3340 lines
79 KiB
C++
3340 lines
79 KiB
C++
/*
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Copyright (C) 2000-2003 Paul Davis
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include <stdint.h>
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#include <set>
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#include <algorithm>
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#include <string>
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#include <boost/lexical_cast.hpp>
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#include "pbd/convert.h"
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#include "pbd/stateful_diff_command.h"
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#include "pbd/xml++.h"
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#include "ardour/debug.h"
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#include "ardour/playlist.h"
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#include "ardour/session.h"
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#include "ardour/region.h"
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#include "ardour/region_factory.h"
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#include "ardour/region_sorters.h"
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#include "ardour/playlist_factory.h"
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#include "ardour/playlist_source.h"
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#include "ardour/transient_detector.h"
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#include "ardour/session_playlists.h"
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#include "ardour/source_factory.h"
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#include "pbd/i18n.h"
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using namespace std;
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using namespace ARDOUR;
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using namespace PBD;
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namespace ARDOUR {
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namespace Properties {
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PBD::PropertyDescriptor<bool> regions;
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}
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}
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struct ShowMeTheList {
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ShowMeTheList (boost::shared_ptr<Playlist> pl, const string& n) : playlist (pl), name (n) {}
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~ShowMeTheList () {
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cerr << ">>>>" << name << endl; playlist->dump(); cerr << "<<<<" << name << endl << endl;
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};
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boost::shared_ptr<Playlist> playlist;
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string name;
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};
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void
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Playlist::make_property_quarks ()
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{
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Properties::regions.property_id = g_quark_from_static_string (X_("regions"));
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DEBUG_TRACE (DEBUG::Properties, string_compose ("quark for regions = %1\n",
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Properties::regions.property_id));
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}
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RegionListProperty::RegionListProperty (Playlist& pl)
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: SequenceProperty<std::list<boost::shared_ptr<Region> > > (Properties::regions.property_id, boost::bind (&Playlist::update, &pl, _1))
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, _playlist (pl)
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{
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}
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RegionListProperty::RegionListProperty (RegionListProperty const & p)
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: PBD::SequenceProperty<std::list<boost::shared_ptr<Region> > > (p)
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, _playlist (p._playlist)
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{
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}
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RegionListProperty *
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RegionListProperty::clone () const
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{
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return new RegionListProperty (*this);
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}
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RegionListProperty *
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RegionListProperty::create () const
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{
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return new RegionListProperty (_playlist);
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}
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void
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RegionListProperty::get_content_as_xml (boost::shared_ptr<Region> region, XMLNode & node) const
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{
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/* All regions (even those which are deleted) have their state saved by other
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code, so we can just store ID here.
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*/
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node.add_property ("id", region->id().to_s ());
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}
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boost::shared_ptr<Region>
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RegionListProperty::get_content_from_xml (XMLNode const & node) const
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{
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XMLProperty const * prop = node.property ("id");
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assert (prop);
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PBD::ID id (prop->value ());
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boost::shared_ptr<Region> ret = _playlist.region_by_id (id);
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if (!ret) {
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ret = RegionFactory::region_by_id (id);
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}
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return ret;
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}
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Playlist::Playlist (Session& sess, string nom, DataType type, bool hide)
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: SessionObject(sess, nom)
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, regions (*this)
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, _type(type)
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{
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init (hide);
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first_set_state = false;
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_name = nom;
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_set_sort_id ();
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}
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Playlist::Playlist (Session& sess, const XMLNode& node, DataType type, bool hide)
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: SessionObject(sess, "unnamed playlist")
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, regions (*this)
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, _type(type)
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{
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#ifndef NDEBUG
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XMLProperty const * prop = node.property("type");
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assert(!prop || DataType(prop->value()) == _type);
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#endif
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init (hide);
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_name = "unnamed"; /* reset by set_state */
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_set_sort_id ();
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/* set state called by derived class */
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}
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Playlist::Playlist (boost::shared_ptr<const Playlist> other, string namestr, bool hide)
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: SessionObject(other->_session, namestr)
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, regions (*this)
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, _type(other->_type)
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, _orig_track_id (other->_orig_track_id)
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{
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init (hide);
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RegionList tmp;
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other->copy_regions (tmp);
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in_set_state++;
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for (list<boost::shared_ptr<Region> >::iterator x = tmp.begin(); x != tmp.end(); ++x) {
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add_region_internal( (*x), (*x)->position());
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}
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in_set_state--;
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_splicing = other->_splicing;
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_rippling = other->_rippling;
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_nudging = other->_nudging;
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_edit_mode = other->_edit_mode;
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in_set_state = 0;
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first_set_state = false;
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in_flush = false;
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in_partition = false;
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subcnt = 0;
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_frozen = other->_frozen;
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}
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Playlist::Playlist (boost::shared_ptr<const Playlist> other, framepos_t start, framecnt_t cnt, string str, bool hide)
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: SessionObject(other->_session, str)
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, regions (*this)
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, _type(other->_type)
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, _orig_track_id (other->_orig_track_id)
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{
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RegionReadLock rlock2 (const_cast<Playlist*> (other.get()));
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framepos_t end = start + cnt - 1;
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init (hide);
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in_set_state++;
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for (RegionList::const_iterator i = other->regions.begin(); i != other->regions.end(); ++i) {
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boost::shared_ptr<Region> region;
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boost::shared_ptr<Region> new_region;
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frameoffset_t offset = 0;
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framepos_t position = 0;
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framecnt_t len = 0;
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string new_name;
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Evoral::OverlapType overlap;
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region = *i;
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overlap = region->coverage (start, end);
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switch (overlap) {
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case Evoral::OverlapNone:
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continue;
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case Evoral::OverlapInternal:
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offset = start - region->position();
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position = 0;
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len = cnt;
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break;
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case Evoral::OverlapStart:
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offset = 0;
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position = region->position() - start;
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len = end - region->position();
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break;
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case Evoral::OverlapEnd:
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offset = start - region->position();
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position = 0;
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len = region->length() - offset;
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break;
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case Evoral::OverlapExternal:
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offset = 0;
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position = region->position() - start;
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len = region->length();
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break;
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}
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RegionFactory::region_name (new_name, region->name(), false);
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PropertyList plist;
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plist.add (Properties::start, region->start() + offset);
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plist.add (Properties::length, len);
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plist.add (Properties::name, new_name);
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plist.add (Properties::layer, region->layer());
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plist.add (Properties::layering_index, region->layering_index());
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new_region = RegionFactory::create (region, plist);
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add_region_internal (new_region, position);
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}
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//keep track of any dead space at end (for pasting into Ripple or Splice mode)
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//at the end of construction, any length of cnt beyond the extents of the regions is end_space
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_end_space = cnt - (get_extent().second - get_extent().first);
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in_set_state--;
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first_set_state = false;
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}
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void
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Playlist::use ()
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{
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++_refcnt;
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InUse (true); /* EMIT SIGNAL */
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}
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void
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Playlist::release ()
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{
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if (_refcnt > 0) {
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_refcnt--;
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}
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if (_refcnt == 0) {
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InUse (false); /* EMIT SIGNAL */
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}
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}
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void
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Playlist::copy_regions (RegionList& newlist) const
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{
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RegionReadLock rlock (const_cast<Playlist *> (this));
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for (RegionList::const_iterator i = regions.begin(); i != regions.end(); ++i) {
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newlist.push_back (RegionFactory::create (*i, true));
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}
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}
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void
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Playlist::init (bool hide)
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{
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add_property (regions);
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_xml_node_name = X_("Playlist");
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g_atomic_int_set (&block_notifications, 0);
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g_atomic_int_set (&ignore_state_changes, 0);
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pending_contents_change = false;
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pending_layering = false;
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first_set_state = true;
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_refcnt = 0;
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_hidden = hide;
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_splicing = false;
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_rippling = false;
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_shuffling = false;
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_nudging = false;
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in_set_state = 0;
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in_undo = false;
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_edit_mode = Config->get_edit_mode();
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in_flush = false;
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in_partition = false;
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subcnt = 0;
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_frozen = false;
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_capture_insertion_underway = false;
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_combine_ops = 0;
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_end_space = 0;
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_session.history().BeginUndoRedo.connect_same_thread (*this, boost::bind (&Playlist::begin_undo, this));
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_session.history().EndUndoRedo.connect_same_thread (*this, boost::bind (&Playlist::end_undo, this));
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ContentsChanged.connect_same_thread (*this, boost::bind (&Playlist::mark_session_dirty, this));
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}
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Playlist::~Playlist ()
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{
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DEBUG_TRACE (DEBUG::Destruction, string_compose ("Playlist %1 destructor\n", _name));
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{
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RegionReadLock rl (this);
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for (set<boost::shared_ptr<Region> >::iterator i = all_regions.begin(); i != all_regions.end(); ++i) {
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(*i)->set_playlist (boost::shared_ptr<Playlist>());
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}
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}
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/* GoingAway must be emitted by derived classes */
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}
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void
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Playlist::_set_sort_id ()
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{
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/*
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Playlists are given names like <track name>.<id>
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or <track name>.<edit group name>.<id> where id
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is an integer. We extract the id and sort by that.
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*/
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size_t dot_position = _name.val().find_last_of(".");
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if (dot_position == string::npos) {
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_sort_id = 0;
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} else {
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string t = _name.val().substr(dot_position + 1);
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try {
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_sort_id = boost::lexical_cast<int>(t);
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}
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catch (boost::bad_lexical_cast e) {
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_sort_id = 0;
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}
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}
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}
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bool
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Playlist::set_name (const string& str)
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{
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/* in a typical situation, a playlist is being used
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by one diskstream and also is referenced by the
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Session. if there are more references than that,
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then don't change the name.
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*/
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if (_refcnt > 2) {
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return false;
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}
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bool ret = SessionObject::set_name(str);
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if (ret) {
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_set_sort_id ();
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}
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return ret;
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}
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/***********************************************************************
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CHANGE NOTIFICATION HANDLING
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Notifications must be delayed till the region_lock is released. This
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is necessary because handlers for the signals may need to acquire
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the lock (e.g. to read from the playlist).
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***********************************************************************/
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void
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Playlist::begin_undo ()
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{
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in_undo = true;
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freeze ();
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}
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void
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Playlist::end_undo ()
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{
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thaw (true);
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in_undo = false;
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}
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void
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Playlist::freeze ()
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{
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delay_notifications ();
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g_atomic_int_inc (&ignore_state_changes);
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}
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/** @param from_undo true if this thaw is triggered by the end of an undo on this playlist */
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void
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Playlist::thaw (bool from_undo)
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{
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g_atomic_int_dec_and_test (&ignore_state_changes);
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release_notifications (from_undo);
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}
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void
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Playlist::delay_notifications ()
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{
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g_atomic_int_inc (&block_notifications);
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}
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/** @param from_undo true if this release is triggered by the end of an undo on this playlist */
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void
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Playlist::release_notifications (bool from_undo)
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{
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if (g_atomic_int_dec_and_test (&block_notifications)) {
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flush_notifications (from_undo);
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}
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}
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void
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Playlist::notify_contents_changed ()
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{
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if (holding_state ()) {
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pending_contents_change = true;
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} else {
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pending_contents_change = false;
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ContentsChanged(); /* EMIT SIGNAL */
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}
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}
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void
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Playlist::notify_layering_changed ()
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{
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if (holding_state ()) {
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pending_layering = true;
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} else {
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pending_layering = false;
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LayeringChanged(); /* EMIT SIGNAL */
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}
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}
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void
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Playlist::notify_region_removed (boost::shared_ptr<Region> r)
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{
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if (holding_state ()) {
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pending_removes.insert (r);
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pending_contents_change = true;
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} else {
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/* this might not be true, but we have to act
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as though it could be.
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*/
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pending_contents_change = false;
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RegionRemoved (boost::weak_ptr<Region> (r)); /* EMIT SIGNAL */
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ContentsChanged (); /* EMIT SIGNAL */
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}
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}
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void
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Playlist::notify_region_moved (boost::shared_ptr<Region> r)
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{
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Evoral::RangeMove<framepos_t> const move (r->last_position (), r->length (), r->position ());
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if (holding_state ()) {
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pending_range_moves.push_back (move);
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} else {
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list< Evoral::RangeMove<framepos_t> > m;
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m.push_back (move);
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RangesMoved (m, false);
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}
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}
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void
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Playlist::notify_region_start_trimmed (boost::shared_ptr<Region> r)
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{
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if (r->position() >= r->last_position()) {
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/* trimmed shorter */
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return;
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}
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Evoral::Range<framepos_t> const extra (r->position(), r->last_position());
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if (holding_state ()) {
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pending_region_extensions.push_back (extra);
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} else {
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list<Evoral::Range<framepos_t> > r;
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r.push_back (extra);
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RegionsExtended (r);
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}
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}
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void
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Playlist::notify_region_end_trimmed (boost::shared_ptr<Region> r)
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{
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if (r->length() < r->last_length()) {
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/* trimmed shorter */
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}
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Evoral::Range<framepos_t> const extra (r->position() + r->last_length(), r->position() + r->length());
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if (holding_state ()) {
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pending_region_extensions.push_back (extra);
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} else {
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list<Evoral::Range<framepos_t> > r;
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r.push_back (extra);
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RegionsExtended (r);
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}
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}
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void
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Playlist::notify_region_added (boost::shared_ptr<Region> r)
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{
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/* the length change might not be true, but we have to act
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as though it could be.
