* do check if plugins are available * only instantiate plugins if they're used (no dangling references) * check if plugin instantiation worked, before adding them * fix typos for stereo setup of drum-room & overhead * add channel-count warning
407 lines
15 KiB
Lua
407 lines
15 KiB
Lua
ardour {
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["type"] = "EditorAction",
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name = "Track Wizard",
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description = [[
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This template helps create the tracks for a typical pop/rock band.
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You will be prompted to assemble your session from a list of track types.
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Each track will be pre-assigned with a color.
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Optionally, tracks may be assigned to sensible Groups ( vocals, guitars, drums )
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Optionally, tracks may be assigned Gates and other plugins.
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]]
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}
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function session_setup ()
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return true
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end
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function route_setup ()
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return
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{
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['Insert_at'] = ARDOUR.PresentationInfo.max_order
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}
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end
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function factory (params) return function ()
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local p = params or route_setup ()
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local insert_at = p["insert_at"] or ARDOUR.PresentationInfo.max_order
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--prompt the user for the tracks they'd like to instantiate
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local dialog_options = {
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{ type = "heading", title = "Select the tracks you'd like\nto add to your session: ", col=0, align = "left", colspan = 1},
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{ type = "heading", title = "Name", col=1, colspan = 1 },
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{ type = "heading", title = "Stereo?", col=2, colspan = 1 },
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{ type = "checkbox", key = "check-ldvox", default = false, title = "Lead Vocal", col=0 },
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{ type = "entry", key = "name-ldvox", default = "Lead Vocal", title = "", col=1 },
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{ type = "checkbox", key = "stereo-ldvox", default = false, title = "", col=2 },
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{ type = "checkbox", key = "check-bass", default = false, title = "Bass", col=0 },
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{ type = "entry", key = "name-bass", default = "Bass", title = "", col=1 },
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{ type = "checkbox", key = "stereo-bass", default = false, title = "", col=2 },
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{ type = "checkbox", key = "check-piano", default = false, title = "Piano", col=0 },
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{ type = "entry", key = "name-piano", default = "Piano", title = "", col=1 },
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{ type = "checkbox", key = "stereo-piano", default = false, title = "", col=2 },
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{ type = "checkbox", key = "check-electric-piano", default = false, title = "Electric Piano", col=0 },
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{ type = "entry", key = "name-electric-piano", default = "E Piano", title = "", col=1 },
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{ type = "checkbox", key = "stereo-electric-piano", default = false, title = "", col=2 },
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{ type = "checkbox", key = "check-organ", default = false, title = "Organ", col=0 },
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{ type = "entry", key = "name-organ", default = "Organ", title = "", col=1 },
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{ type = "checkbox", key = "stereo-organ", default = false, title = "", col=2 },
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{ type = "checkbox", key = "check-electric-guitar", default = false, title = "Electric Guitar", col=0 },
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{ type = "entry", key = "name-electric-guitar", default = "E Guitar", title = "", col=1 },
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{ type = "checkbox", key = "stereo-electric-guitar", default = false, title = "", col=2 },
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{ type = "checkbox", key = "check-solo-guitar", default = false, title = "Lead Guitar", col=0 },
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{ type = "entry", key = "name-solo-guitar", default = "Ld Gtr", title = "", col=1 },
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{ type = "checkbox", key = "stereo-solo-guitar", default = false, title = "", col=2 },
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{ type = "checkbox", key = "check-accoustic-guitar", default = false, title = "Acoustic Guitar", col=0 },
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{ type = "entry", key = "name-accoustic-guitar", default = "Ac Gtr", title = "", col=1 },
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{ type = "checkbox", key = "stereo-accoustic-guitar", default = false, title = "", col=2 },
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{ type = "checkbox", key = "check-basic-kit", default = false, title = "Basic Drum Mics", col=0 },
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{ type = "label", title = "(Kick + Snare)", col=1, colspan = 1, align = "left"},
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-- { type = "checkbox", key = "stereo-overhead-mono", default = false, title = "", col=2 },
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{ type = "checkbox", key = "check-full-kit", default = false, title = "Full Drum Mics", col=0 },
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{ type = "label", title = "(Kick, Snare, HiHat, 3 Toms)", col=1, colspan = 1, align = "left"},
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-- { type = "checkbox", key = "stereo-overhead-mono", default = false, title = "", col=2 },
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{ type = "checkbox", key = "check-overkill-kit", default = false, title = "Overkill Drum Mics", col=0 },
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{ type = "label", title = "(Kick (2x), Snare(2x), HiHat, 3 Toms)", col=1, colspan = 1, align = "left"},
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-- { type = "checkbox", key = "stereo-overhead-mono", default = false, title = "", col=2 },
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{ type = "checkbox", key = "check-overhead", default = false, title = "Drum Overheads", col=0 },
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-- { type = "entry", key = "name-ldvox", default = "Lead Vocal", title = "", col=1 },
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{ type = "checkbox", key = "stereo-overhead", default = false, title = "", col=2 },
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{ type = "checkbox", key = "check-room", default = false, title = "Drum Room", col=0 },
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-- { type = "entry", key = "name-ldvox", default = "Lead Vocal", title = "", col=1 },
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{ type = "checkbox", key = "stereo-room", default = false, title = "", col=2 },
