diff --git a/include/channel-configuration.html b/include/channel-configuration.html new file mode 100644 index 00000000..a71fca0f --- /dev/null +++ b/include/channel-configuration.html @@ -0,0 +1,34 @@ +
+ Ardour tracks can have any number of inputs and any number of outputs, and the + number of either can be changed at any time (subject to restrictions caused by + any plugins in a track). However it is useful to not have to configure this sort + of thing for the most common cases, and so the + Add Tracks dialog allows to + select "Mono", "Stereo" and few other typical multichannel presets +
++ The name of the preset describes the number of input channels + of the track or bus. +
++ If Ardour is configured to automatically connect new tracks and + busses, the number of outputs will be determined by the number of + inputs of the master bus, + to which the track outputs will be connected. +
++ For example, with a two-channel master bus, a Mono track has one + input and two outputs; a Stereo track has two inputs and two outputs. +
++ If Edit > Preferences > Signal Flow + > Track and Bus Connections is set to manual, then tracks will be left disconnected by default + and there will be as many outputs as there are inputs. It is up to the user to connect + them as desired. This is not a particularly useful way to work unless something + fairly unusual is done with signal routing and processing. It is almost always + preferable to leave Ardour make connections automatically, even if some changes + are manually done later. +
+ diff --git a/include/track-modes.html b/include/track-modes.html new file mode 100644 index 00000000..e8c2730f --- /dev/null +++ b/include/track-modes.html @@ -0,0 +1,52 @@ ++ Audio tracks in Ardour have a mode which affects how they behave + when recording: +
+Normal | +Tracks in normal mode will record non-destructively—new + data is written to new files, and when overdubbing, new regions will be + layered on top of existing ones. This is the recommended mode for most + workflows. + |
---|---|
Non-Layered | +Tracks using non-layered mode will record + non-destructively—new data is written to new files, but when + overdubbing, the existing regions are trimmed so that there are no overlaps. + This does not affect the previously recorded audio data, and trimmed regions + can be expanded again at will. Non-layered mode can be very useful for spoken + word material, especially in combination with + push/pull trimming. + |
Tape | +Tape-mode tracks do destructive recording: + all data is recorded to a single file and if a section of + existing data is overdub, the existing data is destroyed irrevocably—there is no + undo. Fixed crossfades are added at every punch in and out point. This mode + can be useful for certain kinds of re-recording workflows, but is not + suggested for normal + use. |
+ The screenshot on the right shows the subtle difference between an overdub + in normal mode (upper track) and one in non-layered mode + (lower track). Both tracks were created using identical audio data. +
++ The upper track shows a new region which has been layered on + top of the the existing (longer) region. It can be seen by the region + name strips. +
++ The lower track has split the existing region in two, trimmed each new + region to create space for the new overdub, and inserted the overdub region + in between. +
diff --git a/include/track-types.html b/include/track-types.html index 1a3894ce..09483eeb 100644 --- a/include/track-types.html +++ b/include/track-types.html @@ -21,116 +21,50 @@Audio | -An Audio Track is created with a user-specified number of - inputs. The number of outputs is defined by the master bus channel count - (for details see Channel Configuration - below). This is the type of track to use when planning to work with - existing or newly recorded audio. | An Audio Track is created with a user-specified number of + inputs. The number of outputs is defined by the master bus channel count + (for details see Channel Configuration + below). This is the type of track to use when planning to work with + existing or newly recorded audio. |
---|---|
MIDI | -A MIDI track is created with a single MIDI input, and a
- single MIDI output. This is the type of track to use when planning to
- record and play back MIDI. There are several methods to enable playback
- of a MIDI track: add an instrument plugin to the track, connect the
- track to a software synthesizer, or connect it to external MIDI hardware.
- - If an instrument plugin is added, the MIDI track outputs audio alongside - MIDI data. - | A MIDI track is created with a single MIDI input, and a
+ single MIDI output. This is the type of track to use when planning to
+ record and play back MIDI. There are several methods to enable playback
+ of a MIDI track: add an instrument plugin to the track, connect the
+ track to a software synthesizer, or connect it to external MIDI hardware.
+ + If an instrument plugin is added, the MIDI track outputs audio alongside + MIDI data. + |
Audio/MIDI | -There are a few notable plugins that can usefully accept both Audio - and MIDI data (Reaktor is one, and various "auto-tune" like plugins - are another). It can be tricky to configure this type of track manually, - so Ardour allows to select this type specifically for use with such - plugins. It is not generally the right choice when working normal - MIDI tracks, and a dialog will warn of this. | There are a few notable plugins that can usefully accept both Audio + and MIDI data (Reaktor is one, and various "auto-tune" like plugins + are another). It can be tricky to configure this type of track manually, + so Ardour allows to select this type specifically for use with such + plugins. It is not generally the right choice when working normal + MIDI tracks, and a dialog will warn of this. | +
Audio or MIDI Bus | +A bus is a pseudo-track where multiple audio tracks can be mixed together
+ for some common processing before being routed to the Master Bus (which itself
+ is a bus). A bus doesn't contain any regions or audio/MIDI data, it is fed a
+ signal by sends from one or multiple other tracks, or
+ by connecting tracks outputs to
+ the bus' input. Busses are often used to apply one effect on multiple tracks,
+ with the benefits of having the same parameters and less computer processing
+ required as only one instance of the plugin is used. + Ardour can differentiate Audio busses from MIDI busses, allowing e.g. one + instrument plugin to be used for several MIDI tracks. + A bus output can also be routed to another bus. + |
VCA | +A VCA is a way to group
+ together tracks or busses to enable grouped-control over gain, solo and mute.
