Minor edit to 'Controlling Track with Automation'.

This commit is contained in:
Shamus Hammons 2017-02-21 15:16:53 -06:00
parent 389c23a3b5
commit 0c01e0e663
1 changed files with 18 additions and 3 deletions

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@ -28,7 +28,7 @@
<li>Draw it using the mouse</li>
</ul>
<h2>Recording an Automation Curve Using Write Mode</h2>
<h3>Recording an Automation Curve Using Write Mode</h3>
<p>
To create an automation curve using <kbd class=menu>Write</kbd> mode, first
@ -49,7 +49,7 @@
automation curves.
</p>
<h2>Recording an Automation Curve Using Touch Mode</h2>
<h3>Recording an Automation Curve Using Touch Mode</h3>
<p>
Creating an automation curve using <kbd class=menu>Touch</kbd> mode is
@ -65,7 +65,7 @@
which is usually used to create the automation curve in the first place.
</p>
<h2>Drawing an Automation Curve Using the Mouse</h2>
<h3>Drawing an Automation Curve Using the Mouse</h3>
<p>
In <dfn>Draw</dfn> mode, <dfn>control points</dfn> can be entered in the
@ -81,3 +81,18 @@
class=mod3n></kbd><kbd class=mouse>Right</kbd>-click on it.
</p>
<h2>Controlling the Track</h2>
<p>
Once an automation curve has been defined through any of the methods outlined
above, the track won't do anything with it until the lane that the curve was
defined in is set to <kbd class=menu>Play</kbd> mode. Then, during playback,
as the playhead moves through the automation curve, the lane's control will
move in accord with the curve.
</p>
<p class=note>
The lane's fader will <em>not</em> be responsive to manual input while it is
in <kbd class=menu>Play</kbd> mode.
</p>