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*/
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if (holding_state()) {
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pending_adds.insert (r);
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pending_contents_change = true;
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} else {
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r->clear_changes ();
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pending_contents_change = false;
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RegionAdded (boost::weak_ptr<Region> (r)); /* EMIT SIGNAL */
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ContentsChanged (); /* EMIT SIGNAL */
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}
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}
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/** @param from_undo true if this flush is triggered by the end of an undo on this playlist */
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void
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Playlist::flush_notifications (bool from_undo)
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{
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set<boost::shared_ptr<Region> >::iterator s;
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bool regions_changed = false;
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if (in_flush) {
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return;
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}
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in_flush = true;
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if (!pending_bounds.empty() || !pending_removes.empty() || !pending_adds.empty()) {
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regions_changed = true;
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}
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/* XXX: it'd be nice if we could use pending_bounds for
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RegionsExtended and RegionsMoved.
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*/
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|
|
/* we have no idea what order the regions ended up in pending
|
|
bounds (it could be based on selection order, for example).
|
|
so, to preserve layering in the "most recently moved is higher"
|
|
model, sort them by existing layer, then timestamp them.
|
|
*/
|
|
|
|
// RegionSortByLayer cmp;
|
|
// pending_bounds.sort (cmp);
|
|
|
|
list<Evoral::Range<framepos_t> > crossfade_ranges;
|
|
|
|
for (RegionList::iterator r = pending_bounds.begin(); r != pending_bounds.end(); ++r) {
|
|
crossfade_ranges.push_back ((*r)->last_range ());
|
|
crossfade_ranges.push_back ((*r)->range ());
|
|
}
|
|
|
|
for (s = pending_removes.begin(); s != pending_removes.end(); ++s) {
|
|
crossfade_ranges.push_back ((*s)->range ());
|
|
remove_dependents (*s);
|
|
RegionRemoved (boost::weak_ptr<Region> (*s)); /* EMIT SIGNAL */
|
|
}
|
|
|
|
for (s = pending_adds.begin(); s != pending_adds.end(); ++s) {
|
|
crossfade_ranges.push_back ((*s)->range ());
|
|
/* don't emit RegionAdded signal until relayering is done,
|
|
so that the region is fully setup by the time
|
|
anyone hears that its been added
|
|
*/
|
|
}
|
|
|
|
/* notify about contents/region changes first so that layering changes
|
|
* in a UI will take place on the new contents.
|
|
*/
|
|
|
|
if (regions_changed || pending_contents_change) {
|
|
pending_layering = true;
|
|
ContentsChanged (); /* EMIT SIGNAL */
|
|
}
|
|
|
|
for (s = pending_adds.begin(); s != pending_adds.end(); ++s) {
|
|
(*s)->clear_changes ();
|
|
RegionAdded (boost::weak_ptr<Region> (*s)); /* EMIT SIGNAL */
|
|
}
|
|
|
|
if ((regions_changed && !in_set_state) || pending_layering) {
|
|
relayer ();
|
|
}
|
|
|
|
coalesce_and_check_crossfades (crossfade_ranges);
|
|
|
|
if (!pending_range_moves.empty ()) {
|
|
/* We don't need to check crossfades for these as pending_bounds has
|
|
already covered it.
|
|
*/
|
|
RangesMoved (pending_range_moves, from_undo);
|
|
}
|
|
|
|
if (!pending_region_extensions.empty ()) {
|
|
RegionsExtended (pending_region_extensions);
|
|
}
|
|
|
|
clear_pending ();
|
|
|
|
in_flush = false;
|
|
}
|
|
|
|
void
|
|
Playlist::clear_pending ()
|
|
{
|
|
pending_adds.clear ();
|
|
pending_removes.clear ();
|
|
pending_bounds.clear ();
|
|
pending_range_moves.clear ();
|
|
pending_region_extensions.clear ();
|
|
pending_contents_change = false;
|
|
pending_layering = false;
|
|
}
|
|
|
|
/*************************************************************
|
|
PLAYLIST OPERATIONS
|
|
*************************************************************/
|
|
|
|
/** Note: this calls set_layer (..., DBL_MAX) so it will reset the layering index of region */
|
|
void
|
|
Playlist::add_region (boost::shared_ptr<Region> region, framepos_t position, float times, bool auto_partition, const int32_t sub_num)
|
|
{
|
|
RegionWriteLock rlock (this);
|
|
times = fabs (times);
|
|
|
|
int itimes = (int) floor (times);
|
|
|
|
framepos_t pos = position;
|
|
|
|
if (times == 1 && auto_partition){
|
|
partition(pos - 1, (pos + region->length()), true);
|
|
}
|
|
|
|
if (itimes >= 1) {
|
|
add_region_internal (region, pos, sub_num);
|
|
set_layer (region, DBL_MAX);
|
|
pos += region->length();
|
|
--itimes;
|
|
}
|
|
|
|
|
|
/* note that itimes can be zero if we being asked to just
|
|
insert a single fraction of the region.
|
|
*/
|
|
|
|
for (int i = 0; i < itimes; ++i) {
|
|
boost::shared_ptr<Region> copy = RegionFactory::create (region, true, sub_num);
|
|
add_region_internal (copy, pos, sub_num);
|
|
set_layer (copy, DBL_MAX);
|
|
pos += region->length();
|
|
}
|
|
|
|
framecnt_t length = 0;
|
|
|
|
if (floor (times) != times) {
|
|
length = (framecnt_t) floor (region->length() * (times - floor (times)));
|
|
string name;
|
|
RegionFactory::region_name (name, region->name(), false);
|
|
|
|
{
|
|
PropertyList plist;
|
|
|
|
plist.add (Properties::start, region->start());
|
|
plist.add (Properties::length, length);
|
|
plist.add (Properties::name, name);
|
|
plist.add (Properties::layer, region->layer());
|
|
|
|
boost::shared_ptr<Region> sub = RegionFactory::create (region, plist);
|
|
add_region_internal (sub, pos, sub_num);
|
|
set_layer (sub, DBL_MAX);
|
|
}
|
|
}
|
|
|
|
possibly_splice_unlocked (position, (pos + length) - position, region);
|
|
}
|
|
|
|
void
|
|
Playlist::set_region_ownership ()
|
|
{
|
|
RegionWriteLock rl (this);
|
|
RegionList::iterator i;
|
|
boost::weak_ptr<Playlist> pl (shared_from_this());
|
|
|
|
for (i = regions.begin(); i != regions.end(); ++i) {
|
|
(*i)->set_playlist (pl);
|
|
}
|
|
}
|
|
|
|
bool
|
|
Playlist::add_region_internal (boost::shared_ptr<Region> region, framepos_t position, const int32_t sub_num)
|
|
{
|
|
if (region->data_type() != _type) {
|
|
return false;
|
|
}
|
|
|
|
RegionSortByPosition cmp;
|
|
|
|
if (!first_set_state) {
|
|
boost::shared_ptr<Playlist> foo (shared_from_this());
|
|
region->set_playlist (boost::weak_ptr<Playlist>(foo));
|
|
}
|
|
|
|
region->set_position (position, sub_num);
|
|
|
|
regions.insert (upper_bound (regions.begin(), regions.end(), region, cmp), region);
|
|
all_regions.insert (region);
|
|
|
|
possibly_splice_unlocked (position, region->length(), region);
|
|
|
|
if (!holding_state ()) {
|
|
/* layers get assigned from XML state, and are not reset during undo/redo */
|
|
relayer ();
|
|
}
|
|
|
|
/* we need to notify the existence of new region before checking dependents. Ick. */
|
|
|
|
notify_region_added (region);
|
|
|
|
region->PropertyChanged.connect_same_thread (region_state_changed_connections, boost::bind (&Playlist::region_changed_proxy, this, _1, boost::weak_ptr<Region> (region)));
|
|
|
|
return true;
|
|
}
|
|
|
|
void
|
|
Playlist::replace_region (boost::shared_ptr<Region> old, boost::shared_ptr<Region> newr, framepos_t pos)
|
|
{
|
|
RegionWriteLock rlock (this);
|
|
|
|
bool old_sp = _splicing;
|
|
_splicing = true;
|
|
|
|
remove_region_internal (old);
|
|
add_region_internal (newr, pos);
|
|
set_layer (newr, old->layer ());
|
|
|
|
_splicing = old_sp;
|
|
|
|
possibly_splice_unlocked (pos, old->length() - newr->length());
|
|
}
|
|
|
|
void
|
|
Playlist::remove_region (boost::shared_ptr<Region> region)
|
|
{
|
|
RegionWriteLock rlock (this);
|
|
remove_region_internal (region);
|
|
}
|
|
|
|
int
|
|
Playlist::remove_region_internal (boost::shared_ptr<Region> region)
|
|
{
|
|
RegionList::iterator i;
|
|
|
|
if (!in_set_state) {
|
|
/* unset playlist */
|
|
region->set_playlist (boost::weak_ptr<Playlist>());
|
|
}
|
|
|
|
/* XXX should probably freeze here .... */
|
|
|
|
for (i = regions.begin(); i != regions.end(); ++i) {
|
|
if (*i == region) {
|
|
|
|
framepos_t pos = (*i)->position();
|
|
framecnt_t distance = (*i)->length();
|
|
|
|
regions.erase (i);
|
|
|
|
possibly_splice_unlocked (pos, -distance);
|
|
|
|
if (!holding_state ()) {
|
|
relayer ();
|
|
remove_dependents (region);
|
|
}
|
|
|
|
notify_region_removed (region);
|
|
break;
|
|
}
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
void
|
|
Playlist::get_equivalent_regions (boost::shared_ptr<Region> other, vector<boost::shared_ptr<Region> >& results)
|
|
{
|
|
if (Config->get_use_overlap_equivalency()) {
|
|
for (RegionList::iterator i = regions.begin(); i != regions.end(); ++i) {
|
|
if ((*i)->overlap_equivalent (other)) {
|
|
results.push_back (*i);
|
|
}
|
|
}
|
|
} else {
|
|
for (RegionList::iterator i = regions.begin(); i != regions.end(); ++i) {
|
|
if ((*i)->equivalent (other)) {
|
|
results.push_back (*i);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
Playlist::get_region_list_equivalent_regions (boost::shared_ptr<Region> other, vector<boost::shared_ptr<Region> >& results)
|
|
{
|
|
for (RegionList::iterator i = regions.begin(); i != regions.end(); ++i) {
|
|
|
|
if ((*i) && (*i)->region_list_equivalent (other)) {
|
|
results.push_back (*i);
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
Playlist::get_source_equivalent_regions (boost::shared_ptr<Region> other, vector<boost::shared_ptr<Region> >& results)
|
|
{
|
|
for (RegionList::iterator i = regions.begin(); i != regions.end(); ++i) {
|
|
|
|
if ((*i) && (*i)->any_source_equivalent (other)) {
|
|
results.push_back (*i);
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
Playlist::partition (framepos_t start, framepos_t end, bool cut)
|
|
{
|
|
RegionList thawlist;
|
|
|
|
partition_internal (start, end, cut, thawlist);
|
|
|
|
for (RegionList::iterator i = thawlist.begin(); i != thawlist.end(); ++i) {
|
|
(*i)->resume_property_changes ();
|
|
}
|
|
}
|
|
|
|
/** Go through each region on the playlist and cut them at start and end, removing the section between
|
|
* start and end if cutting == true. Regions that lie entirely within start and end are always
|
|
* removed.
|
|
*/
|
|
|
|
void
|
|
Playlist::partition_internal (framepos_t start, framepos_t end, bool cutting, RegionList& thawlist)
|
|
{
|
|
RegionList new_regions;
|
|
|
|
{
|
|
RegionWriteLock rlock (this);
|
|
|
|
boost::shared_ptr<Region> region;
|
|
boost::shared_ptr<Region> current;
|
|
string new_name;
|
|
RegionList::iterator tmp;
|
|
Evoral::OverlapType overlap;
|
|
framepos_t pos1, pos2, pos3, pos4;
|
|
|
|
in_partition = true;
|
|
|
|
/* need to work from a copy, because otherwise the regions we add during the process
|
|
get operated on as well.
|
|
*/
|
|
|
|
RegionList copy = regions.rlist();
|
|
|
|
for (RegionList::iterator i = copy.begin(); i != copy.end(); i = tmp) {
|
|
|
|
tmp = i;
|
|
++tmp;
|
|
|
|
current = *i;
|
|
|
|
if (current->first_frame() >= start && current->last_frame() < end) {
|
|
|
|
if (cutting) {
|
|
remove_region_internal (current);
|
|
}
|
|
|
|
continue;
|
|
}
|
|
|
|
/* coverage will return OverlapStart if the start coincides
|
|
with the end point. we do not partition such a region,
|
|
so catch this special case.
