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< h2 > Global Transport & Recording Control< / h2 >
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< table class = "dl" >
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< tr > < th > engage record< / th > < td > < kbd class = "mod3" > r< / kbd > < / td > < / tr >
< tr > < th > fast forward< / th > < td > < kbd class = "mod3" > Right< / kbd > < / td > < / tr >
< tr > < th > loop play (the loop range)< / th > < td > < kbd class = "" > l< / kbd > < / td > < / tr >
< tr > < th > play edit range< / th > < td > < kbd class = "mod2" > space< / kbd > < / td > < / tr >
< tr > < th > rewind< / th > < td > < kbd class = "mod3" > Left< / kbd > < / td > < / tr >
< tr > < th > solo selection< / th > < td > < kbd class = "" > a< / kbd > < / td > < / tr >
< tr > < th > some text< / th > < td > < kbd class = "mod1" > KP_Subtract< / kbd > < / td > < / tr >
< tr > < th > some text< / th > < td > < kbd class = "mod1" > KP_Add< / kbd > < / td > < / tr >
< tr > < th > start recording< / th > < td > < kbd class = "mod3" > space< / kbd > < / td > < / tr >
< tr > < th > stop (keep loop/range play)< / th > < td > < kbd class = "mod12" > space< / kbd > < / td > < / tr >
< tr > < th > stop and destroy< / th > < td > < kbd class = "mod1" > space< / kbd > < / td > < / tr >
< tr > < th > toggle external sync< / th > < td > < kbd class = "mod2" > `< / kbd > < / td > < / tr >
< tr > < th > toggle roll< / th > < td > < kbd class = "" > space< / kbd > < / td > < / tr >
< tr > < th > transition to reverse< / th > < td > < kbd class = "mod3" > Down< / kbd > < / td > < / tr >
< tr > < th > transition to roll< / th > < td > < kbd class = "mod3" > Up< / kbd > < / td > < / tr >
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< / table >
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< h2 > Global Session & File Handling< / h2 >
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< table class = "dl" >
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< tr > < th > add track(s) or bus(ses)< / th > < td > < kbd class = "mod13" > n< / kbd > < / td > < / tr >
< tr > < th > export session< / th > < td > < kbd class = "mod2" > e< / kbd > < / td > < / tr >
< tr > < th > import audio files< / th > < td > < kbd class = "mod1" > i< / kbd > < / td > < / tr >
< tr > < th > open a new session< / th > < td > < kbd class = "mod1" > n< / kbd > < / td > < / tr >
< tr > < th > open a recent session< / th > < td > < kbd class = "mod13" > o< / kbd > < / td > < / tr >
< tr > < th > open an existing session< / th > < td > < kbd class = "mod1" > o< / kbd > < / td > < / tr >
< tr > < th > quit< / th > < td > < kbd class = "mod1" > q< / kbd > < / td > < / tr >
< tr > < th > save session< / th > < td > < kbd class = "mod1" > s< / kbd > < / td > < / tr >
< tr > < th > snapshot session< / th > < td > < kbd class = "mod13" > s< / kbd > < / td > < / tr >
< / table >
< h2 > Basic Editing< / h2 >
< table class = "dl" >
< tr > < th > show editor list< / th > < td > < kbd class = "mod3" > l< / kbd > < / td > < / tr >
< tr > < th > copy< / th > < td > < kbd class = "mod1" > c< / kbd > < / td > < / tr >
< tr > < th > cut< / th > < td > < kbd class = "mod1" > x< / kbd > < / td > < / tr >
< tr > < th > delete< / th > < td > < kbd class = "" > Delete< / kbd > < / td > < / tr >
< tr > < th > duplicate (multi)< / th > < td > < kbd class = "mod3" > d< / kbd > < / td > < / tr >
< tr > < th > duplicate (once)< / th > < td > < kbd class = "mod2" > d< / kbd > < / td > < / tr >
