From 88d6f39b5f8b0f791b6833bb1512aa774b59d4f8 Mon Sep 17 00:00:00 2001 From: Colin Fletcher Date: Tue, 14 Feb 2017 15:20:06 +0000 Subject: [PATCH] Spelling & grammar fixes --- include/about-ardours-documentation.html | 2 +- include/about-ardours-interface.html | 2 +- include/audio-tab.html | 2 +- include/audiomidi-busses-mixer-strips.html | 8 ++-- include/audiomidi-mixer-strips.html | 12 ++--- include/aux-sends.html | 4 +- include/backup-and-sharing-of-sessions.html | 4 +- include/basic-gui-operations.html | 2 +- ...r-devices-in-mackielogic-control-mode.html | 22 +++++----- include/class-reference.html | 20 ++++----- include/cleaning-up-sessions.html | 4 +- include/control-masters-mixer-strips.html | 2 +- include/copying-versus-linking.html | 2 +- .../create-region-fades-and-crossfades.html | 16 +++---- include/creating-range-markers.html | 2 +- include/editor-tab.html | 6 +-- include/export-dialog.html | 4 +- include/export-format-profiles.html | 4 +- include/external-sends.html | 2 +- include/filenames-tab.html | 2 +- ...es-and-directories-ardour-knows-about.html | 10 ++--- include/generic-midi-and-encoders.html | 4 +- include/generic-midi-binding-maps.html | 2 +- include/generic-midi-learn.html | 2 +- include/global-misc-tab.html | 2 +- include/global-preferences-dialog.html | 2 +- include/grid-controls.html | 2 +- include/groups-list.html | 6 +-- include/gui-tab.html | 2 +- include/import-dialog.html | 2 +- ...dent-and-dependent-midi-region-copies.html | 2 +- include/insert-remove-time.html | 4 +- include/interchange-with-other-daws.html | 4 +- include/kde-plasma-5.html | 2 +- include/latency-and-latency-compensation.html | 16 +++---- include/lua-scripting.html | 2 +- include/metering-in-ardour.html | 6 +-- include/midi-track-controls.html | 2 +- include/monitor-section.html | 14 +++--- include/monitoring-tab.html | 2 +- include/navigating-the-editor.html | 4 +- include/newopen-session-dialog.html | 6 +-- include/on-clock-and-time.html | 2 +- .../osc-control-for-ardour-4.7-and-prior.html | 2 +- .../osc58-controlling-ardour-with-osc.html | 2 +- include/osc58-feedback.html | 4 +- include/osc58-jog-modes.html | 6 +-- include/osc58-parameter-types.html | 2 +- include/osc58-querying-ardour.html | 12 ++--- ...election-and-expansion-considerations.html | 2 +- include/other-toolbar-items.html | 6 +-- include/panning.html | 2 +- include/playlist-operations.html | 2 +- include/plugins-bundled-with-ardour.html | 2 +- include/processor-box.html | 2 +- include/quantize-midi.html | 2 +- include/region-naming.html | 2 +- include/rhythm-ferret.html | 6 +-- include/ruler.html | 2 +- include/searching-for-files-using-tags.html | 2 +- include/selection-and-punch-clocks.html | 2 +- include/sidechaining.html | 9 ++-- include/signal-routing.html | 2 +- include/ssl-nucleus.html | 2 +- include/status-bar.html | 8 ++-- include/stretching-regions.html | 2 +- include/subgrouping.html | 2 +- include/summary.html | 2 +- ...ques-for-working-with-tempo-and-meter.html | 2 +- include/tempo-and-meter.html | 4 +- include/the-help-menu.html | 6 +-- include/the-region-menu.html | 44 +++++++++---------- ...ght-computer-system-for-digital-audio.html | 2 +- include/the-session-menu.html | 10 ++--- include/the-track-menu.html | 6 +-- include/the-tracks-and-busses-list.html | 4 +- include/the-transport-menu.html | 8 ++-- include/the-view-menu.html | 14 +++--- include/the-window-menu.html | 6 +-- include/theme-tab.html | 10 ++--- include/timecode-generators-and-slaves.html | 2 +- include/timecode-tab.html | 2 +- include/track-and-bus-groups.html | 2 +- include/trackbus-signal-flow.html | 4 +- ...orming-midi---mathematical-operations.html | 22 +++------- include/transport-bar.html | 2 +- include/transport-clocks.html | 2 +- include/transport-tab.html | 2 +- include/trimming-regions.html | 2 +- include/ubuntu-linux.html | 4 +- include/user-interaction-tab.html | 2 +- include/using-the-ableton-push-2.html | 4 +- include/using-the-presonus-faderport.html | 2 +- include/video-timeline-and-monitoring.html | 2 +- include/waveform-display.html | 2 +- ...at-to-do-if-your-device-is-not-listed.html | 2 +- include/why-is-it-called-ardour.html | 2 +- include/workflow-amp-operations.html | 2 +- ...king-with-ardour-built-plugin-editors.html | 2 +- include/working-with-extenders.html | 2 +- 100 files changed, 240 insertions(+), 251 deletions(-) diff --git a/include/about-ardours-documentation.html b/include/about-ardours-documentation.html index f5bb75a8..e87b3ea1 100644 --- a/include/about-ardours-documentation.html +++ b/include/about-ardours-documentation.html @@ -36,7 +36,7 @@

Mouse Buttons

- Mouse buttons are refered to as Mouse buttons are referred to as Left, Middle and Right. Ardour can use additional buttons, but they have no default behaviour in the program. diff --git a/include/about-ardours-interface.html b/include/about-ardours-interface.html index 4ae51dc7..92db8d1e 100644 --- a/include/about-ardours-interface.html +++ b/include/about-ardours-interface.html @@ -92,7 +92,7 @@

- Both windows can be visible at the same time (eg. for a multi-monitor + Both windows can be visible at the same time (e.g. for a multi-monitor setup) using Window > Editor (or Mixer) > Detach option in the same submenu.

diff --git a/include/audio-tab.html b/include/audio-tab.html index ae06eaf1..2c1b11fc 100644 --- a/include/audio-tab.html +++ b/include/audio-tab.html @@ -58,7 +58,7 @@ audio tab"/>
  • - Conection of tracks and busses + Connection of tracks and busses

    - MIDI busses provide a particularly efficient workflow for virtual drumkits where + MIDI busses provide a particularly efficient workflow for virtual drum kits where the arrangement uses different MIDI tracks. Moreover, busses with both Audio and MIDI inputs are well suited for vocoders and similar plugins, where a MIDI signal controls an audio one. @@ -48,7 +48,7 @@ all of their controls. The differences are:

    diff --git a/include/audiomidi-mixer-strips.html b/include/audiomidi-mixer-strips.html index e95517df..14a225e3 100644 --- a/include/audiomidi-mixer-strips.html +++ b/include/audiomidi-mixer-strips.html @@ -93,7 +93,7 @@ get rid of denormals, which are very small numbers the CPU can have a hard time dealing with. To be used if the CPU consumption for plugins is noticeably higher than expected - Duplicate…Copies the track to a new one, optionnaly with + Duplicate…Copies the track to a new one, optionally with its playlist RemoveDeletes the track and its playlist @@ -116,9 +116,9 @@ a mono track can only receive a mono signal, a MIDI track can only receive MIDI signal, … Add Audio PortAdds an audio input to the track, i.e. a mono audio - track becomes a stero one + track becomes a stereo one Add MIDI PortAdds a MIDI input to the track. Adding it to an audio - track makes it a mixed Audio/MIDI track. This can be usefull e.g. to feed some + track makes it a mixed Audio/MIDI track. This can be useful e.g. to feed some plugins with a MIDI signal to control the audio, like a vocoder Routing GridShows the Routing Grid window, which allows for more complex input configuration @@ -163,7 +163,7 @@

    - It is also where the Sends come from, wether + It is also where the Sends come from, whether external or auxiliary.

    @@ -241,7 +241,7 @@ @@ -319,7 +319,7 @@ This button displays the mix group information as does the tab in the header (see above). It is convenient though, as it allows to quickly switch the track from one group to another with a drop down menu, also allowing to affect the - track to a non-adjascent group (which the tab won't easily allow). + track to a non-adjacent group (which the tab won't easily allow).

    Metering Point

    diff --git a/include/aux-sends.html b/include/aux-sends.html index 429cceae..a7794ab9 100644 --- a/include/aux-sends.html +++ b/include/aux-sends.html @@ -1,6 +1,6 @@

    - Auxilliary sends are simple Auxiliary sends are simple processors in a bus or track channel strip. They tap the signal at a specific point in the signal flow (pre-fader, post-fader, before or after EQs and other plugins, etc.) @@ -11,7 +11,7 @@ Aux sends from several tracks are collectively sent to a bus in Ardour, to create a monitor mix for a musician, or to feed an effect unit. A bus used in this way is considered - an auxilliary bus or Aux bus even though it is the same as + an auxiliary bus or Aux bus even though it is the same as any other bus. The output of such a bus might be routed to separate hardware outputs (in the case of headphone or monitor wedge mixes), or returned to the main mix (in the case of an effect). diff --git a/include/backup-and-sharing-of-sessions.html b/include/backup-and-sharing-of-sessions.html index 2fdfe8c9..bed790cf 100644 --- a/include/backup-and-sharing-of-sessions.html +++ b/include/backup-and-sharing-of-sessions.html @@ -36,7 +36,7 @@ File > Archive… menu.

    - It allows to create a single file containing everything usefull in the session, + It allows to create a single file containing everything useful in the session, to share it or back it up, conveniently compressed to a session-archive which is a zip-file (tar.xz to be specific) containing all the audio, MIDI, plugin-settings,... and the currently active session. Ardour can also extract @@ -65,7 +65,7 @@ the archive file will be generated Audio Compressiona dropdown menu allowing to compress the audio files themselves by using an audio-tailored compression format, more - on that bellow + on that below Exclude unused audio sourcesa checkbox to drop every audio that is in the session, but not actually used in the editor diff --git a/include/basic-gui-operations.html b/include/basic-gui-operations.html index 8fec0d9c..46d88192 100644 --- a/include/basic-gui-operations.html +++ b/include/basic-gui-operations.html @@ -84,7 +84,7 @@

    A cut operation removes selected objects and places them in the - clipboard. The existing contents of the clipboard are overwriten. The default + clipboard. The existing contents of the clipboard are overwritten. The default key binding is x.

    diff --git a/include/behringer-devices-in-mackielogic-control-mode.html b/include/behringer-devices-in-mackielogic-control-mode.html index 551e6354..24514598 100644 --- a/include/behringer-devices-in-mackielogic-control-mode.html +++ b/include/behringer-devices-in-mackielogic-control-mode.html @@ -16,7 +16,7 @@
    Digramatic Image of the BCF2000
    - Digramatic Image of the BCF2000 (click for a full-size view) + Diagrammatic Image of the BCF2000 (click for a full-size view)
    @@ -32,7 +32,7 @@
    Digramatic Image of the BCF2000 in Edit Global Mode
    - Digramatic Image of the BCF2000 in Edit Global Mode (click for a full-size view) + Diagrammatic Image of the BCF2000 in Edit Global Mode (click for a full-size view)
    @@ -79,7 +79,7 @@
    Digramatic Image of the BCF2000 Control Modes
    - Digramatic Image of the BCF2000 Control Modes (click for a full-size view) + Diagrammatic Image of the BCF2000 Control Modes (click for a full-size view)
    @@ -113,7 +113,7 @@ The surface can be broken into 8 groups of controls:
    Digramatic Image of the BCF2000 Control Modes
    - Digramatic Image of the BCF2000 Control Modes (click for a full-size view) + Diagrammatic Image of the BCF2000 Control Modes (click for a full-size view)
    @@ -177,7 +177,7 @@ The surface can be broken into 8 groups of controls:
    Digramatic Image of the Send Mode
    - Digramatic Image of the Send Mode (click for a full-size view) + Diagrammatic Image of the Send Mode (click for a full-size view)
    @@ -217,7 +217,7 @@ The surface can be broken into 8 groups of controls:
    Digramatic Image of the Mixer Mode while holding down shift 1
    - Digramatic Image of the Mixer Mode while holding down Shift 1 + Diagrammatic Image of the Mixer Mode while holding down Shift 1
    @@ -260,7 +260,7 @@ The surface can be broken into 8 groups of controls:
    Digramatic Image of the Mixer Mode while holding down shift 2
    - Digramatic Image of the Mixer Mode while holding down Shift 2 + Diagrammatic Image of the Mixer Mode while holding down Shift 2
    @@ -292,7 +292,7 @@ The surface can be broken into 8 groups of controls:
    Digramatic Image of the LED display for different Views
    - Digramatic Image of the LED display for different Views + Diagrammatic Image of the LED display for different Views
    @@ -301,7 +301,7 @@ The surface can be broken into 8 groups of controls: The Behringer X-Touch is a direct emulation of the Mackie Control and has all the buttons the Mackie device does. There is a "Behringer X-Touch" map included with Ardour. The X-Touch can be connected to the computer with USB or through a MIDI port. - Using USB keeps MIDI ports free for other uses. The ethernet port uses RTP MIDI + Using USB keeps MIDI ports free for other uses. The Ethernet port uses RTP MIDI which should show up as MIDI devices on MacOS computers.

