Signal routing: explain round-robin connections

This commit is contained in:
Alexandre Prokoudine 2023-01-14 03:48:05 +03:00
parent b18088b951
commit 96af6a9849
2 changed files with 12 additions and 3 deletions

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@ -12,10 +12,19 @@
</p>
<ul>
<li>
<dfn>Track inputs</dfn> are optionally auto-connected to hardware inputs, in round robin
order, depending on the setting chosen in the
<dfn>Track inputs</dfn> are optionally auto-connected to hardware inputs,
in the round-robin order. In the example below where an audio interface
only has two inputs and 8 new tracks have been created, Ardour connects
the first input to the first track, then the second input to the second
track, then the first input to the third track, and repeats it until all
tracks have an input assigned for them. The exact configuration will
depend on how many channels have been chosen for each new track in the
<a href="@@newopen-session-dialog"><kbd
class="menu">Session &gt; New Session</kbd> dialog</a>.
class="menu">Session &gt; New Session</kbd> dialog</a>.
<figure>
<img src="/images/round-robin-connections.png" width="50%">
<figcaption>Round-robin assignment of connections</figcaption>
</figure>
</li>
<li>
<dfn>Bus inputs</dfn> are left disconnected.

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