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{ type = "checkbox", key = "check-bgvox", default = false, title = "Background Vocals (3x)", col=0 },
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-- { type = "entry", key = "name-ldvox", default = "Lead Vocal", title = "", col=1 },
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{ type = "checkbox", key = "stereo-bgvox", default = false, title = "", col=2 },
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{ type = "hseparator", title="", col=0, colspan = 3},
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{ type = "checkbox", key = "group", default = false, title = "Group Track(s)?", col=0 },
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}
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--- check for available plugins
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-- gates
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local xt_eg = not ARDOUR.LuaAPI.new_plugin_info ("XT-EG Expander Gate (Mono)", ARDOUR.PluginType.LV2):isnil ()
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local xt_tg = not ARDOUR.LuaAPI.new_plugin_info ("XT-TG Tom Gate (Mono", ARDOUR.PluginType.LV2):isnil ()
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-- char
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local xt_tg = not ARDOUR.LuaAPI.new_plugin_info ("XT-BC Bass Character (Mono)", ARDOUR.PluginType.LV2):isnil ()
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local xt_vc = not ARDOUR.LuaAPI.new_plugin_info ("XT-VC Vocal Character (Mono)", ARDOUR.PluginType.LV2):isnil ()
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if (xt_eg and xt_tg) then
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table.insert (dialog_options,
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{ type = "checkbox", key = "gates", default = false, title = "Add Gate(s)?", col=0 }
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)
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end
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if (xt_tg and xt_vc) then
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table.insert (dialog_options,
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{ type = "checkbox", key = "char", default = false, title = "Add Character Plugin(s)?", col=0 }
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)
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end
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local dlg = LuaDialog.Dialog ("Template Setup", dialog_options)
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local rv = dlg:run()
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if (not rv) then
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return
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end
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-- helper function to reference processors
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function processor(t, s) --takes a track (t) and a string (s) as arguments
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local i = 0
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local proc = t:nth_processor(i)
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repeat
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if ( proc:display_name() == s ) then
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return proc
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else
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i = i + 1
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end
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proc = t:nth_processor(i)
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until proc:isnil()
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end
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--INSTANTIATING MIDI TRACKS IS TOO DAMN HARD
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function create_midi_track(name, chan_count) -- call this function with a name argument and output channel count
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Session:new_midi_track(ARDOUR.ChanCount(ARDOUR.DataType ("midi"), 1), ARDOUR.ChanCount(ARDOUR.DataType ("audio"), chan_count), true, ARDOUR.PluginInfo(), nil, nil, 1, name, 1, ARDOUR.TrackMode.Normal)
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return true
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end
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function add_lv2_plugin (track, pluginname, position)
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local p = ARDOUR.LuaAPI.new_plugin(Session, pluginname, ARDOUR.PluginType.LV2, "")
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if not p:isnil () then
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track:add_processor_by_index(p, position, nil, true)
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end
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end
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local drum_group, bass_group, guitar_group, key_group, vox_group
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if rv['group'] then
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drum_group = Session:new_route_group("Drums")
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drum_group:set_rgba(0x425CADff)
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bass_group = Session:new_route_group("Bass")
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bass_group:set_rgba(0x1AE54Eff)
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guitar_group = Session:new_route_group("Guitars")
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guitar_group:set_rgba(0xB475CBff)
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key_group = Session:new_route_group("Keys")
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key_group:set_rgba(0xDA8032ff)
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vox_group = Session:new_route_group("Vox")
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vox_group:set_rgba(0xC54249ff)
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end
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local channel_count = 0
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if rv['check-basic-kit'] then
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local names = {"Kick", "Snare"}
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for i = 1, #names do
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local tl = Session:new_audio_track (1, 1, nil, 1, names[i], insert_at, ARDOUR.TrackMode.Normal)
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for track in tl:iter() do
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--track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
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if rv['group'] then drum_group:add(track) end
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if rv['gates'] then
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add_lv2_plugin (track, "XT-EG Expander Gate (Mono)", 0)
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end
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end
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end
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channel_count = channel_count + #names
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end
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if rv['check-full-kit'] then
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local names = {"Kick", "Snare", "Hi-Hat", "Hi-tom", "Mid-tom", "Fl-tom"}
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for i = 1, #names do
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local tl = Session:new_audio_track (1, 1, nil, 1, names[i], insert_at, ARDOUR.TrackMode.Normal)
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for track in tl:iter() do
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--track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
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if rv['group'] then drum_group:add(track) end
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if rv['gates'] then
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if string.find(track:name(), '-tom') then
