2017-01-13 05:32:49 -05:00
|
|
|
|
|
|
|
<img src="/images/toolbar-tools.png" alt="Editor toolbar's tools, aka toolbox">
|
|
|
|
|
|
|
|
<h2>Global Edit mode</h2>
|
|
|
|
|
|
|
|
<p>
|
|
|
|
Ardour has a global <dfn>edit mode</dfn> selector at the left of the
|
|
|
|
Editing toolbar, which affect how regions are moved or copied:
|
|
|
|
</p>
|
|
|
|
|
|
|
|
<dl>
|
|
|
|
<dt><kbd class="menu">Slide</kbd></dt>
|
|
|
|
<dd>Regions move freely. Ardour creates overlaps when necessary.</dd>
|
|
|
|
<dt><kbd class="menu">Ripple</kbd></dt>
|
|
|
|
<dd>Editing affects the regions to the "right" of the edit (see below).</dd>
|
|
|
|
<dt><kbd class="menu">Lock</kbd></dt>
|
|
|
|
<dd>No region motion is permitted (except for "nudge").</dd>
|
|
|
|
</dl>
|
|
|
|
|
|
|
|
<p>
|
|
|
|
Ripple Edit mode provides the following conveniences:
|
|
|
|
<ul>
|
|
|
|
<li>Deleting a range will move later regions to compensate for the deleted time</li>
|
|
|
|
<li>Deleting a region will move later regions to compensate for the deleted region's length</li>
|
|
|
|
<li>Moving a region will move later regions to compensate for the length of the move</li>
|
|
|
|
<li>Inserting a new region (via dragging or via Paste) will move later regions to the right to compensate</li>
|
|
|
|
</ul>
|
|
|
|
</p>
|
|
|
|
|
|
|
|
<p class="note">
|
|
|
|
If <kbd class="menu">Snap To Grid</kbd> is enabled, then regions can
|
|
|
|
only move so that they align with locations determined by the current
|
|
|
|
snap settings (beats, or seconds, or other region boundaries, etc).
|
2017-01-23 11:17:42 -05:00
|
|
|
See <a href="/ardours-interface/the-grid-controls/">Snap To the Grid</a>
|
2017-01-13 05:32:49 -05:00
|
|
|
for details.
|
|
|
|
</p>
|
|
|
|
|
|
|
|
<h2>The <em>Smart</em> switch
|
|
|
|
|
|
|
|
<p>
|
|
|
|
The <dfn>Smart Mode</dfn> button to the left of the mouse mode buttons
|
|
|
|
modifies the <dfn>Grab Mode</dfn>. When enabled, the mouse behaves as if it
|
|
|
|
is in "Range Mode" in the upper half of a region, and in "Grab Mode" in the
|
|
|
|
lower half. This allows avoiding constant switching between these two modes.
|
|
|
|
</p>
|
|
|
|
|
|
|
|
<h2>Mouse Modes</h2>
|
|
|
|
|
|
|
|
<dl class="wide-table">
|
|
|
|
<dt id="object">Grab Mode</dt>
|
|
|
|
<dd>The <dfn>Grab Mode</dfn> is used for selecting, moving, deleting and
|
|
|
|
copying objects. When in object mode, the mouse pointer appears as a hand
|
|
|
|
whenever it is over the track canvas or the rulers. The mouse can now be
|
|
|
|
used to select and perform operations on objects such as regions, markers etc.
|
|
|
|
This is the most common mode to work in, as it allows you to select and move regions,
|
|
|
|
as well as modify automation points on the automation tracks.</dd>
|
|
|
|
|
|
|
|
<dt>Range Mode</dt>
|
|
|
|
<dd>When in <dfn>Range Mode</dfn>, the mouse pointer appears as a vertical line
|
|
|
|
whenever it is over the track canvas or the rulers. The mouse will now be
|
|
|
|
able to select a point or range of time. Time ranges can be selected over
|
|
|
|
one or several tracks, depending on the selection of your tracks.<br>
|
|
|
|
If none of your tracks are selected, the Range Tool will operate on all the
|
|
|
|
session track visualized in the Editor.<br>
|
|
|
|
If you want to edit only particular tracks, select them before you apply
|
|
|
|
the range tool.</dd>
|
|
|
|
|
|
|
|
<dt>Cut Tool Mode</dt>
|
|
|
|
<dd>When in <dfn>Cut Tool Mode</dfn>, the mouse pointer appears as a pair of scissors
|
|
|
|
whenever it is over the track canvas or the rulers. This tools allows to cut
|
|
|
|
any region into 2 regions at the mouse cursor, regardless of the Edit Point.<br>
|
|
|
|
If one or more track(s) is selected, then all the regions on these tracks will
|
|
|
|
be split at the mouse cursor position.<br>
|
|
|
|
If no track is selected, then only the region hovered by the mouse cursor will
|
|
|
|
be split.</dd>
|
|
|
|
|
|
|
|
<dt>Stretch Mode</dt>
|
|
|
|
<dd>When in <dfn>time fx</dfn> mode, the mouse pointer appears as a
|
|
|
|
distinctive expanding square symbol whenever it is over the track canvas or
|
|
|
|
the rulers. This mode is used to resize regions using a timestretch
|
|
|
|
algorithm. Click on an edge of a region of audio and drag it one way or the other to
|
|
|
|
stretch or shrink the region.</dd>
|
|
|
|
|
|
|
|
<dt>Audition Tool</dt>
|
|
|
|
<dd>Clicking a region using the <dfn>audition tool</dfn> will play this
|
|
|
|
region to the control room outputs.<br>
|
|
|
|
You can also <dfn>scrub</dfn> with this tool by clicking and dragging in
|
|
|
|
the direction you wish to listen. The amount you drag in one direction or
|
|
|
|
the other will determine the playback speed.</dd>
|
|
|
|
|
|
|
|
<dt>Draw Tool</dt>
|
|
|
|
<dd>When in <dfn>Draw Tool</dfn> mode, the mouse pointer will change to
|
|
|
|
a pencil. You can then click within an audio region to change the <dfn>gain
|
|
|
|
envelope</dfn> for that region. This curve is separate from fader automation
|
|
|
|
for individual tracks. It will remain locked to the region's time, so if the
|
|
|
|
region is moved, the region gain envelope is moved along with it.<br>
|
|
|
|
The draw tool works on automation too, allowing the creation and modification
|
|
|
|
of control points on the automation curves.<br>
|
|
|
|
Last, it is used on a MIDI region to edit the notes.</dd>
|
|
|
|
|
|
|
|
<dt>Internal/Region Edit Mode</dt>
|
|
|
|
<dd>When in <dfn>Internal Edit</dfn> mode, the mouse pointer will change to
|
|
|
|
cross-hairs. This tool acts on gegion gain and automation as the Draw tool.<br>
|
|
|
|
On a MIDI region, it allows to lasso-select multiple notes at a time.</dd>
|
|
|
|
</dl>
|
2017-02-13 14:53:37 -05:00
|
|
|
|