< tr > < th > fade range selection< / th > < td > < kbd class = "" > /< / kbd > < / td > < / tr >
< tr > < th > paste< / th > < td > < kbd class = "mod1" > v< / kbd > < / td > < / tr >
< tr > < th > play from EP & return< / th > < td > < kbd class = "mod13" > space< / kbd > < / td > < / tr >
< tr > < th > play selected region(s)< / th > < td > < kbd class = "" > h< / kbd > < / td > < / tr >
< tr > < th > redo< / th > < td > < kbd class = "mod1" > r< / kbd > < / td > < / tr >
< tr > < th > set playhead position< / th > < td > < kbd class = "" > p< / kbd > < / td > < / tr >
< tr > < th > toggle playhead tracking< / th > < td > < kbd class = "mod1" > f< / kbd > < / td > < / tr >
< tr > < th > toggle stationary playhead< / th > < td > < kbd class = "mod3" > f< / kbd > < / td > < / tr >
< tr > < th > toggle summary< / th > < td > < kbd class = "mod3" > s< / kbd > < / td > < / tr >
< tr > < th > undo< / th > < td > < kbd class = "mod1" > z< / kbd > < / td > < / tr >
< tr > < th > video window< / th > < td > < kbd class = "mod2" > v< / kbd > < / td > < / tr >
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< / table >
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< h2 > Changing What's Visible< / h2 >
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< table class = "dl" >
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< tr > < th > fit selection vertically< / th > < td > < kbd class = "" > f< / kbd > < / td > < / tr >
< tr > < th > move selected tracks down< / th > < td > < kbd class = "mod1" > Down< / kbd > < / td > < / tr >
< tr > < th > move selected tracks up< / th > < td > < kbd class = "mod1" > Up< / kbd > < / td > < / tr >
< tr > < th > scroll down (page)< / th > < td > < kbd class = "" > PageDown< / kbd > < / td > < / tr >
< tr > < th > scroll down (step)< / th > < td > < kbd class = "" > Down< / kbd > < / td > < / tr >
< tr > < th > scroll up (page)< / th > < td > < kbd class = "" > PageUp< / kbd > < / td > < / tr >
< tr > < th > scroll up (step)< / th > < td > < kbd class = "" > Up< / kbd > < / td > < / tr >
< tr > < th > toggle editor window mixer< / th > < td > < kbd class = "mod3" > e< / kbd > < / td > < / tr >
< tr > < th > toggle last 2 zoom states< / th > < td > < kbd class = "mod3" > z< / kbd > < / td > < / tr >
< tr > < th > zoom in< / th > < td > < kbd class = "" > =< / kbd > < / td > < / tr >
< tr > < th > zoom out< / th > < td > < kbd class = "" > -< / kbd > < / td > < / tr >
< tr > < th > zoom to session< / th > < td > < kbd class = "mod3" > underscore< / kbd > < / td > < / tr >
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< / table >
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< h2 > Editor Views< / h2 >
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< table class = "dl" >
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< tr > < th > some text< / th > < td > < kbd class = "mod1" > F1< / kbd > < / td > < / tr >
< tr > < th > some text< / th > < td > < kbd class = "mod1" > F2< / kbd > < / td > < / tr >
< tr > < th > some text< / th > < td > < kbd class = "mod1" > F3< / kbd > < / td > < / tr >
< tr > < th > some text< / th > < td > < kbd class = "mod1" > F4< / kbd > < / td > < / tr >
< tr > < th > some text< / th > < td > < kbd class = "mod1" > F5< / kbd > < / td > < / tr >
< tr > < th > some text< / th > < td > < kbd class = "mod1" > F6< / kbd > < / td > < / tr >
< tr > < th > some text< / th > < td > < kbd class = "mod1" > F7< / kbd > < / td > < / tr >
< tr > < th > some text< / th > < td > < kbd class = "mod1" > F8< / kbd > < / td > < / tr >
