Fixme's in Creating Music with Ardour

This commit is contained in:
Ed Ward 2019-05-27 12:26:55 +02:00
parent 98aca40888
commit 374e35f5c9

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@ -48,13 +48,11 @@
</p>
<p>
Ardour uses the <dfn>JACK Audio Connection Kit</dfn> for all audio and MIDI
I/O, which means that recording audio/MIDI from other applications is
fundamentally identical to recording audio/MIDI from audio/MIDI hardware.
Ardour can use the <dfn>JACK Audio Connection Kit</dfn> for all audio and MIDI
I/O, making recording audio/MIDI from other applications fundamentally identical
to recording audio/MIDI from audio/MIDI hardware.
</p>
<p class=fixme>Sanity check: is this true anymore? Does Ardour's ALSA backend make this statement not exactly true?</p>
<h2>Stage 3: Editing and Arranging</h2>
<p>
@ -75,11 +73,15 @@
<p>
Many <dfn>transformations</dfn> can be done to the contents of regions, again
without altering anything on disk. It is possible to alter, move, and delete
MIDI notes, and remove silence from audio regions, for example.
without altering anything on disk. It is possible to alter, move, delete and
remove silence from audio regions, for example.
</p>
<p class=fixme>Sanity check: deleting MIDI notes doesn't change them on disk? Isn't anything done to MIDI a destructive operation?</p>
<p>
MIDI regions can also be copied, moved, shortened, or deleted without altering
the MIDI files, though any edit like adding, suppressing or moving <em>notes</em>
inside a region results in a modification of the underlying MIDI file.
</p>
<h2>Stage 4: Mixing and Adding Effects</h2>