update markup in panner chapter.
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@ -1,6 +1,6 @@
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---
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layout: default
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title: Welcome to Ardour
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title: Welcome to Ardour!
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---
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@ -22,7 +22,7 @@ single track, but the program has been designed around much richer
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capabilities than this.
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</p>
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<p>
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Some people complain that Ardour is not "intuitive" to use - its
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Some people complain that Ardour is not "intuitive" to use — its
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lead developer has
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<a href="http://ardour.org/node/3322">some thoughts on that</a>.
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</p>
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@ -15,7 +15,7 @@ title: About Ardour documentation
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<kbd class="mod1">x</kbd>.
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</p>
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<p>
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<kbd>Ctrl x</kbd> means "press the <kbd>Ctrl</kbd> key, keep it pressed
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<kbd class="mod1">x</kbd> means "press the <kbd class="mod1"> </kbd> key, keep it pressed
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and then also press the <kbd>x</kbd> key.
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</p>
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<p>
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@ -29,9 +29,9 @@ title: About Ardour documentation
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Note that different platforms have different conventions for which
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modifier key (Control or Command) to use as the primary or most common
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modifier. When viewing this manual from a machine identifying itself as
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running OS X, you will see <kbd>Cmd </kbd> where appropriate (for instance
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in the first example above). On other machines you will see <kbd>Ctrl </kbd>
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instead.
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running OS X, you will see <kbd>Cmd </kbd> where appropriate (for instance
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in the first example above). On other machines you will see
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<kbd>Ctrl </kbd> instead.
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</p>
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<h3>Mouse Buttons</h3>
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@ -48,6 +48,14 @@ title: About Ardour documentation
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modifier key, for example <kbd class="mouse mod1">Left</kbd>.
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</p>
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<h4>Mouse wheel</h4>
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<p>
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Some GUI elements can optionally be controlled with the mouse wheel when
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the pointer is hovering over them. The notation for mouse wheel action is
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<kbd class="mouse">⇑</kbd> <kbd class="mouse">⇐</kbd></dt>
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<kbd class="mouse">⇓</kbd> <kbd class="mouse">⇒</kbd></dt>
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</p>
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<h4>"Context-click"</h4>
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<p>
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Many times the term <kbd class="mouse">context-click</kbd> is used to indicate
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@ -120,6 +128,6 @@ title: About Ardour documentation
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<h3>Warnings</h3>
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<p class="warning">
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Hairy issues that might cause things to go wrong, lose data, impair sound
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quality, or eat your proverbial goldfish are displayed in this way.
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quality, or eat your proverbial goldfish, are displayed in this way.
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</p>
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@ -4,9 +4,9 @@ title: Mono Panner
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---
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<p>
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The default mono panner distributes 1 input to 2 outputs. Its
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behaviour is controlled by one parameter, called position. The
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default setting is "center" (L=50%, R=50%).
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The default <dfn>mono panner</dfn> distributes 1 input to 2 outputs. Its
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behaviour is controlled by a single parameter, the <dfn>position</dfn>. By
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default, the panner is centered.
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</p>
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<h2>Mono Panner User Interface</h2>
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@ -31,18 +31,18 @@ default setting is "center" (L=50%, R=50%).
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<dl class="faq">
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<dt>Reset to defaults</dt>
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<dd>Click <kbd class="mod3">right button</kbd></dd>
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<dd>Click <kbd class="mod3 mouse">right</kbd></dd>
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<dt>Change to a "hard left"</dt>
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<dd>Double click <kbd>right button</kbd> in the left side
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<dd>Double click <kbd class="mouse">right</kbd> in the left side
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of the panner</dd>
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<dt>Change to a "hard right"</dt>
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<dd>Double click <kbd>right button</kbd> in the right side
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<dd>Double click <kbd class="mouse">right</kbd> in the right side
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of the panner</dd>
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<dt>Set the position to center</dt>
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<dd>Double Click <kbd>right button</kbd> in the middle of the panner</dd>
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<dd>Double Click <kbd class="mouse">right</kbd> in the middle of the panner</dd>
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</dl>
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<h2>Keyboard bindings</h2>
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@ -69,9 +69,12 @@ wheel may be used as follows:
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</p>
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<dl>
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<dt>up or left / <kbd class="mod1">up</kbd> or <kbd class="mod1">left</kbd></dt>
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<dd>move position to the left by 1° / 5°</dd>
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<dt>down or right / <kbd class="mod1">down</kbd> or <kbd class="mod1">right</kbd></dt>
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<dd>move position to the right by 1° / 5°</dd>
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<dt><kbd class="mouse">⇑</kbd> or <kbd class="mouse">⇐</kbd></dt>
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<dd>move position to the left by 1°</dd>
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<dt><kbd class="mod1 mouse">⇑</kbd> or <kbd class="mod1 mouse">⇐</kbd></dt>
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<dd>move position to the left by 5°</dd>
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<dt><kbd class="mouse">⇓</kbd> or <kbd class="mouse">⇒</kbd></dt>
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<dd>move position to the right by 1°</dd>
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<dt><kbd class="mod1 mouse">⇓</kbd> or <kbd class="mod1 mouse">⇒</kbd></dt>
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<dd>move position to the right by 5°</dd>
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</dl>
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@ -6,13 +6,13 @@ title: Stereo Panner
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<p>
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The default <dfn>stereo panner</dfn> distributes two inputs to two outputs. Its
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behaviour is controlled by two parameters, <dfn>width</dfn> and
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<dfn>position</dfn>. The
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default settings for the stereo panner are <samp>width=100%</samp> and
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<samp>position=center</samp>.
