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< p >
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Tempo and meter belong together. without both, there is no way to know where
a beat lies in time.
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< / p >
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< p >
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Tempo provides a musical pulse, which is divided into beats and bars by a
meter. When tempo is changed or an audio-locked meter is moved, all objects
on the timeline that are glued to bars and beats (locations, regions) will
move in sympathy.
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< / p >
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< p class = "note" >
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When performing meter or tempo operations, it is advisable to use the BBT
ruler (available by right-clicking an existing marker or ruler name), and
ensure that the constraint modifier is set (in Preferences->User Interaction)
so that no other modifiers share its key combination. The constraint modifier
is the "Constrain drags using: " setting under the "When Beginning a Drag"
heading. One viable setting is
< kbd class = "mod1n" > < / kbd > < kbd class = "mod3n" > < / kbd > .
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< / p >
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< h3 > Tempo< / h3 >
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< p >
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Tempo can be adjusted in several ways:
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< / p >
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< ul >
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< li > by double clicking on a tempo marker. This opens the tempo dialog which
allows entering the tempo directly into an entry box.< / li >
< li > by using the constraint modifier (which is set in Preferences->User
Interaction) to drag the beat/bars in the BBT ruler or the tempo/meter lines.
This is the preferred way to match the tempo to previously recorded
material.< / li >
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< p class = "note" >
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When dragging the BBT ruler, musical snap has no effect, however be warned
that non-musical snap is in effect if enabled. Snapping to a minute while
dragging a beat may result in some verly slow tempos. Snapping a beat to a
video frame however is an incredibly useful way to ensure a soundtrack is
punchy and synchronised to the sample.
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< / p >
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< li > by holding down the constaint modifier while dragging a tempo vertically.
This is used for more complex tempo solving, as it allows changing of the
position and tempo of a tempo marker in the same drag; it is, however, a
useful way to adjust the first tempo for a quick result.< / li >
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< / ul >
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< p >
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A tempo may be locked to audio or musical time. This can be changed by < kbd
class="mouse">right< / kbd > -clicking on a tempo. If a tempo is locked to music,
an entry will be available to lock it to audio. Similarly an audio-locked
tempo may be locked to music by < kdb class = "mouse" > right< / kbd > -clicking it
and selecting the "Lock to Music" entry.
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< / p >
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< p >
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Audio locked tempo marks stay in their frame position as their neigbour's
positions are altered. Their pulse (musical) position will change as their
neighbours move. Music locked tempo marks move their frame position as their
neighbours are moved, but keep their pulse position (they will move as the
music is moved).
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< / p >
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< p >
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A tempo may be constant or ramped:
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< / p >
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< ul >
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< li > A constant tempo will keep the sesion tempo constant until the next tempo
section, at which time it will jump instantly to the next tempo. These are
mostly useful abrupt changes, and is the way in which traditional DAWs deal
with tempo changes (abrupt jumps in tempo).< / li >
< li > A ramped tempo increases its tempo over time so that when the next tempo
section has arrived, the sesion tempo is the same as the second one. This is
useful for matching the session tempo to music which has been recorded
without a metronome. Ramps may also be used as a compositional tool, but more
on this later. Note that a ramp requires two points— a start and an end
tempo. The first tempo in a new session is ramped, but appears to be constant
as it has no tempo to ramp to. It is only when a new tempo is added and one
of them is adjusted that a ramp will be heard. The same applies to the last
tempo in the session— it will always appear to be constant until a new
last tempo is added and changed.< / li >
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< / ul >
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< figure >
< img src = "/images/constant-tempo.png" alt = "A constant tempo displaying the tempo at the playhead in the audio clock" >
< figcaption >
A series of constant tempo markers. The tempo at the playhead position is the same as the previous tempo.
< / figcaption >
< / figure >
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< figure >
< img src = "/images/ramped-tempo.png" alt = "A ramped tempo displaying the tempo at the playhead in the audio clock" >
< figcaption >
A ramped tempo marker. The tempo at the playhead position is approaching the second tempo. Because the playhead is equidistant (in beats) between the two markers, the tempo at the playhead is the average of the two.
< / figcaption >
< / figure >
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< p >
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To add a new tempo, use the primary modifier and click on the tempo line at
the desired position. The new tempo will be the same as the tempo at the
position of the mouse click (it will not change the shape of the ramp).
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< / p >
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< p >
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To copy a tempo, hold down the primary modifier and drag the tempo to be
copied.
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< / p >
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< h3 > Meter< / h3 >
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< p >
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Meter positions beats using the musical pulse of a tempo, and groups them
into bars using its number of divisions per bar.
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< / p >
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< p >
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The first meter in a new session may be moved freely. It has an associated
tempo which cannot be dragged by itself (although all others can). It can be
moved freely and is locked to audio.
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< / p >
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< p >
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New meters are locked to music. They may only occur on a bar line if music
locked.
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< / p >
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< p >
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An audio locked meter provides a way to cope with musical passages which have
no meter (rubato, pause), or to allow a film composer to insert a break in
music which cannot be counted in beats.
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< / p >
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< p >
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If a meter is audio-locked, its bar number is fixed from the point at which
it left the main score. That bar number cannot be changed, nor can tempo
motion allow the previous bar to overlap. If another bar is needed, lock the
meter to music again (right click-> "Lock to Music"), drag the meter to the
desired bar and re-lock to audio. The new bar can be freely dragged again.
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< / p >
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< ul >
< li > To change a meter, double click it. A dialog will appear.< / li >
< li > To copy a meter, hold down < kbd class = "mod1n" > < / kbd > and drag it.< / li >
< / ul >
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