< tr > < th > some text< / th > < td > < kbd class = "mod1" > F9< / kbd > < / td > < / tr >
< tr > < th > some text< / th > < td > < kbd class = "mod1" > F10< / kbd > < / td > < / tr >
< tr > < th > some text< / th > < td > < kbd class = "mod1" > F11< / kbd > < / td > < / tr >
< tr > < th > some text< / th > < td > < kbd class = "mod1" > F12< / kbd > < / td > < / tr >
< tr > < th > some text< / th > < td > < kbd class = "" > F1< / kbd > < / td > < / tr >
< tr > < th > some text< / th > < td > < kbd class = "" > F2< / kbd > < / td > < / tr >
< tr > < th > some text< / th > < td > < kbd class = "" > F3< / kbd > < / td > < / tr >
< tr > < th > some text< / th > < td > < kbd class = "" > F4< / kbd > < / td > < / tr >
< tr > < th > some text< / th > < td > < kbd class = "" > F5< / kbd > < / td > < / tr >
< tr > < th > some text< / th > < td > < kbd class = "" > F6< / kbd > < / td > < / tr >
< tr > < th > some text< / th > < td > < kbd class = "" > F7< / kbd > < / td > < / tr >
< tr > < th > some text< / th > < td > < kbd class = "" > F8< / kbd > < / td > < / tr >
< tr > < th > some text< / th > < td > < kbd class = "" > F9< / kbd > < / td > < / tr >
< tr > < th > some text< / th > < td > < kbd class = "" > F10< / kbd > < / td > < / tr >
< tr > < th > some text< / th > < td > < kbd class = "" > F11< / kbd > < / td > < / tr >
< tr > < th > some text< / th > < td > < kbd class = "" > F12< / kbd > < / td > < / tr >
< / table >
< h2 > Global NumPad Transport Functions< / h2 >
< table class = "dl" >
< tr > < th > numpad decimal should initiate and finalize a locate-to-marker< / th > < td > < kbd class = "" > KP_Decimal< / kbd > < / td > < / tr >
< tr > < th > some text< / th > < td > < kbd class = "" > KP-0;< / kbd > < / td > < / tr >
< tr > < th > some text< / th > < td > < kbd class = "" > KP_1< / kbd > < / td > < / tr >
< tr > < th > some text< / th > < td > < kbd class = "" > KP_2< / kbd > < / td > < / tr >
< tr > < th > some text< / th > < td > < kbd class = "" > KP_3< / kbd > < / td > < / tr >
< tr > < th > some text< / th > < td > < kbd class = "" > KP_4< / kbd > < / td > < / tr >
< tr > < th > some text< / th > < td > < kbd class = "" > KP_5< / kbd > < / td > < / tr >
< tr > < th > some text< / th > < td > < kbd class = "" > KP_6< / kbd > < / td > < / tr >
< tr > < th > some text< / th > < td > < kbd class = "" > KP_7< / kbd > < / td > < / tr >
< tr > < th > some text< / th > < td > < kbd class = "" > KP_8< / kbd > < / td > < / tr >
< tr > < th > some text< / th > < td > < kbd class = "" > KP_9< / kbd > < / td > < / tr >
< / table >
< h2 > Global Editing Operations< / h2 >
< table class = "dl" >
< tr > < th > break drag or deselect all< / th > < td > < kbd class = "" > Escape< / kbd > < / td > < / tr >
< tr > < th > set the end of the Loop range< / th > < td > < kbd class = "mod2" > .< / kbd > < / td > < / tr >
< tr > < th > set the end of the Punch range< / th > < td > < kbd class = "mod1" > .< / kbd > < / td > < / tr >
< tr > < th > set the start of the Loop range< / th > < td > < kbd class = "mod2" > ,< / kbd > < / td > < / tr >
< tr > < th > set the start of the Punch range< / th > < td > < kbd class = "mod1" > ,< / kbd > < / td > < / tr >
< tr > < th > some text< / th > < td > < kbd class = "" > ,< / kbd > < / td > < / tr >
< tr > < th > some text< / th > < td > < kbd class = "" > .< / kbd > < / td > < / tr >
< / table >
< h2 > Global Window Visibility< / h2 >
< table class = "dl" >
< tr > < th > toggle locations dialog< / th > < td > < kbd class = "mod2" > l< / kbd > < / td > < / tr >