    @@ -319,9 +319,9 @@ The surface can be broken into 8 groups of controls:

    - The Behringer X-Touch Compact has fewer controls than the mackie control and therefore + The Behringer X-Touch Compact has fewer controls than the Mackie control and therefore less function as well. See pages 19-21 of the Behringer X-Touch Compact Quick Start Guide - For an explanation of what controls on the Compact map to which Makie Control buttons. + For an explanation of what controls on the Compact map to which Mackie Control buttons.

    Behringer X-Touch Mini

    diff --git a/include/class-reference.html b/include/class-reference.html index a68ce82a..6d324b8c 100644 --- a/include/class-reference.html +++ b/include/class-reference.html @@ -32,10 +32,10 @@ Operations are performed on objects. One gets a reference to an object and then e.g obj = Session:route_by_name("Audio") obj:set_name("Guitar").

    -Lua automatically follows C++ class inheritance. e.g one can directly call all SessionObject and Route methods on Track object. However lua does not automatically promote objects. A Route object which just happens to be a Track needs to be explicily cast to a Track. Methods for casts are provided with each class. Note that the cast may fail and return a nil reference. +Lua automatically follows C++ class inheritance. e.g one can directly call all SessionObject and Route methods on Track object. However lua does not automatically promote objects. A Route object which just happens to be a Track needs to be explicitly cast to a Track. Methods for casts are provided with each class. Note that the cast may fail and return a nil reference.

    -Likewise multiple inheritance is a non-trivial issue in lua. To avoid performance penalties involved with lookups, explicit casts are required in this case. One example is ARDOUR:SessionObject which is-a StatefulDestructible which inhertis from both Stateful and Destructible. +Likewise multiple inheritance is a non-trivial issue in lua. To avoid performance penalties involved with lookups, explicit casts are required in this case. One example is ARDOUR:SessionObject which is-a StatefulDestructible which inherits from both Stateful and Destructible.

    Object lifetimes are managed by the Session. Most Objects cannot be directly created, but one asks the Session to create or destroy them. This is mainly due to realtime constrains: @@ -95,7 +95,7 @@ print (rv, ref[1], ref[2])

    Pointer Classes

    Libardour makes extensive use of reference counted boost::shared_ptr to manage lifetimes. -The Lua bindings provide a complete abstration of this. There are no pointers in lua. +The Lua bindings provide a complete abstraction of this. There are no pointers in lua. For example a ARDOUR:Route is a pointer in C++, but lua functions operate on it like it was a class instance.

    @@ -115,7 +115,7 @@ This is not unlike a = nil a:test() which results in en error "

    From the lua side of things there is no distinction between weak and shared pointers. They behave identically. -Below they're inidicated in orange and have an arrow to indicate the pointer type. +Below they're indicated in orange and have an arrow to indicate the pointer type. Pointer Classes cannot be created in lua scripts. It always requires a call to C++ to create the Object and obtain a reference to it.

    @@ -568,7 +568,7 @@ Pointer Classes cannot be created in lua scripts. It always requires a call to C

    enable custom plugin-insert configuration

    proc
    Processor to customize
    count
    number of plugin instances to use (if zero, reset to default)
    outs
    output port customization
    sinks
    input pins for variable-I/O plugins

    Returns true if successful

    IOinput () Deliverymain_outs () -

    the signal processorat at end of the processing chain which produces output

    +

    the signal processor at at end of the processing chain which produces output

    boolmuted () ChanCountn_inputs () ChanCountn_outputs () @@ -580,12 +580,12 @@ Pointer Classes cannot be created in lua scripts. It always requires a call to C PeakMeterpeak_meter ()

    ************************************************************* Pure interface begins here*************************************************************

    intremove_processor (Processor, ProcessorStreams, bool) -

    remove plugin/processor

    proc
    processor to remove
    err
    error report (index where removal vailed, channel-count why it failed) may be nil
    need_process_lock
    if locking is required (set to true, unless called from RT context with lock)

    Returns 0 on success

    +

    remove plugin/processor

    proc
    processor to remove
    err
    error report (index where removal failed, channel-count why it failed) may be nil
    need_process_lock
    if locking is required (set to true, unless called from RT context with lock)

    Returns 0 on success

    intremove_processors (ProcessorList, ProcessorStreams) boolremove_sidechain (Processor) intreorder_processors (ProcessorList, ProcessorStreams) intreplace_processor (Processor, Processor, ProcessorStreams) -

    replace plugin/processor with another

    old
    processor to remove
    sub
    processor to substitute the old one with
    err
    error report (index where removal vailed, channel-count why it failed) may be nil

    Returns 0 on success

    +

    replace plugin/processor with another

    old
    processor to remove
    sub
    processor to substitute the old one with
    err
    error report (index where removal failed, channel-count why it failed) may be nil

    Returns 0 on success

    boolreset_plugin_insert (Processor)

    reset plugin-insert configuration to default, disable customizations.

    This is equivalent to calling

     customize_plugin_insert (proc, 0, unused)
    proc
    Processor to reset

    Returns true if successful

    voidset_active (bool, void*) @@ -814,7 +814,7 @@ Pointer Classes cannot be created in lua scripts. It always requires a call to C

     ARDOUR:BufferSet

    C‡: ARDOUR::BufferSet

    -

    A set of buffers of various types.

    These are mainly accessed from Session and passed around as scratch buffers (eg as parameters to run() methods) to do in-place signal processing.

    There are two types of counts associated with a BufferSet - available, and the 'use count'. Available is the actual number of allocated buffers (and so is the maximum acceptable value for the use counts).

    The use counts are how things determine the form of their input and inform others the form of their output (eg what they did to the BufferSet). Setting the use counts is realtime safe.

    +

    A set of buffers of various types.

    These are mainly accessed from Session and passed around as scratch buffers (e.g. as parameters to run() methods) to do in-place signal processing.

    There are two types of counts associated with a BufferSet - available, and the 'use count'. Available is the actual number of allocated buffers (and so is the maximum acceptable value for the use counts).

    The use counts are how things determine the form of their input and inform others the form of their output (e.g. what they did to the BufferSet). Setting the use counts is realtime safe.

    @@ -1222,7 +1222,7 @@ Pointer Classes cannot be created in lua scripts. It always requires a call to C

    C‡: boost::shared_ptr< ARDOUR::IO >, boost::weak_ptr< ARDOUR::IO >

    is-a: ARDOUR:SessionObjectPtr

    -

    A collection of ports (all input or all output) with connections.

    An IO can contain ports of varying types, making routes/inserts/etc with varied combinations of types (eg MIDI and audio) possible.

    +

    A collection of ports (all input or all output) with connections.

    An IO can contain ports of varying types, making routes/inserts/etc with varied combinations of types (e.g. MIDI and audio) possible.

    Methods
    ChanCountcount ()
    @@ -1567,7 +1567,7 @@ Pointer Classes cannot be created in lua scripts. It always requires a call to C - +
    Methods
    boolactive ()
    voidresize (unsigned long)

    Reallocate the buffer used internally to handle at least size_t units of data.

    The buffer is not silent after this operation. the capacity argument passed to the constructor must have been non-zero.

    voidsilence (long, long)

    Clear (eg zero, or empty) buffer

    Clear (e.g. zero, or empty) buffer

    unsigned longsize ()
    ...table (--lua--)
    diff --git a/include/cleaning-up-sessions.html b/include/cleaning-up-sessions.html index 25220e37..c64a540e 100644 --- a/include/cleaning-up-sessions.html +++ b/include/cleaning-up-sessions.html @@ -12,7 +12,7 @@ When importing media files, if the Copy files to session has not been checked, Ardour uses the source file from its original destination, which can help avoiding file - duplication. Nevertheless, when the session needs to be archived or transfered + duplication. Nevertheless, when the session needs to be archived or transferred to another computer, moving the session folder will not move those external files as they are not in the folder, as seen in Backup and sharing of sessions. @@ -33,7 +33,7 @@ watch for files modification, Ardour relies on the file-modification time. If an external file is embedded in the session and that file changes, but the system-clock is skewed or it is stored on an external USB disk (VFAT), Ardour - can't know the change happend, and will still use its deprecated peak files. + can't know the change happened, and will still use its deprecated peak files.

    diff --git a/include/control-masters-mixer-strips.html b/include/control-masters-mixer-strips.html index 0da1496f..7c6f8929 100644 --- a/include/control-masters-mixer-strips.html +++ b/include/control-masters-mixer-strips.html @@ -15,7 +15,7 @@

    Ardour implements those VCAs in a way that allows to use either or both - of the conventions used on different traditionnal consoles for combining multiple masters: + of the conventions used on different traditional consoles for combining multiple masters:

    • Nest VCAs (VCA 2 controls VCA 1 etc.)
    • diff --git a/include/copying-versus-linking.html b/include/copying-versus-linking.html index 787bd615..cbe8844e 100644 --- a/include/copying-versus-linking.html +++ b/include/copying-versus-linking.html @@ -11,7 +11,7 @@ if necessary converted into the session's native format.

      - For audio files, the format can be chosen (eg. WAVE or Broadcast WAVE). Audio + For audio files, the format can be chosen (e.g. WAVE or Broadcast WAVE). Audio files will also be converted to the session sample rate if necessary (which can take several minutes for larger files).

      diff --git a/include/create-region-fades-and-crossfades.html b/include/create-region-fades-and-crossfades.html index f96096f5..15088253 100644 --- a/include/create-region-fades-and-crossfades.html +++ b/include/create-region-fades-and-crossfades.html @@ -70,11 +70,11 @@

      To activate/deactivate or change the shape of a region's fadein or - fade-out, the cursor has to be hovered over the regionfade grip until the + fade-out, the cursor has to be hovered over the region fade grip until the cursor tip indicates region fade editing, then right clicked to bring up a context menu. In the context menu is a list of options - for the regionfade. Activate/Deactivate enables and - disables the regionfade. + for the region fade. Activate/Deactivate enables and + disables the region fade.