|
|
*/
|
|
|
|
if (current->first_frame() >= end) {
|
|
continue;
|
|
}
|
|
|
|
if ((overlap = current->coverage (start, end)) == Evoral::OverlapNone) {
|
|
continue;
|
|
}
|
|
|
|
pos1 = current->position();
|
|
pos2 = start;
|
|
pos3 = end;
|
|
pos4 = current->last_frame();
|
|
|
|
if (overlap == Evoral::OverlapInternal) {
|
|
/* split: we need 3 new regions, the front, middle and end.
|
|
cut: we need 2 regions, the front and end.
|
|
*/
|
|
|
|
/*
|
|
start end
|
|
---------------*************************------------
|
|
P1 P2 P3 P4
|
|
SPLIT:
|
|
---------------*****++++++++++++++++====------------
|
|
CUT
|
|
---------------*****----------------====------------
|
|
|
|
*/
|
|
|
|
if (!cutting) {
|
|
/* "middle" ++++++ */
|
|
|
|
RegionFactory::region_name (new_name, current->name(), false);
|
|
|
|
PropertyList plist;
|
|
|
|
plist.add (Properties::start, current->start() + (pos2 - pos1));
|
|
plist.add (Properties::length, pos3 - pos2);
|
|
plist.add (Properties::name, new_name);
|
|
plist.add (Properties::layer, current->layer ());
|
|
plist.add (Properties::layering_index, current->layering_index ());
|
|
plist.add (Properties::automatic, true);
|
|
plist.add (Properties::left_of_split, true);
|
|
plist.add (Properties::right_of_split, true);
|
|
|
|
region = RegionFactory::create (current, plist);
|
|
add_region_internal (region, start);
|
|
new_regions.push_back (region);
|
|
}
|
|
|
|
/* "end" ====== */
|
|
|
|
RegionFactory::region_name (new_name, current->name(), false);
|
|
|
|
PropertyList plist;
|
|
|
|
plist.add (Properties::start, current->start() + (pos3 - pos1));
|
|
plist.add (Properties::length, pos4 - pos3);
|
|
plist.add (Properties::name, new_name);
|
|
plist.add (Properties::layer, current->layer ());
|
|
plist.add (Properties::layering_index, current->layering_index ());
|
|
plist.add (Properties::automatic, true);
|
|
plist.add (Properties::right_of_split, true);
|
|
|
|
region = RegionFactory::create (current, plist);
|
|
|
|
add_region_internal (region, end);
|
|
new_regions.push_back (region);
|
|
|
|
/* "front" ***** */
|
|
|
|
current->suspend_property_changes ();
|
|
thawlist.push_back (current);
|
|
current->cut_end (pos2 - 1);
|
|
|
|
} else if (overlap == Evoral::OverlapEnd) {
|
|
|
|
/*
|
|
start end
|
|
---------------*************************------------
|
|
P1 P2 P4 P3
|
|
SPLIT:
|
|
---------------**************+++++++++++------------
|
|
CUT:
|
|
---------------**************-----------------------
|
|
*/
|
|
|
|
if (!cutting) {
|
|
|
|
/* end +++++ */
|
|
|
|
RegionFactory::region_name (new_name, current->name(), false);
|
|
|
|
PropertyList plist;
|
|
|
|
plist.add (Properties::start, current->start() + (pos2 - pos1));
|
|
plist.add (Properties::length, pos4 - pos2);
|
|
plist.add (Properties::name, new_name);
|
|
plist.add (Properties::layer, current->layer ());
|
|
plist.add (Properties::layering_index, current->layering_index ());
|
|
plist.add (Properties::automatic, true);
|
|
plist.add (Properties::left_of_split, true);
|
|
|
|
region = RegionFactory::create (current, plist);
|
|
|
|
add_region_internal (region, start);
|
|
new_regions.push_back (region);
|
|
}
|
|
|
|
/* front ****** */
|
|
|
|
current->suspend_property_changes ();
|
|
thawlist.push_back (current);
|
|
current->cut_end (pos2 - 1);
|
|
|
|
} else if (overlap == Evoral::OverlapStart) {
|
|
|
|
/* split: we need 2 regions: the front and the end.
|
|
cut: just trim current to skip the cut area
|
|
*/
|
|
|
|
/*
|
|
start end
|
|
---------------*************************------------
|
|
P2 P1 P3 P4
|
|
|
|
SPLIT:
|
|
---------------****+++++++++++++++++++++------------
|
|
CUT:
|
|
-------------------*********************------------
|
|
|
|
*/
|
|
|
|
if (!cutting) {
|
|
/* front **** */
|
|
RegionFactory::region_name (new_name, current->name(), false);
|
|
|
|
PropertyList plist;
|
|
|
|
plist.add (Properties::start, current->start());
|
|
plist.add (Properties::length, pos3 - pos1);
|
|
plist.add (Properties::name, new_name);
|
|
plist.add (Properties::layer, current->layer ());
|
|
plist.add (Properties::layering_index, current->layering_index ());
|
|
plist.add (Properties::automatic, true);
|
|
plist.add (Properties::right_of_split, true);
|
|
|
|
region = RegionFactory::create (current, plist);
|
|
|
|
add_region_internal (region, pos1);
|
|
new_regions.push_back (region);
|
|
}
|
|
|
|
/* end */
|
|
|
|
current->suspend_property_changes ();
|
|
thawlist.push_back (current);
|
|
current->trim_front (pos3);
|
|
} else if (overlap == Evoral::OverlapExternal) {
|
|
|
|
/* split: no split required.
|
|
cut: remove the region.
|
|
*/
|
|
|
|
/*
|
|
start end
|
|
---------------*************************------------
|
|
P2 P1 P3 P4
|
|
|
|
SPLIT:
|
|
---------------*************************------------
|
|
CUT:
|
|
----------------------------------------------------
|
|
|
|
*/
|
|
|
|
if (cutting) {
|
|
remove_region_internal (current);
|
|
}
|
|
|
|
new_regions.push_back (current);
|
|
}
|
|
}
|
|
|
|
in_partition = false;
|
|
}
|
|
|
|
//keep track of any dead space at end (for pasting into Ripple or Splice mode)
|
|
framepos_t wanted_length = end-start;
|
|
_end_space = wanted_length - get_extent().second-get_extent().first;
|
|
}
|
|
|
|
boost::shared_ptr<Playlist>
|
|
Playlist::cut_copy (boost::shared_ptr<Playlist> (Playlist::*pmf)(framepos_t, framecnt_t,bool), list<AudioRange>& ranges, bool result_is_hidden)
|
|
{
|
|
boost::shared_ptr<Playlist> ret;
|
|
boost::shared_ptr<Playlist> pl;
|
|
framepos_t start;
|
|
|
|
if (ranges.empty()) {
|
|
return boost::shared_ptr<Playlist>();
|
|
}
|
|
|
|
start = ranges.front().start;
|
|
|
|
for (list<AudioRange>::iterator i = ranges.begin(); i != ranges.end(); ++i) {
|
|
|
|
pl = (this->*pmf)((*i).start, (*i).length(), result_is_hidden);
|
|
|
|
if (i == ranges.begin()) {
|
|
ret = pl;
|
|
} else {
|
|
|
|
/* paste the next section into the nascent playlist,
|
|
offset to reflect the start of the first range we
|
|
chopped.
|
|
*/
|
|
|
|
ret->paste (pl, (*i).start - start, 1.0f, 0);
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
boost::shared_ptr<Playlist>
|
|
Playlist::cut (list<AudioRange>& ranges, bool result_is_hidden)
|
|
{
|
|
boost::shared_ptr<Playlist> (Playlist::*pmf)(framepos_t,framecnt_t,bool) = &Playlist::cut;
|
|
return cut_copy (pmf, ranges, result_is_hidden);
|
|
}
|
|
|
|
boost::shared_ptr<Playlist>
|
|
Playlist::copy (list<AudioRange>& ranges, bool result_is_hidden)
|
|
{
|
|
boost::shared_ptr<Playlist> (Playlist::*pmf)(framepos_t,framecnt_t,bool) = &Playlist::copy;
|
|
return cut_copy (pmf, ranges, result_is_hidden);
|
|
}
|
|
|
|
boost::shared_ptr<Playlist>
|
|
Playlist::cut (framepos_t start, framecnt_t cnt, bool result_is_hidden)
|
|
{
|
|
boost::shared_ptr<Playlist> the_copy;
|
|
RegionList thawlist;
|
|
char buf[32];
|
|
|
|
snprintf (buf, sizeof (buf), "%" PRIu32, ++subcnt);
|
|
string new_name = _name;
|
|
new_name += '.';
|
|
new_name += buf;
|
|
|
|
if ((the_copy = PlaylistFactory::create (shared_from_this(), start, cnt, new_name, result_is_hidden)) == 0) {
|
|
return boost::shared_ptr<Playlist>();
|
|
}
|
|
|
|
partition_internal (start, start+cnt-1, true, thawlist);
|
|
|
|
for (RegionList::iterator i = thawlist.begin(); i != thawlist.end(); ++i) {
|
|
(*i)->resume_property_changes();
|
|
}
|
|
|
|
return the_copy;
|
|
}
|
|
|
|
boost::shared_ptr<Playlist>
|
|
Playlist::copy (framepos_t start, framecnt_t cnt, bool result_is_hidden)
|
|
{
|
|
char buf[32];
|
|
|
|
snprintf (buf, sizeof (buf), "%" PRIu32, ++subcnt);
|
|
string new_name = _name;
|
|
new_name += '.';
|
|
new_name += buf;
|
|
|
|
// cnt = min (_get_extent().second - start, cnt); (We need the full range length when copy/pasting in Ripple. Why was this limit here? It's not in CUT... )
|
|
|
|
return PlaylistFactory::create (shared_from_this(), start, cnt, new_name, result_is_hidden);
|
|
}
|
|
|
|
int
|
|
Playlist::paste (boost::shared_ptr<Playlist> other, framepos_t position, float times, const int32_t sub_num)
|
|
{
|
|
times = fabs (times);
|
|
|
|
{
|
|
RegionReadLock rl2 (other.get());
|
|
|
|
int itimes = (int) floor (times);
|
|
framepos_t pos = position;
|
|
framecnt_t const shift = other->_get_extent().second;
|
|
layer_t top = top_layer ();
|
|
|
|
{
|
|
RegionWriteLock rl1 (this);
|
|
while (itimes--) {
|
|
for (RegionList::iterator i = other->regions.begin(); i != other->regions.end(); ++i) {
|
|
boost::shared_ptr<Region> copy_of_region = RegionFactory::create (*i, true);
|
|
|
|
/* put these new regions on top of all existing ones, but preserve
|
|
the ordering they had in the original playlist.
|
|
*/
|
|
|
|
add_region_internal (copy_of_region, (*i)->position() + pos, sub_num);
|
|
set_layer (copy_of_region, copy_of_region->layer() + top);
|
|
}
|
|
pos += shift;
|
|
}
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
void
|
|
Playlist::duplicate (boost::shared_ptr<Region> region, framepos_t position, float times)
|
|
{
|
|
duplicate(region, position, region->length(), times);
|
|
}
|
|
|
|
/** @param gap from the beginning of the region to the next beginning */
|
|
void
|
|
Playlist::duplicate (boost::shared_ptr<Region> region, framepos_t position, framecnt_t gap, float times)
|
|
{
|
|
times = fabs (times);
|
|
|
|
RegionWriteLock rl (this);
|
|
int itimes = (int) floor (times);
|
|
|
|
while (itimes--) {
|
|
boost::shared_ptr<Region> copy = RegionFactory::create (region, true);
|
|
add_region_internal (copy, position);
|
|
set_layer (copy, DBL_MAX);
|
|
position += gap;
|
|
}
|
|
|
|
if (floor (times) != times) {
|
|
framecnt_t length = (framecnt_t) floor (region->length() * (times - floor (times)));
|
|
string name;
|
|
RegionFactory::region_name (name, region->name(), false);
|
|
|
|
{
|
|
PropertyList plist;
|
|
|
|
plist.add (Properties::start, region->start());
|
|
plist.add (Properties::length, length);
|
|
plist.add (Properties::name, name);
|
|
|
|
boost::shared_ptr<Region> sub = RegionFactory::create (region, plist);
|
|
add_region_internal (sub, position);
|
|
set_layer (sub, DBL_MAX);
|
|
}
|
|
}
|
|
}
|
|
|
|
/** @param gap from the beginning of the region to the next beginning */
|
|
/** @param end the first frame that does _not_ contain a duplicated frame */
|
|
void
|
|
Playlist::duplicate_until (boost::shared_ptr<Region> region, framepos_t position, framecnt_t gap, framepos_t end)
|
|
{
|
|
RegionWriteLock rl (this);
|
|
|
|
while (position + region->length() - 1 < end) {
|
|
boost::shared_ptr<Region> copy = RegionFactory::create (region, true);
|
|
add_region_internal (copy, position);
|
|
set_layer (copy, DBL_MAX);
|
|
position += gap;
|
|
}
|
|
|
|
if (position < end) {
|
|
framecnt_t length = min (region->length(), end - position);
|
|
string name;
|
|
RegionFactory::region_name (name, region->name(), false);
|
|
|
|
{
|
|
PropertyList plist;
|
|
|
|
plist.add (Properties::start, region->start());
|
|
plist.add (Properties::length, length);
|
|
plist.add (Properties::name, name);
|
|
|
|
boost::shared_ptr<Region> sub = RegionFactory::create (region, plist);
|
|
add_region_internal (sub, position);
|
|
set_layer (sub, DBL_MAX);
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
Playlist::duplicate_range (AudioRange& range, float times)
|
|
{
|
|
boost::shared_ptr<Playlist> pl = copy (range.start, range.length(), true);
|
|
framecnt_t offset = range.end - range.start;
|
|
paste (pl, range.start + offset, times, 0);
|
|
}
|
|
|
|
void
|
|
Playlist::duplicate_ranges (std::list<AudioRange>& ranges, float /* times */)
|
|
{
|
|
if (ranges.empty()) {
|
|
return;
|
|
}
|
|
|
|
framepos_t min_pos = max_framepos;
|
|
framepos_t max_pos = 0;
|
|
|
|
for (std::list<AudioRange>::const_iterator i = ranges.begin();
|
|
i != ranges.end();
|
|
++i) {
|
|
min_pos = min (min_pos, (*i).start);
|
|
max_pos = max (max_pos, (*i).end);
|
|
}
|
|
|
|
framecnt_t offset = max_pos - min_pos;
|
|
|
|
for (list<AudioRange>::iterator i = ranges.begin(); i != ranges.end(); ++i) {
|
|
boost::shared_ptr<Playlist> pl = copy ((*i).start, (*i).length(), true);
|
|
paste (pl, (*i).start + offset, 1.0f, 0); // times ??
