manual/include/undoredo-for-editing.html

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<p>
While editing, it happens that you apply an unintended change, or make
a choice one that you later decide was wrong. All changes to the
arrangement of session components (regions, control points) along the
timeline can be <dfn>undone</dfn> (and <dfn>redone</dfn> if necessary).
</p>
<p>
The default keybindings are <kbd class="mod1">Z</kbd> for Undo and
<kbd class="mod1">R</kbd> for Redo. These match the conventions of most
other applications that provide undo/redo.
</p>
<p>
Changes are also saved to the <dfn>session history</dfn> file, so that
undo/redo is possible even if you close the session and reopen it later,
even if you quit Ardour in between.
</p>
<p>
The maximum number of changes that can be undone can be configured under
<kbd class="menu">Edit &gt; Preferences &gt; Misc &gt; Undo</kbd>.
The maximum number of changes stored in the history file is a separate
parameter, and can also be set in the same place.
</p>
<p class="note">
In addition to the normal undo (which works only on actions that change
the timeline), there is a <dfn>visual undo</dfn> which will revert any
command that affects the display of the editor window. Its shortcut is
<kbd class="mod3">Z</kbd>.
There is also an undo for selection. See
<a href="/introducing-ardour/basic-gui-operations/selection-techniques/">Selection Techniques</a> for more information.
</p>