      Because each fade is also a crossfade, it has an inverse fade shape @@ -86,16 +86,16 @@

      - + use when splicing audio in the general (uncorrelated) case.
      LinearA simple linear coefficient - decrease, and its mathematical inverse. A Linear fade starts attentuating - quickly and then cuts off even more abruptly at lower levels. When used as a + decrease, and its mathematical inverse. A Linear fade starts attenuating + quickly, and then cuts off even more abruptly at lower levels. When used as a crossfade, the signals are each -6dB attenuated at the midpoint. This is the correct crossfade to use with highly-correlated signals for a smooth transition.
      Constant powerThe constant power +
      Constant PowerThe constant power curve starts fading slowly and then cuts off abruptly. When used as a crossfade between 2 audio regions, the signals are symmetrically attenuated, and they each reach -3dB at the midpoint. This is the correct crossfade to - use when splicing audio in the general ( uncorrelated ) case.
      SymmetricThe Symmetric fade starts slowly, then attenuates significantly before transitioning to a slower fade-out near the end of the fade. When used as a crossfade, the Symmetric @@ -126,7 +126,7 @@

      These fade curves are developed to provide a range of common uses, and are developed with the least possible amount of changes in the "slope" - of the line. This provides artifact-free crossfades. Some + of the line. This provides artefact-free crossfades. Some DAWs provide complicated fade editors with parametric "spline" controls of the fade curves. While it might be interesting to develop a fade curve with a faster cutoff, the mathematical difference between diff --git a/include/creating-range-markers.html b/include/creating-range-markers.html index 73a902fd..dc29fa7b 100644 --- a/include/creating-range-markers.html +++ b/include/creating-range-markers.html @@ -10,7 +10,7 @@ Creating a new range can be done by right clicking on the Range Markers ruler at the top of the timeline, then selecting New Range. Two markers - with the same name and opposign arrows will appear along the ruler. + with the same name and opposing arrows will appear along the ruler.

      It is also possible to create range markers from a selected range or diff --git a/include/editor-tab.html b/include/editor-tab.html index 6ed5a6cc..95d5bd0c 100644 --- a/include/editor-tab.html +++ b/include/editor-tab.html @@ -76,7 +76,7 @@ editor tab"/> they can be displayed using a linear or a logarithmic scale. See - Waveform disply. + Waveform display.

    • @@ -85,7 +85,7 @@ editor tab"/> they can be displayed using a traditional or a rectified shape. See - Waveform disply. + Waveform display.

    • @@ -118,7 +118,7 @@ editor tab"/> enabled the contents of the editor window will redraw the tracks area as the selection rectangle in the summary area is moved or resized. The summary area is at the bottom of the editor and shows an overview of all - regions on the timelime. + regions on the timeline.

    • diff --git a/include/export-dialog.html b/include/export-dialog.html index 709d6088..1b592524 100644 --- a/include/export-dialog.html +++ b/include/export-dialog.html @@ -67,11 +67,11 @@ Aside from providing a way to tell Ardour where to put the created file(s), the location part of the window allows to name the exported files with a lot of choice regarding the naming convention, hence blending into the user's - workflow, and providing a clean way to keep the export folders from beeing cluttered + workflow, and providing a clean way to keep the export folders from being cluttered with poorly named files.

      - The name of the file(s) can optionnaly be made of: + The name of the file(s) can optionally be made of:

        diff --git a/include/export-format-profiles.html b/include/export-format-profiles.html index dd64a401..732b3655 100644 --- a/include/export-format-profiles.html +++ b/include/export-format-profiles.html @@ -84,8 +84,8 @@ choose the dithering algorithm to use.

        Create CUE file/Create TOC file

        As well as exporting an audio file, create a file (in CUE or TOC format -respectively) containg CD track information, as defined in the -Ranges and Marks List. +respectively) containing CD track information, as defined in the +Ranges & Marks List.

        Tag with session's metadata

        diff --git a/include/external-sends.html b/include/external-sends.html index c4237039..748c4d04 100644 --- a/include/external-sends.html +++ b/include/external-sends.html @@ -47,6 +47,6 @@

        Editing Send Routing

        - Double-clicking on the send in the processor box will redisplay the patchbay + Double-clicking on the send in the processor box will re-display the patchbay dialog that gives full control over the routing of the send.

        diff --git a/include/filenames-tab.html b/include/filenames-tab.html index f76b6f32..a3a1907a 100644 --- a/include/filenames-tab.html +++ b/include/filenames-tab.html @@ -18,7 +18,7 @@

        When Prefix take name is enabled, the first time a track is recorded it will have the specified take name. When recording is stopped, any trailing number on the - end of the take name will incremented by 1. If the track name specified doen't have + end of the take name will incremented by 1. If the track name specified doesn't have a number on the end, the number 1 will be suffixed.

        diff --git a/include/files-and-directories-ardour-knows-about.html b/include/files-and-directories-ardour-knows-about.html index be696658..3dd0c639 100644 --- a/include/files-and-directories-ardour-knows-about.html +++ b/include/files-and-directories-ardour-knows-about.html @@ -59,7 +59,7 @@ a real path.

        - An example of a configuration path in Window (from xp) would be: + An example of a configuration path in Window (from XP) would be: C:\Documents and Settings\<User>\Application Data\Local Settings\Ardour5\ The user in the path would be the user's account name.

        @@ -132,8 +132,8 @@

        Windows

        The most common plugins on Windows are VSTs. However, LADSPA and LV2 - plugins are available for windows as well. In fact Ardours built in - plugins are LV2s. The biggest advanatage of LV2 plugins is that they are + plugins are available for windows as well. In fact Ardour's built in + plugins are LV2s. The biggest advantage of LV2 plugins is that they are the most likely to be cross platform and therefore allow the same Ardour project to be worked on in Windows, OSX and Linux.

        @@ -155,10 +155,10 @@ Ardour places a project directory where the user tells it to. This directory is chosen when creating a project. In most cases the user does not need to know about the files inside of the project directory. - However there are a few subdirectories worth noting. + However there are a few sub-directories worth noting.

        export

        - This is the subdirectory where exported files end up. + This is the sub-directory where exported files end up.

        diff --git a/include/generic-midi-and-encoders.html b/include/generic-midi-and-encoders.html index 3ea13d73..e12d26f8 100644 --- a/include/generic-midi-and-encoders.html +++ b/include/generic-midi-and-encoders.html @@ -19,12 +19,12 @@
        • enc-r: On the bcr/bcf2000 this is called "Relative Signed Bit". The most - significant bit sets positive and the lower 6 signifcant bits are the + significant bit sets positive and the lower 6 significant bits are the offset.
        • enc-l: The bcr2000 calls this "Relative Signed Bit 2". The most - significant bit sets negative and the lower 6 signifcant bits are the + significant bit sets negative and the lower 6 significant bits are the offset. If you are using one of these two and the values are right but reversed, use the other. This one is the one the Mackie Control Protocol uses. diff --git a/include/generic-midi-binding-maps.html b/include/generic-midi-binding-maps.html index 47758a2b..94af9d5a 100644 --- a/include/generic-midi-binding-maps.html +++ b/include/generic-midi-binding-maps.html @@ -200,7 +200,7 @@ bindings">
    • Each of the specifications needs an address, which takes various forms too. For track-level controls (solo/gain/mute/recenable), the address is one the following:

      - diff --git a/include/generic-midi-learn.html b/include/generic-midi-learn.html index f941b1bf..a1e8f807 100644 --- a/include/generic-midi-learn.html +++ b/include/generic-midi-learn.html @@ -14,7 +14,7 @@ connection/patch managers, we prefer to leverage their existence by having users rely on them to actually connect Ardour to other MIDI devices and software. On OS X, we recommend Pete Yandell's MIDI Patchbay. On Linux, a wide variety of tools are available including -QJackctl, aconnect, Patchage, and more. +QJackCtl, aconnect, Patchage, and more.

      Basics

      diff --git a/include/global-misc-tab.html b/include/global-misc-tab.html index a5437b52..a0842329 100644 --- a/include/global-misc-tab.html +++ b/include/global-misc-tab.html @@ -71,7 +71,7 @@ misc tab"/>
    • - Default folder for new sessions: defalts the folder + Default folder for new sessions: defaults the folder where Ardour will create new session folders. This is used in the Session Setup dialog displayed by Session > New. diff --git a/include/global-preferences-dialog.html b/include/global-preferences-dialog.html index c09a71ee..57245e42 100644 --- a/include/global-preferences-dialog.html +++ b/include/global-preferences-dialog.html @@ -9,6 +9,6 @@

      ardour preferences
 dialog -
      The Global Prefences Dialog.
      +
      The Global Preferences Dialog.
      diff --git a/include/grid-controls.html b/include/grid-controls.html index 663ff5d8..95a1c9f8 100644 --- a/include/grid-controls.html +++ b/include/grid-controls.html @@ -48,7 +48,7 @@

      - The realtive snap and snap modifiers (along with other modifier keys) may be set + The relative snap and snap modifiers (along with other modifier keys) may be set in Edit > Preferences > User Interaction

      diff --git a/include/groups-list.html b/include/groups-list.html index b57714de..1cbc2e12 100644 --- a/include/groups-list.html +++ b/include/groups-list.html @@ -1,6 +1,6 @@

      - The Goups List allows to quickly manage the groups + The Groups List allows to quickly manage the groups of the session, and make use of them.

      @@ -37,8 +37,8 @@
    • a number, eg. "1" +
      a number, e.g. "1" identifies a track or bus by its remote control ID
      - - + + diff --git a/include/gui-tab.html b/include/gui-tab.html index d81c6d15..675c1261 100644 --- a/include/gui-tab.html +++ b/include/gui-tab.html @@ -55,7 +55,7 @@ gui tab"/> Use narrow strips in the mixer by default When enabled, new mixer strips are created in narrow format. When disabled, they are created in wide format. Existing mixer strips width can be toggled with the width control at the top left of - the mixer stip. + the mixer strip.

      diff --git a/include/import-dialog.html b/include/import-dialog.html index 0e1c2530..888515c1 100644 --- a/include/import-dialog.html +++ b/include/import-dialog.html @@ -47,7 +47,7 @@ to control the playback volume.

      - Auditionning MIDI files requires a MIDI instrument to be chosen in the + Auditioning MIDI files requires a MIDI instrument to be chosen in the Instrument dropdown list.

      diff --git a/include/independent-and-dependent-midi-region-copies.html b/include/independent-and-dependent-midi-region-copies.html index 5fba4a8a..2a28032d 100644 --- a/include/independent-and-dependent-midi-region-copies.html +++ b/include/independent-and-dependent-midi-region-copies.html @@ -10,7 +10,7 @@

      Changing dependent/independent copying for the entire session

      - Sesson > Properties > Misc > MIDI region copies are + Session > Properties > Misc > MIDI region copies are independent can be used to control the default behaviour when making a copy of a MIDI region.

      diff --git a/include/insert-remove-time.html b/include/insert-remove-time.html index 71a78b0f..b3a81d3e 100644 --- a/include/insert-remove-time.html +++ b/include/insert-remove-time.html @@ -25,11 +25,11 @@ - + - +
      Create New Group with Master From…Acts exactly as the previous choice, but also creates a Control Master tied to these tracks.
      Edit Group…Shows the Track/bus Group window.
      Collect GroupRearranges the tracks/busses order to visualy group together the tracks belonging to the same group.
      Remove GroupDeletes the group (but not the tracks/busses belongidng to this group).
      Collect GroupRearranges the tracks/busses order to visually group together the tracks belonging to the same group.
      Remove GroupDeletes the group (but not the tracks/busses belonging to this group).
      Assign Group to Control Master…Allows to link all the tracks in the group to a chosen VCA.
      Add/Remove Subgroup BusCreates/removes a new bus connected to the Master, and send the output of all the tracks in the group to this new bus.
      Add New Aux Bus (pre/post-fader)Creates a new bus connected to the Master, and create Aux Sends (pre or post-fader) in all the tracks in the group to this new bus.
      Inserted regions should: A choice as to what happens to regions that exists at the Insert Time set above. See below.
      Apply to all the track's playlistsAs a track can have multiple playlists, the insertion can happen either only on the active playlist or on all the plylists of this track
      As a track can have multiple playlists, the insertion can happen either only on the active playlist or on all the playlists of this track
      Move glued-to-musical-time regions (MIDI regions) Defines if MIDI regions in selected tracks are affected by the operation
      Move markersAs a marker can be locked or glued to bars/beats, this option and the two subjascent ones allow to shift the time position of those markers
      As a marker can be locked or glued to bars/beats, this option and the two subjacent ones allow to shift the time position of those markers
      Move tempo and meter changes The tempo and meter markers, that can be used to change the tempo along the session, can also be shifted in the process. Though, moving the tempo markers while e.g. keeping the MIDI regions unaffected can create oddities.
      diff --git a/include/interchange-with-other-daws.html b/include/interchange-with-other-daws.html index ef9c8386..bef1f48d 100644 --- a/include/interchange-with-other-daws.html +++ b/include/interchange-with-other-daws.html @@ -15,7 +15,7 @@ differently, or not at all.

