Correcting the page about playlist

This commit is contained in:
Ed Ward 2017-10-12 18:35:58 +02:00
parent 2275c59de3
commit 764a776861
2 changed files with 54 additions and 59 deletions

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@ -1,67 +1,62 @@
<p>
In the track header (editor window, left pane) is a button labelled <kbd
class="menu">p</kbd> (for "Playlist"). If you click on this button, Ardour
displays the following menu:
In the <a href="@@audio-track-controls">track header</a> (editor window, left pane) is a button labelled <kbd
class="menu">p</kbd> (for "Playlist"). A click on this button displays the
following menu:
</p>
<table class="dl">
<tr><th>(Local Playlists)</th>
<td>Shows all of the playlists associated with this track, and indicates
the currently selected playlist</td></tr>
<tr><th>Rename</th>
<tr><th>Rename&hellip;</th>
<td>Displays a dialog to rename the current playlist</td></tr>
<tr><th>New</th>
<tr><th>New&hellip;</th>
<td>Creates a new empty playlist, and the track switches to the new playlist</td></tr>
<tr><th>New Copy</th>
<tr><th>New Copy&hellip;</th>
<td>Creates a new playlist that is a copy of the current playlist; the track switches to the new playlist</td></tr>
<tr><th>Clear Current</th>
<td>Removes all regions from the current playlist</td></tr>
<tr><th>Select From All</th>
<td>Displays a playlist browser to manually choose which playlist this track should use. (You can even select playlists from other tracks here)</td></tr>
<tr><th>Select From All&hellip;</th>
<td>Displays a playlist browser to manually choose which playlist this track should use. (from this track or another one)</td></tr>
</table>
<h2>Renaming Playlists</h2>
<p>
Playlists are created with the name of the track of which they are
associated, plus a version number. So, the first playlist for a track
called "Cowbell" will be called <samp>Cowbell.1</samp>. This name will
be used to define the names of any regions added to the playlist by
recording. You can change the name at any time, to anything you want.
Ardour does not require that your playlist names are all unique, but it
will make your life easier if they are. Suggested examples of user-assigned
names for a playlist might include <kbd class="input">Lead Guitar, 2nd
take</kbd>, <kbd class="input">vocals (quiet)</kbd>,
and <kbd class="input">downbeat cuica</kbd>. Notice how these might be
different from the associated track names, which for these examples might
be <kbd class="input">Lead Guitar</kbd>,
<kbd class="input">Vocals</kbd> and <kbd class="input">Cuica</kbd>. The
playlist name provides more information because it is about a specific
version of the material that may (or may not) end up in the final version
of the track.
Playlists are created by default with the name of the active playlist, plus a
version number, and the first playlist is named after the track with which it is
associated. So, the first playlist for a track called "Cowbell" will be called
"Cowbell.1", the next one "Cowbell.2", etc. This name can be changed at any
time, to anything: Ardour does not require playlist names to be unique,
although it will make the user's life easier if they are. Suggested examples
of user-assigned names for a playlist might include <kbd class="input"> Lead
Guitar, 2nd take</kbd>, <kbd class="input">vocals (quiet)</kbd>, and <kbd
class="input">downbeat cuica</kbd>. Notice how these might be different from the
associated track names, which for these examples might be <kbd
class="input">Lead Guitar</kbd>, <kbd class="input">Vocals</kbd> and <kbd
class="input">Cuica</kbd>. The playlist name provides more information because
it is about a specific version of the material that may (or may not) end up in
the final version of the track.
</p>
<p>
If you are going to rename your playlists, do so before recording new
material to them.
</p>
<p class="fixme">
It appears that recorded regions are not named after the playlist, but
after the track.
<p class="note">Using the fact that playlist names are based on the active one with
an incremented version number, one can rename a playlist "Cowbell take.1" so that
the next playlist crated is automatically named "Cowbell take.2" etc. This allows
for a quick way to label different takes.
</p>
<h2>Sharing Playlists</h2>
<p>
It is entirely possible to <dfn>share playlists</dfn> between tracks. The only
slightly unusual thing you may notice when sharing is that edits to the
playlist made in one track will magically appear in the other. If you
think about this for a moment, its an obvious consequence of sharing.
One application of this attribute is parallel processing, described
below.
slightly unusual thing that should be noted when sharing is that edits to the
playlist made in one track will magically appear in the other. It is an
obvious consequence of sharing. One application of this attribute is parallel
processing, described in <a href="@@playlist-usecases">Playlist Usecases</a>.
</p>
<p>
You might not want this kind of behaviour, even though you still want
two tracks to use the same (or substantially the same) playlist. To
accomplish this, select the chosen playlist in the second track, and
then use New Copy to generate an <dfn>independent copy</dfn> of it for
that track. You can then edit this playlist without affecting the original.
To avoid this kind of behaviour, and nevertheless use the same (or substantially
the same) playlist on two tracks, the desired playlist must be chosen in the
second track, and then the <kbd class="menu">New Copy&hellip;</kbd> button clicked.
This generates an <dfn>independent copy</dfn> of it for that track, which can
then be edited without affecting the original.
</p>

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some way. Since a playlist is a list of regions, most of the
modifications involve manipulating regions: their position, length
and so forth. This is covered in the chapter
<a href="@@working-with-regions">Working With Regions</a>.<br>
Here, we cover some of the things you can do with playlists as objects
<a href="@@working-with-regions">Working With Regions</a>.
</p>
<p>
This page covers some of the things that can be done with playlists as objects
in their own right.
</p>
@ -29,28 +31,26 @@
playlist associated with it. When the track is used to record, that
playlist will have one or more new regions added to it. When the track
is used for playback, the contents of the playlist will be heard.
You can change the playlist associated with a track at (almost) any
time, and even share playlists between tracks.
The playlist associated with a track can be changed at (almost) any
time, and tracks can even share playlists.
</p>
<p>
If you have some experience of other
<abbr title="Digital Audio Workstation">DAW</abbr>s, then you might
have come across the term <dfn>"virtual track"</dfn>, normally defined as a track
that isn't actually playing or doing anything, but can be
mapped/assigned to a real track. This concept is functionally
identical to Ardour's playlists. We just like to be little more
Some other <abbr title="Digital Audio Workstation">DAW</abbr>s, us the term
<dfn>"virtual track"</dfn> to define a track that isn't actually playing or
doing anything, but can be mapped/assigned to a real track. This concept is
functionally identical to Ardour's playlists. We just like to be little more
clear about what is actually happening rather than mixing old and
new terminology ("virtual" and "track"), which might be confusing.</p>
new terminology ("virtual" and "track"), which might be confusing.
</p>
<h2>Playlists are Cheap</h2>
<p>
One thing you should be clear about is that playlists are cheap. They
don't cost anything in terms of CPU consumption, and they have very
minimal efforts on memory use. Don't be afraid of generating new
playlists whenever you want to. They are not equivalent to tracks,
One thing to bear in mind is that playlists are cheap. They
do not cost anything in terms of CPU consumption, and they have very
minimal efforts on memory use. So generating new playlists whenever needed
is recommendable. They are not equivalent to tracks,
which require extra CPU time and significant memory space, or audio
files, which use disk space, or plugins that require extra CPU time.
If a playlist is not in use, it occupies a small amount of memory, and
nothing more.
</p>