diff --git a/include/creating-range-markers.html b/include/creating-range-markers.html index dc29fa7b..e7ae8eaa 100644 --- a/include/creating-range-markers.html +++ b/include/creating-range-markers.html @@ -1,11 +1,13 @@
- Range markers are essentially two - location markers that appear in the Range Markers ruler, - and are grouped together to mark the beginning and end of a section in the timeline. + Range markers are essentially two + location markers that appear in the + Range Markers ruler, and are grouped together to mark + the beginning and end of a section in the timeline.
-Creating a new range can be done by right clicking on the Range Markers ruler at the top @@ -14,19 +16,165 @@
It is also possible to create range markers from a selected range or - region in the Editor window, or to using the Ranges - & Marks List in the Editor list. + region in the Editor window, or to using the + Ranges & Marks List in the Editor list.
Both markers of a range can be independently moved along the timeline by clicking and dragging them to the desired location.
- They can also be moved together by dragging one marker. + They can also be moved together by dragging one marker.
See Moving markers for more information.
++ Ardour provides two ways to rename an existing pair of range markers: +
+ ++ Range markers can be deleted in three ways: +
+ ++ The context (right-click) menu for range markers has more options than the + ones mentioned above: +
+ +Play Range | ++ Starts playback at the left marker in the pair and stops at the right + marker. | +
---|---|
Locate to Marker | ++ Moves the playhead to the selected marker. + | +
Play from Marker | ++ Moves the playhead to the selected marker and starts playback. + | +
Loop Range | ++ Creates a loop range off the selected range markers pair and starts + playback. + | +
Set Marker from Playhead | ++ Changes the position of the selected marker to that of the playhead. + | +
Set Range from Selection | ++ Adjusts the position of range markers to match the current selection. + | +
Zoom to Range | ++ Changes the zoom so that the area defined by the range markers would be + maximized yet visible entirely within Ardour's window. + | +
Glue to Bars and Beats | ++ When this option is enabled, the marker maintains its position in bars + and beats even if there are changes in tempo and meter. + | +
Loudness Assistant… | ++ Launches the Loudness Assistant to analyze the selection defined by the + selected pair of range markers. + | +
Export Range… | ++ Exports the selection defined by the selected pair of range markers. + | +
Promote to Time Origin | ++ This makes the position of the chosen range marker the origin time. This + is mostly useful when the Display delta to origin marker clock + mode is enabled to display the difference between current playhead + position and the origin time. Absolute time stays unaffected. + | +
Hide Range | ++ This hides the range from the Range Markers ruler. Marker's visibility + can be restored in the Ranges & Marks sidebar. + | +
Separate Regions in Range | ++ Cuts all regions crossing the positions of the range markers. + | +
Select All in Range | ++ Select entire regions that cross the borders of the range markers. + | +
Select Range | ++ Create a selection from the range markers in all selected tracks and + busses. + | +