< tr > < th > focus on main clock< / th > < td > < kbd class = "" > KP_Divide< / kbd > < / td > < / tr >
< tr > < th > maximise editor space< / th > < td > < kbd class = "mod12" > f< / kbd > < / td > < / tr >
< tr > < th > maximise mixer space< / th > < td > < kbd class = "mod13" > f< / kbd > < / td > < / tr >
< tr > < th > next tab< / th > < td > < kbd class = "mod1" > PageDown< / kbd > < / td > < / tr >
< tr > < th > previous tab< / th > < td > < kbd class = "mod1" > PageUp< / kbd > < / td > < / tr >
< tr > < th > show meter bridge< / th > < td > < kbd class = "mod2" > b< / kbd > < / td > < / tr >
< tr > < th > show mixer window< / th > < td > < kbd class = "mod2" > m< / kbd > < / td > < / tr >
< tr > < th > toggle big clock< / th > < td > < kbd class = "mod2" > c< / kbd > < / td > < / tr >
< tr > < th > toggle global audio patchbay< / th > < td > < kbd class = "mod2" > p< / kbd > < / td > < / tr >
< tr > < th > toggle global midi patchbay< / th > < td > < kbd class = "mod23" > m< / kbd > < / td > < / tr >
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< tr > < th > toggle key bindings editor< / th > < td > < kbd class = "mod2" > k< / kbd > < / td > < / tr >
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< tr > < th > toggle preferences dialog< / th > < td > < kbd class = "mod2" > o< / kbd > < / td > < / tr >
< / table >
< h2 > Track Actions from the Editor< / h2 >
< table class = "dl" >
< tr > < th > toggle sel. track MIDI input< / th > < td > < kbd class = "mod2" > i< / kbd > < / td > < / tr >
< tr > < th > toggle track rec-enable < / th > < td > < kbd class = "mod3" > b< / kbd > < / td > < / tr >
< tr > < th > toggle track solo status< / th > < td > < kbd class = "mod2" > s< / kbd > < / td > < / tr >
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< / table >
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< h2 > Editing with Edit Point< / h2 >
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Most edit functions operate on a single "Edit Point". The edit point can be any of: playhead (default), the mouse or an active marker. The choice of Edit Point (by default) also sets the Zoom Focus.
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< table class = "dl" >
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< tr > < th > EP to next region sync< / th > < td > < kbd class = "" > ;< / kbd > < / td > < / tr >
< tr > < th > EP to prev region sync< / th > < td > < kbd class = "" > '< / kbd > < / td > < / tr >
< tr > < th > cycle edit mode slide, lock, ripple< / th > < td > < kbd class = "" > 1< / kbd > < / td > < / tr >
< tr > < th > insert from region list< / th > < td > < kbd class = "" > i< / kbd > < / td > < / tr >
< tr > < th > next EP w/marker playhead, mouse, marker< / th > < td > < kbd class = "mod1" > 2< / kbd > < / td > < / tr >
< tr > < th > next EP w/o marker playhead, mouse< / th > < td > < kbd class = "" > 2< / kbd > < / td > < / tr >
< tr > < th > trim back< / th > < td > < kbd class = "" > k< / kbd > < / td > < / tr >
< tr > < th > trim front< / th > < td > < kbd class = "" > j< / kbd > < / td > < / tr >
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< / table >
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< h2 > Aligning with the Edit Point< / h2 >
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Align operations move regions so that their start/end/sync point is at the edit point. "Relative" operations
just align the first region and moves other selected regions to maintain relative positioning.
