diff --git a/_manual/06_working-with-markers/03_getting-to-know-the-locationsmarks-list.html b/_manual/06_working-with-markers/03_getting-to-know-the-locationsmarks-list.html deleted file mode 100644 index 8c85272a..00000000 --- a/_manual/06_working-with-markers/03_getting-to-know-the-locationsmarks-list.html +++ /dev/null @@ -1,11 +0,0 @@ ---- -layout: default -title: Getting To Know the Locations+Marks List ---- - - - - -

The Locations+Marks List is visible on a tab in the Editor Lists area. It can be used as a single point of control for all range and location markers (including the punch and loop ranges), or as a supplement to other methods of working with them.

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First, there is the current loop and punch range; there are three clocks, being the start of the range, the end of the range and the length of the range. The start and end points have a ‘Use PH’ button beside them, which you can click to set the corresponding position using the current position of the playhead. Following this is a list of the session's markers, and finally there is a list of the range markers. At the bottom of the list are buttons to add new markers or ranges. The - button beside each marker and range allows that particular mark to be removed.

- diff --git a/_manual/06_working-with-markers/03_getting-to-know-the-ragesmarks-list.html b/_manual/06_working-with-markers/03_getting-to-know-the-ragesmarks-list.html new file mode 100644 index 00000000..c9da6bb3 --- /dev/null +++ b/_manual/06_working-with-markers/03_getting-to-know-the-ragesmarks-list.html @@ -0,0 +1,14 @@ +--- +layout: default +title: Getting To Know the Ranges & Marks List +--- + + + + +

The Ranges & Marks List is visible on a tab in the Editor Lists area. If the list area isn't visible it can be enables by checking the box in the main pull down menus View > Show Editor List. The Ranges & Marks list can be used as a single point of control for all range and location markers (including the punch and loop ranges), or as a supplement to other methods of working with them.

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The first section Loop/Punch Ranges shows the current loop and punch range settings; there are three clocks, the first is the start of the range, the second is the end of the range and the last is the length of the range. The start and end points have a ‘Use PH’ button beside them, which you can click to set the corresponding position clock to the current position of the playhead in the editor timeline. Last in the row are 3 checkboxes. The first checkbox is Hide This hides the marker in the editor, you can still locate to the marker. The next checkbox is Lock, this will lock the marker in the editor so it can't be moved until it is unlocked. The last checkbox is Glue, this fixes the marker position relative to the current tempo and respects changes in tempo.

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The Next section is Markers (Including CD Index) which is a list of the session's markers. For each marker there is a name dialog, that can be edited by click on it, a clock that represents the location of the marker, a Use PH button that moves the marker to the current playhead location, and four checkboxes. The first checkbox is CD, this will set the marker for Redbook TOC exporting. The Hide, Lock, and Glue buttons all function the same as in the above section.

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The Next section is the Ranges (Including CD Track Ranges). Just like the Loop/Punch Ranges section there are three clocks that sever the same purpose. The checkboxes are the same arrangement and function as the Markers (Including CD Index) however without the Glue checkbox

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At the bottom of the list are buttons to add new markers or ranges.

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The - button beside each item in the list allows that particular marker to be removed. A middle click over any of the clocks will locate the playhead at that location in the editor. Right clicking on any of the clocks brings up a context menu that allows you to change the display between, Timecode, Bars:Beats, Minutes:Seconds and samples. In addition to the clock displays there is an option in the context menu to select Set From Playhead, that sets the markers location to the current location of the playhead in the editor window, and Locate to This Time, that moves the playhead to the location of the position listed in the clock.