From 5da66b5be2653e3548c2ca5338754c75c4627cac Mon Sep 17 00:00:00 2001 From: Paul Davis Date: Thu, 14 Mar 2013 16:58:12 -0400 Subject: [PATCH] new page on MIDI learn, and x-link from binding maps page --- .../03_midi-binding-maps.html | 13 ++++++- .../04_midi_learn.html | 39 +++++++++++++++++++ 2 files changed, 51 insertions(+), 1 deletion(-) create mode 100644 _manual/22_using-control-surfaces/04_midi_learn.html diff --git a/_manual/22_using-control-surfaces/03_midi-binding-maps.html b/_manual/22_using-control-surfaces/03_midi-binding-maps.html index eabaa95..5ce8a80 100644 --- a/_manual/22_using-control-surfaces/03_midi-binding-maps.html +++ b/_manual/22_using-control-surfaces/03_midi-binding-maps.html @@ -7,7 +7,18 @@ title: MIDI Binding Maps

-Ardour 2.X supported MIDI learning for more or less any control. This was a nice feature that quite a few other DAWs have now provided, but it didn't allow Ardour to work "out of the box" with sensible defaults for existing commercial MIDI controllers. In Ardour 3 and later versions, we have augmented the MIDI learn feature with the ability to load a MIDI binding map for a given controller, which can set up an arbitrary number of physical controls with anything inside Ardour that can be controlled. At this time, these binding maps need to be created with a text editor, but we currently have presets for

+Ardour 2.X supported MIDI learning for more +or less any control. This was a nice feature that quite a few other +DAWs have now provided, but it didn't allow Ardour to work "out of the +box" with sensible defaults for existing commercial MIDI +controllers. In Ardour 3 and later versions, we have augmented the +MIDI learn feature with the ability to load a MIDI binding map for a +given controller, which can set up an arbitrary number of physical +controls with anything inside Ardour that can be controlled. At this +time, these binding maps need to be created with a text editor, but we +currently have presets for +

+