|
|
}
|
|
}
|
|
|
|
void
|
|
Playlist::shift (framepos_t at, frameoffset_t distance, bool move_intersected, bool ignore_music_glue)
|
|
{
|
|
RegionWriteLock rlock (this);
|
|
RegionList copy (regions.rlist());
|
|
RegionList fixup;
|
|
|
|
for (RegionList::iterator r = copy.begin(); r != copy.end(); ++r) {
|
|
|
|
if ((*r)->last_frame() < at) {
|
|
/* too early */
|
|
continue;
|
|
}
|
|
|
|
if (at > (*r)->first_frame() && at < (*r)->last_frame()) {
|
|
/* intersected region */
|
|
if (!move_intersected) {
|
|
continue;
|
|
}
|
|
}
|
|
|
|
/* do not move regions glued to music time - that
|
|
has to be done separately.
|
|
*/
|
|
|
|
if (!ignore_music_glue && (*r)->position_lock_style() != AudioTime) {
|
|
fixup.push_back (*r);
|
|
continue;
|
|
}
|
|
|
|
(*r)->set_position ((*r)->position() + distance);
|
|
}
|
|
|
|
/* XXX: may not be necessary; Region::post_set should do this, I think */
|
|
for (RegionList::iterator r = fixup.begin(); r != fixup.end(); ++r) {
|
|
(*r)->recompute_position_from_lock_style (0);
|
|
}
|
|
}
|
|
|
|
void
|
|
Playlist::split (framepos_t at, const int32_t sub_num)
|
|
{
|
|
RegionWriteLock rlock (this);
|
|
RegionList copy (regions.rlist());
|
|
|
|
/* use a copy since this operation can modify the region list
|
|
*/
|
|
|
|
for (RegionList::iterator r = copy.begin(); r != copy.end(); ++r) {
|
|
_split_region (*r, at, sub_num);
|
|
}
|
|
}
|
|
|
|
void
|
|
Playlist::split_region (boost::shared_ptr<Region> region, framepos_t playlist_position, const int32_t sub_num)
|
|
{
|
|
RegionWriteLock rl (this);
|
|
_split_region (region, playlist_position, sub_num);
|
|
}
|
|
|
|
void
|
|
Playlist::_split_region (boost::shared_ptr<Region> region, framepos_t playlist_position, const int32_t sub_num)
|
|
{
|
|
if (!region->covers (playlist_position)) {
|
|
return;
|
|
}
|
|
|
|
if (region->position() == playlist_position ||
|
|
region->last_frame() == playlist_position) {
|
|
return;
|
|
}
|
|
|
|
boost::shared_ptr<Region> left;
|
|
boost::shared_ptr<Region> right;
|
|
frameoffset_t before;
|
|
frameoffset_t after;
|
|
string before_name;
|
|
string after_name;
|
|
|
|
/* split doesn't change anything about length, so don't try to splice */
|
|
|
|
bool old_sp = _splicing;
|
|
_splicing = true;
|
|
|
|
before = playlist_position - region->position();
|
|
after = region->length() - before;
|
|
|
|
RegionFactory::region_name (before_name, region->name(), false);
|
|
|
|
{
|
|
PropertyList plist;
|
|
|
|
plist.add (Properties::length, before);
|
|
plist.add (Properties::name, before_name);
|
|
plist.add (Properties::left_of_split, true);
|
|
plist.add (Properties::layering_index, region->layering_index ());
|
|
plist.add (Properties::layer, region->layer ());
|
|
|
|
/* note: we must use the version of ::create with an offset here,
|
|
since it supplies that offset to the Region constructor, which
|
|
is necessary to get audio region gain envelopes right.
|
|
*/
|
|
left = RegionFactory::create (region, 0, plist, true, sub_num);
|
|
}
|
|
|
|
RegionFactory::region_name (after_name, region->name(), false);
|
|
|
|
{
|
|
PropertyList plist;
|
|
|
|
plist.add (Properties::length, after);
|
|
plist.add (Properties::name, after_name);
|
|
plist.add (Properties::right_of_split, true);
|
|
plist.add (Properties::layering_index, region->layering_index ());
|
|
plist.add (Properties::layer, region->layer ());
|
|
|
|
/* same note as above */
|
|
right = RegionFactory::create (region, before, plist, true, sub_num);
|
|
}
|
|
|
|
add_region_internal (left, region->position());
|
|
add_region_internal (right, region->position() + before);
|
|
remove_region_internal (region);
|
|
|
|
_splicing = old_sp;
|
|
}
|
|
|
|
void
|
|
Playlist::possibly_splice (framepos_t at, framecnt_t distance, boost::shared_ptr<Region> exclude)
|
|
{
|
|
if (_splicing || in_set_state) {
|
|
/* don't respond to splicing moves or state setting */
|
|
return;
|
|
}
|
|
|
|
if (_edit_mode == Splice) {
|
|
splice_locked (at, distance, exclude);
|
|
}
|
|
}
|
|
|
|
void
|
|
Playlist::possibly_splice_unlocked (framepos_t at, framecnt_t distance, boost::shared_ptr<Region> exclude)
|
|
{
|
|
if (_splicing || in_set_state) {
|
|
/* don't respond to splicing moves or state setting */
|
|
return;
|
|
}
|
|
|
|
if (_edit_mode == Splice) {
|
|
splice_unlocked (at, distance, exclude);
|
|
}
|
|
}
|
|
|
|
void
|
|
Playlist::splice_locked (framepos_t at, framecnt_t distance, boost::shared_ptr<Region> exclude)
|
|
{
|
|
{
|
|
RegionWriteLock rl (this);
|
|
core_splice (at, distance, exclude);
|
|
}
|
|
}
|
|
|
|
void
|
|
Playlist::splice_unlocked (framepos_t at, framecnt_t distance, boost::shared_ptr<Region> exclude)
|
|
{
|
|
core_splice (at, distance, exclude);
|
|
}
|
|
|
|
void
|
|
Playlist::core_splice (framepos_t at, framecnt_t distance, boost::shared_ptr<Region> exclude)
|
|
{
|
|
_splicing = true;
|
|
|
|
for (RegionList::iterator i = regions.begin(); i != regions.end(); ++i) {
|
|
|
|
if (exclude && (*i) == exclude) {
|
|
continue;
|
|
}
|
|
|
|
if ((*i)->position() >= at) {
|
|
framepos_t new_pos = (*i)->position() + distance;
|
|
if (new_pos < 0) {
|
|
new_pos = 0;
|
|
} else if (new_pos >= max_framepos - (*i)->length()) {
|
|
new_pos = max_framepos - (*i)->length();
|
|
}
|
|
|
|
(*i)->set_position (new_pos);
|
|
}
|
|
}
|
|
|
|
_splicing = false;
|
|
|
|
notify_contents_changed ();
|
|
}
|
|
|
|
void
|
|
Playlist::ripple_locked (framepos_t at, framecnt_t distance, RegionList *exclude)
|
|
{
|
|
{
|
|
RegionWriteLock rl (this);
|
|
core_ripple (at, distance, exclude);
|
|
}
|
|
}
|
|
|
|
void
|
|
Playlist::ripple_unlocked (framepos_t at, framecnt_t distance, RegionList *exclude)
|
|
{
|
|
core_ripple (at, distance, exclude);
|
|
}
|
|
|
|
void
|
|
Playlist::core_ripple (framepos_t at, framecnt_t distance, RegionList *exclude)
|
|
{
|
|
if (distance == 0) {
|
|
return;
|
|
}
|
|
|
|
_rippling = true;
|
|
RegionListProperty copy = regions;
|
|
for (RegionList::iterator i = copy.begin(); i != copy.end(); ++i) {
|
|
assert (i != copy.end());
|
|
|
|
if (exclude) {
|
|
if (std::find(exclude->begin(), exclude->end(), (*i)) != exclude->end()) {
|
|
continue;
|
|
}
|
|
}
|
|
|
|
if ((*i)->position() >= at) {
|
|
framepos_t new_pos = (*i)->position() + distance;
|
|
framepos_t limit = max_framepos - (*i)->length();
|
|
if (new_pos < 0) {
|
|
new_pos = 0;
|
|
} else if (new_pos >= limit ) {
|
|
new_pos = limit;
|
|
}
|
|
|
|
(*i)->set_position (new_pos);
|
|
}
|
|
}
|
|
|
|
_rippling = false;
|
|
notify_contents_changed ();
|
|
}
|
|
|
|
|
|
void
|
|
Playlist::region_bounds_changed (const PropertyChange& what_changed, boost::shared_ptr<Region> region)
|
|
{
|
|
if (in_set_state || _splicing || _rippling || _nudging || _shuffling) {
|
|
return;
|
|
}
|
|
|
|
if (what_changed.contains (Properties::position)) {
|
|
|
|
/* remove it from the list then add it back in
|
|
the right place again.