      -

      Transfering an Ardour session from / to another DAW

      +

      Transferring an Ardour session from / to another DAW

      To move a session from another DAW to Ardour, or from Ardour to another DAW, @@ -48,7 +48,7 @@

      AATranslator is a Windows application that can convert - sessions/projects from many diffferent DAWs into other formats. At the present + sessions/projects from many different DAWs into other formats. At the present time (December 2016), it can read and write Ardour 2.X sessions, and can read Ardour 3 sessions.

      diff --git a/include/kde-plasma-5.html b/include/kde-plasma-5.html index 9b10eb27..e94161b5 100644 --- a/include/kde-plasma-5.html +++ b/include/kde-plasma-5.html @@ -13,7 +13,7 @@
      1. Launch the System Settings application.
      2. -
      3. Open Workspace > Window Managment.
      4. +
      5. Open Workspace > Window Management.
      6. Select Window Rules in the left-hand sidebar. It should default to the Window matching tab.
      7. Click on the New… button.
      8. diff --git a/include/latency-and-latency-compensation.html b/include/latency-and-latency-compensation.html index fda8ec96..c6883939 100644 --- a/include/latency-and-latency-compensation.html +++ b/include/latency-and-latency-compensation.html @@ -45,9 +45,9 @@ Latency chain

        - Figure: Latency chain. - The numbers are an example for a typical PC. With professional gear and an - optimized system the total roundtrip latency is usually lower. The important + Figure: Latency chain. + The numbers are an example for a typical PC. With professional gear and an + optimized system the total round-trip latency is usually lower. The important point is that latency is always additive and a sum of many independent factors.

        @@ -55,7 +55,7 @@ Processing latency is usually divided into capture latency (the time it takes for the digitized audio to be available for digital processing, usually one audio period), and playback latency (the time it takes for - In practice, the combination of both matters. It is called roundtrip + In practice, the combination of both matters. It is called round-trip latency: the time necessary for a certain audio event to be captured, processed and played back.

        @@ -78,7 +78,7 @@

        -

        Low Latency usecases

        +

        Low Latency use cases

        Low latency is not always a feature you want to have. It comes with a couple of drawbacks: the most prominent is increased power @@ -180,7 +180,7 @@ edge of the JACK graph (capture)?

      9. - How long will it be until the data writen to port Ao or Bo arrives at the + How long will it be until the data written to port Ao or Bo arrives at the edge of the JACK graph (playback)?
    @@ -201,7 +201,7 @@

    Calibrating JACK Latency

    Linux DSP guru Fons Adriaensen wrote a tool called jack_delay - to accurately measure the roundtrip latency of a closed loop audio chain, + to accurately measure the round-trip latency of a closed loop audio chain, with sub-sample accuracy. JACK itself includes a variant of this tool called jack_iodelay.

    @@ -236,7 +236,7 @@

    1. Launch jackd with the configuration you want to test.
    2. -
    3. Launch jack_delay on the commandline.
    4. +
    5. Launch jack_delay on the command line.
    6. Make the appropriate connections between your jack ports so the loop is closed.
    7. Adjust the playback and capture levels in your mixer.
    diff --git a/include/lua-scripting.html b/include/lua-scripting.html index 974a50a0..3d7fd70a 100644 --- a/include/lua-scripting.html +++ b/include/lua-scripting.html @@ -341,7 +341,7 @@ Fully functional, yet still in a prototyping stage:
  • convenience methods (wrap more complex Ardour actions into a library). e.g set plugin parameters, write automation lists from a Lua table
  • Add some useful scripts and more examples
  • -
  • Documentation (Ardour API), also usable for tab-exansion, syntax highlighting
  • +
  • Documentation (Ardour API), also usable for tab-expansion, syntax highlighting
  • bindings for GUI Widgets (plugin UIs, message boxes, etc)
  • diff --git a/include/metering-in-ardour.html b/include/metering-in-ardour.html index 5e35e490..51dcdded 100644 --- a/include/metering-in-ardour.html +++ b/include/metering-in-ardour.html @@ -38,7 +38,7 @@ @@ -67,7 +67,7 @@ An RMS-type meter is an averaging meter that looks at the energy in the signal. It provides a general indication of loudness as perceived by humans. Ardour - features three RMS meters, all of which offer additonal peak indication. + features three RMS meters, all of which offer additional peak indication.
    • K20: A meter according to the K-system introduced by Bob Katz, scale aligned to -20 dBFS, rise/fall times and color schema @@ -100,7 +100,7 @@ outside the context of broadcast.

      - Their specification is very exact, and consquently, there are no + Their specification is very exact, and consequently, there are no customizable parameters.

      diff --git a/include/midi-track-controls.html b/include/midi-track-controls.html index 8e493770..59f3ab52 100644 --- a/include/midi-track-controls.html +++ b/include/midi-track-controls.html @@ -85,7 +85,7 @@ for both General MIDI synths and those with MIDNAM files.

      - The window itself makes it easy to choose a channel, a bank number, optionnaly choosing a bank number through its MSB + The window itself makes it easy to choose a channel, a bank number, optionally choosing a bank number through its MSB and LSB numbers (CC#00 and CC#32) for large banks, then choosing an instrument.

      diff --git a/include/monitor-section.html b/include/monitor-section.html index 3d34d74f..00ac9c2e 100644 --- a/include/monitor-section.html +++ b/include/monitor-section.html @@ -41,9 +41,9 @@ The SiP, PFL and AFL controls inter-cancel with each other and select the desired Solo mode. Excl. Solo and Solo Mute then modify the modes behaviour. See Muting and Soloing. The current mode is indicated by the illuminated 'LED' on the button.

      - - - + + +
      SiPThis selects Solo In Place as the current solo mode and cancells the previous mode.
      PFLThis selects Pre Fade Listen as the current solo mode and cancells the previous mode.
      AFLThis selects After Fade Listen as the current solo mode and cancells the previous mode.
      SiPThis selects Solo In Place as the current solo mode and cancels the previous mode.
      PFLThis selects Pre Fade Listen as the current solo mode and cancels the previous mode.
      AFLThis selects After Fade Listen as the current solo mode and cancels the previous mode.
      Excl. SoloThis enables or disables the Exclusive Solo option.
      Solo » MuteThis enables or disables the Solo Mute option.
      @@ -56,7 +56,7 @@

      Clicking the Processors button show or hides the Monitor Sections processor box. This is used in the same way as processor boxes present in tracks and - busses. It can be used to insert pugins, e.g. a room correction EQ or a specific metering type. + busses. It can be used to insert plugins, e.g. a room correction EQ or a specific metering type.

      As this processing is local to the Monitor Section it is only applied to audio that is ultimately available at the monitor outputs. @@ -69,7 +69,7 @@ These controls set the level of the audio when a channel or bus solo is engaged.

      - +
      Solo BoostThis is the level that will be added to the current main monitor level when a track or bus is soloed, providing a conveniant boost in level for the isolated signal. The rotary control has a range of 0dB to +10dB and can be set at any point between these two values. A drop down menu with pre-defined values is also provided for convenience.
      Solo BoostThis is the level that will be added to the current main monitor level when a track or bus is soloed, providing a convenient boost in level for the isolated signal. The rotary control has a range of 0dB to +10dB and can be set at any point between these two values. A drop down menu with pre-defined values is also provided for convenience.
      SiP CutOnly relevant to Solo in Place mode. This sets the level that all muted tracks or busses will be muted by. By default it is -&infinity; i.e. the non soloed tracks are totally inaudible. The level can be raised to make the other tracks audible, though dimmed. This is also sometimes referred to Solo in Front. The rotary control has a range of -inf to +0dB and can be set at any point between these two values. A drop down menu with pre-defined values is also provided for convenience.
      @@ -87,7 +87,7 @@ - +
      MuteMutes the selected path(s)
      DimReduces the selected path(s) level by the amount set with the Dim level control
      SoloSoloes the selected channel(s)
      SoloSolos the selected channel(s)
      InvInverts the selected channel(s) polarity
      @@ -112,6 +112,6 @@

      Clicking on this button shows a menu that allows quick and convenient routing of the Monitor Section's outputs to audio hardware outputs, e.g. to feed control room monitors. - It also has an option to open Ardours routing matrix, where more detailed connectivity is available if routing to something other than hardware is required. + It also has an option to open Ardour's routing matrix, where more detailed connectivity is available if routing to something other than hardware is required.

      diff --git a/include/monitoring-tab.html b/include/monitoring-tab.html index 84ee9b64..c6f97141 100644 --- a/include/monitoring-tab.html +++ b/include/monitoring-tab.html @@ -15,6 +15,6 @@

      The 'Use monitor section' displays an extra section in the Mixer - window that is modelled on the similiarly named section on large analog consoles. + window that is modelled on the similarly named section on large analog consoles.

      diff --git a/include/navigating-the-editor.html b/include/navigating-the-editor.html index 02a9deff..6f9bb846 100644 --- a/include/navigating-the-editor.html +++ b/include/navigating-the-editor.html @@ -47,7 +47,7 @@ vertically.

      - Additionnaly, on the left of the Summary, the two < and + Additionally, on the left of the Summary, the two < and > arrows buttons allow to scroll one screen either left or right, while at the right of the Summary, the two and arrows buttons allow to scroll one screen either up @@ -103,7 +103,7 @@

      The F key resizes the tracks so that only the selected one(s) are - displayed. If some unselected tracks are inbetween those selected tracks, their + displayed. If some unselected tracks are in-between those selected tracks, their visibility will be toggled off.

      diff --git a/include/newopen-session-dialog.html b/include/newopen-session-dialog.html index 2807f416..339c7698 100644 --- a/include/newopen-session-dialog.html +++ b/include/newopen-session-dialog.html @@ -82,11 +82,11 @@ Recording Session Like the Empty Template, but allows the fast creation of a number of tracks, optionally ready to record. Live Band - Fast tracks the creation of usual tracks for a band setup (vocals, guitars, piano, ...), and optionnaly adds usual effects on these tracks. + Fast tracks the creation of usual tracks for a band setup (vocals, guitars, piano, ...), and optionally adds usual effects on these tracks.

      - Selecting a template will display its description in the right-side pannel, while + Selecting a template will display its description in the right-side panel, while hovering over a template name will show a tooltip indicating if it is a factory template, or, if it is a user-created one, which version of Ardour was used to create it. @@ -128,7 +128,7 @@ use NetJack which provides network audio I/O. Device - The selector should show all availiable interfaces provided by the + The selector should show all available interfaces provided by the driver above and which are capable of duplex operation.

