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livetrax/libs/surfaces/mackie/mackie_surface.h
Paul Davis 51625b2474 "merge" (i.e. wholesale import) 2.0-ongoing Mackie code and then fix to compile in 3.0 context
git-svn-id: svn://localhost/ardour2/branches/3.0@4315 d708f5d6-7413-0410-9779-e7cbd77b26cf
2008-12-12 22:55:03 +00:00

33 lines
768 B
C++

#ifndef mackie_surface_mackie_h
#define mackie_surface_mackie_h
/*
Generated by scripts/generate-surface.rb
*/
#include "surface.h"
namespace Mackie
{
class MackieButtonHandler;
class MackieSurface : public Surface
{
public:
MackieSurface( uint32_t max_strips ) : Surface( max_strips )
{
}
virtual void handle_button( MackieButtonHandler & mbh, ButtonState bs, Button & button );
virtual void init_controls();
virtual bool has_timecode_display() const { return true; }
virtual void display_timecode( SurfacePort &, MackieMidiBuilder &, const std::string & timecode, const std::string & timecode_last );
virtual float scrub_scaling_factor() { return 100.0; }
virtual float scaled_delta( const ControlState & state, float current_speed );
};
}
#endif