|
|
*/
|
|
|
|
RegionSortByPosition cmp;
|
|
|
|
RegionList::iterator i = find (regions.begin(), regions.end(), region);
|
|
|
|
if (i == regions.end()) {
|
|
/* the region bounds are being modified but its not currently
|
|
in the region list. we will use its bounds correctly when/if
|
|
it is added
|
|
*/
|
|
return;
|
|
}
|
|
|
|
regions.erase (i);
|
|
regions.insert (upper_bound (regions.begin(), regions.end(), region, cmp), region);
|
|
}
|
|
|
|
if (what_changed.contains (Properties::position) || what_changed.contains (Properties::length)) {
|
|
|
|
frameoffset_t delta = 0;
|
|
|
|
if (what_changed.contains (Properties::position)) {
|
|
delta = region->position() - region->last_position();
|
|
}
|
|
|
|
if (what_changed.contains (Properties::length)) {
|
|
delta += region->length() - region->last_length();
|
|
}
|
|
|
|
if (delta) {
|
|
possibly_splice (region->last_position() + region->last_length(), delta, region);
|
|
}
|
|
|
|
if (holding_state ()) {
|
|
pending_bounds.push_back (region);
|
|
} else {
|
|
notify_contents_changed ();
|
|
relayer ();
|
|
list<Evoral::Range<framepos_t> > xf;
|
|
xf.push_back (Evoral::Range<framepos_t> (region->last_range()));
|
|
xf.push_back (Evoral::Range<framepos_t> (region->range()));
|
|
coalesce_and_check_crossfades (xf);
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
Playlist::region_changed_proxy (const PropertyChange& what_changed, boost::weak_ptr<Region> weak_region)
|
|
{
|
|
boost::shared_ptr<Region> region (weak_region.lock());
|
|
|
|
if (!region) {
|
|
return;
|
|
}
|
|
|
|
/* this makes a virtual call to the right kind of playlist ... */
|
|
|
|
region_changed (what_changed, region);
|
|
}
|
|
|
|
bool
|
|
Playlist::region_changed (const PropertyChange& what_changed, boost::shared_ptr<Region> region)
|
|
{
|
|
PropertyChange our_interests;
|
|
PropertyChange bounds;
|
|
PropertyChange pos_and_length;
|
|
bool save = false;
|
|
|
|
if (in_set_state || in_flush) {
|
|
return false;
|
|
}
|
|
|
|
our_interests.add (Properties::muted);
|
|
our_interests.add (Properties::layer);
|
|
our_interests.add (Properties::opaque);
|
|
|
|
bounds.add (Properties::start);
|
|
bounds.add (Properties::position);
|
|
bounds.add (Properties::length);
|
|
|
|
pos_and_length.add (Properties::position);
|
|
pos_and_length.add (Properties::length);
|
|
|
|
if (what_changed.contains (bounds)) {
|
|
region_bounds_changed (what_changed, region);
|
|
save = !(_splicing || _nudging);
|
|
}
|
|
|
|
if (what_changed.contains (Properties::position) && !what_changed.contains (Properties::length)) {
|
|
notify_region_moved (region);
|
|
} else if (!what_changed.contains (Properties::position) && what_changed.contains (Properties::length)) {
|
|
notify_region_end_trimmed (region);
|
|
} else if (what_changed.contains (Properties::position) && what_changed.contains (Properties::length)) {
|
|
notify_region_start_trimmed (region);
|
|
}
|
|
|
|
/* don't notify about layer changes, since we are the only object that can initiate
|
|
them, and we notify in ::relayer()
|
|
*/
|
|
|
|
if (what_changed.contains (our_interests)) {
|
|
save = true;
|
|
}
|
|
|
|
mark_session_dirty ();
|
|
|
|
return save;
|
|
}
|
|
|
|
void
|
|
Playlist::drop_regions ()
|
|
{
|
|
RegionWriteLock rl (this);
|
|
regions.clear ();
|
|
all_regions.clear ();
|
|
}
|
|
|
|
void
|
|
Playlist::sync_all_regions_with_regions ()
|
|
{
|
|
RegionWriteLock rl (this);
|
|
|
|
all_regions.clear ();
|
|
|
|
for (RegionList::iterator i = regions.begin(); i != regions.end(); ++i) {
|
|
all_regions.insert (*i);
|
|
}
|
|
}
|
|
|
|
void
|
|
Playlist::clear (bool with_signals)
|
|
{
|
|
{
|
|
RegionWriteLock rl (this);
|
|
|
|
region_state_changed_connections.drop_connections ();
|
|
|
|
for (RegionList::iterator i = regions.begin(); i != regions.end(); ++i) {
|
|
pending_removes.insert (*i);
|
|
}
|
|
|
|
regions.clear ();
|
|
|
|
for (set<boost::shared_ptr<Region> >::iterator s = pending_removes.begin(); s != pending_removes.end(); ++s) {
|
|
remove_dependents (*s);
|
|
}
|
|
}
|
|
|
|
if (with_signals) {
|
|
|
|
for (set<boost::shared_ptr<Region> >::iterator s = pending_removes.begin(); s != pending_removes.end(); ++s) {
|
|
RegionRemoved (boost::weak_ptr<Region> (*s)); /* EMIT SIGNAL */
|
|
}
|
|
|
|
pending_removes.clear ();
|
|
pending_contents_change = false;
|
|
ContentsChanged ();
|
|
}
|
|
|
|
}
|
|
|
|
/* *********************************************************************
|
|
FINDING THINGS
|
|
**********************************************************************/
|
|
|
|
boost::shared_ptr<RegionList>
|
|
Playlist::region_list()
|
|
{
|
|
RegionReadLock rlock (this);
|
|
boost::shared_ptr<RegionList> rlist (new RegionList (regions.rlist ()));
|
|
return rlist;
|
|
}
|
|
|
|
void
|
|
Playlist::deep_sources (std::set<boost::shared_ptr<Source> >& sources) const
|
|
{
|
|
RegionReadLock rlock (const_cast<Playlist*>(this));
|
|
|
|
for (RegionList::const_iterator i = regions.begin(); i != regions.end(); ++i) {
|
|
(*i)->deep_sources (sources);
|
|
}
|
|
}
|
|
|
|
boost::shared_ptr<RegionList>
|
|
Playlist::regions_at (framepos_t frame)
|
|
{
|
|
RegionReadLock rlock (this);
|
|
return find_regions_at (frame);
|
|
}
|
|
|
|
uint32_t
|
|
Playlist::count_regions_at (framepos_t frame) const
|
|
{
|
|
RegionReadLock rlock (const_cast<Playlist*>(this));
|
|
uint32_t cnt = 0;
|
|
|
|
for (RegionList::const_iterator i = regions.begin(); i != regions.end(); ++i) {
|
|
if ((*i)->covers (frame)) {
|
|
cnt++;
|
|
}
|
|
}
|
|
|
|
return cnt;
|
|
}
|
|
|
|
boost::shared_ptr<Region>
|
|
Playlist::top_region_at (framepos_t frame)
|
|
|
|
{
|
|
RegionReadLock rlock (this);
|
|
boost::shared_ptr<RegionList> rlist = find_regions_at (frame);
|
|
boost::shared_ptr<Region> region;
|
|
|
|
if (rlist->size()) {
|
|
RegionSortByLayer cmp;
|
|
rlist->sort (cmp);
|
|
region = rlist->back();
|
|
}
|
|
|
|
return region;
|
|
}
|
|
|
|
boost::shared_ptr<Region>
|
|
Playlist::top_unmuted_region_at (framepos_t frame)
|
|
|
|
{
|
|
RegionReadLock rlock (this);
|
|
boost::shared_ptr<RegionList> rlist = find_regions_at (frame);
|
|
|
|
for (RegionList::iterator i = rlist->begin(); i != rlist->end(); ) {
|
|
|
|
RegionList::iterator tmp = i;
|
|
|
|
++tmp;
|
|
|
|
if ((*i)->muted()) {
|
|
rlist->erase (i);
|
|
}
|
|
|
|
i = tmp;
|
|
}
|
|
|
|
boost::shared_ptr<Region> region;
|
|
|
|
if (rlist->size()) {
|
|
RegionSortByLayer cmp;
|
|
rlist->sort (cmp);
|
|
region = rlist->back();
|
|
}
|
|
|
|
return region;
|
|
}
|
|
|
|
boost::shared_ptr<RegionList>
|
|
Playlist::find_regions_at (framepos_t frame)
|
|
{
|
|
/* Caller must hold lock */
|
|
|
|
boost::shared_ptr<RegionList> rlist (new RegionList);
|
|
|
|
for (RegionList::iterator i = regions.begin(); i != regions.end(); ++i) {
|
|
if ((*i)->covers (frame)) {
|
|
rlist->push_back (*i);
|
|
}
|
|
}
|
|
|
|
return rlist;
|
|
}
|
|
|
|
boost::shared_ptr<RegionList>
|
|
Playlist::regions_with_start_within (Evoral::Range<framepos_t> range)
|
|
{
|
|
RegionReadLock rlock (this);
|
|
boost::shared_ptr<RegionList> rlist (new RegionList);
|
|
|
|
for (RegionList::iterator i = regions.begin(); i != regions.end(); ++i) {
|
|
if ((*i)->first_frame() >= range.from && (*i)->first_frame() <= range.to) {
|
|
rlist->push_back (*i);
|
|
}
|
|
}
|
|
|
|
return rlist;
|
|
}
|
|
|
|
boost::shared_ptr<RegionList>
|
|
Playlist::regions_with_end_within (Evoral::Range<framepos_t> range)
|
|
{
|
|
RegionReadLock rlock (this);
|
|
boost::shared_ptr<RegionList> rlist (new RegionList);
|
|
|
|
for (RegionList::iterator i = regions.begin(); i != regions.end(); ++i) {
|
|
if ((*i)->last_frame() >= range.from && (*i)->last_frame() <= range.to) {
|
|
rlist->push_back (*i);
|
|
}
|
|
}
|
|
|
|
return rlist;
|
|
}
|
|
|
|
/** @param start Range start.
|
|
* @param end Range end.
|
|
* @return regions which have some part within this range.
|
|
*/
|
|
boost::shared_ptr<RegionList>
|
|
Playlist::regions_touched (framepos_t start, framepos_t end)
|
|
{
|
|
RegionReadLock rlock (this);
|
|
return regions_touched_locked (start, end);
|
|
}
|
|
|
|
boost::shared_ptr<RegionList>
|
|
Playlist::regions_touched_locked (framepos_t start, framepos_t end)
|
|
{
|
|
boost::shared_ptr<RegionList> rlist (new RegionList);
|
|
|
|
for (RegionList::iterator i = regions.begin(); i != regions.end(); ++i) {
|
|
if ((*i)->coverage (start, end) != Evoral::OverlapNone) {
|
|
rlist->push_back (*i);
|
|
}
|
|
}
|
|
|
|
return rlist;
|
|
}
|
|
|
|
framepos_t
|
|
Playlist::find_next_transient (framepos_t from, int dir)
|
|
{
|
|
RegionReadLock rlock (this);
|
|
AnalysisFeatureList points;
|
|
AnalysisFeatureList these_points;
|
|
|
|
for (RegionList::iterator i = regions.begin(); i != regions.end(); ++i) {
|
|
if (dir > 0) {
|
|
if ((*i)->last_frame() < from) {
|
|
continue;
|
|
}
|
|
} else {
|
|
if ((*i)->first_frame() > from) {
|
|
continue;
|
|
}
|
|
}
|
|
|
|
(*i)->get_transients (these_points);
|
|
|
|
/* add first frame, just, err, because */
|
|
|
|
these_points.push_back ((*i)->first_frame());
|
|
|
|
points.insert (points.end(), these_points.begin(), these_points.end());
|
|
these_points.clear ();
|
|
}
|
|
|
|
if (points.empty()) {
|
|
return -1;
|
|
}
|
|
|
|
TransientDetector::cleanup_transients (points, _session.frame_rate(), 3.0);
|
|
bool reached = false;
|
|
|
|
if (dir > 0) {
|
|
for (AnalysisFeatureList::const_iterator x = points.begin(); x != points.end(); ++x) {
|
|
if ((*x) >= from) {
|
|
reached = true;
|
|
}
|
|
|
|
if (reached && (*x) > from) {
|
|
return *x;
|
|
}
|
|
}
|
|
} else {
|
|
for (AnalysisFeatureList::reverse_iterator x = points.rbegin(); x != points.rend(); ++x) {
|
|
if ((*x) <= from) {
|
|
reached = true;
|
|
}
|
|
|
|
if (reached && (*x) < from) {
|
|
return *x;
|
|
}
|
|
}
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
boost::shared_ptr<Region>
|
|
Playlist::find_next_region (framepos_t frame, RegionPoint point, int dir)
|
|
{
|
|
RegionReadLock rlock (this);
|
|
boost::shared_ptr<Region> ret;
|
|
framepos_t closest = max_framepos;
|
|
|
|
bool end_iter = false;
|
|
|
|
for (RegionList::iterator i = regions.begin(); i != regions.end(); ++i) {
|
|
|
|
if(end_iter) break;
|
|
|
|
frameoffset_t distance;
|
|
boost::shared_ptr<Region> r = (*i);
|
|
framepos_t pos = 0;
|
|
|
|
switch (point) {
|
|
case Start:
|
|
pos = r->first_frame ();
|
|
break;
|
|
case End:
|
|
pos = r->last_frame ();
|
|
break;
|
|
case SyncPoint:
|
|
pos = r->sync_position ();
|
|
break;
|
|
}
|
|
|
|
switch (dir) {
|
|
case 1: /* forwards */
|
|
|
|
if (pos > frame) {
|
|
if ((distance = pos - frame) < closest) {
|
|
closest = distance;
|
|
ret = r;
|
|
end_iter = true;
|
|
}
|
|
}
|
|
|
|
break;
|
|
|
|
default: /* backwards */
|
|
|
|
if (pos < frame) {
|
|
if ((distance = frame - pos) < closest) {
|
|
closest = distance;
|
|
ret = r;
|
|
}
|
|
} else {
|
|
end_iter = true;
|
|
}
|
|
|
|
break;
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
framepos_t
|
|
Playlist::find_next_region_boundary (framepos_t frame, int dir)
|
|
{
|
|
RegionReadLock rlock (this);
|
|
|
|
framepos_t closest = max_framepos;
|
|
framepos_t ret = -1;
|
|
|
|
if (dir > 0) {
|
|
|
|
for (RegionList::iterator i = regions.begin(); i != regions.end(); ++i) {
|
|
|
|
boost::shared_ptr<Region> r = (*i);
|
|
frameoffset_t distance;
|
|
const framepos_t first_frame = r->first_frame();