      When using an Intel Mac running OS X and the builtin audio diff --git a/include/on-clock-and-time.html b/include/on-clock-and-time.html index ae577f65..c2d7d3d4 100644 --- a/include/on-clock-and-time.html +++ b/include/on-clock-and-time.html @@ -43,7 +43,7 @@ the clocks. If two interfaces run at different clocks the only way to align the signals is via re-sampling (SRC—Sample Rate Conversion), which is - expensive in terms of CPU usage and may decreases fidelity if done + expensive in terms of CPU usage and may decrease fidelity if done incorrectly.

      diff --git a/include/osc-control-for-ardour-4.7-and-prior.html b/include/osc-control-for-ardour-4.7-and-prior.html index 31cc14c2..7a603964 100644 --- a/include/osc-control-for-ardour-4.7-and-prior.html +++ b/include/osc-control-for-ardour-4.7-and-prior.html @@ -1,7 +1,7 @@

      This page is what was available before version 5.* was added. It has - not been updated to make sure all 4.7 functionality is acurately + not been updated to make sure all 4.7 functionality is accurately represented. This page will vanish soon.

      diff --git a/include/osc58-controlling-ardour-with-osc.html b/include/osc58-controlling-ardour-with-osc.html index 5205c16d..3543e987 100644 --- a/include/osc58-controlling-ardour-with-osc.html +++ b/include/osc58-controlling-ardour-with-osc.html @@ -14,7 +14,7 @@ to gain controls. If you are using an Ardour version of 4.7 or less, please read - Osc control in ardour 4.7 and prior. + Osc control in Ardour 4.7 and prior.

      diff --git a/include/osc58-feedback.html b/include/osc58-feedback.html index db1b0e5c..6060ae3f 100644 --- a/include/osc58-feedback.html +++ b/include/osc58-feedback.html @@ -89,7 +89,7 @@ /session_name session_name where session_name is a string representing the name of the session /strip/meter ssid meter - where meter is a value repesenting the current audio level. + where meter is a value representing the current audio level. (the exact math used is determined by the feedback bits set) /strip/signal ssid signal where signal is a float indicating the instantaneous @@ -185,7 +185,7 @@ where LED is a bool that indicates another bank_down operation is possible. /strip/name ssid track_name where track_name is a string representing the name of the track - (note there is no coresponding command to set the track name) + (note there is no corresponding command to set the track name) /strip/mute ssid mute_st where mute_st is a bool/int representing the actual mute state of the track /strip/solo ssid solo_st diff --git a/include/osc58-jog-modes.html b/include/osc58-jog-modes.html index ac5d8175..ee6a12c3 100644 --- a/include/osc58-jog-modes.html +++ b/include/osc58-jog-modes.html @@ -7,7 +7,7 @@ - +
      /jog deltaWhere delta is a float indicating the ammount and direction.
      Where delta is a float indicating the amount and direction.
      /jog/mode mode Where mode is an int from 0 to 7 indicating the mode
      @@ -29,7 +29,7 @@

      • 0 Jog, each tick moves the Playhead forward or backward .2 seconds.
      • -
      • 1 Nudge, Moves the Playhead forward or backward by the ammount of the nudge clock.
      • +
      • 1 Nudge, Moves the Playhead forward or backward by the amount of the nudge clock.
      • 2 Scrub, see Scrub mode.
      • 3 Shuttle, each tick raises or lowers the transport speed by 12.5%.
      • 4 Marker, Moves the Playhead to the previous or next Marker.
      • @@ -46,7 +46,7 @@

        Scrub deserves special mention. In an ideal world, scrub would be jog with sound. - However, Ardour does not have that functionallity yet. So scrub starts the transport + However, Ardour does not have that functionality yet. So scrub starts the transport rolling at either 50% or 100% depending on how fast the jog wheel is turned. The position of the last tick is always saved and if no more ticks are received, the transport is located there when stopped at time out. If the jog wheel gives a value diff --git a/include/osc58-parameter-types.html b/include/osc58-parameter-types.html index b89eb152..a708aab3 100644 --- a/include/osc58-parameter-types.html +++ b/include/osc58-parameter-types.html @@ -18,7 +18,7 @@ where that just doesn't make sense. For example, a parameter that is specified as a Float with a range of 0 to 1, could be sent as an Integer, but would only have full scale and minimum value with - nothing in between. This is not much use for a fader, though ok for + nothing in between. This is not much use for a fader, though OK for a button.

        diff --git a/include/osc58-querying-ardour.html b/include/osc58-querying-ardour.html index fa2a6f9d..7e59c24c 100644 --- a/include/osc58-querying-ardour.html +++ b/include/osc58-querying-ardour.html @@ -5,7 +5,7 @@ information. These set of commands are for smarter control surfaces That have the logic to figure out what to do with the information. These are not of value for mapped controllers like touchOSC and - friends. The controller will need to send these queries to ardour + friends. The controller will need to send these queries to Ardour as often as it needs this information. It may well make sense to use regular feedback for things that need to be updated often such as position or metering. @@ -74,7 +74,7 @@

        A bus will not have a record enable and so a bus message will have one less parameter than a track. It is the controllers - responsability to deal with this. + responsibility to deal with this.

        A list of sends

        @@ -89,7 +89,7 @@
      • The send's target bus ssid
      • The send's target bus name
      • The send id for this strip
      • -
      • The send gain as a fader possition
      • +
      • The send gain as a fader position
      • The Send's enable state
    @@ -104,13 +104,13 @@

    /strip/receives ssid will return a list of tracks that have sends to the bus at the ssid. The reply will - contain the following information for each track conntected to this + contain the following information for each track connected to this bus:

    • The ssid of the track sending
    • The name of the sending track
    • The id of the send at that track
    • -
    • It's gain in fader possition
    • +
    • It's gain in fader position
    • The send's enable state

    @@ -157,7 +157,7 @@ After all the parameters have been sent this way, one final message" /strip/plugin/descriptor_end is sent with these parameters:
      -
    • Ssid of the strip the pulgin is in
    • +
    • Ssid of the strip the plugin is in
    • The plug-in id for the plug-in

    diff --git a/include/osc58-selection-and-expansion-considerations.html b/include/osc58-selection-and-expansion-considerations.html index 056c2ad4..7ee89056 100644 --- a/include/osc58-selection-and-expansion-considerations.html +++ b/include/osc58-selection-and-expansion-considerations.html @@ -51,7 +51,7 @@ considered the safe option.

    - It is always ok to use expansion on the surface even in a one + It is always OK to use expansion on the surface even in a one user scenario. This allows the user to use GUI and surface selection for different uses.

    diff --git a/include/other-toolbar-items.html b/include/other-toolbar-items.html index d578640e..66cef717 100644 --- a/include/other-toolbar-items.html +++ b/include/other-toolbar-items.html @@ -15,7 +15,7 @@

    • When not playing: all tracks are on In (to listen to any connected source)
    • -
    • When playing, all tracks are on Disk (to play whatever was recoded on those tracks)
    • +
    • When playing, all tracks are on Disk (to play whatever was recorded on those tracks)
    • When recording, on rec-enabled tracks: In and on non rec-enabled ones: Disk
    @@ -43,7 +43,7 @@ - +
    SoloBlinks when one or more tracks are being soloed, see Muting and Soloing. Clicking this button disables any active explicit and implicit solo on all tracks and busses. Clicking this button deactivates the solo on every track/bus.
    AuditionBlinks when some audio is auditionned, e.g. by using the import dialog, or using the Audition context menu in the Regions List. Clicking this button stops the auditionning.
    AuditionBlinks when some audio is auditioned, e.g. by using the import dialog, or using the Audition context menu in the Regions List. Clicking this button stops the auditioning.
    FeedbackBlinks when Ardour detects a feedback loop, which happens when the output of an audio signal chain is plugged back to its input. This is probably not wanted and can be dangerous for the hardware and the listener.
    @@ -53,7 +53,7 @@

    The Mode Selector allows switching between the Editor and Mixer windows. - If a window is detached, the corresponding button is lit in blue. Clicking the botton + If a window is detached, the corresponding button is lit in blue. Clicking the button switches the detached window visibility.

    diff --git a/include/panning.html b/include/panning.html index 597edbe3..5b35c0ec 100644 --- a/include/panning.html +++ b/include/panning.html @@ -21,7 +21,7 @@

    But panning in Ardour could theoretically involve distributing any - number of signals to any number of ouputs. In reality, Ardour does + number of signals to any number of outputs. In reality, Ardour does not have specific panners for each different situation. Currently, it has dedicated panners for the following situations:

    diff --git a/include/playlist-operations.html b/include/playlist-operations.html index beb3d73a..48cc2a29 100644 --- a/include/playlist-operations.html +++ b/include/playlist-operations.html @@ -51,7 +51,7 @@ slightly unusual thing that should be noted when sharing is that edits to the playlist made in one track will magically appear in the other. It is an obvious consequence of sharing. One application of this attribute is parallel - processing, described in Playlist Usecases. + processing, described in Playlist Use Cases.

    To avoid this kind of behaviour, and nevertheless use the same (or substantially diff --git a/include/plugins-bundled-with-ardour.html b/include/plugins-bundled-with-ardour.html index 7d37a3a3..54c79310 100644 --- a/include/plugins-bundled-with-ardour.html +++ b/include/plugins-bundled-with-ardour.html @@ -13,7 +13,7 @@ - + diff --git a/include/processor-box.html b/include/processor-box.html index fa4d20d7..7c931fad 100644 --- a/include/processor-box.html +++ b/include/processor-box.html @@ -82,7 +82,7 @@

    A processor in the processor box can be selected with a Left-click on it; it will be - highlighed in red. Other processors can be selected at the same time by Left-clicking on them while + highlighted in red. Other processors can be selected at the same time by Left-clicking on them while holding down the key, and ranges can be selected by Left-clicking on them while holding down the key.

    diff --git a/include/quantize-midi.html b/include/quantize-midi.html index f148e3b2..892579ad 100644 --- a/include/quantize-midi.html +++ b/include/quantize-midi.html @@ -30,7 +30,7 @@ - +
    a-AmplifierA versatile ±20dB multichannel amplifier
    A versatile ±20dB multi-channel amplifier
    a-Compressor A side-chain enabled compressor with the usual controls. Comes in stereo and mono versions
    a-Delay
    Threshold (ticks) Defines how close from a grid point a note must be in order to be quantized. Notes farther than this number of ticks will not be affected.
    StrengthDefines how close to its new position the note must be moved, as a percentage of the nominal distance (allowing for a non-perfect quantization, i.e. just making the performance rhytmically better without giving it a machine-generated feel)
    Defines how close to its new position the note must be moved, as a percentage of the nominal distance (allowing for a non-perfect quantization, i.e. just making the performance rhythmically better without giving it a machine-generated feel)
    Swing Applies a swing to the midi notes, i.e. delays every 2nd note by this amount, to e.g. simulate a groovy drummer
    diff --git a/include/region-naming.html b/include/region-naming.html index 9c579725..085890d5 100644 --- a/include/region-naming.html +++ b/include/region-naming.html @@ -18,7 +18,7 @@ is made. So, for example, if there is a track called Didgeridoo, the first recorded whole file region for that playlist will be called - Digderidoo-1. The next one will be Digeridoo-2 and so on. + Didgeridoo-1. The next one will be Didgeridoo-2 and so on.

    For imported regions, the region name will be based on the original file diff --git a/include/rhythm-ferret.html b/include/rhythm-ferret.html index 37365d7b..fe8362e4 100644 --- a/include/rhythm-ferret.html +++ b/include/rhythm-ferret.html @@ -80,7 +80,7 @@

    Vertical grey markers will appear on the selected region, showing where Ardour detects onsets as per the parameters. This markers can be manually adjusted, see - bellow. + below.

