Remove the reference to gluing markers to musical time

This commit is contained in:
Alexandre Prokoudine 2023-10-08 16:01:14 +02:00
parent a16e2015a9
commit 434213bb1a
9 changed files with 33 additions and 75 deletions

View File

@ -152,11 +152,4 @@
This prevents a marker from being accidentally moved elsewhere.
</td>
</tr>
<tr>
<th>Glue to Bars and Beats</th>
<td>
When this option is enabled, the marker maintains its position in bars
and beats even if there are changes in tempo and meter.
</td>
</tr>
</table>

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@ -151,13 +151,6 @@
maximized yet visible entirely within Ardour's window.
</td>
</tr>
<tr>
<th>Glue to Bars and Beats</th>
<td>
When this option is enabled, the marker maintains its position in bars
and beats even if there are changes in tempo and meter.
</td>
</tr>
<tr>
<th>Loudness Assistant…</th>
<td>

View File

@ -107,10 +107,4 @@
<td>This will move the selected cue marker to the current position of the
Playhead.</td>
</tr>
<tr>
<th>Glue to Bars and Beats</th>
<td>If this option is enabled, the cue marker will maintain its position in
bars and beats even if there are changes in tempo and time signature.
</td>
</tr>
</table>

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@ -1012,7 +1012,6 @@
<tr><th><kbd class="osc">Region/toggle-region-polarity</kbd></th><td>Invert Polarity</td></tr>
<tr><th><kbd class="osc">Region/toggle-region-gain-envelope-active</kbd></th><td>Envelope Active</td></tr>
<tr><th><kbd class="osc">Region/toggle-region-lock</kbd></th><td>Lock</td></tr>
<tr><th><kbd class="osc">Region/toggle-region-lock-style</kbd></th><td>Glue to Bars and Beats</td></tr>
<tr><th><kbd class="osc">Region/toggle-region-mute</kbd></th><td>Mute</td></tr>
<tr><th><kbd class="osc">Region/toggle-region-video-lock</kbd></th><td>Lock to Video</td></tr>
<tr><th><kbd class="osc">Region/transform-region</kbd></th><td>Transform...</td></tr>

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@ -23,9 +23,6 @@
<tr><th>Lock</th>
<td>If this is ticked, it will be impossible to drag the marker's
position; useful if you want to prevent accidental movements.</td></tr>
<tr><th>Glue to Bars and Beats</th>
<td>If this is ticked, the marker will maintain its position in bars and
beats even if there are changes in tempo and meter.</td></tr>
<tr><th>Remove</th>
<td>Removes the marker. </td></tr>
</table>

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@ -120,13 +120,6 @@
maximized yet visible entirely within Ardour's window.
</td>
</tr>
<tr>
<th>Glue to Bars and Beats</th>
<td>
When this option is enabled, the marker maintains its position in bars
and beats even if there are changes in tempo and meter.
</td>
</tr>
<tr>
<th>Loudness Assistant…</th>
<td>

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@ -317,6 +317,35 @@
</li>
</ul>
<h2 id="properties-midi">MIDI</h2>
<ul>
<li>
<dfn>Draw tool creates opaque MIDI regions</dfn>: if selected, creates
MIDI regions that, when placed on top of other regions, don't mix with
content below during playback.
</li>
<li>
<dfn>MIDI region copies are independent</dfn>: if selected, when a MIDI
region is copied or duplicated, the new region is not linked to the
region it was copied from. If it is not selected, the copied regions
are linked and any editing done on one of the linked regions changes
all of the linked regions.
</li>
<li>
<dfn>Policy for handling overlapping notes on the same MIDI channel:</dfn>
selects how Ardour reacts to possibly conflicting MIDI notes:
<ul>
<li>never allow them</li>
<li>don't do anything in particular</li>
<li>replace any overlapped existing notes</li>
<li>shorten the overlapped existing note</li>
<li>shorten the overlapping new note</li>
<li>replace both overlapping notes with a single note</li>
</ul>
</li>
</ul>
<h2 id="properties-misc">Misc</h2>
<p>
@ -325,44 +354,12 @@
<ul>
<li>
<dfn>MIDI Options</dfn>
<dfn>Miscellaneous Options</dfn>
<ul>
<li>
<dfn>Draw tool creates opaque MIDI regions</dfn>: if selected, creates
MIDI regions that, when placed on top of other regions, don't mix with
content below during playback.
</li>
<li>
<dfn>MIDI region copies are independent</dfn>: if selected, when a MIDI
region is copied or duplicated, the new region is not linked to the
region it was copied from. If it is not selected, the copied regions
are linked and any editing done on one of the linked regions changes
all of the linked regions.
</li>
<li>
<dfn>Policy for handling overlapping notes on the same MIDI channel:</dfn>
selects how Ardour reacts to possibly conflicting MIDI notes:
<ul>
<li>never allow them</li>
<li>don't do anything in particular</li>
<li>replace any overlapped existing notes</li>
<li>shorten the overlapped existing note</li>
<li>shorten the overlapping new note</li>
<li>replace both overlapping notes with a single note</li>
</ul>
</li>
</ul>
</li>
<li>
<dfn>Glue to Bars and Beats</dfn>
<ul>
<li>
<dfn>Glue new markers to bars and beats</dfn>: if checked, a newly
created marker will always be placed at the nearest musical time
instead of right where the mouse pointer is.
</li>
<li>
<dfn>Glue new regions to bars and beats</dfn>: same as above, for regions.
<dfn>Default time domain</dfn>: allows selecting either audio (wallclock)
time, or musical (beats) time. In an already opened session, this changes
what units various markers operate in.
</li>
</ul>
</li>

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@ -152,13 +152,6 @@
maximized yet visible entirely within Ardour's window.
</td>
</tr>
<tr>
<th>Glue to Bars and Beats</th>
<td>
When this option is enabled, the marker maintains its position in bars
and beats even if there are changes in tempo and meter.
</td>
</tr>
<tr>
<th>Loudness Assistant…</th>
<td>

View File

@ -53,7 +53,6 @@
<tr><th class="sub1">Move to Original Position</th><td>Moves the region where it was initially recorded or inserted in the session</td></tr>
<tr><th class="sub1">Snap Position to Grid</th><td>If the Grid Mode is set to <em>Grid</em>, snaps the region to the nearest grid line</td></tr>
<tr><th class="sub1">&square; Lock</th><td>Locks the selected regions at their current positions in time and tracks, avoiding any movement on the timeline. The region name will be surrounded by <em>&gt;</em> and <em>&lt;</em> brackets</td></tr>
<tr><th class="sub1">&square; Glue to Bars and Beats</th><td>Locks the region position to relative to the musical grid, i.e. a change of tempo will move the region to keep it on the same bar/beat</td></tr>
<tr><th class="sub1">&square; Lock to Video</th><td>Same as above, relative to the position in the video</td></tr>
<tr><th class="sub1">Set Sync Position</th><td>Creates or move the Sync position, i.e. the point of the region that will be aligned or snapped to the grid, and that is (by default) the beginning of the region.</td></tr>
<tr><th class="sub1">Remove Sync</th><td>Removes any user defined Sync point, and resets the sync position to the beginning of the region</td></tr>