481f7c3965
Renamed pbd3 back to pbd, since it's version 4.1 now. Very minor fixes git-svn-id: svn://localhost/ardour2/trunk@656 d708f5d6-7413-0410-9779-e7cbd77b26cf
150 lines
4.0 KiB
C++
150 lines
4.0 KiB
C++
#include <unistd.h>
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#include <pbd/abstract_ui.h>
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#include <pbd/pthread_utils.h>
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#include <pbd/failed_constructor.h>
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template <typename RequestObject>
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AbstractUI<RequestObject>::AbstractUI (string name, bool with_signal_pipes)
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: BaseUI (name, with_signal_pipes)
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{
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if (pthread_key_create (&thread_request_buffer_key, 0)) {
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cerr << _("cannot create thread request buffer key") << endl;
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throw failed_constructor();
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}
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PBD::ThreadCreated.connect (mem_fun (*this, &AbstractUI<RequestObject>::register_thread));
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PBD::ThreadCreatedWithRequestSize.connect (mem_fun (*this, &AbstractUI<RequestObject>::register_thread_with_request_count));
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}
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template <typename RequestObject> void
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AbstractUI<RequestObject>::register_thread (pthread_t thread_id, string name)
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{
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register_thread_with_request_count (thread_id, name, 256);
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}
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template <typename RequestObject> void
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AbstractUI<RequestObject>::register_thread_with_request_count (pthread_t thread_id, string thread_name, uint32_t num_requests)
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{
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RequestBuffer* b = new RequestBuffer (num_requests);
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{
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Glib::Mutex::Lock lm (request_buffer_map_lock);
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request_buffers[thread_id] = b;
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}
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pthread_setspecific (thread_request_buffer_key, b);
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}
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template <typename RequestObject> RequestObject*
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AbstractUI<RequestObject>::get_request (RequestType rt)
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{
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RequestBuffer* rbuf = static_cast<RequestBuffer*>(pthread_getspecific (thread_request_buffer_key));
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if (rbuf == 0) {
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/* Cannot happen, but if it does we can't use the error reporting mechanism */
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cerr << _("programming error: ")
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<< string_compose (X_("no %1-UI request buffer found for thread %2"), name(), pthread_name())
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<< endl;
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abort ();
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}
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RequestBufferVector vec;
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rbuf->get_write_vector (&vec);
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if (vec.len[0] == 0) {
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if (vec.len[1] == 0) {
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cerr << string_compose (X_("no space in %1-UI request buffer for thread %2"), name(), pthread_name())
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<< endl;
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return 0;
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} else {
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vec.buf[1]->type = rt;
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return vec.buf[1];
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}
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} else {
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vec.buf[0]->type = rt;
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return vec.buf[0];
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}
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}
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template <typename RequestObject> void
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AbstractUI<RequestObject>::handle_ui_requests ()
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{
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RequestBufferMapIterator i;
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request_buffer_map_lock.lock ();
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for (i = request_buffers.begin(); i != request_buffers.end(); ++i) {
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RequestBufferVector vec;
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while (true) {
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/* we must process requests 1 by 1 because
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the request may run a recursive main
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event loop that will itself call
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handle_ui_requests. when we return
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from the request handler, we cannot
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expect that the state of queued requests
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is even remotely consistent with
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the condition before we called it.
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*/
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i->second->get_read_vector (&vec);
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if (vec.len[0] == 0) {
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break;
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} else {
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/* request_factory/copy constructor does a deep
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copy of the Request object,
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unlike Ringbuffer::read()
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*/
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RequestObject req (*vec.buf[0]);
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i->second->increment_read_ptr (1);
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request_buffer_map_lock.unlock ();
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do_request (&req);
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request_buffer_map_lock.lock ();
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}
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}
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}
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request_buffer_map_lock.unlock ();
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}
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template <typename RequestObject> void
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AbstractUI<RequestObject>::send_request (RequestObject *req)
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{
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if (base_instance() == 0) {
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return; /* XXX is this the right thing to do ? */
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}
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if (caller_is_ui_thread()) {
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// cerr << "GUI thread sent request " << req << " type = " << req->type << endl;
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do_request (req);
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} else {
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RequestBuffer* rbuf = static_cast<RequestBuffer*> (pthread_getspecific (thread_request_buffer_key));
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if (rbuf == 0) {
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/* can't use the error system to report this, because this
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thread isn't registered!
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*/
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cerr << _("programming error: ")
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<< string_compose (X_("AbstractUI::send_request() called from %1, but no request buffer exists for that thread"), pthread_name())
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<< endl;
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abort ();
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}
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// cerr << "thread " << pthread_self() << " sent request " << req << " type = " << req->type << endl;
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rbuf->increment_write_ptr (1);
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if (signal_pipe[1] >= 0) {
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const char c = 0;
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write (signal_pipe[1], &c, 1);
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}
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}
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}
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