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add_lv2_plugin (track, "XT-TG Tom Gate (Mono)", 0)
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else
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add_lv2_plugin (track, "XT-EG Expander Gate (Mono)", 0)
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end
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end
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end
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end
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channel_count = channel_count + #names
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end
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if rv['check-overkill-kit'] then
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local names = {"Kick In", "Kick Out", "Snare Top", "Snare Btm", "Hi-Hat", "Hi-tom", "Mid-tom", "Fl-tom"}
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for i = 1, #names do
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local tl = Session:new_audio_track (1, 1, nil, 1, names[i], insert_at, ARDOUR.TrackMode.Normal)
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for track in tl:iter() do
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--track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
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if rv['group'] then drum_group:add(track) end
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if rv['gates'] then
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if string.find(track:name(), '-tom') then
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add_lv2_plugin (track, "XT-TG Tom Gate (Mono)", 0)
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else
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add_lv2_plugin (track, "XT-EG Expander Gate (Mono)", 0)
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end
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end
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end
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end
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channel_count = channel_count + #names
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end
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if rv['check-overhead'] then
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local names = { "OH" }
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local ch = 1
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if rv["stereo-overhead"] then ch = 2 end --stereo
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for i = 1, #names do
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local tl = Session:new_audio_track (ch, ch, nil, 1, names[i], insert_at, ARDOUR.TrackMode.Normal)
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for track in tl:iter() do
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--track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
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if rv['group'] then drum_group:add(track) end
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end
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end
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channel_count = channel_count + ch
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end
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if rv['check-room'] then
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local names = { "Drum Room" }
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local ch = 1
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if rv["stereo-room"] then ch = 2 end --stereo
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for i = 1, #names do
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local tl = Session:new_audio_track (ch, ch, nil, 1, names[i], insert_at, ARDOUR.TrackMode.Normal)
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for track in tl:iter() do
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--track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
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if rv['group'] then drum_group:add(track) end
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end
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end
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channel_count = channel_count + ch
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end
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if rv['check-bass'] then
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local names = { rv["name-bass"] }
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local ch = 1
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if rv["stereo-bass"] then ch = 2 end --stereo
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for i = 1, #names do
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local tl = Session:new_audio_track (ch, ch, nil, 1, names[i], insert_at, ARDOUR.TrackMode.Normal)
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for track in tl:iter() do
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--track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
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if rv['group'] then bass_group:add(track) end
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if rv['char'] then
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add_lv2_plugin (track, "XT-BC Bass Character (Mono)", 0)
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end
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end
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end
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channel_count = channel_count + ch
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end
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if rv['check-electric-guitar'] then
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local names = { rv["name-electric-guitar"] }
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local ch = 1
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if rv["stereo-electric-guitar"] then ch = 2 end --stereo
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for i = 1, #names do
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local tl = Session:new_audio_track (ch, ch, nil, 1, names[i], insert_at, ARDOUR.TrackMode.Normal)
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for track in tl:iter() do
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--track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
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if rv['group'] then guitar_group:add(track) end
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end
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end
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channel_count = channel_count + ch
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end
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if rv['check-solo-guitar'] then
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local names = { rv["name-solo-guitar"] }
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local ch = 1
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if rv["stereo-solo-guitar"] then ch = 2 end --stereo
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for i = 1, #names do
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local tl = Session:new_audio_track (ch, ch, nil, 1, names[i], insert_at, ARDOUR.TrackMode.Normal)
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for track in tl:iter() do
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--track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
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if rv['group'] then guitar_group:add(track) end
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end
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end
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channel_count = channel_count + ch
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end
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if rv['check-acoustic-guitar'] then
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local names = { rv["name-acoustic-guitar"] }
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local ch = 1