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This stereo panner assumes that the signals
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<dfn>position</dfn>. By default, the panner is centered at full width.
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</p>
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<p>
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The stereo panner assumes that the signals
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you wish to distribute are either uncorrelated (i.e. totally
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independent), or that they contain a stereo image which is
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<em>mono-compatible</em>, such as a co-incident microphone recording, or a
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<dfn>mono-compatible</dfn>, such as a co-incident microphone recording, or a
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sound stage that has been created with pan pots.<sup><a href="#caveat">*</a></sup>
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</p>
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<p class="note">
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@ -105,47 +105,47 @@ title: Stereo Panner
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To change the position smoothly, press the right button and drag
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within the top half of the panner, then release. The position will
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be limited by the current width setting. <em>Note: you do not need
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to grab the position indicator in order to drag</em>
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to grab the position indicator in order to drag.</em>
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</p>
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<p>
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To change the width smoothly, press the right button and drag
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within the lower half of the panner, then release. The width will be
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limited by the current position setting.<em>Note: you do not need to
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grab the L/R indicators in order to drag</em>
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limited by the current position setting. <em>Note: you do not need to
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grab the L/R indicators in order to drag.</em>
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</p>
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<dl class="faq">
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<dt>Reset to defaults</dt>
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<dd>Click <kbd class="mod3">right button</kbd></dd>
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<dd>Click <kbd class="mod3 mouse">right</kbd></dd>
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<dt>Change to a "hard left"</dt>
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<dd>Double click <kbd class="mod2">right button</kbd> in the upper left half
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<dt>Change to hard left</dt>
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<dd>Double click <kbd class="mod2 mouse">right</kbd> in the upper left half
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of the panner</dd>
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<dt>Change to a "hard right"</dt>
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<dd>Double click <kbd class="mod2">right button</kbd> in the upper right half
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<dt>Change to a hard right</dt>
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<dd>Double click <kbd class="mod2 mouse">right</kbd> in the upper right half
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of the panner</dd>
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<dt>Move position as far left as possible, given width</dt>
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<dd>Double click <kbd>right button</kbd> in the upper left half of the
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<dd>Double click <kbd class="mouse">right</kbd> in the upper left half of the
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panner</dd>
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<dt>Move position as far right as possible, given width</dt>
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<dd>Double click <kbd>right button</kbd> in the upper right half of the
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<dd>Double click <kbd class="mouse">right</kbd> in the upper right half of the
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panner</dd>
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<dt>Set the position to center</dt>
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<dd>Click <kbd>right button</kbd> in the upper middle of the panner</dd>
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<dd>Click <kbd class="mouse">right</kbd> in the upper middle of the panner</dd>
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<dt>Reset to maximum possible width</dt>
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<dd>Double click <kbd>right button</kbd> on the lower left side</dd>
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<dd>Double click <kbd class="mouse">right</kbd> on the lower left side</dd>
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<dt>Invert (flip channel assignments)</dt>
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<dd>Double click <kbd>right button</kbd> on the lower right side</dd>
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<dd>Double click <kbd class="mouse">right</kbd> on the lower right side</dd>
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<dt>Set width to 0°</dt>
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<dd>Double click <kbd>right button</kbd> in the lower middle</dd>
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<dd>Double click <kbd class="mouse">right</kbd> in the lower middle</dd>
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</dl>
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<h4>Keyboard bindings</h4>
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</p>
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<dl>
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<dt>left / <kbd class="mod1">left</kbd></dt>
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<dd>increase width by 1° / 5°</dd>
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<dt>right / <kbd class="mod1">right</kbd></dt>
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<dd>decrease width by 1° / 5°</dd>
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<dt>up / <kbd class="mod1">up</kbd></dt>
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<dd>move position 1° / 5° to the left</dd>
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<dt>down / <kbd class="mod1">down</kbd></dt>
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<dd>move position 1° / 5°to the right</dd>
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<dt><kbd class="mouse">⇐</kbd> / <kbd class="mod1 mouse">⇐</kbd></dt>
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<dd>increase width by 1° / 5°</dd>
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<dt><kbd class="mouse">⇒</kbd> / <kbd class="mod1 mouse">⇒</kbd></dt>
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<dd>decrease width by 1° / 5°</dd>
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<dt><kbd class="mouse">⇑</kbd> / <kbd class="mod1 mouse">⇑</kbd></dt>
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<dd>move position 1° / 5° to the left</dd>
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<dt><kbd class="mouse">⇓</kbd> / <kbd class="mod1 mouse">⇓</kbd></dt>
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<dd>move position 1° / 5°to the right</dd>
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</dl>
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<h2><a name="caveat"></a>Stereo panning caveats</h2>
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right side with an ORTF stereo microphone array and then manipulate the width.
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</p>
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<p>
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For testing, we apply a pink noise signal to both inputs of an Ardour stereo
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For testing, we apply a <dfn>pink noise</dfn> signal to both inputs of an Ardour stereo
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bus with the stereo panner, and feed the bus output to a two-channel analyser.
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Since pink noise contains equal energy per octave, the expected readout is a
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straight line, which would indicate that our signal chain does not color the
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analyser.
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</p>
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<p>
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Recall that an ORTF microphone pair consists of two cardioids spaced 17 cm
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Recall that an <dfn>ORTF</dfn> microphone pair consists of two cardioids spaced 17 cm
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apart, with an opening angle of 110°.
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For a far source at 45° to the right, the time difference between the capsules
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is 350 μs or approximately 15 samples at 44.1 kHz. The level difference
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orchestra sample libraries for example do contain time-delay components.
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</p>
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