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---
layout: default
title: What Regions Are Affected?
---
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< p >
This section explains the rules used to decide what regions are affected
by editing operations. You don't really have to understand them - hopefully
things will Just Work - but it may be useful to understand the rules some
of the time.
< / p >
< p >
Ardour divides operations up into those that operate on a single point
in time (Split being the obvious example) and those that operate on two
points (which can also be considered to be a range of sorts), Separate
is a good example of this.
< / p >
< p >
Most operations will operate on the currently selected region(s), but if
no regions are selected, the region that the mouse is in will be used
instead. Single-point operations will generally pick a set of regions to
use based on the following rules:< / p >
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< ol >
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< li > If the edit point is `mouse':
< ul >
< li > if the mouse is over a selected region, or no region, use all selected regions.< / li >
< li > if the mouse is over an unselected region, use just that region.< / li >
< / ul >
< / li >
< li > For all other edit points
< ul >
< li >
use the selected regions < strong > and< / strong > those that are both
under the edit position < strong > and< / strong > on a selected track,
or on a track which is in the same active edit-enabled route group
as a selected region.
< / li >
< / ul >
< / li >
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< / ol >
< p > The rationale here for the two different rules is that the mouse edit point is special in that its position indicates both a time and a track; the other edit points (Playhead,Marker) indicates only a time.< / p >