    The Note Onset Mode

    @@ -90,7 +90,7 @@

    + this below. @@ -110,7 +110,7 @@ - + diff --git a/include/searching-for-files-using-tags.html b/include/searching-for-files-using-tags.html index aa12e263..d47ba997 100644 --- a/include/searching-for-files-using-tags.html +++ b/include/searching-for-files-using-tags.html @@ -2,7 +2,7 @@

    A tag is bit of information, or metadata, that is associated with a data file. Specifically, tags are texts, keywords or terms that have - some relevance to a particular soundfile. Ardour can store these tags + some relevance to a particular sound file. Ardour can store these tags in a searchable database so that they can quickly be searched for to retrieve sounds based on the tags that have been assigned to them.

    diff --git a/include/selection-and-punch-clocks.html b/include/selection-and-punch-clocks.html index 0222e3dd..e8110195 100644 --- a/include/selection-and-punch-clocks.html +++ b/include/selection-and-punch-clocks.html @@ -36,7 +36,7 @@

    Detection functionThe method used to detect note changes. More on - this bellow.
    Trigger gap (postproc) (ms)Set the minimum inter-onset interval, in milliseconds, i.e. the shortest interval between two consecutive onsets.
    Energy basedThis function calculates the local energy of the input spectral frame
    Spectral DifferenceSpectral difference onset detection function - based on Jonhatan Foote and Shingo Uchihashi's "The beat spectrum: a new + based on Jonathan Foote and Shingo Uchihashi's "The beat spectrum: a new approach to rhythm analysis" (2001)
    High-Frequency Content This method computes the High Frequency Content (HFC) of the input spectral frame. The resulting function is efficient diff --git a/include/ruler.html b/include/ruler.html index 83c66ba7..3381605a 100644 --- a/include/ruler.html +++ b/include/ruler.html @@ -26,7 +26,7 @@
    Mins:Secsscaling the session with the Mins:Secs:mSec notation
    Timecodescaling the session with the Hours:Mins:Secs:Frames notation
    Samplesscaling the session with the sample number notation
    Bars:Beatsslicing the time according to the time signature ot the Meter
    Bars:Beatsslicing the time according to the time signature of the Meter
    Metershows the time signature. It can be changed along the timeline, by Right click > New Meter. The Bars:Beats ruler will reflect the change.
    Temposhows the BPM. It can be changed along the timeline, by Right click > New Tempo. The Bars:Beats ruler will reflect the change.
    Range Markersallow to create and modify ranges directly on the Ruler.
    - +
    In onlyRecords from the In marker on, without a end boundary
    Out onlyRecords untils the Out marker, without a beginning boundary
    Out onlyRecords until the Out marker, without a beginning boundary
    In and OutRecords only between the In and Out markers
    diff --git a/include/sidechaining.html b/include/sidechaining.html index 4cc56748..39147af9 100644 --- a/include/sidechaining.html +++ b/include/sidechaining.html @@ -28,8 +28,8 @@

    A simple example: Sidechain compression

    - One example is the use of a bassdrum track to trigger the compression on a bass track. The sidechain compressor - (a-Compressor) will be placed on the bass track, and will need to receive the signal from the bassdrum track as a way to + One example is the use of a bass drum track to trigger the compression on a bass track. The sidechain compressor + (a-Compressor) will be placed on the bass track, and will need to receive the signal from the bass drum track as a way to trigger the compression.

    @@ -71,13 +71,12 @@
    MIDI Sidechain
    - MIDI sidechainig example: fat1.lv2. + MIDI sidechaining example: fat1.lv2.

    - Here, the MIDI track is inputed to the plugin's MIDI IN pin through a sidechain, indicating to the plugin what note should - the source audio be corrected to. + Here, the MIDI track is inputted to the plugin's MIDI IN pin through a sidechain, indicating to the plugin what note the source audio should be corrected to.

    diff --git a/include/signal-routing.html b/include/signal-routing.html index f8e61d65..46963282 100644 --- a/include/signal-routing.html +++ b/include/signal-routing.html @@ -38,6 +38,6 @@

    However, for many workflows during mixing, more complicated signal routing - is required. Ardour offers many possibilties for connecting things to fit any + is required. Ardour offers many possibilities for connecting things to fit any particular workflow.

    diff --git a/include/ssl-nucleus.html b/include/ssl-nucleus.html index a9d5c057..9549839a 100644 --- a/include/ssl-nucleus.html +++ b/include/ssl-nucleus.html @@ -131,7 +131,7 @@

    If this does not work, then make sure your network cables are - properly connected, and that you are running the approprate ipMIDI + properly connected, and that you are running the appropriate ipMIDI driver and have configured it for 2 (or more) ports.

    diff --git a/include/status-bar.html b/include/status-bar.html index 4e9c5894..de5a6005 100644 --- a/include/status-bar.html +++ b/include/status-bar.html @@ -7,17 +7,17 @@ File:the file format used in the session, including when recording TC:is the timecode, i.e. the number of frames per second used by the session (for videos) Audio:gives the sample rate used in the session, and the latency computed from the buffer size - Buffers:decribe how much data is buffered, see below + Buffers:describe how much data is buffered, see below DSP:for Digital Sound Processing, shows how much of the CPU is used by Ardour and its plugins PkBld:(only shows up while creating peaks) displays the number of peak files left to create X:shows the number of xruns since Ardour's launch, see below Disk:reports the remaining hard disk space as the time that can be recorded with the current session setting - Wall Clockshowing the system time (especially usefull in full screen mode) + Wall Clockshowing the system time (especially useful in full screen mode) Log buttonthat indicates if Ardour has encountered any warning or error.

    - Right clicking anywhere on the Status Bar allows to choose which of this informations we want displayed, through a checkbox menu. + Right clicking anywhere on the Status Bar allows to choose which of this information we want displayed, through a checkbox menu.

    The buffers are labelled as p for playback and c for capture. If the @@ -30,6 +30,6 @@ asked is too short for the computing power of the machine. It usually results in clicks, pops and crackles if it happens while recording.

    - The log button turns yellow when a warning is shown, and red when an error occurs. Clicking the log button gives acces to the log. + The log button turns yellow when a warning is shown, and red when an error occurs. Clicking the log button gives access to the log.

    diff --git a/include/stretching-regions.html b/include/stretching-regions.html index d094bceb..51fdd20e 100644 --- a/include/stretching-regions.html +++ b/include/stretching-regions.html @@ -54,7 +54,7 @@ DurationThe target duration of the region, expressed using the primary transport clock's mode PercentThe target duration of the region, expressed as a percentage - of the region's original lenght. Can be either higher than 100% (to + of the region's original length. Can be either higher than 100% (to expand the region) or lower (to shrink it) ContentsThe type of audio the region is made of. Ardour will fine-tune its algorithm based on this content, see below diff --git a/include/subgrouping.html b/include/subgrouping.html index 7e4319ab..e555720e 100644 --- a/include/subgrouping.html +++ b/include/subgrouping.html @@ -4,7 +4,7 @@ is a way to collect related signals together to apply some common treatment, before sending them on to the main mix. One standard application is to group several tracks belonging to the same instrument or - section (such as a drumkit or horn section), to be able to adjust their + section (such as a drum kit or horn section), to be able to adjust their volume with a single fader, after their inner balance has been set using the track faders.

    diff --git a/include/summary.html b/include/summary.html index 94c5c7a8..4d626cdf 100644 --- a/include/summary.html +++ b/include/summary.html @@ -14,7 +14,7 @@

    - The transparent white rectangle represents what's actually displayed in the Editor window, i.e. what part of the session is beign looked at on screen. + The transparent white rectangle represents what's actually displayed in the Editor window, i.e. what part of the session is being looked at on screen.

    The Summary also doubles as a navigator:

    diff --git a/include/techniques-for-working-with-tempo-and-meter.html b/include/techniques-for-working-with-tempo-and-meter.html index 61212097..562513af 100644 --- a/include/techniques-for-working-with-tempo-and-meter.html +++ b/include/techniques-for-working-with-tempo-and-meter.html @@ -142,6 +142,6 @@ fatigue of a fixed form. Reassembly is left as an excercise for the reader.

    Tempo ramps can also be used in a video context, e.g. for an accelerando, -by snapping to TC frames and drag the ruler so that a bar ends up on a significant +by snapping to TC frames and dragging the ruler so that a bar ends up on a significant video frame.

    diff --git a/include/tempo-and-meter.html b/include/tempo-and-meter.html index 4d363f78..ce04fef6 100644 --- a/include/tempo-and-meter.html +++ b/include/tempo-and-meter.html @@ -38,12 +38,12 @@

    When dragging the BBT ruler, musical snap has no effect, however be warned that non-musical snap is in effect if enabled. Snapping to a minute while - dragging a beat may result in some verly slow tempos. Snapping a beat to a + dragging a beat may result in some very slow tempos. Snapping a beat to a video frame however is an incredibly useful way to ensure a soundtrack is punchy and synchronised to the sample.

    -
  • by holding down the constaint modifier while dragging a tempo vertically. +
  • by holding down the constraint modifier while dragging a tempo vertically. This is used for more complex tempo solving, as it allows changing of the position and tempo of a tempo marker in the same drag; it is, however, a useful way to adjust the first tempo for a quick result.
  • diff --git a/include/the-help-menu.html b/include/the-help-menu.html index 51de50c3..aa725c76 100644 --- a/include/the-help-menu.html +++ b/include/the-help-menu.html @@ -1,17 +1,17 @@

    - The Help Menu gives acces to usefull information about Ardour. + The Help Menu gives access to useful information about Ardour.