|
|
const framepos_t last_frame = r->last_frame();
|
|
|
|
if (first_frame > frame) {
|
|
|
|
distance = first_frame - frame;
|
|
|
|
if (distance < closest) {
|
|
ret = first_frame;
|
|
closest = distance;
|
|
}
|
|
}
|
|
|
|
if (last_frame > frame) {
|
|
|
|
distance = last_frame - frame;
|
|
|
|
if (distance < closest) {
|
|
ret = last_frame;
|
|
closest = distance;
|
|
}
|
|
}
|
|
}
|
|
|
|
} else {
|
|
|
|
for (RegionList::reverse_iterator i = regions.rbegin(); i != regions.rend(); ++i) {
|
|
|
|
boost::shared_ptr<Region> r = (*i);
|
|
frameoffset_t distance;
|
|
const framepos_t first_frame = r->first_frame();
|
|
const framepos_t last_frame = r->last_frame();
|
|
|
|
if (last_frame < frame) {
|
|
|
|
distance = frame - last_frame;
|
|
|
|
if (distance < closest) {
|
|
ret = last_frame;
|
|
closest = distance;
|
|
}
|
|
}
|
|
|
|
if (first_frame < frame) {
|
|
|
|
distance = frame - first_frame;
|
|
|
|
if (distance < closest) {
|
|
ret = first_frame;
|
|
closest = distance;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
|
|
/***********************************************************************/
|
|
|
|
|
|
|
|
|
|
void
|
|
Playlist::mark_session_dirty ()
|
|
{
|
|
if (!in_set_state && !holding_state ()) {
|
|
_session.set_dirty();
|
|
}
|
|
}
|
|
|
|
void
|
|
Playlist::rdiff (vector<Command*>& cmds) const
|
|
{
|
|
RegionReadLock rlock (const_cast<Playlist *> (this));
|
|
Stateful::rdiff (cmds);
|
|
}
|
|
|
|
void
|
|
Playlist::clear_owned_changes ()
|
|
{
|
|
RegionReadLock rlock (this);
|
|
Stateful::clear_owned_changes ();
|
|
}
|
|
|
|
void
|
|
Playlist::update (const RegionListProperty::ChangeRecord& change)
|
|
{
|
|
DEBUG_TRACE (DEBUG::Properties, string_compose ("Playlist %1 updates from a change record with %2 adds %3 removes\n",
|
|
name(), change.added.size(), change.removed.size()));
|
|
|
|
freeze ();
|
|
/* add the added regions */
|
|
for (RegionListProperty::ChangeContainer::const_iterator i = change.added.begin(); i != change.added.end(); ++i) {
|
|
add_region_internal ((*i), (*i)->position());
|
|
}
|
|
/* remove the removed regions */
|
|
for (RegionListProperty::ChangeContainer::const_iterator i = change.removed.begin(); i != change.removed.end(); ++i) {
|
|
remove_region (*i);
|
|
}
|
|
|
|
thaw ();
|
|
}
|
|
|
|
int
|
|
Playlist::set_state (const XMLNode& node, int version)
|
|
{
|
|
XMLNode *child;
|
|
XMLNodeList nlist;
|
|
XMLNodeConstIterator niter;
|
|
XMLPropertyList plist;
|
|
XMLPropertyConstIterator piter;
|
|
XMLProperty const * prop;
|
|
boost::shared_ptr<Region> region;
|
|
string region_name;
|
|
bool seen_region_nodes = false;
|
|
int ret = 0;
|
|
|
|
in_set_state++;
|
|
|
|
if (node.name() != "Playlist") {
|
|
in_set_state--;
|
|
return -1;
|
|
}
|
|
|
|
freeze ();
|
|
|
|
plist = node.properties();
|
|
|
|
set_id (node);
|
|
|
|
for (piter = plist.begin(); piter != plist.end(); ++piter) {
|
|
|
|
prop = *piter;
|
|
|
|
if (prop->name() == X_("name")) {
|
|
_name = prop->value();
|
|
_set_sort_id ();
|
|
} else if (prop->name() == X_("orig-diskstream-id")) {
|
|
/* XXX legacy session: fix up later */
|
|
_orig_track_id = prop->value ();
|
|
} else if (prop->name() == X_("orig-track-id")) {
|
|
_orig_track_id = prop->value ();
|
|
} else if (prop->name() == X_("frozen")) {
|
|
_frozen = string_is_affirmative (prop->value());
|
|
} else if (prop->name() == X_("combine-ops")) {
|
|
_combine_ops = atoi (prop->value());
|
|
}
|
|
}
|
|
|
|
clear (true);
|
|
|
|
nlist = node.children();
|
|
|
|
for (niter = nlist.begin(); niter != nlist.end(); ++niter) {
|
|
|
|
child = *niter;
|
|
|
|
if (child->name() == "Region") {
|
|
|
|
seen_region_nodes = true;
|
|
|
|
if ((prop = child->property ("id")) == 0) {
|
|
error << _("region state node has no ID, ignored") << endmsg;
|
|
continue;
|
|
}
|
|
|
|
ID id = prop->value ();
|
|
|
|
if ((region = region_by_id (id))) {
|
|
|
|
region->suspend_property_changes ();
|
|
|
|
if (region->set_state (*child, version)) {
|
|
region->resume_property_changes ();
|
|
continue;
|
|
}
|
|
|
|
} else if ((region = RegionFactory::create (_session, *child, true)) != 0) {
|
|
region->suspend_property_changes ();
|
|
} else {
|
|
error << _("Playlist: cannot create region from XML") << endmsg;
|
|
return -1;
|
|
}
|
|
|
|
{
|
|
RegionWriteLock rlock (this);
|
|
add_region_internal (region, region->position());
|
|
}
|
|
|
|
region->resume_property_changes ();
|
|
|
|
}
|
|
}
|
|
|
|
if (seen_region_nodes && regions.empty()) {
|
|
ret = -1;
|
|
}
|
|
|
|
thaw ();
|
|
notify_contents_changed ();
|
|
|
|
in_set_state--;
|
|
first_set_state = false;
|
|
|
|
return ret;
|
|
}
|
|
|
|
XMLNode&
|
|
Playlist::get_state()
|
|
{
|
|
return state (true);
|
|
}
|
|
|
|
XMLNode&
|
|
Playlist::get_template()
|
|
{
|
|
return state (false);
|
|
}
|
|
|
|
/** @param full_state true to include regions in the returned state, otherwise false.
|
|
*/
|
|
XMLNode&
|
|
Playlist::state (bool full_state)
|
|
{
|
|
XMLNode *node = new XMLNode (X_("Playlist"));
|
|
char buf[64];
|
|
|
|
node->add_property (X_("id"), id().to_s());
|
|
node->add_property (X_("name"), _name);
|
|
node->add_property (X_("type"), _type.to_string());
|
|
|
|
_orig_track_id.print (buf, sizeof (buf));
|
|
node->add_property (X_("orig-track-id"), buf);
|
|
node->add_property (X_("frozen"), _frozen ? "yes" : "no");
|
|
|
|
if (full_state) {
|
|
RegionReadLock rlock (this);
|
|
|
|
snprintf (buf, sizeof (buf), "%u", _combine_ops);
|
|
node->add_property ("combine-ops", buf);
|
|
|
|
for (RegionList::iterator i = regions.begin(); i != regions.end(); ++i) {
|
|
node->add_child_nocopy ((*i)->get_state());
|
|
}
|
|
}
|
|
|
|
if (_extra_xml) {
|
|
node->add_child_copy (*_extra_xml);
|
|
}
|
|
|
|
return *node;
|
|
}
|
|
|
|
bool
|
|
Playlist::empty() const
|
|
{
|
|
RegionReadLock rlock (const_cast<Playlist *>(this));
|
|
return regions.empty();
|
|
}
|
|
|
|
uint32_t
|
|
Playlist::n_regions() const
|
|
{
|
|
RegionReadLock rlock (const_cast<Playlist *>(this));
|
|
return regions.size();
|
|
}
|
|
|
|
/** @return true if the all_regions list is empty, ie this playlist
|
|
* has never had a region added to it.
|
|
*/
|
|
bool
|
|
Playlist::all_regions_empty() const
|
|
{
|
|
RegionReadLock rl (const_cast<Playlist *> (this));
|
|
return all_regions.empty();
|
|
}
|
|
|
|
pair<framepos_t, framepos_t>
|
|
Playlist::get_extent () const
|
|
{
|
|
RegionReadLock rlock (const_cast<Playlist *>(this));
|
|
return _get_extent ();
|
|
}
|
|
|
|
pair<framepos_t, framepos_t>
|
|
Playlist::get_extent_with_endspace () const
|
|
{
|
|
pair<framepos_t, framepos_t> l = get_extent();
|
|
l.second += _end_space;
|
|
return l;
|
|
}
|
|
|
|
pair<framepos_t, framepos_t>
|
|
Playlist::_get_extent () const
|
|
{
|
|
pair<framepos_t, framepos_t> ext (max_framepos, 0);
|
|
|
|
if (regions.empty()) {
|
|
ext.first = 0;
|
|
return ext;
|
|
}
|
|
|
|
for (RegionList::const_iterator i = regions.begin(); i != regions.end(); ++i) {
|
|
pair<framepos_t, framepos_t> const e ((*i)->position(), (*i)->position() + (*i)->length());
|
|
if (e.first < ext.first) {
|
|
ext.first = e.first;
|
|
}
|
|
if (e.second > ext.second) {
|
|
ext.second = e.second;
|
|
}
|
|
}
|
|
|
|
return ext;
|
|
}
|
|
|
|
string
|
|
Playlist::bump_name (string name, Session &session)
|
|
{
|
|
string newname = name;
|
|
|
|
do {
|
|
newname = bump_name_once (newname, '.');
|
|
} while (session.playlists->by_name (newname)!=NULL);
|
|
|
|
return newname;
|
|
}
|
|
|
|
|
|
layer_t
|
|
Playlist::top_layer() const
|
|
{
|
|
RegionReadLock rlock (const_cast<Playlist *> (this));
|
|
layer_t top = 0;
|
|
|
|
for (RegionList::const_iterator i = regions.begin(); i != regions.end(); ++i) {
|
|
top = max (top, (*i)->layer());
|
|
}
|
|
return top;
|
|
}
|
|
|
|
void
|
|
Playlist::set_edit_mode (EditMode mode)
|
|
{
|
|
_edit_mode = mode;
|
|
}
|
|
|
|
struct RelayerSort {
|
|
bool operator () (boost::shared_ptr<Region> a, boost::shared_ptr<Region> b) {
|
|
return a->layering_index() < b->layering_index();
|
|
}
|
|
};
|
|
|
|
/** Set a new layer for a region. This adjusts the layering indices of all
|
|
* regions in the playlist to put the specified region in the appropriate
|
|
* place. The actual layering will be fixed up when relayer() happens.
|
|
*/
|
|
|
|
void
|
|
Playlist::set_layer (boost::shared_ptr<Region> region, double new_layer)
|
|
{
|
|
/* Remove the layer we are setting from our region list, and sort it
|
|
* using the layer indeces.
|
|
*/
|
|
|
|
RegionList copy = regions.rlist();
|
|
copy.remove (region);
|
|
copy.sort (RelayerSort ());
|
|
|
|
/* Put region back in the right place */
|
|
RegionList::iterator i = copy.begin();
|
|
while (i != copy.end ()) {
|
|
if ((*i)->layer() > new_layer) {
|
|
break;
|
|
}
|
|
++i;
|
|
}
|
|
|
|
copy.insert (i, region);
|
|
|
|
setup_layering_indices (copy);
|
|
}
|
|
|
|
void
|
|
Playlist::setup_layering_indices (RegionList const & regions)
|
|
{
|
|
uint64_t j = 0;
|
|
|
|
for (RegionList::const_iterator k = regions.begin(); k != regions.end(); ++k) {
|
|
(*k)->set_layering_index (j++);
|
|
}
|
|
}
|
|
|
|
struct LaterHigherSort {
|
|
bool operator () (boost::shared_ptr<Region> a, boost::shared_ptr<Region> b) {
|
|
return a->position() < b->position();
|
|
}
|
|
};
|
|
|
|
/** Take the layering indices of each of our regions, compute the layers
|
|
* that they should be on, and write the layers back to the regions.
|
|
*/
|
|
void
|
|
Playlist::relayer ()
|
|
{
|
|
/* never compute layers when setting from XML */
|
|
|
|
if (in_set_state) {
|
|
return;
|
|
}
|
|
|
|
/* Build up a new list of regions on each layer, stored in a set of lists
|
|
each of which represent some period of time on some layer. The idea
|
|
is to avoid having to search the entire region list to establish whether
|
|
each region overlaps another */
|
|
|
|
/* how many pieces to divide this playlist's time up into */
|
|
int const divisions = 512;
|
|
|
|
/* find the start and end positions of the regions on this playlist */
|
|
framepos_t start = INT64_MAX;
|
|
framepos_t end = 0;
|
|
for (RegionList::const_iterator i = regions.begin(); i != regions.end(); ++i) {
|
|
start = min (start, (*i)->position());
|
|
end = max (end, (*i)->position() + (*i)->length());
|
|
}
|
|
|
|
/* hence the size of each time division */
|
|
double const division_size = (end - start) / double (divisions);
|
|
|
|
vector<vector<RegionList> > layers;
|
|
layers.push_back (vector<RegionList> (divisions));
|
|
|
|
/* Sort our regions into layering index order (for manual layering) or position order (for later is higher)*/
|
|
RegionList copy = regions.rlist();
|
|
switch (Config->get_layer_model()) {
|
|
case LaterHigher:
|
|
copy.sort (LaterHigherSort ());
|
|
break;
|
|
case Manual:
|
|
copy.sort (RelayerSort ());
|
|
break;
|
|
}
|
|
|
|
DEBUG_TRACE (DEBUG::Layering, "relayer() using:\n");
|
|
for (RegionList::iterator i = copy.begin(); i != copy.end(); ++i) {
|
|
DEBUG_TRACE (DEBUG::Layering, string_compose ("\t%1 %2\n", (*i)->name(), (*i)->layering_index()));
|
|
}
|
|
|
|
for (RegionList::iterator i = copy.begin(); i != copy.end(); ++i) {
|
|
|
|
/* find the time divisions that this region covers; if there are no regions on the list,
|
|
division_size will equal 0 and in this case we'll just say that
|
|
start_division = end_division = 0.
