diff --git a/include/cue-window-elements.html b/include/cue-window-elements.html index 13b6694..d5233e1 100644 --- a/include/cue-window-elements.html +++ b/include/cue-window-elements.html @@ -1,78 +1,102 @@
For cues, Ardour generally follows the design pattern of other applications - that support a grid-based non-linear workflow. Here are themain elements - of the Cue window. + that support a grid-based non-linear workflow.
- + + +The main elements of the Cue window are:
Grid: tracks and cues. FIXME
- -Slot: launch indicator, title, follow action indicator. FIXME - -
FIXME
- -- Similarly to the ordinary track, this is where you assign a virtual - instrument to a MIDI track and/or add effects to be applied to all clips - in a track regardless of what scene they belong to. + The trigger slots grid is comprised of tracks (stacked + horizontally) and cues (stacked vertically). Tracks group clips played + by roughly the same instrument (or set of instruments, in case of drums + and percussion). Cues group clips that will be played simultaneously.
-+ Every trigger slot with a clip inside contains three elements: + launch button/indicator, clip title, and follow action selector/indicator. +
- Again, similarly to ordinary tracks, this is where you tweak the fader - and panner positions, mute or solo an entire track. + The playback indication area displays four pieces of data for + each track:
++ This chapter provides more information + on playback in the Cue window. +
+ ++ The mixer channel section is very similar to what's available in the + Mixer window: there's the processor + box, the same panner, as well as the + mute and the solo buttons. Both the fader + and the meter are horizontal, there is no choice for a type of meter. +
+ ++ The bottom section contains several groups of controls: +
+ +- Ardour defaults to displaying the Clips tab as the clips browser - is commonly used for pulling reusable clips into the project. + Ardour defaults to displaying the Clips tab + as the clips browser is commonly used for pulling reusable clips into + the project.
- You can also access the list of tracks, which in the context of the Cue - window is mostly useful to mark a track as visible or not visible in the - Cue window. + In the Cue context, the Tracks tab is mostly useful for marking + a track as visible or not visible in the Cue window.
- Additionally, you can pick a source or a region in the Sources - or Regions tabs respectively and drop them in the Clips - tab to copy a reusable item to your custom library of clips. -
- -- The bottom bar contains three or four groups of controls depending on the - type of a clip, audio or MIDI. + Both the Sources and the Regions tabs can work as + drag-and-drop sources for: