3578 lines
86 KiB
C++
3578 lines
86 KiB
C++
/*
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* Copyright (C) 2005-2017 Paul Davis <paul@linuxaudiosystems.com>
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* Copyright (C) 2006-2016 David Robillard <d@drobilla.net>
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* Copyright (C) 2006 Sampo Savolainen <v2@iki.fi>
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* Copyright (C) 2007-2012 Carl Hetherington <carl@carlh.net>
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* Copyright (C) 2014-2018 Ben Loftis <ben@harrisonconsoles.com>
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* Copyright (C) 2014-2018 Colin Fletcher <colin.m.fletcher@googlemail.com>
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* Copyright (C) 2014-2019 Robin Gareus <robin@gareus.org>
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* Copyright (C) 2015-2017 Nick Mainsbridge <mainsbridge@gmail.com>
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* Copyright (C) 2015 André Nusser <andre.nusser@googlemail.com>
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* Copyright (C) 2016-2017 Tim Mayberry <mojofunk@gmail.com>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include <algorithm>
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#include <set>
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#include <stdint.h>
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#include <string>
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#include <glibmm/datetime.h>
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#include "pbd/stateful_diff_command.h"
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#include "pbd/strsplit.h"
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#include "pbd/types_convert.h"
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#include "pbd/unwind.h"
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#include "pbd/xml++.h"
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#include "ardour/debug.h"
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#include "ardour/midi_region.h"
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#include "ardour/playlist.h"
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#include "ardour/playlist_factory.h"
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#include "ardour/playlist_source.h"
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#include "ardour/region.h"
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#include "ardour/region_factory.h"
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#include "ardour/region_sorters.h"
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#include "ardour/session.h"
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#include "ardour/session_playlists.h"
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#include "ardour/source_factory.h"
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#include "ardour/tempo.h"
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#include "ardour/transient_detector.h"
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#include "ardour/types_convert.h"
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#include "pbd/i18n.h"
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using namespace std;
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using namespace ARDOUR;
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using namespace PBD;
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namespace ARDOUR {
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namespace Properties {
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PBD::PropertyDescriptor<bool> regions;
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}
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}
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struct ShowMeTheList {
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ShowMeTheList (std::shared_ptr<Playlist> pl, const string& n)
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: playlist (pl)
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, name (n)
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{}
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~ShowMeTheList ()
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{
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cerr << ">>>>" << name << endl;
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playlist->dump ();
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cerr << "<<<<" << name << endl << endl;
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};
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std::shared_ptr<Playlist> playlist;
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string name;
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};
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void
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Playlist::make_property_quarks ()
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{
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Properties::regions.property_id = g_quark_from_static_string (X_("regions"));
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DEBUG_TRACE (DEBUG::Properties, string_compose ("quark for regions = %1\n",
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Properties::regions.property_id));
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}
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RegionListProperty::RegionListProperty (Playlist& pl)
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: SequenceProperty<std::list<std::shared_ptr<Region> > > (Properties::regions.property_id, boost::bind (&Playlist::update, &pl, _1))
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, _playlist (pl)
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{
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}
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RegionListProperty::RegionListProperty (RegionListProperty const& p)
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: PBD::SequenceProperty<std::list<std::shared_ptr<Region> > > (p)
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, _playlist (p._playlist)
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{
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}
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RegionListProperty*
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RegionListProperty::clone () const
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{
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return new RegionListProperty (*this);
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}
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RegionListProperty*
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RegionListProperty::create () const
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{
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return new RegionListProperty (_playlist);
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}
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void
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RegionListProperty::get_content_as_xml (std::shared_ptr<Region> region, XMLNode& node) const
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{
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/* All regions (even those which are deleted) have their state
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* saved by other code, so we can just store ID here.
