Adding the new Patch selector doc
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@ -39,12 +39,13 @@
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<p>
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<p>
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New values for the clock can be typed in after clicking on the relevant clock.
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New values for the clock can be typed in after clicking on the relevant clock.
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Clicking on the clock will show a thin vertical cursor bar just to the right
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Clicking on the clock will show a thin vertical cursor bar just to the right
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of the next character to be overwritten. Time should be typed in the same order as the
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of the next character to be overwritten. Time should be typed in the same
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current clock mode—if the clock is in Timecode mode, it should be
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order as the current clock mode—if the clock is in Timecode mode, it
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hours, minutes, seconds, frames. So, to change to a time of 12:15:20:15 one
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should be hours, minutes, seconds, frames. So, to change to a time of
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would type <kbd class="input">1 2 1 5 2 0 1 5</kbd>. Each number typed will
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12:15:20:15 one would type
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appear in a different color, from right to left, overwriting the existing value.
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<kbd>1</kbd><kbd>2</kbd><kbd>1</kbd><kbd>5</kbd><kbd>2</kbd><kbd>0</kbd><kbd>1</kbd><kbd>5</kbd>.
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Mid-edit, after typing <kbd class="input">3 2 2 2</kbd> the clock might look like this:
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Each number typed will appear in a different color, from right to left,
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overwriting the existing value. Mid-edit, after typing <kbd>3</kbd><kbd>2</kbd><kbd>2</kbd><kbd>2</kbd> the clock might look like this:
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</p>
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</p>
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<figure>
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<figure>
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@ -82,13 +83,15 @@
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possible to enter part of a full time value.
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possible to enter part of a full time value.
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</p>
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</p>
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<p>
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<p>
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As an exemple, supposing that the clock is in BBT
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As an exemple, supposing that the clock is in BBT mode, displaying
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mode, displaying <samp>024|03|0029</samp>, altering the value to
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<samp>024|03|0029</samp>, altering the value to the first beat of the current
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the first beat of the current bar can be done by clicking on the clock and typing
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bar can be done by clicking on the clock and typing
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<kbd class="input">0 1 0 0 0 0</kbd>. Similarly, if it is in Minutes:Seconds
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<kbd>0</kbd><kbd>1</kbd><kbd>0</kbd><kbd>0</kbd><kbd>0</kbd><kbd>0</kbd>.
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mode, displaying <samp>02:03:04.456</samp>, getting to exactly 2
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Similarly, if it is in Minutes:Seconds mode, displaying
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hours can be achieved by clicking on the clock and typing <kbd class="input">0 0 0 0 0 0 0</kbd> to
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<samp>02:03:04.456</samp>, getting to exactly 2 hours can be achieved by
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reset the minutes, seconds and milliseconds fields.
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clicking on the clock and typing
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<kbd>0</kbd><kbd>0</kbd><kbd>0</kbd><kbd>0</kbd><kbd>0</kbd><kbd>0</kbd><kbd>0</kbd>
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to reset the minutes, seconds and milliseconds fields.
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</p>
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</p>
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<h2>Entering Delta Times</h2>
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<h2>Entering Delta Times</h2>
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@ -100,8 +103,8 @@
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key will add the entered value to the current value of the clock, minus will
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key will add the entered value to the current value of the clock, minus will
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subtract it. For example, if the clock is in Samples mode and displays
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subtract it. For example, if the clock is in Samples mode and displays
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<samp>2917839</samp>, moving it back 2000 samples is done by typing
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<samp>2917839</samp>, moving it back 2000 samples is done by typing
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<kbd class="input">2 0 0 0</kbd> and <kbd>-</kbd>, rather than ending with
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<kbd>2</kbd><kbd>0</kbd><kbd>0</kbd><kbd>0</kbd> and <kbd>-</kbd>, rather than
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Enter or Tab.
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ending with <kbd>Enter</kbd> or <kbd>Tab</kbd>.
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</p>
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</p>
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<h2>Changing clock values with the mouse</h2>
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<h2>Changing clock values with the mouse</h2>
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@ -124,4 +127,3 @@
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on the clock, dragging downwards decreases it, again with a step size equal to
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on the clock, dragging downwards decreases it, again with a step size equal to
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the unit of the field where the drag began on.
