manual/_manual/15_editing-and-arranging/03_which-regions-are-affected.html

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---
layout: default
title: What Regions Are Affected?
---
<p>
This section explains the rules used to decide what regions are affected
by editing operations. You don't really have to understand them - hopefully
things will Just Work - but it may be useful to understand the rules some
of the time.
</p>
<p>
Ardour divides operations up into those that operate on a single point
in time (Split being the obvious example) and those that operate on two
points (which can also be considered to be a range of sorts), Separate
is a good example of this.
</p>
<p>
Most operations will operate on the currently selected region(s), but if
no regions are selected, the region that the mouse is in will be used
instead. Single-point operations will generally pick a set of regions to
use based on the following rules:</p>
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<ol>
<li> If the edit point is `mouse':
<ul>
<li>if the mouse is over a selected region, or no region, use all selected regions.</li>
<li>if the mouse is over an unselected region, use just that region.</li>
</ul>
</li>
<li> For all other edit points
<ul>
<li>
use the selected regions <strong>and</strong> those that are both
under the edit position <strong>and</strong> on a selected track,
or on a track which is in the same active edit-enabled route group
as a selected region.
</li>
</ul>
</li>
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</ol>
<p>The rationale here for the two different rules is that the mouse edit point is special in that its position indicates both a time and a track; the other edit points (Playhead,Marker) indicates only a time.</p>