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< table class = "dl" >
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< tr > < th > align end(s)< / th > < td > < kbd class = "mod2" > a< / kbd > < / td > < / tr >
< tr > < th > align start(s)< / th > < td > < kbd class = "mod12" > a< / kbd > < / td > < / tr >
< tr > < th > align start(s) relative< / th > < td > < kbd class = "mod13" > a< / kbd > < / td > < / tr >
< tr > < th > align sync points< / th > < td > < kbd class = "mod3" > a< / kbd > < / td > < / tr >
< tr > < th > align sync points (relative)< / th > < td > < kbd class = "" > x< / kbd > < / td > < / tr >
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< / table >
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< h2 > Global Marker Operations< / h2 >
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< table class = "dl" >
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< tr > < th > add marker< / th > < td > < kbd class = "" > Tab< / kbd > < / td > < / tr >
< tr > < th > add marker< / th > < td > < kbd class = "mod1" > Tab< / kbd > < / td > < / tr >
< tr > < th > to next mark< / th > < td > < kbd class = "" > w< / kbd > < / td > < / tr >
< tr > < th > to previous mark< / th > < td > < kbd class = "" > q< / kbd > < / td > < / tr >
< / table >
< h2 > Global Transport Modes< / h2 >
< table class = "dl" >
< tr > < th > toggle auto play< / th > < td > < kbd class = "mod1" > 7< / kbd > < / td > < / tr >
< tr > < th > toggle auto return< / th > < td > < kbd class = "" > 7< / kbd > < / td > < / tr >
< tr > < th > toggle click (metronome)< / th > < td > < kbd class = "" > `< / kbd > < / td > < / tr >
< tr > < th > toggle playhead follows edits< / th > < td > < kbd class = "mod1" > 3< / kbd > < / td > < / tr >
< tr > < th > toggle punch in+out< / th > < td > < kbd class = "" > 8< / kbd > < / td > < / tr >
< / table >
< h2 > Global Monitor Operations< / h2 >
< table class = "dl" >
< tr > < th > monitor cut all< / th > < td > < kbd class = "mod1" > m< / kbd > < / td > < / tr >
< tr > < th > monitor dim< / th > < td > < kbd class = "mod13" > m< / kbd > < / td > < / tr >
< tr > < th > monitor mono< / th > < td > < kbd class = "mod12" > m< / kbd > < / td > < / tr >
< / table >
< h2 > Moving the Playhead in the Editor< / h2 >
< table class = "dl" >
< tr > < th > to next region edge< / th > < td > < kbd class = "mod23" > Right< / kbd > < / td > < / tr >
< tr > < th > to next region sync< / th > < td > < kbd class = "mod12" > Right< / kbd > < / td > < / tr >
< tr > < th > to next transient< / th > < td > < kbd class = "mod1" > Right< / kbd > < / td > < / tr >
< tr > < th > to previous region edge< / th > < td > < kbd class = "mod23" > Left< / kbd > < / td > < / tr >
< tr > < th > to previous region sync< / th > < td > < kbd class = "mod12" > Left< / kbd > < / td > < / tr >
< tr > < th > to previous transient< / th > < td > < kbd class = "mod1" > Left< / kbd > < / td > < / tr >
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< / table >
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< h2 > Region Operations< / h2 >
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< table class = "dl" >
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< tr > < th > export selected region(s)< / th > < td > < kbd class = "mod12" > e< / kbd > < / td > < / tr >
< tr > < th > increase region gain< / th > < td > < kbd class = "mod2" > 6< / kbd > < / td > < / tr >
< tr > < th > lower region layer< / th > < td > < kbd class = "mod2" > 9< / kbd > < / td > < / tr >
< tr > < th > move to original position< / th > < td > < kbd class = "mod2" > 2< / kbd > < / td > < / tr >
< tr > < th > mute/unmute< / th > < td > < kbd class = "mod2" > 1< / kbd > < / td > < / tr >
< tr > < th > normalize< / th > < td > < kbd class = "mod2" > 3< / kbd > < / td > < / tr >
< tr > < th > quantize MIDI notes < / th > < td > < kbd class = "mod2" > 5< / kbd > < / td > < / tr >
< tr > < th > raise region layer< / th > < td > < kbd class = "mod2" > 0< / kbd > < / td > < / tr >