|
|
*/
|
|
int start_division = 0;
|
|
int end_division = 0;
|
|
|
|
if (division_size > 0) {
|
|
start_division = floor ( ((*i)->position() - start) / division_size);
|
|
end_division = floor ( ((*i)->position() + (*i)->length() - start) / division_size );
|
|
if (end_division == divisions) {
|
|
end_division--;
|
|
}
|
|
}
|
|
|
|
assert (divisions == 0 || end_division < divisions);
|
|
|
|
/* find the lowest layer that this region can go on */
|
|
size_t j = layers.size();
|
|
while (j > 0) {
|
|
/* try layer j - 1; it can go on if it overlaps no other region
|
|
that is already on that layer
|
|
*/
|
|
|
|
bool overlap = false;
|
|
for (int k = start_division; k <= end_division; ++k) {
|
|
RegionList::iterator l = layers[j-1][k].begin ();
|
|
while (l != layers[j-1][k].end()) {
|
|
if ((*l)->overlap_equivalent (*i)) {
|
|
overlap = true;
|
|
break;
|
|
}
|
|
l++;
|
|
}
|
|
|
|
if (overlap) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (overlap) {
|
|
/* overlap, so we must use layer j */
|
|
break;
|
|
}
|
|
|
|
--j;
|
|
}
|
|
|
|
if (j == layers.size()) {
|
|
/* we need a new layer for this region */
|
|
layers.push_back (vector<RegionList> (divisions));
|
|
}
|
|
|
|
/* put a reference to this region in each of the divisions that it exists in */
|
|
for (int k = start_division; k <= end_division; ++k) {
|
|
layers[j][k].push_back (*i);
|
|
}
|
|
|
|
(*i)->set_layer (j);
|
|
}
|
|
|
|
/* It's a little tricky to know when we could avoid calling this; e.g. if we are
|
|
relayering because we just removed the only region on the top layer, nothing will
|
|
appear to have changed, but the StreamView must still sort itself out. We could
|
|
probably keep a note of the top layer last time we relayered, and check that,
|
|
but premature optimisation &c...
|
|
*/
|
|
notify_layering_changed ();
|
|
|
|
/* This relayer() may have been called as a result of a region removal, in which
|
|
case we need to setup layering indices to account for the one that has just
|
|
gone away.
|
|
*/
|
|
setup_layering_indices (copy);
|
|
}
|
|
|
|
void
|
|
Playlist::raise_region (boost::shared_ptr<Region> region)
|
|
{
|
|
set_layer (region, region->layer() + 1.5);
|
|
relayer ();
|
|
}
|
|
|
|
void
|
|
Playlist::lower_region (boost::shared_ptr<Region> region)
|
|
{
|
|
set_layer (region, region->layer() - 1.5);
|
|
relayer ();
|
|
}
|
|
|
|
void
|
|
Playlist::raise_region_to_top (boost::shared_ptr<Region> region)
|
|
{
|
|
set_layer (region, DBL_MAX);
|
|
relayer ();
|
|
}
|
|
|
|
void
|
|
Playlist::lower_region_to_bottom (boost::shared_ptr<Region> region)
|
|
{
|
|
set_layer (region, -0.5);
|
|
relayer ();
|
|
}
|
|
|
|
void
|
|
Playlist::nudge_after (framepos_t start, framecnt_t distance, bool forwards)
|
|
{
|
|
RegionList::iterator i;
|
|
bool moved = false;
|
|
|
|
_nudging = true;
|
|
|
|
{
|
|
RegionWriteLock rlock (const_cast<Playlist *> (this));
|
|
|
|
for (i = regions.begin(); i != regions.end(); ++i) {
|
|
|
|
if ((*i)->position() >= start) {
|
|
|
|
framepos_t new_pos;
|
|
|
|
if (forwards) {
|
|
|
|
if ((*i)->last_frame() > max_framepos - distance) {
|
|
new_pos = max_framepos - (*i)->length();
|
|
} else {
|
|
new_pos = (*i)->position() + distance;
|
|
}
|
|
|
|
} else {
|
|
|
|
if ((*i)->position() > distance) {
|
|
new_pos = (*i)->position() - distance;
|
|
} else {
|
|
new_pos = 0;
|
|
}
|
|
}
|
|
|
|
(*i)->set_position (new_pos);
|
|
moved = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (moved) {
|
|
_nudging = false;
|
|
notify_contents_changed ();
|
|
}
|
|
|
|
}
|
|
|
|
bool
|
|
Playlist::uses_source (boost::shared_ptr<const Source> src, bool shallow) const
|
|
{
|
|
RegionReadLock rlock (const_cast<Playlist*> (this));
|
|
|
|
for (set<boost::shared_ptr<Region> >::const_iterator r = all_regions.begin(); r != all_regions.end(); ++r) {
|
|
/* Note: passing the second argument as false can cause at best
|
|
incredibly deep and time-consuming recursion, and at worst
|
|
cycles if the user has managed to create cycles of reference
|
|
between compound regions. We generally only this during
|
|
cleanup, and @param shallow is passed as true.
|
|
*/
|
|
if ((*r)->uses_source (src, shallow)) {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
boost::shared_ptr<Region>
|
|
Playlist::find_region (const ID& id) const
|
|
{
|
|
RegionReadLock rlock (const_cast<Playlist*> (this));
|
|
|
|
/* searches all regions currently in use by the playlist */
|
|
|
|
for (RegionList::const_iterator i = regions.begin(); i != regions.end(); ++i) {
|
|
if ((*i)->id() == id) {
|
|
return *i;
|
|
}
|
|
}
|
|
|
|
return boost::shared_ptr<Region> ();
|
|
}
|
|
|
|
uint32_t
|
|
Playlist::region_use_count (boost::shared_ptr<Region> r) const
|
|
{
|
|
RegionReadLock rlock (const_cast<Playlist*> (this));
|
|
uint32_t cnt = 0;
|
|
|
|
for (RegionList::const_iterator i = regions.begin(); i != regions.end(); ++i) {
|
|
if ((*i) == r) {
|
|
cnt++;
|
|
}
|
|
}
|
|
|
|
RegionFactory::CompoundAssociations& cassocs (RegionFactory::compound_associations());
|
|
for (RegionFactory::CompoundAssociations::iterator it = cassocs.begin(); it != cassocs.end(); ++it) {
|
|
/* check if region is used in a compound */
|
|
if (it->second == r) {
|
|
/* region is referenced as 'original' of a compound */
|
|
++cnt;
|
|
break;
|
|
}
|
|
if (r->whole_file() && r->max_source_level() > 0) {
|
|
/* region itself ia a compound.
|
|
* the compound regions are not referenced -> check regions inside compound
|
|
*/
|
|
const SourceList& sl = r->sources();
|
|
for (SourceList::const_iterator s = sl.begin(); s != sl.end(); ++s) {
|
|
boost::shared_ptr<PlaylistSource> ps = boost::dynamic_pointer_cast<PlaylistSource>(*s);
|
|
if (!ps) continue;
|
|
if (ps->playlist()->region_use_count(it->first)) {
|
|
// break out of both loops
|
|
return ++cnt;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return cnt;
|
|
}
|
|
|
|
boost::shared_ptr<Region>
|
|
Playlist::region_by_id (const ID& id) const
|
|
{
|
|
/* searches all regions ever added to this playlist */
|
|
|
|
for (set<boost::shared_ptr<Region> >::const_iterator i = all_regions.begin(); i != all_regions.end(); ++i) {
|
|
if ((*i)->id() == id) {
|
|
return *i;
|
|
}
|
|
}
|
|
return boost::shared_ptr<Region> ();
|
|
}
|
|
|
|
void
|
|
Playlist::dump () const
|
|
{
|
|
boost::shared_ptr<Region> r;
|
|
|
|
cerr << "Playlist \"" << _name << "\" " << endl
|
|
<< regions.size() << " regions "
|
|
<< endl;
|
|
|
|
for (RegionList::const_iterator i = regions.begin(); i != regions.end(); ++i) {
|
|
r = *i;
|
|
cerr << " " << r->name() << " ["
|
|
<< r->start() << "+" << r->length()
|
|
<< "] at "
|
|
<< r->position()
|
|
<< " on layer "
|
|
<< r->layer ()
|
|
<< endl;
|
|
}
|
|
}
|
|
|
|
void
|
|
Playlist::set_frozen (bool yn)
|
|
{
|
|
_frozen = yn;
|
|
}
|
|
|
|
void
|
|
Playlist::shuffle (boost::shared_ptr<Region> region, int dir)
|
|
{
|
|
bool moved = false;
|
|
|
|
if (region->locked()) {
|
|
return;
|
|
}
|
|
|
|
_shuffling = true;
|
|
|
|
{
|
|
RegionWriteLock rlock (const_cast<Playlist*> (this));
|
|
|
|
|
|
if (dir > 0) {
|
|
|
|
RegionList::iterator next;
|
|
|
|
for (RegionList::iterator i = regions.begin(); i != regions.end(); ++i) {
|
|
if ((*i) == region) {
|
|
next = i;
|
|
++next;
|
|
|
|
if (next != regions.end()) {
|
|
|
|
if ((*next)->locked()) {
|
|
break;
|
|
}
|
|
|
|
framepos_t new_pos;
|
|
|
|
if ((*next)->position() != region->last_frame() + 1) {
|
|
/* they didn't used to touch, so after shuffle,
|
|
just have them swap positions.
|
|
*/
|
|
new_pos = (*next)->position();
|
|
} else {
|
|
/* they used to touch, so after shuffle,
|
|
make sure they still do. put the earlier
|
|
region where the later one will end after
|
|
it is moved.
|
|
*/
|
|
new_pos = region->position() + (*next)->length();
|
|
}
|
|
|
|
(*next)->set_position (region->position());
|
|
region->set_position (new_pos);
|
|
|
|
/* avoid a full sort */
|
|
|
|
regions.erase (i); // removes the region from the list */
|
|
next++;
|
|
regions.insert (next, region); // adds it back after next
|
|
|
|
moved = true;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
} else {
|
|
|
|
RegionList::iterator prev = regions.end();
|
|
|
|
for (RegionList::iterator i = regions.begin(); i != regions.end(); prev = i, ++i) {
|
|
if ((*i) == region) {
|
|
|
|
if (prev != regions.end()) {
|
|
|
|
if ((*prev)->locked()) {
|
|
break;
|
|
}
|
|
|
|
framepos_t new_pos;
|
|
if (region->position() != (*prev)->last_frame() + 1) {
|
|
/* they didn't used to touch, so after shuffle,
|
|
just have them swap positions.
|
|
*/
|
|
new_pos = region->position();
|
|
} else {
|
|
/* they used to touch, so after shuffle,
|
|
make sure they still do. put the earlier
|
|
one where the later one will end after
|
|
*/
|
|
new_pos = (*prev)->position() + region->length();
|
|
}
|
|
|
|
region->set_position ((*prev)->position());
|
|
(*prev)->set_position (new_pos);
|
|
|
|
/* avoid a full sort */
|
|
|
|
regions.erase (i); // remove region
|
|
regions.insert (prev, region); // insert region before prev
|
|
|
|
moved = true;
|
|
}
|
|
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
_shuffling = false;
|
|
|
|
if (moved) {
|
|
|
|
relayer ();
|
|
notify_contents_changed();
|
|
}
|
|
|
|
}
|
|
|
|
bool
|
|
Playlist::region_is_shuffle_constrained (boost::shared_ptr<Region>)
|
|
{
|
|
RegionReadLock rlock (const_cast<Playlist*> (this));
|
|
|
|
if (regions.size() > 1) {
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void
|
|
Playlist::ripple (framepos_t at, framecnt_t distance, RegionList *exclude)
|
|
{
|
|
ripple_locked (at, distance, exclude);
|
|
}
|
|
|
|
void
|
|
Playlist::update_after_tempo_map_change ()
|
|
{
|
|
RegionWriteLock rlock (const_cast<Playlist*> (this));
|
|
RegionList copy (regions.rlist());
|
|
|
|
freeze ();
|
|
|
|
for (RegionList::iterator i = copy.begin(); i != copy.end(); ++i) {
|
|
(*i)->update_after_tempo_map_change ();
|
|
}
|
|
/* possibly causes a contents changed notification (flush_notifications()) */
|
|
thaw ();
|
|
}
|
|
|
|
void
|
|
Playlist::foreach_region (boost::function<void(boost::shared_ptr<Region>)> s)
|
|
{
|
|
RegionReadLock rl (this);
|
|
for (RegionList::iterator i = regions.begin(); i != regions.end(); ++i) {
|
|
s (*i);
|
|
}
|
|
}
|
|
|
|
bool
|
|
Playlist::has_region_at (framepos_t const p) const
|
|
{
|
|
RegionReadLock (const_cast<Playlist *> (this));
|
|
|
|
RegionList::const_iterator i = regions.begin ();
|
|
while (i != regions.end() && !(*i)->covers (p)) {
|
|
++i;
|
|
}
|
|
|
|
return (i != regions.end());
|
|
}
|
|
|
|
/** Look from a session frame time and find the start time of the next region
|
|
* which is on the top layer of this playlist.
|
|
* @param t Time to look from.
|
|
* @return Position of next top-layered region, or max_framepos if there isn't one.