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the unit of the field where the drag began on.
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</p>
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</p>
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@ -22,6 +22,9 @@
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<li>The <dfn>Scroomer</dfn>, a zoom and scroll controller for the midi notes range</li>
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<li>The <dfn>Scroomer</dfn>, a zoom and scroll controller for the midi notes range</li>
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<li>When the track is tall enough, the External MIDI Device selection dropdown appears.</li>
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<li>When the track is tall enough, the External MIDI Device selection dropdown appears.</li>
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</ol>
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</ol>
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<h2>The Scroomer</h2>
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<p>
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<p>
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The Scroomer performs a couple of functions:
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The Scroomer performs a couple of functions:
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</p>
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</p>
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@ -35,6 +38,18 @@
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visible pitches fit the actual content of the track.</li>
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visible pitches fit the actual content of the track.</li>
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<li>Clicking on the piano plays the corresponding MIDI note for reference.</li>
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<li>Clicking on the piano plays the corresponding MIDI note for reference.</li>
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</ul>
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</ul>
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<h2>Channel and patch selection</h2>
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<h3>The Channel Selector</h3>
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<figure class="right">
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<img class="mini" src="/images/midi_channel_control.png" alt="The MIDI channel control window">
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<figcaption>
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The MIDI channel control window
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</figcaption>
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</figure>
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<p>
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<p>
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A MIDI track's data may span any number of the 16 available MIDI channels, and sometimes it is
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A MIDI track's data may span any number of the 16 available MIDI channels, and sometimes it is
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useful to view only a subset of those channels; different instruments may,
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useful to view only a subset of those channels; different instruments may,
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@ -42,7 +57,43 @@
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the <kbd class="menu">Channel Selector</kbd> allows to control the <dfn>MIDI channel</dfn>(s)
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the <kbd class="menu">Channel Selector</kbd> allows to control the <dfn>MIDI channel</dfn>(s)
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that will be visible in the editor.
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that will be visible in the editor.
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</p>
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</p>
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<p>
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This window also gives control over which channel(s) will be recorded, and which will be played back, choosing between:
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</p>
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<ul>
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<li>All channels</li>
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<li>Only selected channels —Ardour then proposes to choose amongst the 16 channels which are to be recorded/played</li>
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<li>Force all to one channel —Ardour then 'routes' all the channels to one user selectable channel.</li>
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</ul>
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<h3 class="clear">The Patch Selector</h3>
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<figure class="left">
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<img class="mini" src="/images/patch_selector.png" alt="The Patch Selector window">
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<figcaption>
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The Patch Selector window
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</figcaption>
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</figure>
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<p>
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The Patch Selector window is an easy way to set which instrument will be used on any of the MIDI channels.
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Although patches can be changed at any time using a <a href="@@patch-change">patch change</a>, this dialog
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provides an easy and convenient way to preview patches in software and hardware instruments. It
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integrates fully with Ardour's support for MIDNAM (patch definition files), so Ardour can display named programs/patches
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for both General MIDI synths and those with MIDNAM files.
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</p>
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<p>
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The window itself makes it easy to choose a channel, a bank number, optionnaly choosing a bank number through its <dfn title="Most Significant Byte">MSB</dfn>
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and <dfn title="Least Significant Byte">LSB</dfn> numbers (CC#00 and CC#32) for large banks, then choosing an instrument.
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</p>
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<p>
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The keyboard at the bottom of the window allows for a quick preview of the selected instrument, either automatically
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(using the buttons on top of the keyboard) or manually by either clicking a note or using the computer keyboard as a
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piano keyboard.
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</p>
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<p>
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<p>
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To edit the contents of a MIDI track see <a href="@@edit-midi">MIDI Editing</a>.
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To edit the contents of a MIDI track see <a href="@@edit-midi">MIDI Editing</a>.
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</p>
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</p>
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source/images/midi_channel_control.png
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source/images/midi_channel_control.png
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source/images/patch_selector.png
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source/images/patch_selector.png
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