    - + - +
    [] AboutShows the About Ardour window, which contains information about the version, config, authors,and license of Ardour
    ChatThis is a shortcut to the webchat version of the Freenode IRC channel of Ardour, where the developpers meet, and questions can be asked if the Manual is not enough
    ChatThis is a shortcut to the webchat version of the Freenode IRC channel of Ardour, where the developers meet, and questions can be asked if the Manual is not enough
    ManualLink to a FLOSSManual guide to Ardour
    ReferenceLink to this manual, hosted on ardour.org
    User ForumsLink to ardour.org's user forum
    How to Report a BugLink to an helping page about reporting bugs
    Report a BugLink to Ardour's Mantis bugtracker
    Ardour WebsiteLink to Ardour's main and official website
    Ardour DevelopmentLink to the developpers' part of the official website
    Ardour DevelopmentLink to the developers' part of the official website
    diff --git a/include/the-region-menu.html b/include/the-region-menu.html index 39c17d39..ef982a3a 100644 --- a/include/the-region-menu.html +++ b/include/the-region-menu.html @@ -10,17 +10,17 @@ Rename…Changes the name of the region, that appears in its top left area Properties…Shows the Region properties window, that displays detailed information about the region and allow for some modifications Loudness Analysis…Shows the Audio Report/Analysis window, that displays detailed dBFS information as well as a spectrogram (dBFS of frequency against time) - Spectral Analysis…Shows the Audio Report/Analysis window, that displays a integrated spectral view of the region (dBFS agaisnt frequency) + Spectral Analysis…Shows the Audio Report/Analysis window, that displays a integrated spectral view of the region (dBFS against frequency) Edit CombineCreates a new region by joining the selected audio regions in the same track, and replaces those region with the newly created compound. The same rules are applied to create the compound as for playback regarding e.g. layering UncombineSplits back the compound created by combining into its original audio regions - Pitch Shift…Changes the tune of the audio region, by octave, semitones or percentage, based on spectral analysis. Optionaly, and if they have been set for the region, preserves the formants + Pitch Shift…Changes the tune of the audio region, by octave, semitones or percentage, based on spectral analysis. Optionally, and if they have been set for the region, preserves the formants Split/SeparateCuts the selected regions at the Edit point, separating them in two regions - Split at Percussion OnsetAllows splitting the selected regions on its PErcussion Onsets marker as set by the Rhythm Ferret (Not usable as of 5.5) + Split at Percussion OnsetAllows splitting the selected regions on its Percussion Onsets marker as set by the Rhythm Ferret (Not usable as of 5.5) Make Mono RegionsCreates mono regions out of a stereo or multichannel region by splitting it into its discrete channels. The created regions are added to the Editor List - Close GapsExtends (or reduces) the selected regions to be perfecltly aligned. Optionnaly, sets up a crossfade duration, or a pull-back (spacing between regions) + Close GapsExtends (or reduces) the selected regions to be perfectly aligned. Optionally, sets up a crossfade duration, or a pull-back (spacing between regions) Place TransientPlaces a transient at the Edit Point. Used e.g. for the Pitch Shift… action - Rhythm Ferret…Opens the Rhythm Ferret which is a powerfull tool to sequence audio files + Rhythm Ferret…Opens the Rhythm Ferret which is a powerful tool to sequence audio files Strip Silence…Opens the Strip Silence window which is a very handy tool to remove all audio under a user-chosen threshold (with a preview) ReverseMirrors the audio horizontally Layering @@ -32,32 +32,32 @@ Transpose…On a MIDI region, shows the Transpose MIDI window, allowing to shift the pitch of the whole MIDI region by ± n semitones or octaves Insert Patch Change…Inserts a patch change at the Edit Point, allowing a change of patch, channel, program and/or bank Quantize…Shows the Quantize window, allowing to perfectly align the MIDI notes to the musical grid - LegatizeShortens or elongates the MIDI notes to make them perfectly sequentials, i.e. the end of a note is the start of the following one - Remove OverlapShortens or elongates the MIDI notes to make them perfectly sequentials, i.e. the end of a note is the start of the following one + LegatizeShortens or elongates the MIDI notes to make them perfectly sequential, i.e. the end of a note is the start of the following one + Remove OverlapShortens or elongates the MIDI notes to make them perfectly sequential, i.e. the end of a note is the start of the following one Transform…Transform window, that allows for mathematical operations on the midi notes - Unlink from Other copiesMakes the selected MIDI region independant, e.g. editing this region won't affect any other one. + Unlink from Other copiesMakes the selected MIDI region independent, e.g. editing this region won't affect any other one. List Editor…Shows the List Editor which sequentially lists all the MIDI events in the region, and allows for precise modifications Gain [] OpaqueWhen checked, makes the region opaque audio-wise, i.e., the underlying regions won't be audible [] MuteWhen checked, mutes only the selected region on the track, without muting the track. The muted regions will have !! prepended to their name and will be semi-transparent - Normalize…Shows the Normalize region dialog, which allows to scale the region level by setting its maximum level, optionaly constraining the RMS - Boost GainIncreases the gain on the selected region by boosting the audio, without touching the enveloppe or automation - Cut GainReduces the gain without touching the enveloppe or automation - Reset EnvelopeIf the gain enveloppe has been edited, resets it to its initial value (constant at 0 dB) - [] Envelope ActiveWhen unchecked, disables any enveloppe editing that has been made. The enveloppe will be displayed in yellow instead of green. + Normalize…Shows the Normalize region dialog, which allows to scale the region level by setting its maximum level, optionally constraining the RMS + Boost GainIncreases the gain on the selected region by boosting the audio, without touching the envelope or automation + Cut GainReduces the gain without touching the envelope or automation + Reset EnvelopeIf the gain envelope has been edited, resets it to its initial value (constant at 0 dB) + [] Envelope ActiveWhen unchecked, disables any envelope editing that has been made. The envelope will be displayed in yellow instead of green. Position Move to Original PositionMoves the region where it was initially recorded or inserted in the session Snap Position to GridIf the Grid Mode is set to Grid, snaps the region to the nearest grid line - [] LockBlocks the selected regions at their current positions in time and tracks, avoiding any movement on the timeline. The region name will be surrounded by > and < brackets + [] LockLocks the selected regions at their current positions in time and tracks, avoiding any movement on the timeline. The region name will be surrounded by > and < brackets [] Glue to Bars and BeatsLocks the region position to relative to the musical grid, i.e. a change of tempo will move the region to keep it on the same bar/beat [] Lock to VideoSame as above, relative to the position in the video - Set Sync PositionCreates or move the Sync position, i.e. the point of the region that will be aligned or snapped to the grid, and that is (by default) the beggining of the region. + Set Sync PositionCreates or move the Sync position, i.e. the point of the region that will be aligned or snapped to the grid, and that is (by default) the beginning of the region. Remove SyncRemoves any user defined Sync point, and resets the sync position to the beginning of the region Nudge LaterMoves the region to the right by the amount shown in the nudge timer Nudge EarlierSame as above, to the left - Nudge Later by Capture OffsetMoves the region to the right by the capture latency computed by ardour based on the user's settings regarding latency + Nudge Later by Capture OffsetMoves the region to the right by the capture latency computed by Ardour based on the user's settings regarding latency Nudge Earlier by Capture OffsetSame as above, to the left - Sequence RegionsPuts the selected regions one after the other, so that the end of one region is the beggining of the next one, removing any overlap or silence. The reference point is the earliest region. + Sequence RegionsPuts the selected regions one after the other, so that the end of one region is the beginning of the next one, removing any overlap or silence. The reference point is the earliest region. Trim Trim Start at Edit PointIf the Edit Point is within the region boundaries, shortens the region to align its start with the Edit Point Trim End at Edit PointSame as above, for the end of the region @@ -66,21 +66,21 @@ Trim to PreviousOn overlapping regions, shortens the selected one so that the previous region is complete, i.e. the new start point for the selected region is the end point of the previous region on the timeline Trim to NextSame as above, with the end of the selected region aligned to the start of the following one. Ranges - Set Loop RangeCreates a Loop range based on the selected regions, i.e. the strt of the loop range is the start of the earliest region, and the end of the loop is the end of the latest region. + Set Loop RangeCreates a Loop range based on the selected regions, i.e. the start of the loop range is the start of the earliest region, and the end of the loop is the end of the latest region. Set PunchSame as above, for the Punch range Add Single Range MarkerSame as above, for the Edit range Add Range Marker Per RegionFor each selected region, creates its own Edit range based on the boundaries of each region Set Range SelectionCreates a range selection based on the boundaries of the selected regions Fades - [] Fade InActivates/desactivates the Fade In at the start of the region + [] Fade InActivates/deactivates the Fade In at the start of the region [] Fade OutSame as above, for the Fade out at the end of the region - [] FadesShortcut to activate/desactivate both the fade in and fade out + [] FadesShortcut to activate/deactivate both the fade in and fade out Duplicate - DuplicateCreates a copy of the selected region(s) and happend it to the original + DuplicateCreates a copy of the selected region(s) and appends it to the original Multi-Duplicate…Shows the Duplicate dialog, allowing to create multiple copies, or a not-integer number of copies (the last one will then be truncated) Fill TrackCreates duplicates until it fills the session, i.e. reaches the End marker of the session. The last duplicate may be truncated to fit in Export…Shows the Export dialog, with all parameters set to export only the selected region(s) - Bounce (without processing)Creates a bounce, i.e. a version of the region with all the edits (boundaries, enveloppe), as a new region in the Editor List, without any of the effects of the mixer strip + Bounce (without processing)Creates a bounce, i.e. a version of the region with all the edits (boundaries, envelope), as a new region in the Editor List, without any of the effects of the mixer strip Bounce (with processing)Same as above, with the effects of the mixer strip RemoveDeletes the region from the edit (no file is harmed in the process, and the region stays in the Editor for later use) diff --git a/include/the-right-computer-system-for-digital-audio.html b/include/the-right-computer-system-for-digital-audio.html index 6dcee9ac..b323546e 100644 --- a/include/the-right-computer-system-for-digital-audio.html +++ b/include/the-right-computer-system-for-digital-audio.html @@ -62,7 +62,7 @@ internal USB hub between the ports and the system bus, which can then cause problems for various kinds of external USB devices, including some models of audio interfaces. It is very difficult to discover whether this is true or - not without simplying trying it out. + not, without simply trying it out. CPU speed control Handling audio with low latency requires that the processor keeps running at its highest speed at all times. Many portable systems try to regulate diff --git a/include/the-session-menu.html b/include/the-session-menu.html index 77f6d522..ff14482e 100644 --- a/include/the-session-menu.html +++ b/include/the-session-menu.html @@ -6,7 +6,7 @@ - + @@ -15,9 +15,9 @@ - + - + @@ -36,12 +36,12 @@ - + - +
    New…Creates a new session
    Open…Opens an existing session
    Recent…Opens a list of recent session that can be opened
    Recent…Opens a list of recent sessions that can be opened
    CloseCloses the current session (but not Ardour)
    SaveSaves the current session
    Snapshot (& keep working on current version)…Create a Snapshot but any subsequent change will be saved to this session
    Snapshot (& switch to new version)…Same thing, and any subsequent change will be saved to this new snapshot session
    Save Template…Saves the session as a template, without the audio
    Archive…Exports the session as a compressed file for archiving or sharing purposes, optionnaly compressing the audio to FLAC
    Archive…Exports the session as a compressed file for archiving or sharing purposes, optionally compressing the audio to FLAC
    Metadata
    Edit Metadata…Opens the Metadata window, where informations about the session can be saved
    Edit Metadata…Opens the Metadata window, where information about the session can be saved
    Import Metadata…Creates the metadata by extracting them from another session
    Add Track, Bus or VCA…Adds a new track/bus/VCA to the session, same as the Track > Add Track, Bus or VCA…
    Clean-Up
    Bring all media into session folderCopies all the media files imported from outside the session folder in that folder, see Cleaning up Sessions
    Reset Peak FilesReinitializes the buffered images representing the audio files
    Clean-up Unused Sources…Quarantines all the media files not used in the session to a specific subfolder of the session
    Clean-up Unused Sources…Quarantines all the media files not used in the session to a specific sub-folder of the session
    Flush WastebasketDeletes those quarantined files
    [] PropertiesShows the Session Properties dialog, allowing to fine-tune the parameters of the current session
    LockLocks the session by showing an Unlock window that (until cliked) blocks every action on Ardour's window
    LockLocks the session by showing an Unlock window that (until clicked) blocks every action on Ardour's window
    QuitExits Ardour. Prompts for saving the session if it has been modified.
    diff --git a/include/the-track-menu.html b/include/the-track-menu.html index 249fbb0f..a7ac4cc0 100644 --- a/include/the-track-menu.html +++ b/include/the-track-menu.html @@ -5,11 +5,11 @@ - + - + @@ -23,7 +23,7 @@ - +
    Add Track, Bus or VCA…Shows the Add Track, Bus or VCA… window, where one can add one or more tracks, busses or control masters to the session and define its parameters
    Duplicate Tracks/Busses…Shows the Duplicate Tracks and Busses window, allowing to duplicate the selected track(s) and optionnaly, its playlist
    Duplicate Tracks/Busses…Shows the Duplicate Tracks and Busses window, allowing to duplicate the selected track(s) and optionally, its playlist
    Toggle Record EnableSets the Record Enable mode On on the selected track(s). These tracks will record audio/midi next time the global record is active and playback is started.
    Toggle SoloSets the solo On on the selected tracks, so only these tracks will play
    Toggle MuteMutes the selected tracks, they wont play until unmuted
    Toggle MuteMutes the selected tracks, they won't play until unmuted
    Insert TimeShows the Insert Time window, allowing to insert a blank time in the selected tracks' playlist
    Remove TimeSame as above, but to remove time
    NormalSets the height of the track to its default value which is a trade-off between readability and number of tracks displayed
    SmallReduces the size of the tracks to a low value, increasing the number of on screen tracks
    Toggle ActiveToggles the active state of a track. An inactive track will be grayed and wont play any sound. That can be seen in the A colomn of the Tracks and Busses List
    Toggle ActiveToggles the active state of a track. An inactive track will be grayed and won't play any sound. That can be seen in the A column of the Tracks and Busses List
    RemoveDeletes this track and its playlist (no file is harmed in the process, and the regions from the playlist stay in the Editor for later use)
    diff --git a/include/the-tracks-and-busses-list.html b/include/the-tracks-and-busses-list.html index 52f71b23..0dfe8541 100644 --- a/include/the-tracks-and-busses-list.html +++ b/include/the-tracks-and-busses-list.html @@ -12,11 +12,11 @@ will still play, but just not be visible in the editor; this can be useful for keeping the display uncluttered. A - whether the track or bus is active; unactive tracks will not play, and will + whether the track or bus is active; inactive tracks will not play, and will not consume any CPU. I for MIDI tracks, whether the MIDI input is enabled; this dictates whether MIDI data from the - track's inputs ports will be passed through the track. + track's input ports will be passed through the track. R whether the track is record-enabled. RS whether the track is record safe; a record safe track cannot be armed for recording, to protect against a mistake. diff --git a/include/the-transport-menu.html b/include/the-transport-menu.html index ac81b776..a9954006 100644 --- a/include/the-transport-menu.html +++ b/include/the-transport-menu.html @@ -9,7 +9,7 @@ Play SelectionOnly plays the selected part of the session, be it a range or selected regions Play Selection w/PrerollAs the previous menu, except it starts the playback 1/2 bar before the beginning of the selection Start/Continue/StopFIXME - Play from Edit Point and ReturnStarts the playback at the Edit point, and when stopped, goes back to the orginial location + Play from Edit Point and ReturnStarts the playback at the Edit point, and when stopped, goes back to the original location Play Loop RangeIf a Loop range is defined, play it and loop until stopped Start RecordingThis is a shortcut to trigger the global recording, and start playback at once Stop and Forget CaptureStops the recording, removes the newly created material, and goes back to the original position @@ -17,7 +17,7 @@ Set Loop from SelectionConverts the selection into a Loop range by placing loop markers at the start and end of the selected range Set Punch from SelectionSame thing, for Punch - Set Session Start/End from SelectionSame thing, for the start and end markers of the session, defining the sessions length + Set Session Start/End from SelectionSame thing, for the start and end markers of the session, defining the session's length ForwardFIXME RewindPlays the audio backwards from the playhead on @@ -75,9 +75,9 @@ [] Follow EditsIf checked, selecting a region moves the playhead to its beginning [] Auto PlayIf checked, moving the playhead in the ruler starts the playback [] Auto ReturnIf checked, when the playback is stopped, go back to the previous position of the playhead. If not, the playhead stays where it is when the playback is stopped - [] ClickActivates/desactivates the click track (metronome) + [] ClickActivates/deactivates the click track (metronome) [] Follow PlayheadIf checked, while playing, when the playhead reaches the right of the screen, Ardour scrolls one screen to the right to keep the playhead visible at all times [] Stationary PlayheadIf checked and if Follow playhead is checked, on playback, the playhead stays at the center of the screen, and the session scrolls - PanicImmediately stops all MIDI playback (usefull e.g. when a MIDI bug in encountered) + PanicImmediately stops all MIDI playback (useful e.g. when a MIDI bug in encountered) diff --git a/include/the-view-menu.html b/include/the-view-menu.html index e146884f..2168cc61 100644 --- a/include/the-view-menu.html +++ b/include/the-view-menu.html @@ -25,7 +25,7 @@ Zoom to SessionAdjust the zoom value so that all the session (as defined by its start and end markers) fit in the window Zoom to SelectionAdjust the zoom value so that all the selected regions fit in the window Fit Selection (Vertical)Fits the selected track(s) in the window. If too many tracks are selected, they'll be reduced to their minimum height. - Toggle Zoom StateReverts to last zoom state (kind of "undo" for zoom, even if edits have been made inbetween) + Toggle Zoom StateReverts to last zoom state (kind of "undo" for zoom, even if edits have been made in-between) Expand Track HeightIncreases the height of the selected tracks. If no track is selected, then all the tracks are expanded Shrink Track HeightSame as above, but reduces the height of the tracks Zoom Focus @@ -52,10 +52,10 @@ [] VideoShows / hides the Video timeline, where frames of the video are shown for syncing purposes Video Monitor Original SizeWhen the Video Monitor is active, resets its size to the original size, i.e. 1 pixel in the video is 1 pixel on screen - [] LetterboxWhen checked, forces the ratio (width/height) to be the one of the original video. If unched, the video will be stretched to fit the window + [] LetterboxWhen checked, forces the ratio (width/height) to be the one of the original video. If unchecked, the video will be stretched to fit the window [] Always on TopStays above all other windows, enabling to work in Ardour without the video windows to be hidden in the background - [] FullscreenSets the Xjadeo window to be fullscreen. Can be usefull in a dual monitor setup + [] FullscreenSets the Xjadeo window to be fullscreen. Can be useful in a dual monitor setup [] TimecodeWhen checked, displays a Timecode over the video, in the Hours:Minutes:Seconds:Frames format [] Frame numberWhen checked, shows the absolute frame number inside the video, i.e. this image is the nth of the video @@ -69,12 +69,12 @@ Save View nSaves the position on the timeline in the memory, horizontally and vertically (along time and tracks) Go to View nLoads and displays a saved position (see above) - [] Show Editor MixerWhen checked, the selected tracks' mixer strip is displayed on the left of the editor window, allowing for a quick access to e.g. efffects and routing + [] Show Editor MixerWhen checked, the selected tracks' mixer strip is displayed on the left of the editor window, allowing for a quick access to e.g. effects and routing [] Show Editor ListIn the Editor window, shows the Editor List, giving access to a number of handy lists (regions, tracks, …) [] Toggle Mixer ListIn the Mixer view, shows the Mixer list, giving access to some handy lists (Favorite plugins, The Strip list,…) - [] Toggle Monitor Section VisibilityIf the Use monitoring section on this session has been checked in the Session Properties window, shows pr hide the Monitor Section in the Mixer - [] Show Measure LinesIf checked, in the Editor, shows a vertical white lines at each measure start - [] Show SummaryIf checked, in the Editor, shows the Summary, allowing a faste navigation in the session + [] Toggle Monitor Section VisibilityIf the Use monitoring section on this session has been checked in the Session Properties window, shows or hides the Monitor Section in the Mixer + [] Show Measure LinesIf checked, in the Editor, shows a vertical white line at each measure start + [] Show SummaryIf checked, in the Editor, shows the Summary, allowing a faster navigation in the session [] Show Group TabsIf checked, makes the groups visible as tabs on the left in the Editor, and on the top in the mixer [] Show Marker LinesIf checked, each marker is extended across all the tracks in the editor with a line of the same color diff --git a/include/the-window-menu.html b/include/the-window-menu.html index 5982779f..99c28354 100644 --- a/include/the-window-menu.html +++ b/include/the-window-menu.html @@ -10,7 +10,7 @@ ShowSwitches to the Editor view HideHides the Editor, hence showing the Mixer when the windows are attached AttachIf the Editor window is detached, separated from the main window, attach it back - DetachIf the Editor is attached to the main window, fetach it (makes the Editor a separated window, usefull for multi-monitor setup) + DetachIf the Editor is attached to the main window, detach it (makes the Editor a separated window, useful for multi-monitor setup) Mixer Show/Hide/Attach/DetachSame as for the Editor, for the Mixer window Preferences @@ -22,13 +22,13 @@ [] LocationsOpens the Ranges and Marks window, a single point of control for all range and location markers [] Binding EditorOpens the Key Bindings window, which allows for easy creation or modification of any keyboard shortcut [] Bundle ManagerOpens the Bundle Manager window, allowing to create and manage Bundles, which are a way to simplify connection management, by defining groups of ports - [] Big ClockOpens the Main Clock as its own separate (and huge) window, which is helpfull when recording + [] Big ClockOpens the Main Clock as its own separate (and huge) window, which is helpful when recording [] Video MonitorIf a video has been imported in the session, opens a video window (namely, Xjadeo), synced to the timeline Midi TracerOpens the MIDI Tracer window, allowing to follow each and every MIDI message entering or leaving Ardour [] Audio ConnectionsOpens the Audio Connection Manager window, a way to make connections to, from and within Ardour's mixer [] MIDI ConnectionsSame as above, for the MIDI connections - [] LogShows the Log window, where Ardour lists usefull information, warnings and errors + [] LogShows the Log window, where Ardour lists useful information, warnings and errors diff --git a/include/theme-tab.html b/include/theme-tab.html index 77a62eb7..bf1c4697 100644 --- a/include/theme-tab.html +++ b/include/theme-tab.html @@ -1,6 +1,6 @@