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*/
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node.set_property ("id", region->id ());
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}
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std::shared_ptr<Region>
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RegionListProperty::get_content_from_xml (XMLNode const& node) const
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{
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PBD::ID id;
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if (!node.get_property ("id", id)) {
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assert (false);
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}
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std::shared_ptr<Region> ret = _playlist.region_by_id (id);
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if (!ret) {
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ret = RegionFactory::region_by_id (id);
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}
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return ret;
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}
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Playlist::Playlist (Session& sess, string nom, DataType type, bool hide)
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: SessionObject (sess, nom)
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, Temporal::TimeDomainProvider ((type == DataType::AUDIO ? Temporal::AudioTime : Temporal::BeatTime), sess)
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, regions (*this)
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, _type (type)
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{
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init (hide);
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first_set_state = false;
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_name = nom;
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_set_sort_id ();
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}
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Playlist::Playlist (Session& sess, const XMLNode& node, DataType type, bool hide)
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: SessionObject (sess, "unnamed playlist")
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, Temporal::TimeDomainProvider ((type == DataType::AUDIO ? Temporal::AudioTime : Temporal::BeatTime), sess)
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, regions (*this)
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, _type (type)
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{
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#ifndef NDEBUG
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XMLProperty const* prop = node.property ("type");
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assert (!prop || DataType (prop->value ()) == _type);
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#endif
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init (hide);
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_name = "unnamed"; /* reset by set_state */
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_set_sort_id ();
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/* set state called by derived class */
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}
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Playlist::Playlist (std::shared_ptr<const Playlist> other, string namestr, bool hide)
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: SessionObject (other->_session, namestr)
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, Temporal::TimeDomainProvider ((other->_type == DataType::AUDIO ? Temporal::AudioTime : Temporal::BeatTime), other->_session)
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, regions (*this)
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, _type (other->_type)
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, _orig_track_id (other->_orig_track_id)
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, _shared_with_ids (other->_shared_with_ids)
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{
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init (hide);
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RegionList tmp;
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ThawList thawlist;
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other->copy_regions (tmp);
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in_set_state++;
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for (list<std::shared_ptr<Region> >::iterator x = tmp.begin(); x != tmp.end(); ++x) {
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add_region_internal ((*x), (*x)->position(), thawlist);
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}
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thawlist.release ();
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in_set_state--;
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_rippling = other->_rippling;
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_nudging = other->_nudging;
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in_set_state = 0;
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first_set_state = false;
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in_flush = false;
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in_partition = false;
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subcnt = 0;
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_frozen = other->_frozen;
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}
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Playlist::Playlist (std::shared_ptr<const Playlist> other, timepos_t const & start, timepos_t const & cnt, string str, bool hide)
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: SessionObject(other->_session, str)
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, Temporal::TimeDomainProvider ((other->_type == DataType::AUDIO ? Temporal::AudioTime : Temporal::BeatTime), other->_session)
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, regions (*this)
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, _type (other->_type)
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, _orig_track_id (other->_orig_track_id)
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, _shared_with_ids (other->_shared_with_ids)
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{
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RegionReadLock rlock2 (const_cast<Playlist*> (other.get ()));
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timepos_t end = timepos_t (start + cnt);
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init (hide);
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in_set_state++;
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{
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RegionWriteLock rlock (this);
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for (auto const& region : other->regions) {
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std::shared_ptr<Region> new_region;
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timecnt_t offset;
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timepos_t position;
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timecnt_t len;
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string new_name;
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Temporal::OverlapType overlap;
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overlap = region->coverage (start, end);
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switch (overlap) {
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case Temporal::OverlapNone:
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continue;
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case Temporal::OverlapInternal:
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offset = region->position().distance (start);
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position = timepos_t(start.time_domain());
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len = timecnt_t (cnt);
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break;
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case Temporal::OverlapStart:
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offset = timecnt_t (start.time_domain());
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position = start.distance(region->position());
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len = region->position().distance (end);
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break;
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case Temporal::OverlapEnd:
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offset = region->position().distance (start);
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position = timepos_t (start.time_domain());
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len = region->length() - offset;
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break;
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case Temporal::OverlapExternal:
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offset = timecnt_t (start.time_domain());
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position = start.distance(region->position());
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len = region->length();
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break;
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}
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RegionFactory::region_name (new_name, region->name (), false);
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PropertyList plist (region->derive_properties ());
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plist.add (Properties::start, region->start() + offset);
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plist.add (Properties::length, len);
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plist.add (Properties::name, new_name);
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new_region = RegionFactory::create (region, offset, plist, true, &rlock.thawlist);
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add_region_internal (new_region, position, rlock.thawlist);
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}
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}
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/* keep track of any dead space at end (for pasting into Ripple or
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* RippleAll mode) at the end of construction, any length of cnt beyond
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* the extents of the regions is end_space
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*/
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_end_space = timecnt_t (cnt) - (get_extent().first.distance (get_extent().second));
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in_set_state--;
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first_set_state = false;
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}
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void
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Playlist::use ()
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{
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if (0 == _refcnt.fetch_add (1)) {
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InUse (true); /* EMIT SIGNAL */
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}
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}
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void
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Playlist::release ()
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{
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int oldval = _refcnt.fetch_sub (1);
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#ifndef NDEBUG
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if (oldval <= 0) {
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cerr << "Bad Playlist::release for " << name() << endl;
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}
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assert (oldval > 0);
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#endif
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if (oldval == 1) {
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InUse (false); /* EMIT SIGNAL */
