Add basic documentation on importing from FreeSound.org

This commit is contained in:
Alexandre Prokoudine 2022-07-06 19:48:18 +03:00
parent 608be06e83
commit 16deeec442
6 changed files with 104 additions and 0 deletions

View File

@ -125,3 +125,107 @@
versus Linking</a> for details.
</p>
<h2>Importing from FreeSound.org</h2>
<p>
Ardour can import sounds from the public library at FreeSound.org.
This feature requires an account with the online service.
</p>
<p>
Sound clips on FreeSound.org typically have metadata in form of tags
that give a general idea what sound is recorded in a clip. Ardour will
use that metadata to find sound clips that match your request.
</p>
<figure class="right">
<img src="/images/freesound-clips-list.png" alt="List of sound clips found on FreeSound.org" width="75%">
<figcaption>
List of sound clips found on FreeSound.org
</figcaption>
</figure>
<p>
There are two more options for the search:
</p>
<ol>
<li><dfn>Sort</dfn>: allows sorting all sound clips that match your
request in a particular order. Changing the type of sorting requires
running the search again.</li>
<li><dfn>License</dfn>: allows limiting your search by choosing
a particular license depending on how you license your own work.</li>
</ol>
<p>
Ardour will list all sounds clips that match your request right in the
window. If there are a lot of option, click the
<kbd class="button">More</kbd> button to load the next page with results.
</p>
<p>
When you click on any sound clip in the list for the first time,
a FreeSound.org login page will open in your preferred web browser.
</p>
<figure class="right">
<img src="/images/freesound-login.png" alt="Log into FreeSound.org" width="75%">
<figcaption>
Log into FreeSound.org
</figcaption>
</figure>
</p>
<p>
You will then be asked to grant access to Ardour.
</p>
<figure class="right">
<img src="/images/freesound-grant-access.png" alt="Grant access to Ardour" width="75%">
<figcaption>
Grant access to Ardour
</figcaption>
</figure>
</p>
<p>
Once you do that, FreeSound.org will generate authorization code that you need to select and copy to the clipboard.
</p>
<figure class="right">
<img src="/images/freesound-auth-code.png" alt="Authorization token" width="75%">
<figcaption>
Authorization code
</figcaption>
</figure>
</p>
<p>
Finally, insert the code into the entry box here and click <kbd class="button">OK</kbd>.
</p>
<figure class="right">
<img src="/images/freesound-code-insert.png" alt="Insert authorization token" width="75%">
<figcaption>
Insert authorization code
</figcaption>
</figure>
</p>
<p>
After that, Ardour will be able to download clips for preview in a folder
for temporary files that you can select in the
<kbd class="window">Preferences</kbd> dialog on the
<kbd class="windows">General</kbd> page.
</p>
<p>
You can preview and insert clips from FreeSound.org like any other sound
files.
</p>
<p>
Please note that authorization code only works as long as Ardour is running.
The next time you start Ardour, you will need to authorize it again. This is
implementation specifics of FreeSound.org.
</p>

Binary file not shown.

After

Width:  |  Height:  |  Size: 91 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 147 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 142 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 96 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 86 KiB