< tr > < th > reduce region gain< / th > < td > < kbd class = "mod2" > 7< / kbd > < / td > < / tr >
< tr > < th > reverse< / th > < td > < kbd class = "mod2" > 4< / kbd > < / td > < / tr >
< tr > < th > set fade in length< / th > < td > < kbd class = "mod1" > /< / kbd > < / td > < / tr >
< tr > < th > set fade out length< / th > < td > < kbd class = "mod1" > \< / kbd > < / td > < / tr >
< tr > < th > set region sync point< / th > < td > < kbd class = "" > v< / kbd > < / td > < / tr >
< tr > < th > show rhythm ferret window < / th > < td > < kbd class = "mod2" > f< / kbd > < / td > < / tr >
< tr > < th > split< / th > < td > < kbd class = "" > s< / kbd > < / td > < / tr >
< tr > < th > transpose< / th > < td > < kbd class = "mod2" > 8< / kbd > < / td > < / tr >
< tr > < th > trim region to end of prev region< / th > < td > < kbd class = "mod1" > j< / kbd > < / td > < / tr >
< tr > < th > trim region to start of next region< / th > < td > < kbd class = "mod1" > k< / kbd > < / td > < / tr >
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< / table >
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< h2 > Grid Settings + Editor Modes< / h2 >
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< table class = "dl" >
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< tr > < th > cycle to next snap mode On/Off< / th > < td > < kbd class = "" > 4< / kbd > < / td > < / tr >
< tr > < th > use next grid unit< / th > < td > < kbd class = "" > 6< / kbd > < / td > < / tr >
< tr > < th > use prev grid unit< / th > < td > < kbd class = "" > 5< / kbd > < / td > < / tr >
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< / table >
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< h2 > Selecting< / h2 >
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< table class = "dl" >
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< tr > < th > all enclosed by edit range< / th > < td > < kbd class = "mod1" > u< / kbd > < / td > < / tr >
< tr > < th > all present in edit range< / th > < td > < kbd class = "" > u< / kbd > < / td > < / tr >
< tr > < th > nudge backward< / th > < td > < kbd class = "" > KP_Subtract< / kbd > < / td > < / tr >
< tr > < th > nudge forward< / th > < td > < kbd class = "" > KP_Add< / kbd > < / td > < / tr >
< tr > < th > select all after EP< / th > < td > < kbd class = "mod13" > e< / kbd > < / td > < / tr >
< tr > < th > select all before EP< / th > < td > < kbd class = "mod1" > e< / kbd > < / td > < / tr >
< tr > < th > select all in loop range< / th > < td > < kbd class = "mod1" > l< / kbd > < / td > < / tr >
< tr > < th > select all in punch range< / th > < td > < kbd class = "mod1" > d< / kbd > < / td > < / tr >
< tr > < th > select all objects< / th > < td > < kbd class = "mod1" > a< / kbd > < / td > < / tr >
< tr > < th > select next strip< / th > < td > < kbd class = "mod23" > Down< / kbd > < / td > < / tr >
< tr > < th > select next track/bus< / th > < td > < kbd class = "mod2" > Down< / kbd > < / td > < / tr >
< tr > < th > select previous strip< / th > < td > < kbd class = "mod23" > Up< / kbd > < / td > < / tr >
< tr > < th > select previous track/bus< / th > < td > < kbd class = "mod2" > Up< / kbd > < / td > < / tr >
< / table >
< h2 > Selecting< / h2 >
< table class = "dl" >
< tr > < th > invert selection< / th > < td > < kbd class = "mod13" > i< / kbd > < / td > < / tr >
< tr > < th > select all visible lanes< / th > < td > < kbd class = "mod1" > t< / kbd > < / td > < / tr >
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< / table >
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< h2 > Defining Loop, Punch Range and Tempo Changes< / h2 >
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< table class = "dl" >
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< tr > < th > set loop range from edit range< / th > < td > < kbd class = "" > ]< / kbd > < / td > < / tr >
< tr > < th > set punch range from edit range< / th > < td > < kbd class = "" > [< / kbd > < / td > < / tr >