+ Like the Bus, it does not contain regions, but unlike it, it does not contain
+ effects. VCAs are commonly used to group together related tracks (e.g. "drums"
+ or "vocals") to allow controlling the gain of all those tracks at once in the
+ mix while retaining their relative gain. + VCAs are fed audio by assigning them + to one or multiple track(s) or bus(ses). + |
- Audio tracks in Ardour have a mode which affects how they behave - when recording: -
-Normal | -Tracks in normal mode will record non-destructively—new - data is written to new files, and when overdubbing, new regions will be - layered on top of existing ones. This is the recommended mode for most - workflows. - |
---|---|
Non-Layered | -Tracks using non-layered mode will record - non-destructively—new data is written to new files, but when - overdubbing, the existing regions are trimmed so that there are no overlaps. - This does not affect the previously recorded audio data, and trimmed regions - can be expanded again at will. Non-layered mode can be very useful for spoken - word material, especially in combination with - push/pull trimming. - |
Tape | -Tape-mode tracks do destructive recording: - all data is recorded to a single file and if a section of - existing data is overdub, the existing data is destroyed irrevocably—there is no - undo. Fixed crossfades are added at every punch in and out point. This mode - can be useful for certain kinds of re-recording workflows, but is not - suggested for normal - use. |
- The screenshot on the right shows the subtle difference between an overdub - in normal mode (upper track) and one in non-layered mode - (lower track). Both tracks were created using identical audio data. -
-- The upper track shows a new region which has been layered on - top of the the existing (longer) region. It can be seen by the region - name strips. -
-- The lower track has split the existing region in two, trimmed each new - region to create space for the new overdub, and inserted the overdub region - in between. -
- -- Ardour tracks can have any number of inputs and any number of outputs, and the - number of either can be changed at any time (subject to restrictions caused by - any plugins in a track). However it is useful to not have to configure this sort - of thing for the most common cases, and so the - Add Tracks dialog allows to - select "Mono", "Stereo" and few other typical multichannel presets -
-- The name of the preset describes the number of input channels - of the track or bus. -
-- If Ardour is configured to automatically connect new tracks and - busses, the number of outputs will be determined by the number of - inputs of the master bus, - to which the track outputs will be connected. -
-- For example, with a two-channel master bus, a Mono track has one - input and two outputs; a Stereo track has two inputs and two outputs. -
-- If Edit > Preferences > Signal Flow - > Track and Bus Connections is set to manual, then tracks will be left disconnected by default - and there will be as many outputs as there are inputs. It is up to the user to connect - them as desired. This is not a particularly useful way to work unless something - fairly unusual is done with signal routing and processing. It is almost always - preferable to leave Ardour make connections automatically, even if some changes - are manually done later. -
- diff --git a/master-doc.txt b/master-doc.txt index 4f684dce..482ba9bd 100644 --- a/master-doc.txt +++ b/master-doc.txt @@ -816,14 +816,6 @@ uri: working-with-tracks part: chapter --- ---- -title: Track Types -include: track-types.html -link: track-types -uri: working-with-tracks/track-types -part: subchapter ---- - --- title: Adding Tracks, Busses and VCAs include: adding-tracks-busses-and-vcas.html @@ -833,37 +825,44 @@ part: subchapter --- --- -title: Controlling Track Ordering -include: controlling-track-ordering.html -link: controlling-track-ordering -uri: working-with-tracks/controlling-track-ordering +title: Track Types +include: track-types.html +link: track-types +uri: working-with-tracks/track-types part: subchapter --- --- -title: Track Context Menu -include: track-context-menu.html -link: track-context-menu -uri: working-with-tracks/track-context-menu +title: Track Modes +include: track-modes.html +link: track-modes +uri: working-with-tracks/track-modes part: subchapter --- --- -title: Controlling Track Appearance -include: controlling-track-appearance.html -link: controlling-track-appearance -uri: working-with-tracks/controlling-track-appearance -part: chapter ---- - ---- -title: Layering Display +title: Track Layering include: layering-display.html link: layering-display uri: working-with-tracks/controlling-track-appearance/layering-display part: subchapter --- +--- +title: Channel Configuration +include: channel-configuration.html +link: channel-configuration +part: subchapter +--- + +--- +title: Track Ordering +include: controlling-track-ordering.html +link: controlling-track-ordering +uri: working-with-tracks/controlling-track-ordering +part: subchapter +--- + --- title: Track Color include: track-color.html @@ -888,6 +887,14 @@ uri: working-with-tracks/controlling-track-appearance/waveform-display part: subchapter --- +--- +title: Track Context Menu +include: track-context-menu.html +link: track-context-menu +uri: working-with-tracks/track-context-menu +part: subchapter +--- + --- title: Importing and Exporting Session Data menu_title: Import/Export Session Data