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if rv["stereo-acoustic-guitar"] then ch = 2 end --stereo
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for i = 1, #names do
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local tl = Session:new_audio_track (ch, ch, nil, 1, names[i], insert_at, ARDOUR.TrackMode.Normal)
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for track in tl:iter() do
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--track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
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if rv['group'] then guitar_group:add(track) end
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end
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end
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channel_count = channel_count + ch
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end
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if rv['check-piano'] then
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local names = { rv["name-piano"] }
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local ch = 1
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if rv["stereo-piano"] then ch = 2 end --stereo
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for i = 1, #names do
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local tl = Session:new_audio_track (ch, ch, nil, 1, names[i], insert_at, ARDOUR.TrackMode.Normal)
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for track in tl:iter() do
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--track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
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if rv['group'] then key_group:add(track) end
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end
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end
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channel_count = channel_count + ch
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end
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if rv['check-electric-piano'] then
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local names = { rv["name-electric-piano"] }
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local ch = 1
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if rv["stereo-electric-piano"] then ch = 2 end --stereo
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for i = 1, #names do
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local tl = Session:new_audio_track (ch, ch, nil, 1, names[i], insert_at, ARDOUR.TrackMode.Normal)
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for track in tl:iter() do
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--track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
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if rv['group'] then key_group:add(track) end
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end
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end
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channel_count = channel_count + ch
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end
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if rv['check-organ'] then
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local names = { rv["name-organ"] }
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local ch = 1
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if rv["stereo-organ"] then ch = 2 end --stereo
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for i = 1, #names do
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local tl = Session:new_audio_track (ch, ch, nil, 1, names[i], insert_at, ARDOUR.TrackMode.Normal)
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for track in tl:iter() do
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--track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
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if rv['group'] then key_group:add(track) end
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end
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end
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channel_count = channel_count + ch
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end
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if rv['check-ldvox'] then
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local names = { rv["name-ldvox"] }
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local ch = 1
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if rv["stereo-ldvox"] then ch = 2 end --stereo
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for i = 1, #names do
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local tl = Session:new_audio_track ( ch, ch, nil, 1, names[i], insert_at, ARDOUR.TrackMode.Normal)
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for track in tl:iter() do
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--track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
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if rv['group'] then vox_group:add(track) end
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if rv['char'] then
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add_lv2_plugin (track, "XT-VC Vocal Character (Mono)", 0)
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end
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end
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end
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channel_count = channel_count + ch
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end
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if rv['check-bgvox'] then
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local names = { rv["name-bgvox"] }
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local ch = 1
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if rv["stereo-bgvox"] then ch = 2 end --stereo
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for i = 1, #names do
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local tl = Session:new_audio_track (ch, ch, nil, 1, names[i], insert_at, ARDOUR.TrackMode.Normal)
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for track in tl:iter() do
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--track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
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if rv['group'] then vox_group:add(track) end
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end
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end
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channel_count = channel_count + ch
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end
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--fit all tracks on the screen
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Editor:access_action("Editor","fit_all_tracks")
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Session:save_state("")
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-- determine the number of channels we can record
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local e = Session:engine()
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local _, t = e:get_backend_ports ("", ARDOUR.DataType("audio"), ARDOUR.PortFlags.IsOutput | ARDOUR.PortFlags.IsPhysical, C.StringVector()) -- from the engine's POV readable/capture ports are "outputs"
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local num_inputs = t[4]:size() -- table 't' holds argument references. t[4] is the C.StringVector (return value)
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if num_inputs < channel_count then
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-- warn the user if there are less physical inputs than created tracks
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LuaDialog.Message ("Session Creation",
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"Created more tracks than there are physical inputs on the soundcard",
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LuaDialog.MessageType.Info, LuaDialog.ButtonType.Close):run ()
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end
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end end
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