Paul Davis
3d1fc33abb
git-svn-id: svn://localhost/ardour2/branches/3.0@9062 d708f5d6-7413-0410-9779-e7cbd77b26cf
140 lines
3.9 KiB
C++
140 lines
3.9 KiB
C++
#ifndef __libgtkmm2ext_bindings_h__
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#define __libgtkmm2ext_bindings_h__
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#include <map>
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#include <stdint.h>
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#include <gdk/gdkkeysyms.h>
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#include <gtkmm/action.h>
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#include <gtkmm/action.h>
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#include <gtkmm/radioaction.h>
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#include <gtkmm/toggleaction.h>
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class XMLNode;
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namespace Gtkmm2ext {
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class KeyboardKey
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{
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public:
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KeyboardKey () {
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_val = GDK_VoidSymbol;
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}
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KeyboardKey (uint32_t state, uint32_t keycode);
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uint32_t state() const { return _val >> 32; }
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uint32_t key() const { return _val & 0xffff; }
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bool operator<(const KeyboardKey& other) const {
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return _val < other._val;
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}
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bool operator==(const KeyboardKey& other) const {
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return _val == other._val;
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}
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std::string name() const;
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static bool make_key (const std::string&, KeyboardKey&);
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private:
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uint64_t _val;
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};
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class MouseButton {
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public:
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MouseButton () {
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_val = ~0ULL;
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}
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MouseButton (uint32_t state, uint32_t button_number);
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uint32_t state() const { return _val >> 32; }
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uint32_t button() const { return _val & 0xffff; }
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bool operator<(const MouseButton& other) const {
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return _val < other._val;
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}
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bool operator==(const MouseButton& other) const {
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return _val == other._val;
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}
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std::string name() const;
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static bool make_button (const std::string&, MouseButton&);
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static void set_ignored_state (int mask) {
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_ignored_state = mask;
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}
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private:
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uint64_t _val;
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static uint32_t _ignored_state;
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};
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class ActionMap {
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public:
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ActionMap() {}
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~ActionMap() {}
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Glib::RefPtr<Gtk::Action> register_action (const char* path,
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const char* name, const char* label, sigc::slot<void> sl);
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Glib::RefPtr<Gtk::Action> register_radio_action (const char* path, Gtk::RadioAction::Group&,
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const char* name, const char* label,
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sigc::slot<void,GtkAction*> sl,
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int value);
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Glib::RefPtr<Gtk::Action> register_toggle_action (const char*path,
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const char* name, const char* label, sigc::slot<void> sl);
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Glib::RefPtr<Gtk::Action> find_action (const std::string& name);
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private:
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typedef std::map<std::string, Glib::RefPtr<Gtk::Action> > _ActionMap;
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_ActionMap actions;
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};
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class Bindings {
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public:
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enum Operation {
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Press,
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Release
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};
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Bindings();
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~Bindings ();
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void add (KeyboardKey, Operation, Glib::RefPtr<Gtk::Action>);
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void remove (KeyboardKey, Operation);
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bool activate (KeyboardKey, Operation);
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void add (MouseButton, Operation, Glib::RefPtr<Gtk::Action>);
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void remove (MouseButton, Operation);
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bool activate (MouseButton, Operation);
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bool load (const std::string& path);
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void load (const XMLNode& node);
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bool save (const std::string& path);
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void save (XMLNode& root);
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void set_action_map (ActionMap&);
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static void set_ignored_state (int mask) {
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_ignored_state = mask;
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}
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static uint32_t ignored_state() { return _ignored_state; }
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private:
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typedef std::map<KeyboardKey,Glib::RefPtr<Gtk::Action> > KeybindingMap;
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KeybindingMap press_bindings;
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KeybindingMap release_bindings;
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typedef std::map<MouseButton,Glib::RefPtr<Gtk::Action> > MouseButtonBindingMap;
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MouseButtonBindingMap button_press_bindings;
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MouseButtonBindingMap button_release_bindings;
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ActionMap* action_map;
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static uint32_t _ignored_state;
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};
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} // namespace
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#endif /* __libgtkmm2ext_bindings_h__ */
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