From 7a02ccdce1f9599b9ea5b1a08f53f913474eec25 Mon Sep 17 00:00:00 2001
From: Robin Gareus
Date: Fri, 15 Feb 2013 23:26:46 +0100
Subject: [PATCH] fix some typos
---
_manual/19_synchronization/01_on-clock-and-time.html | 2 +-
.../19_synchronization/02_latency-and-latency-compensation.html | 2 +-
2 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/_manual/19_synchronization/01_on-clock-and-time.html b/_manual/19_synchronization/01_on-clock-and-time.html
index 9a5bbae9..e0bf4699 100644
--- a/_manual/19_synchronization/01_on-clock-and-time.html
+++ b/_manual/19_synchronization/01_on-clock-and-time.html
@@ -31,7 +31,7 @@ The concept of clock and timecode is reflected in JACK and Ardour:
JACK provides clock-synchronization and is not concerned with time-code (this is not entirely true, more on jack-transport later).
Within software, jackd provides sample-accurate synchronization between all JACK applications.
-On the harware side JACK uses the clock of the audio-interface. Synchronization of multiple interfaces requires hardware support to sync the clocks.
+On the hardware side JACK uses the clock of the audio-interface. Synchronization of multiple interfaces requires hardware support to sync the clocks.
If two interfaces run at different clocks the only way to align the signals is via re-sampling (SRC - Sample Rate Conversion) - which decreases fidelity.
diff --git a/_manual/19_synchronization/02_latency-and-latency-compensation.html b/_manual/19_synchronization/02_latency-and-latency-compensation.html
index 1aa78592..4e049d08 100644
--- a/_manual/19_synchronization/02_latency-and-latency-compensation.html
+++ b/_manual/19_synchronization/02_latency-and-latency-compensation.html
@@ -61,7 +61,7 @@ Low-latency is not always a feature you want to have. It comes with a couple of
-Reliable low-latency (≤10ms) on GNU/Linux can usually only be achieved by running realtime-kernel.
+Reliable low-latency (≤10ms) on GNU/Linux can usually only be achieved by running a realtime-kernel.