diff --git a/_manual/19_synchronization/02_latency-and-latency-compensation.html b/_manual/19_synchronization/02_latency-and-latency-compensation.html index 950b531..9954e0d 100644 --- a/_manual/19_synchronization/02_latency-and-latency-compensation.html +++ b/_manual/19_synchronization/02_latency-and-latency-compensation.html @@ -7,9 +7,9 @@ menu_title: About Latency

Latency

-When speaking about synchronization, there is no way around also mentioning Latency: -Latency is how you call the reaction time of a system to a certain stimulus. There are many factors that contribute to the total latency of a given system. -In order to achieve exact time synchronization all sources of latency need to be take into account and compensated for. +When speaking about synchronization, it is also necessary to speak of latency. +Latency is a system's reaction time to a given stimulus. There are many factors that contribute to the total latency of a system. +In order to achieve exact time synchronization all sources of latency need to be taken into account and compensated for.

Latency chain

@@ -57,10 +57,10 @@ Low-latency is not always a feature you want to have. It comes

-Yet there are only few situations where a low-latency is really important, because they require very quick response from the computer. Some examples that come quickly to mind are: +Yet there are a few situations where a low-latency is really important, because they require very quick response from the computer.