Add basic documentation on importing from FreeSound.org
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versus Linking</a> for details.
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versus Linking</a> for details.
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</p>
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</p>
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<h2>Importing from FreeSound.org</h2>
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<p>
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Ardour can import sounds from the public library at FreeSound.org.
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This feature requires an account with the online service.
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</p>
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<p>
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Sound clips on FreeSound.org typically have metadata in form of tags
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that give a general idea what sound is recorded in a clip. Ardour will
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use that metadata to find sound clips that match your request.
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</p>
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<figure class="right">
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<img src="/images/freesound-clips-list.png" alt="List of sound clips found on FreeSound.org" width="75%">
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<figcaption>
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List of sound clips found on FreeSound.org
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</figcaption>
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</figure>
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<p>
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There are two more options for the search:
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</p>
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<ol>
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<li><dfn>Sort</dfn>: allows sorting all sound clips that match your
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request in a particular order. Changing the type of sorting requires
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running the search again.</li>
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<li><dfn>License</dfn>: allows limiting your search by choosing
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a particular license depending on how you license your own work.</li>
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</ol>
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<p>
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Ardour will list all sounds clips that match your request right in the
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window. If there are a lot of option, click the
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<kbd class="button">More</kbd> button to load the next page with results.
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</p>
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<p>
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When you click on any sound clip in the list for the first time,
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a FreeSound.org login page will open in your preferred web browser.
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</p>
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<figure class="right">
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<img src="/images/freesound-login.png" alt="Log into FreeSound.org" width="75%">
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<figcaption>
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Log into FreeSound.org
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</figcaption>
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</figure>
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</p>
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<p>
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You will then be asked to grant access to Ardour.
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</p>
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<figure class="right">
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<img src="/images/freesound-grant-access.png" alt="Grant access to Ardour" width="75%">
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<figcaption>
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Grant access to Ardour
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</figcaption>
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</figure>
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</p>
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<p>
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Once you do that, FreeSound.org will generate authorization code that you need to select and copy to the clipboard.
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</p>
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<figure class="right">
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<img src="/images/freesound-auth-code.png" alt="Authorization token" width="75%">
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<figcaption>
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Authorization code
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</figcaption>
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</figure>
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</p>
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<p>
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Finally, insert the code into the entry box here and click <kbd class="button">OK</kbd>.
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</p>
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<figure class="right">
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<img src="/images/freesound-code-insert.png" alt="Insert authorization token" width="75%">
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<figcaption>
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Insert authorization code
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</figcaption>
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</figure>
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</p>
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<p>
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After that, Ardour will be able to download clips for preview in a folder
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for temporary files that you can select in the
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<kbd class="window">Preferences</kbd> dialog on the
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<kbd class="windows">General</kbd> page.
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</p>
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<p>
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You can preview and insert clips from FreeSound.org like any other sound
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files.
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</p>
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<p>
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Please note that authorization code only works as long as Ardour is running.
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The next time you start Ardour, you will need to authorize it again. This is
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implementation specifics of FreeSound.org.
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</p>
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source/images/freesound-auth-code.png
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source/images/freesound-auth-code.png
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source/images/freesound-clips-list.png
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source/images/freesound-clips-list.png
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source/images/freesound-code-insert.png
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source/images/freesound-code-insert.png
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source/images/freesound-grant-access.png
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source/images/freesound-grant-access.png
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source/images/freesound-login.png
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source/images/freesound-login.png
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