|
|
*/
|
|
framepos_t
|
|
Playlist::find_next_top_layer_position (framepos_t t) const
|
|
{
|
|
RegionReadLock rlock (const_cast<Playlist *> (this));
|
|
|
|
layer_t const top = top_layer ();
|
|
|
|
RegionList copy = regions.rlist ();
|
|
copy.sort (RegionSortByPosition ());
|
|
|
|
for (RegionList::const_iterator i = copy.begin(); i != copy.end(); ++i) {
|
|
if ((*i)->position() >= t && (*i)->layer() == top) {
|
|
return (*i)->position();
|
|
}
|
|
}
|
|
|
|
return max_framepos;
|
|
}
|
|
|
|
boost::shared_ptr<Region>
|
|
Playlist::combine (const RegionList& r)
|
|
{
|
|
PropertyList plist;
|
|
uint32_t channels = 0;
|
|
uint32_t layer = 0;
|
|
framepos_t earliest_position = max_framepos;
|
|
vector<TwoRegions> old_and_new_regions;
|
|
vector<boost::shared_ptr<Region> > originals;
|
|
vector<boost::shared_ptr<Region> > copies;
|
|
string parent_name;
|
|
string child_name;
|
|
uint32_t max_level = 0;
|
|
|
|
/* find the maximum depth of all the regions we're combining */
|
|
|
|
for (RegionList::const_iterator i = r.begin(); i != r.end(); ++i) {
|
|
max_level = max (max_level, (*i)->max_source_level());
|
|
}
|
|
|
|
parent_name = RegionFactory::compound_region_name (name(), combine_ops(), max_level, true);
|
|
child_name = RegionFactory::compound_region_name (name(), combine_ops(), max_level, false);
|
|
|
|
boost::shared_ptr<Playlist> pl = PlaylistFactory::create (_type, _session, parent_name, true);
|
|
|
|
for (RegionList::const_iterator i = r.begin(); i != r.end(); ++i) {
|
|
earliest_position = min (earliest_position, (*i)->position());
|
|
}
|
|
|
|
/* enable this so that we do not try to create xfades etc. as we add
|
|
* regions
|
|
*/
|
|
|
|
pl->in_partition = true;
|
|
|
|
/* sort by position then layer.
|
|
* route_time_axis passes 'selected_regions' - which is not sorted.
|
|
* here we need the top-most first, then every layer's region sorted by position.
|
|
*/
|
|
RegionList sorted(r);
|
|
sorted.sort(RegionSortByLayerAndPosition());
|
|
|
|
for (RegionList::const_iterator i = sorted.begin(); i != sorted.end(); ++i) {
|
|
|
|
/* copy the region */
|
|
|
|
boost::shared_ptr<Region> original_region = (*i);
|
|
boost::shared_ptr<Region> copied_region = RegionFactory::create (original_region, false);
|
|
|
|
old_and_new_regions.push_back (TwoRegions (original_region,copied_region));
|
|
originals.push_back (original_region);
|
|
copies.push_back (copied_region);
|
|
|
|
RegionFactory::add_compound_association (original_region, copied_region);
|
|
|
|
/* make position relative to zero */
|
|
|
|
pl->add_region (copied_region, original_region->position() - earliest_position);
|
|
copied_region->set_layer (original_region->layer ());
|
|
|
|
/* use the maximum number of channels for any region */
|
|
|
|
channels = max (channels, original_region->n_channels());
|
|
|
|
/* it will go above the layer of the highest existing region */
|
|
|
|
layer = max (layer, original_region->layer());
|
|
}
|
|
|
|
pl->in_partition = false;
|
|
|
|
pre_combine (copies);
|
|
|
|
/* now create a new PlaylistSource for each channel in the new playlist */
|
|
|
|
SourceList sources;
|
|
pair<framepos_t,framepos_t> extent = pl->get_extent();
|
|
|
|
for (uint32_t chn = 0; chn < channels; ++chn) {
|
|
sources.push_back (SourceFactory::createFromPlaylist (_type, _session, pl, id(), parent_name, chn, 0, extent.second, false, false));
|
|
|
|
}
|
|
|
|
/* now a new whole-file region using the list of sources */
|
|
|
|
plist.add (Properties::start, 0);
|
|
plist.add (Properties::length, extent.second);
|
|
plist.add (Properties::name, parent_name);
|
|
plist.add (Properties::whole_file, true);
|
|
|
|
boost::shared_ptr<Region> parent_region = RegionFactory::create (sources, plist, true);
|
|
|
|
/* now the non-whole-file region that we will actually use in the
|
|
* playlist
|
|
*/
|
|
|
|
plist.clear ();
|
|
plist.add (Properties::start, 0);
|
|
plist.add (Properties::length, extent.second);
|
|
plist.add (Properties::name, child_name);
|
|
plist.add (Properties::layer, layer+1);
|
|
|
|
boost::shared_ptr<Region> compound_region = RegionFactory::create (parent_region, plist, true);
|
|
|
|
/* remove all the selected regions from the current playlist
|
|
*/
|
|
|
|
freeze ();
|
|
|
|
for (RegionList::const_iterator i = r.begin(); i != r.end(); ++i) {
|
|
remove_region (*i);
|
|
}
|
|
|
|
/* do type-specific stuff with the originals and the new compound
|
|
region
|
|
*/
|
|
|
|
post_combine (originals, compound_region);
|
|
|
|
/* add the new region at the right location */
|
|
|
|
add_region (compound_region, earliest_position);
|
|
|
|
_combine_ops++;
|
|
|
|
thaw ();
|
|
|
|
return compound_region;
|
|
}
|
|
|
|
void
|
|
Playlist::uncombine (boost::shared_ptr<Region> target)
|
|
{
|
|
boost::shared_ptr<PlaylistSource> pls;
|
|
boost::shared_ptr<const Playlist> pl;
|
|
vector<boost::shared_ptr<Region> > originals;
|
|
vector<TwoRegions> old_and_new_regions;
|
|
|
|
// (1) check that its really a compound region
|
|
|
|
if ((pls = boost::dynamic_pointer_cast<PlaylistSource>(target->source (0))) == 0) {
|
|
return;
|
|
}
|
|
|
|
pl = pls->playlist();
|
|
|
|
framepos_t adjusted_start = 0; // gcc isn't smart enough
|
|
framepos_t adjusted_end = 0; // gcc isn't smart enough
|
|
|
|
/* the leftmost (earliest) edge of the compound region
|
|
starts at zero in its source, or larger if it
|
|
has been trimmed or content-scrolled.
|
|
|
|
the rightmost (latest) edge of the compound region
|
|
relative to its source is the starting point plus
|
|
the length of the region.
|
|
*/
|
|
|
|
// (2) get all the original regions
|
|
|
|
const RegionList& rl (pl->region_list_property().rlist());
|
|
RegionFactory::CompoundAssociations& cassocs (RegionFactory::compound_associations());
|
|
frameoffset_t move_offset = 0;
|
|
|
|
/* there are two possibilities here:
|
|
1) the playlist that the playlist source was based on
|
|
is us, so just add the originals (which belonged to
|
|
us anyway) back in the right place.
|
|
|
|
2) the playlist that the playlist source was based on
|
|
is NOT us, so we need to make copies of each of
|
|
the original regions that we find, and add them
|
|
instead.
|
|
*/
|
|
bool same_playlist = (pls->original() == id());
|
|
|
|
for (RegionList::const_iterator i = rl.begin(); i != rl.end(); ++i) {
|
|
|
|
boost::shared_ptr<Region> current (*i);
|
|
|
|
RegionFactory::CompoundAssociations::iterator ca = cassocs.find (*i);
|
|
|
|
if (ca == cassocs.end()) {
|
|
continue;
|
|
}
|
|
|
|
boost::shared_ptr<Region> original (ca->second);
|
|
cassocs.erase(ca);
|
|
bool modified_region;
|
|
|
|
if (i == rl.begin()) {
|
|
move_offset = (target->position() - original->position()) - target->start();
|
|
adjusted_start = original->position() + target->start();
|
|
adjusted_end = adjusted_start + target->length();
|
|
}
|
|
|
|
if (!same_playlist) {
|
|
framepos_t pos = original->position();
|
|
/* make a copy, but don't announce it */
|
|
original = RegionFactory::create (original, false);
|
|
/* the pure copy constructor resets position() to zero,
|
|
so fix that up.
|
|
*/
|
|
original->set_position (pos);
|
|
}
|
|
|
|
/* check to see how the original region (in the
|
|
* playlist before compounding occurred) overlaps
|
|
* with the new state of the compound region.
|
|
*/
|
|
|
|
original->clear_changes ();
|
|
modified_region = false;
|
|
|
|
switch (original->coverage (adjusted_start, adjusted_end)) {
|
|
case Evoral::OverlapNone:
|
|
/* original region does not cover any part
|
|
of the current state of the compound region
|
|
*/
|
|
continue;
|
|
|
|
case Evoral::OverlapInternal:
|
|
/* overlap is just a small piece inside the
|
|
* original so trim both ends
|
|
*/
|
|
original->trim_to (adjusted_start, adjusted_end - adjusted_start);
|
|
modified_region = true;
|
|
break;
|
|
|
|
case Evoral::OverlapExternal:
|
|
/* overlap fully covers original, so leave it
|
|
as is
|
|
*/
|
|
break;
|
|
|
|
case Evoral::OverlapEnd:
|
|
/* overlap starts within but covers end,
|
|
so trim the front of the region
|
|
*/
|
|
original->trim_front (adjusted_start);
|
|
modified_region = true;
|
|
break;
|
|
|
|
case Evoral::OverlapStart:
|
|
/* overlap covers start but ends within, so
|
|
* trim the end of the region.
|
|
*/
|
|
original->trim_end (adjusted_end);
|
|
modified_region = true;
|
|
break;
|
|
}
|
|
|
|
if (move_offset) {
|
|
/* fix the position to match any movement of the compound region.
|
|
*/
|
|
original->set_position (original->position() + move_offset);
|
|
modified_region = true;
|
|
}
|
|
|
|
if (modified_region) {
|
|
_session.add_command (new StatefulDiffCommand (original));
|
|
}
|
|
|
|
/* and add to the list of regions waiting to be
|
|
* re-inserted
|
|
*/
|
|
|
|
originals.push_back (original);
|
|
old_and_new_regions.push_back (TwoRegions (*i, original));
|
|
}
|
|
|
|
pre_uncombine (originals, target);
|
|
|
|
in_partition = true;
|
|
freeze ();
|
|
|
|
// (3) remove the compound region
|
|
|
|
remove_region (target);
|
|
|
|
// (4) add the constituent regions
|
|
|
|
for (vector<boost::shared_ptr<Region> >::iterator i = originals.begin(); i != originals.end(); ++i) {
|
|
add_region ((*i), (*i)->position());
|
|
set_layer((*i), (*i)->layer());
|
|
if (!RegionFactory::region_by_id((*i)->id())) {
|
|
RegionFactory::map_add(*i);
|
|
}
|
|
}
|
|
|
|
in_partition = false;
|
|
thaw ();
|
|
}
|
|
|
|
void
|
|
Playlist::fade_range (list<AudioRange>& ranges)
|
|
{
|
|
for (list<AudioRange>::iterator r = ranges.begin(); r != ranges.end(); ++r) {
|
|
for (RegionList::const_iterator i = regions.begin(); i != regions.end(); ++i) {
|
|
(*i)->fade_range ((*r).start, (*r).end);
|
|
}
|
|
}
|
|
}
|
|
|
|
uint32_t
|
|
Playlist::max_source_level () const
|
|
{
|
|
RegionReadLock rlock (const_cast<Playlist *> (this));
|
|
uint32_t lvl = 0;
|
|
|
|
for (RegionList::const_iterator i = regions.begin(); i != regions.end(); ++i) {
|
|
lvl = max (lvl, (*i)->max_source_level());
|
|
}
|
|
|
|
return lvl;
|
|
}
|
|
|
|
void
|
|
Playlist::set_orig_track_id (const PBD::ID& id)
|
|
{
|
|
_orig_track_id = id;
|
|
}
|
|
|
|
/** Take a list of ranges, coalesce any that can be coalesced, then call
|
|
* check_crossfades for each one.
|
|
*/
|
|
void
|
|
Playlist::coalesce_and_check_crossfades (list<Evoral::Range<framepos_t> > ranges)
|
|
{
|
|
/* XXX: it's a shame that this coalesce algorithm also exists in
|
|
TimeSelection::consolidate().
|
|
*/
|
|
|
|
/* XXX: xfade: this is implemented in Evoral::RangeList */
|
|
|
|
restart:
|
|
for (list<Evoral::Range<framepos_t> >::iterator i = ranges.begin(); i != ranges.end(); ++i) {
|
|
for (list<Evoral::Range<framepos_t> >::iterator j = ranges.begin(); j != ranges.end(); ++j) {
|
|
|
|
if (i == j) {
|
|
continue;
|
|
}
|
|
|
|
// XXX i->from can be > i->to - is this right? coverage() will return OverlapNone in this case
|
|
if (Evoral::coverage (i->from, i->to, j->from, j->to) != Evoral::OverlapNone) {
|
|
i->from = min (i->from, j->from);
|
|
i->to = max (i->to, j->to);
|
|
ranges.erase (j);
|
|
goto restart;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
Playlist::set_capture_insertion_in_progress (bool yn)
|
|
{
|
|
_capture_insertion_underway = yn;
|
|
}
|