    - This tab contains settings that change the visual appearence of Ardour. + This tab contains settings that change the visual appearance of Ardour.

    preferences
@@ -32,7 +32,7 @@ theme tab

    Draw "flat" buttons When enabled button controls in the user interface will be drawn with a flat look. When disabled button - controls will have a slight 3D appearence. + controls will have a slight 3D appearance.

  • @@ -53,7 +53,7 @@ theme tab"/>
  • - Show waveform clipping When enalbled the waveform + Show waveform clipping When enabled the waveform displayed will show peaks marked in red if they exceed the clip level. The Waveform Clip Level is set with a slider on the Preferences @@ -72,14 +72,14 @@ theme tab"/>

    Waveforms color gradient depth Determines how much gradient effect is applied to audio waveforms displayed in the editor. - Values range from 0.00, no graident effect, to 0.95, maximum effect. + Values range from 0.00, no gradient effect, to 0.95, maximum effect.

  • Timeline item gradient depth Determines how much gradient effect is applied to the backgrounds of regions displayed in the - editor. Values range from 0.00, no graident effect, to 0.95, maximum + editor. Values range from 0.00, no gradient effect, to 0.95, maximum effect.

  • diff --git a/include/timecode-generators-and-slaves.html b/include/timecode-generators-and-slaves.html index d221c1d6..7ab6ceaa 100644 --- a/include/timecode-generators-and-slaves.html +++ b/include/timecode-generators-and-slaves.html @@ -22,7 +22,7 @@

    Each Ardour session has a specific timecode frames-per-second setting which is configured in session > properties > - timecode. The selected timecode affects the timecoderuler in the main + timecode. The selected timecode affects the timecode ruler in the main window as well as the clock itself.

    diff --git a/include/timecode-tab.html b/include/timecode-tab.html index 05d04562..99c899df 100644 --- a/include/timecode-tab.html +++ b/include/timecode-tab.html @@ -13,7 +13,7 @@
  • External Timecode Offsets allows Ardour to a fixed offset from other synchronized systems. Slave Timecode offset adds the - specified offset to the recieved timecode (MTC or LTC). + specified offset to the received timecode (MTC or LTC). Timecode Generator offset adds the specified offset to the timecode generated by Ardour (so far only LTC).
  • diff --git a/include/track-and-bus-groups.html b/include/track-and-bus-groups.html index e8498fbc..a1c7f0f4 100644 --- a/include/track-and-bus-groups.html +++ b/include/track-and-bus-groups.html @@ -4,7 +4,7 @@ can share various settings—useful for managing tracks that are closely related to each other. Examples might include tracks that contain multiple-microphone recordings of a single source (an acoustic guitar, - perhaps, or a drum-kit). + perhaps, or a drum kit).

    diff --git a/include/trackbus-signal-flow.html b/include/trackbus-signal-flow.html index 59f1f93d..bac1286c 100644 --- a/include/trackbus-signal-flow.html +++ b/include/trackbus-signal-flow.html @@ -174,11 +174,11 @@ class="menu">Side Chain button in the Pin Configuration window, and choosing an Audio or MIDI sidechain in the Add Sidechain Input lower right hand - section. A new dropdown menu appears, which displays a list of the + section. A new drop-down menu appears, which displays a list of the tracks/busses available to be sidechained, or, for a more complex setup (e.g. sidechaining from hardware directly), the Routing Grid (also accessible with a - Right-click on the dropdown menu). + Right-click on the drop-down menu).

    diff --git a/include/transforming-midi---mathematical-operations.html b/include/transforming-midi---mathematical-operations.html index bdf557f1..c0305772 100644 --- a/include/transforming-midi---mathematical-operations.html +++ b/include/transforming-midi---mathematical-operations.html @@ -10,23 +10,13 @@

    MIDI transformation
    -

    - Accessing the Transform tool is done by right clicking - the MIDI region >name_of_the_region > MIDI - > Transform… -

    +

    To access the Transform tool, right click the MIDI region > name_of_the_region > MIDI > Transform…

    -

    - To act on a property, it must be selected in the Set field, then the target value must be changed using the two - following fields. To add more operands the "+" sign should be clicked to - create new lines. These can be removed using the "-" sign on the - right of the newly created lines. -

    +

    First, select the property you want to modify in the 'Set' field, then change the target value using the 2 following fields. If you want to add more operands, click the "+" sign to create new lines. You can remove a superfluous line using the "-" sign on the right of the newly created line.

    In the picture above, the Transform tool has been used to add a bit of - humanization, by slightly changing the velocity of each note of the region, by + humanisation, by slightly changing the velocity of each note of the region, by a random number between -19 and +19 from its original velocity. So three operations are applied:

    @@ -48,7 +38,7 @@

    diff --git a/include/transport-bar.html b/include/transport-bar.html index 79186441..65c14f85 100644 --- a/include/transport-bar.html +++ b/include/transport-bar.html @@ -62,7 +62,7 @@ right click > Mode: