566 lines
14 KiB
C++
566 lines
14 KiB
C++
/*
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Copyright (C) 2005 Paul Davis
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include <cstring>
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#include <vector>
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#include <string>
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#include <list>
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#include <stack>
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#include <stdint.h>
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#include <boost/shared_ptr.hpp>
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#include <gtk/gtkaccelmap.h>
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#include <gtk/gtkuimanager.h>
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#include <gtk/gtkactiongroup.h>
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#include <gtkmm.h>
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#include <gtkmm/accelmap.h>
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#include <gtkmm/uimanager.h>
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#include <glibmm/miscutils.h>
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#include "pbd/error.h"
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#include "pbd/stacktrace.h"
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#include "gtkmm2ext/actions.h"
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#include "gtkmm2ext/utils.h"
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#include "pbd/i18n.h"
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using namespace std;
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using namespace Gtk;
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using namespace Glib;
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using namespace sigc;
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using namespace PBD;
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using namespace Gtkmm2ext;
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typedef std::map<std::string, Glib::RefPtr<Gtk::Action> > ActionMap;
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static ActionMap actions;
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typedef std::vector<Glib::RefPtr<Gtk::ActionGroup> > ActionGroups;
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static ActionGroups groups;
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RefPtr<UIManager> ActionManager::ui_manager;
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string ActionManager::unbound_string = X_("--");
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struct ActionState {
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GtkAction* action;
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bool sensitive;
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ActionState (GtkAction* a, bool s) : action (a), sensitive (s) {}
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};
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typedef std::vector<ActionState> ActionStates;
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static ActionStates action_states_to_restore;
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static bool actions_disabled = false;
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ActionManager::MissingActionException::MissingActionException (std::string const & str)
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: missing_action_name (str)
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{
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std::cerr << "MAE: " << str << std::endl;
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}
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const char *
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ActionManager::MissingActionException::what () const throw ()
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{
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/* XXX memory leak */
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return strdup (string_compose ("missing action: %1", missing_action_name).c_str());
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}
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void
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ActionManager::init ()
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{
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ui_manager = UIManager::create ();
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}
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void
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ActionManager::save_action_states ()
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{
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for (ActionGroups::iterator g = groups.begin(); g != groups.end(); ++g) {
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/* the C++ API for functions used here appears to be broken in
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gtkmm2.6, so we fall back to the C level.
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*/
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GtkActionGroup* group = (*g)->gobj();
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for (GList* acts = gtk_action_group_list_actions (group); acts; acts = g_list_next (acts)) {
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GtkAction* action = (GtkAction*) acts->data;
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action_states_to_restore.push_back (ActionState (action, gtk_action_get_sensitive (action)));
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}
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}
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}
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void
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ActionManager::set_sensitive (Glib::RefPtr<ActionGroup> group, bool yn)
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{
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/* the C++ API for functions used here appears to be broken in
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gtkmm2.6, so we fall back to the C level.
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*/
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GtkActionGroup* grp = group->gobj();
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for (GList* acts = gtk_action_group_list_actions (grp); acts; acts = g_list_next (acts)) {
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GtkAction* action = (GtkAction*) acts->data;
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gtk_action_set_sensitive (action, yn);
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}
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}
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void
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ActionManager::enable_active_actions ()
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{
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if (!actions_disabled) {
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return ;
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}
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for (ActionStates::iterator i = action_states_to_restore.begin(); i != action_states_to_restore.end(); ++i) {
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if ((*i).action && (*i).sensitive) {
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gtk_action_set_sensitive ((*i).action, true);
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}
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}
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action_states_to_restore.clear ();
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actions_disabled = false;
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}
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void
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ActionManager::disable_active_actions ()
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{
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if (actions_disabled == true ) {
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return ;
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}
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// save all action's states to action_states_to_restore
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save_action_states ();
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// set all action's states disabled
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for (ActionStates::iterator i = action_states_to_restore.begin(); i != action_states_to_restore.end(); ++i) {
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if ((*i).sensitive) {
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gtk_action_set_sensitive ((*i).action, false);
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}
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}
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actions_disabled = true;
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}
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Widget*
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ActionManager::get_widget (const char * name)
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{
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return ui_manager->get_widget (name);
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}
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void
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ActionManager::set_sensitive (vector<RefPtr<Action> >& actions, bool state)
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{
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// if actions weren't disabled
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if (!actions_disabled) {
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for (vector<RefPtr<Action> >::iterator i = actions.begin(); i != actions.end(); ++i) {
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(*i)->set_sensitive (state);
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}
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}
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else {
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// actions were disabled
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// so we should just set necessary action's states in action_states_to_restore
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for (vector<RefPtr<Action> >::iterator i = actions.begin(); i != actions.end(); ++i) {
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// go through action_states_to_restore and set state of actions
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for (ActionStates::iterator j = action_states_to_restore.begin(); j != action_states_to_restore.end(); ++j) {
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// all actions should have their individual name, so we can use it for comparison
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if (gtk_action_get_name ((*j).action) == (*i)->get_name ()) {
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(*j).sensitive = state;
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}
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}
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}
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}
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}
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void
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ActionManager::check_toggleaction (const string& n)
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{
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set_toggleaction_state (n, true);
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}
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void
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ActionManager::uncheck_toggleaction (const string& n)
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{
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set_toggleaction_state (n, false);
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}
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void
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ActionManager::set_toggleaction_state (const string& n, bool s)
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{
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char const * name = n.c_str ();
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const char *last_slash = strrchr (name, '/');
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if (last_slash == 0) {
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fatal << string_compose ("programmer error: %1 %2", "illegal toggle action name", name) << endmsg;
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throw MissingActionException (n);
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return;
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}
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/* 10 = strlen ("<Actions>/") */
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size_t len = last_slash - (name + 10);
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char* group_name = new char[len+1];
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memcpy (group_name, name + 10, len);
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group_name[len] = '\0';
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const char* action_name = last_slash + 1;
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if (!set_toggleaction_state (group_name, action_name, s)) {
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error << string_compose (_("Unknown action name: %1/%2"), group_name, action_name) << endmsg;
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}
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delete [] group_name;
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}
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bool
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ActionManager::set_toggleaction_state (const char* group_name, const char* action_name, bool s)
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{
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RefPtr<Action> act = get_action (group_name, action_name);
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if (act) {
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RefPtr<ToggleAction> tact = RefPtr<ToggleAction>::cast_dynamic(act);
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if (tact) {
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tact->set_active (s);
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return true;
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}
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}
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return false;
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}
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void
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ActionManager::do_action (const char* group, const char*action)
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{
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Glib::RefPtr<Gtk::Action> act = ActionManager::get_action (group, action);
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if (act) {
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act->activate ();
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}
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}
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void
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ActionManager::set_toggle_action (const char* group, const char*action, bool yn)
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{
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Glib::RefPtr<Gtk::ToggleAction> tact = ActionManager::get_toggle_action (group, action);
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tact->set_active (yn);
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}
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RefPtr<Action>
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ActionManager::get_action (const string& name, bool or_die)
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{
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ActionMap::const_iterator a = actions.find (name);
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if (a != actions.end()) {
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return a->second;
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}
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if (or_die) {
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throw MissingActionException (name);
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}
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cerr << "Failed to find action: [" << name << ']' << endl;
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return RefPtr<Action>();
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}
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RefPtr<ToggleAction>
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ActionManager::get_toggle_action (const string& name, bool or_die)
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{
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RefPtr<Action> act = get_action (name, or_die);
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if (!act) {
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return RefPtr<ToggleAction>();
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}
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return Glib::RefPtr<ToggleAction>::cast_dynamic (act);
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}
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RefPtr<RadioAction>
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ActionManager::get_radio_action (const string& name, bool or_die)
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{
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RefPtr<Action> act = get_action (name, or_die);
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if (!act) {
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return RefPtr<RadioAction>();
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}
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return Glib::RefPtr<RadioAction>::cast_dynamic (act);
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}
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RefPtr<Action>
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ActionManager::get_action (char const * group_name, char const * action_name, bool or_die)
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{
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string fullpath (group_name);
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fullpath += '/';
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fullpath += action_name;
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ActionMap::const_iterator a = actions.find (fullpath);
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if (a != actions.end()) {
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return a->second;
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}
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if (or_die) {
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throw MissingActionException (string_compose ("%1/%2", group_name, action_name));
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}
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cerr << "Failed to find action (2): [" << fullpath << ']' << endl;
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PBD::stacktrace (std::cerr, 20);
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return RefPtr<Action>();
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}
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RefPtr<ToggleAction>
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ActionManager::get_toggle_action (char const * group_name, char const * action_name, bool or_die)
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{
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RefPtr<ToggleAction> act = Glib::RefPtr<ToggleAction>::cast_dynamic (get_action (group_name, action_name, or_die));
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if (act) {
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return act;
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}
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if (or_die) {
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throw MissingActionException (string_compose ("%1/%2", group_name, action_name));
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}
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return RefPtr<ToggleAction>();
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}
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RefPtr<RadioAction>
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ActionManager::get_radio_action (char const * group_name, char const * action_name, bool or_die)
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{
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RefPtr<RadioAction> act = Glib::RefPtr<RadioAction>::cast_dynamic (get_action (group_name, action_name, or_die));
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if (act) {
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return act;
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}
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if (or_die) {
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throw MissingActionException (string_compose ("%1/%2", group_name, action_name));
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}
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return RefPtr<RadioAction>();
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}
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RefPtr<ActionGroup>
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ActionManager::create_action_group (void * owner, string const & name)
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{
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for (ActionGroups::iterator g = groups.begin(); g != groups.end(); ++g) {
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if ((*g)->get_name () == name) {
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return *g;
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}
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}
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RefPtr<ActionGroup> g = ActionGroup::create (name);
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g->set_data (X_("owner"), owner);
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groups.push_back (g);
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/* this is one of the places where our own Action management code
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has to touch the GTK one, because we want the GtkUIManager to
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be able to create widgets (particularly Menus) from our actions.
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This is a a necessary step for that to happen.
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*/
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if (g) {
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ActionManager::ui_manager->insert_action_group (g);
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}
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return g;
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}
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RefPtr<ActionGroup>
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ActionManager::get_action_group (string const & name)
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{
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for (ActionGroups::iterator g = groups.begin(); g != groups.end(); ++g) {
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if ((*g)->get_name () == name) {
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return *g;
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}
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}
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return RefPtr<ActionGroup> ();
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}
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RefPtr<Action>
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ActionManager::register_action (RefPtr<ActionGroup> group, const char* name, const char* label)
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{
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string fullpath;
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RefPtr<Action> act = Action::create (name, label);
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fullpath = group->get_name();
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fullpath += '/';
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fullpath += name;
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if (actions.insert (ActionMap::value_type (fullpath, act)).second) {
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group->add (act);
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return act;
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}
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/* already registered */
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return RefPtr<Action> ();
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}
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RefPtr<Action>
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ActionManager::register_action (RefPtr<ActionGroup> group,
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const char* name, const char* label,
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sigc::slot<void> sl)
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{
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string fullpath;
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RefPtr<Action> act = Action::create (name, label);
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fullpath = group->get_name();
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fullpath += '/';
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fullpath += name;
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if (actions.insert (ActionMap::value_type (fullpath, act)).second) {
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group->add (act, sl);
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return act;
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}
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/* already registered */
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return RefPtr<Action>();
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}
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RefPtr<Action>
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ActionManager::register_radio_action (RefPtr<ActionGroup> group,
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Gtk::RadioAction::Group& rgroup,
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const char* name, const char* label,
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sigc::slot<void> sl)
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{
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string fullpath;
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RefPtr<Action> act = RadioAction::create (rgroup, name, label);
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RefPtr<RadioAction> ract = RefPtr<RadioAction>::cast_dynamic(act);
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fullpath = group->get_name();
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fullpath += '/';
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fullpath += name;
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if (actions.insert (ActionMap::value_type (fullpath, act)).second) {
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group->add (act, sl);
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return act;
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}
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/* already registered */
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return RefPtr<Action>();
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}
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RefPtr<Action>
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ActionManager::register_radio_action (RefPtr<ActionGroup> group,
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Gtk::RadioAction::Group& rgroup,
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const char* name, const char* label,
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sigc::slot<void,GtkAction*> sl,
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int value)
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{
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string fullpath;
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RefPtr<Action> act = RadioAction::create (rgroup, name, label);
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RefPtr<RadioAction> ract = RefPtr<RadioAction>::cast_dynamic(act);
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ract->property_value() = value;
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fullpath = group->get_name();
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fullpath += '/';
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fullpath += name;
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if (actions.insert (ActionMap::value_type (fullpath, act)).second) {
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group->add (act, sigc::bind (sl, act->gobj()));
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return act;
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}
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/* already registered */
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return RefPtr<Action>();
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}
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RefPtr<Action>
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ActionManager::register_toggle_action (RefPtr<ActionGroup> group,
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const char* name, const char* label, sigc::slot<void> sl)
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{
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string fullpath;
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fullpath = group->get_name();
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fullpath += '/';
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fullpath += name;
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RefPtr<Action> act = ToggleAction::create (name, label);
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if (actions.insert (ActionMap::value_type (fullpath, act)).second) {
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group->add (act, sl);
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return act;
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}
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/* already registered */
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return RefPtr<Action>();
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}
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void
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ActionManager::get_actions (void* owner, std::vector<Glib::RefPtr<Gtk::Action> >& acts)
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{
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for (ActionMap::const_iterator a = actions.begin(); a != actions.end(); ++a) {
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if (owner) {
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Glib::RefPtr<Gtk::ActionGroup> group = a->second->property_action_group ();
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if (group->get_data (X_("owner")) == owner) {
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acts.push_back (a->second);
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}
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} else {
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acts.push_back (a->second);
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}
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}
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}
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void
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ActionManager::get_all_actions (std::vector<std::string>& paths,
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std::vector<std::string>& labels,
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std::vector<std::string>& tooltips,
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std::vector<std::string>& keys,
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std::vector<RefPtr<Action> >& acts)
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{
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for (ActionMap::const_iterator a = actions.begin(); a != actions.end(); ++a) {
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Glib::RefPtr<Action> act = a->second;
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paths.push_back (act->get_accel_path());
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labels.push_back (act->get_label());
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tooltips.push_back (act->get_tooltip());
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acts.push_back (act);
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/* foreach binding */
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#if 0
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Bindings* bindings = (*map)->bindings();
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if (bindings) {
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KeyboardKey key;
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Bindings::Operation op;
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key = bindings->get_binding_for_action (*act, op);
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if (key == KeyboardKey::null_key()) {
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keys.push_back (string());
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} else {
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keys.push_back (key.display_label());
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}
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} else {
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keys.push_back (string());
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}
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#else
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keys.push_back (string());
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#endif
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}
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}
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