d4b483a5ce792bbf4b5caffe8 Mon Sep 17 00:00:00 2001
From: Ed Ward
- In general, you will probably do most MIDI editing with the mouse in object
- mode. This allows you to select notes, copy, move or delete them and alter
- their properties (see below). But at some point, you're going to want to
- add notes to a MIDI region using the mouse, and if they are to be
- anything other than a fixed length, this means dragging with the mouse.
- Since this would normally be a selection operation if the mouse is in object
- mode, there needs to be some way for you to tell Ardour that you are trying
- to draw new notes within a MIDI region. Ardour provides two ways
- do this. One is to leave the mouse in object mode and
- Left-drag. The other, useful if you plan to
- enter a lot of notes for a while, is to switch the mouse into
+ In general, most MIDI editing will probably be done with the mouse in object
+ mode. This allows to select notes, copy, move or delete them and alter their
+ properties (see below). But at some point, adding notes to a MIDI
+ region using the mouse will mean dragging with the mouse. Since this would
+ normally be a selection operation if the mouse is in object mode, there needs
+ to be some way to tell Ardour that the user is trying to draw new
+ notes within a MIDI region. Ardour provides two ways do this. One is to leave
+ the mouse in object mode and Left-drag. The
+ other, useful to enter a lot of notes for a while, is to switch the mouse into
Draw Notes mode, which will now interpret any drags
- and clicks as requests to add a new note. For obvious reasons, you cannot
- use Draw Notes mode while using region-level editing.
+ and clicks as requests to add a new note. For obvious reasons, Draw Notes mode
+ can not be used while using region-level editing.
So, to summarize:
- Note that is also a
- a step entry editor
- allowing you to enter notes from a virtual keyboard and lots more besides.
+ Note that is also a a step entry editor allowing to
+ enter notes from a virtual keyboard and lots more besides.
Adding new notes
-
- Selecting, moving, copying, trimming, deleting regions
-
- leave Note Level Editing disabled, use object,
- range or other mouse modes
-
- Selecting, moving, copying trimming, deleting notes
- enable Note Level Editingand use mouse object mode
+ Adding new notes
-
- enable "Note Level Editing" and then either
-
-
-
+ Selecting, moving, copying, trimming, deleting regions
+ Note Level Editing disabled, using object,
+ range or other mouse modes
+ Selecting, moving, copying trimming, deleting notes
+ Note Level Editing enabled, and using mouse object mode Adding new notes
+ enabling "Note Level Editing" and then either
+
+
+
- To create a new MIDI region, simply Left-click in - a MIDI track. A region will be created that is one bar long. You can - trim it to any - length you want. + Create a new MIDI region is as simple as Left-clicking in a MIDI track. A region will be created + that is one bar long. It can then be trimmed + to any length desired.
- Once you have created a region, you will probably want to - Add some notes to it. + Once a region has been created, some notes + should be added to it.
- diff --git a/include/edit-midi.html b/include/edit-midi.html index 2f23cad5..24c48cb9 100644 --- a/include/edit-midi.html +++ b/include/edit-midi.html @@ -8,21 +8,21 @@Using the fact that playlist names are based on the active one with an incremented version number, one can rename a playlist "Cowbell take.1" so that - the next playlist crated is automatically named "Cowbell take.2" etc. This allows + the next playlist created is automatically named "Cowbell take.2" etc. This allows for a quick way to label different takes.
diff --git a/include/playlist-usecases.html b/include/playlist-usecases.html index 1204312b..24dd2d36 100644 --- a/include/playlist-usecases.html +++ b/include/playlist-usecases.html @@ -1,46 +1,43 @@
- One of the uses of playlists is to apply multiple effects to the same
- audio stream. For example, let's say you would like to apply two
- different non-linear effects such as distortion or compression to the
- same audio source (for linear effects, you could just apply them one after
- the other in the same track).
- Create a new track, apply the original track's playlist, and
- then apply effects to both tracks independently.
+ One of the uses of playlists is to apply multiple effects to the same audio
+ stream. For example, applying two different non-linear effects such as
+ distortion or compression to the same audio source (linear effects can be just
+ applied one after the other in the same track) can be done by creating a new
+ track, applying the original track's playlist, and then applying effects to
+ both tracks independently.
- The same result could be achieved by feeding your track to multiple busses which - then contain the processing, but this increases the overall latency, + The same result could be achieved by feeding the track to multiple busses + which then contain the processing, but this increases the overall latency, complicates routing and uses more space in the Mixer window.
- Using Playlists for takes is a good solution if you are going - to need the ability to edit individual takes, and select between them. + Using Playlists for takes is a good solution when one needs the + ability to edit individual takes, and select between them.
- Each time you start a new take, create a new playlist with - p > New - Later, you can Select your way back to previous or later takes as - desired. + Each time a new take is started, a new playlist should be created with p > New. Thus, later, any previous or later takes can be + selected as desired.
- If you want to create a composite edit from multiple takes, create a new
- track to assemble the final version, and "cherry pick" from the playlists
- in the original track by copying regions over as required.
- Alternatively, record each successive take on top of the
- others in "layers" and then edit them using the layer tools, explained
- later.
+ Creating a composite edit from multiple takes, can be achieved either:
- The same approach as for takes is useful when you are recording or
- editing content in multiple versions, such as dubbed movie dialog in
- several languages, and you want all versions on the same track, to
- get the same processing.
- Select the appropriate language before exporting the session.
+ The same approach as for takes is useful when recording or editing content in
+ multiple versions, such as dubbed movie dialog in several languages : having
+ all versions on the same track allows to apply the same processing, making it
+ easy to switch language before exporting the session.