< tr > < th > set tempo (1 bar) from edit range< / th > < td > < kbd class = "" > 0< / kbd > < / td > < / tr >
< tr > < th > set tempo (1 bar) from region(s)< / th > < td > < kbd class = "" > 9< / kbd > < / td > < / tr >
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< / table >
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< h2 > Note Editing< / h2 >
< table class = "dl" >
< tr > < th > Add previous note to selection< / th > < td > < kbd class = "mod13" > Tab< / kbd > < / td > < / tr >
< tr > < th > Clear selection< / th > < td > < kbd class = "" > Escape< / kbd > < / td > < / tr >
< tr > < th > Delete Note Selection< / th > < td > < kbd class = "" > Backspace< / kbd > < / td > < / tr >
< tr > < th > Edit Note Channels< / th > < td > < kbd class = "" > c< / kbd > < / td > < / tr >
< tr > < th > Edit Note Velocities< / th > < td > < kbd class = "" > v< / kbd > < / td > < / tr >
< tr > < th > Increase Note Velocity (+1)< / th > < td > < kbd class = "mod12" > Up< / kbd > < / td > < / tr >
< tr > < th > Increase Note Velocity (+1)< / th > < td > < kbd class = "mod12" > Down< / kbd > < / td > < / tr >
< tr > < th > Increase Note Velocity (+1) allow mushing< / th > < td > < kbd class = "mod123" > Up< / kbd > < / td > < / tr >
< tr > < th > Increase Note Velocity (+1) allow mushing< / th > < td > < kbd class = "mod123" > Down< / kbd > < / td > < / tr >
< tr > < th > Increase Note Velocity (+8)< / th > < td > < kbd class = "mod1" > Up< / kbd > < / td > < / tr >
< tr > < th > Increase Note Velocity (+8)< / th > < td > < kbd class = "mod1" > Down< / kbd > < / td > < / tr >
< tr > < th > Increase Note Velocity (+8) allow mushing< / th > < td > < kbd class = "mod13" > Up< / kbd > < / td > < / tr >
< tr > < th > Increase Note Velocity (+8) allow mushing< / th > < td > < kbd class = "mod13" > Down< / kbd > < / td > < / tr >
< tr > < th > Move Note Ends Later< / th > < td > < kbd class = "" > .< / kbd > < / td > < / tr >
< tr > < th > Move Note Ends Later (Fine)< / th > < td > < kbd class = "mod2" > .< / kbd > < / td > < / tr >
< tr > < th > Move Note Starts Earlier< / th > < td > < kbd class = "" > ,< / kbd > < / td > < / tr >
< tr > < th > Move Note Starts Earlier (Fine)< / th > < td > < kbd class = "mod2" > ,< / kbd > < / td > < / tr >
< tr > < th > Nudge Notes Earlier< / th > < td > < kbd class = "" > Left< / kbd > < / td > < / tr >
< tr > < th > Nudge Notes Earlier (fine)< / th > < td > < kbd class = "mod2" > Left< / kbd > < / td > < / tr >
< tr > < th > Nudge Notes Later< / th > < td > < kbd class = "" > Right< / kbd > < / td > < / tr >
< tr > < th > Nudge Notes Later (fine)< / th > < td > < kbd class = "mod2" > Right< / kbd > < / td > < / tr >
< tr > < th > Select next note< / th > < td > < kbd class = "" > Tab< / kbd > < / td > < / tr >
< tr > < th > Select next note< / th > < td > < kbd class = "mod3" > Tab< / kbd > < / td > < / tr >
< tr > < th > Select previous note< / th > < td > < kbd class = "mod1" > Tab< / kbd > < / td > < / tr >
< tr > < th > Transpose down (1 octave)< / th > < td > < kbd class = "mod2" > Down< / kbd > < / td > < / tr >
< tr > < th > Transpose down (1 octave) allow mushing< / th > < td > < kbd class = "mod3" > Down< / kbd > < / td > < / tr >
< tr > < th > Transpose down (1 semitone)< / th > < td > < kbd class = "" > Down< / kbd > < / td > < / tr >
< tr > < th > Transpose down (1 tone) allow mushing< / th > < td > < kbd class = "mod23" > Down< / kbd > < / td > < / tr >
< tr > < th > Transpose up (1 octave)< / th > < td > < kbd class = "mod2" > Up< / kbd > < / td > < / tr >
< tr > < th > Transpose up (1 octave) allow mushing< / th > < td > < kbd class = "mod3" > Up< / kbd > < / td > < / tr >
< tr > < th > Transpose up (1 semitone)< / th > < td > < kbd class = "" > Up< / kbd > < / td > < / tr >
< tr > < th > Transpose up (1 semitone) allow mushing< / th > < td > < kbd class = "mod23" > Up< / kbd > < / td > < / tr >
< / table >
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