76 lines
2.6 KiB
C++
76 lines
2.6 KiB
C++
/*
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* Copyright (C) 2014 David Robillard <d@drobilla.net>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef __ardour_gtk_cursor_context_h__
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#define __ardour_gtk_cursor_context_h__
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#include <memory>
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#include <gdkmm/cursor.h>
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class EditingContext;
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/**
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A scoped handle for changing the editor mouse cursor.
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This is a safe way to change the cursor that ensures it is only modified in
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a strict stack-like fashion. Whenever this handle goes out of scope, the
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cursor is restored to the previous one.
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This is not quite entirely fool-proof, there is one case to be careful of:
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if a cursor context handle exists, to change it, you must first reset that
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handle (destroying the context) then set it. Assigning a new context to a
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non-NULL handle will create the new context (pushing a cursor), then destroy
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the old one, which would attempt to pop a non-top context which is an
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error. To account for this, when replacing a possibly existing context, use
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set() which will automatically do the right thing.
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*/
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class CursorContext
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{
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public:
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/** A smart handle for a cursor change context. */
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typedef std::shared_ptr<CursorContext> Handle;
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~CursorContext();
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/** Change the editor cursor and return a cursor context handle.
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*
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* When the returned handle goes out of scope, the cursor will be reset to
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* the previous value.
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*/
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static Handle create(EditingContext&, Gdk::Cursor* cursor);
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/** Change the editor cursor of an existing cursor context. */
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void change(Gdk::Cursor* cursor);
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/** Set a context handle to a new context.
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*
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* If the handle points to an existing context, it will first be reset
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* before the new context is created.
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*/
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static void set(Handle* handle, EditingContext&, Gdk::Cursor* cursor);
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private:
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EditingContext& editing_context;
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size_t _index;
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CursorContext(EditingContext&, Gdk::Cursor* cursor);
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};
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#endif /* __ardour_gtk_cursor_context_h__ */
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