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}
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}
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void
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Playlist::copy_regions (RegionList& newlist) const
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{
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RegionReadLock rlock (const_cast<Playlist*> (this));
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for (auto const & r : regions) {
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newlist.push_back (RegionFactory::create (r, true, true));
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}
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}
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void
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Playlist::init (bool hide)
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{
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add_property (regions);
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_xml_node_name = X_("Playlist");
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block_notifications.store (0);
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pending_contents_change = false;
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pending_layering = false;
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first_set_state = true;
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_hidden = hide;
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_rippling = false;
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_shuffling = false;
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_nudging = false;
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in_set_state = 0;
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in_undo = false;
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in_flush = false;
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in_partition = false;
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subcnt = 0;
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_frozen = false;
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_capture_insertion_underway = false;
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_combine_ops = 0;
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_refcnt.store (0);
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_end_space = timecnt_t (_type == DataType::AUDIO ? Temporal::AudioTime : Temporal::BeatTime);
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_playlist_shift_active = false;
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_session.history ().BeginUndoRedo.connect_same_thread (*this, boost::bind (&Playlist::begin_undo, this));
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_session.history ().EndUndoRedo.connect_same_thread (*this, boost::bind (&Playlist::end_undo, this));
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ContentsChanged.connect_same_thread (*this, boost::bind (&Playlist::mark_session_dirty, this));
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}
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Playlist::~Playlist ()
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{
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DEBUG_TRACE (DEBUG::Destruction, string_compose ("Playlist %1 destructor\n", _name));
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{
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RegionReadLock rl (this);
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for (auto & r : all_regions) {
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r->set_playlist (std::shared_ptr<Playlist> ());
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}
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}
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/* GoingAway must be emitted by derived classes */
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}
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void
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Playlist::_set_sort_id ()
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{
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/* Playlists are given names like <track name>.<id>
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* or <track name>.<edit group name>.<id> where id
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* is an integer. We extract the id and sort by that.
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*/
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size_t dot_position = _name.val ().find_last_of (".");
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if (dot_position == string::npos) {
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_sort_id = 0;
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} else {
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string t = _name.val ().substr (dot_position + 1);
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if (!string_to_uint32 (t, _sort_id)) {
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_sort_id = 0;
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}
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}
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}
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bool
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Playlist::set_name (const string& str)
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{
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bool ret = SessionObject::set_name (str);
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if (ret) {
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_set_sort_id ();
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}
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return ret;
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}
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/***********************************************************************
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* CHANGE NOTIFICATION HANDLING
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*
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* Notifications must be delayed till the region_lock is released. This
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* is necessary because handlers for the signals may need to acquire
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* the lock (e.g. to read from the playlist).
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***********************************************************************/
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void
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Playlist::begin_undo ()
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{
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in_undo = true;
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freeze ();
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}
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void
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Playlist::end_undo ()
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{
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thaw (true);
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in_undo = false;
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}
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void
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Playlist::freeze ()
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{
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/* flush any ongoing reads, paricularly AudioPlaylist::read(),
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* before beginning to modify the playlist.
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*/
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RegionWriteLock rlock (this, false);
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delay_notifications ();
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}
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/** @param from_undo true if this thaw is triggered by the end of an undo on this playlist */
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void
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Playlist::thaw (bool from_undo)
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{
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release_notifications (from_undo);
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}
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void
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Playlist::delay_notifications ()
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{
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block_notifications.fetch_add (1);
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}
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/** @param from_undo true if this release is triggered by the end of an undo on this playlist */
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void
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Playlist::release_notifications (bool from_undo)
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{
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if (PBD::atomic_dec_and_test (block_notifications)) {
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flush_notifications (from_undo);
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}
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}
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void
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Playlist::notify_contents_changed ()
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{
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if (holding_state ()) {
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pending_contents_change = true;
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} else {
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pending_contents_change = false;
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ContentsChanged (); /* EMIT SIGNAL */
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}
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}
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void
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Playlist::notify_layering_changed ()
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{
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if (holding_state ()) {
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pending_layering = true;
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} else {
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pending_layering = false;
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LayeringChanged (); /* EMIT SIGNAL */
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}
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}
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void
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Playlist::notify_region_removed (std::shared_ptr<Region> r)
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{
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if (holding_state ()) {
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pending_removes.insert (r);
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pending_contents_change = true;
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} else {
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/* this might not be true, but we have to act
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as though it could be.
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*/
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pending_contents_change = false;
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RegionRemoved (std::weak_ptr<Region> (r)); /* EMIT SIGNAL */
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ContentsChanged (); /* EMIT SIGNAL */
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}
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}
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void
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Playlist::notify_region_moved (std::shared_ptr<Region> r)
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{
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Temporal::RangeMove move (r->last_position (), r->last_length (), r->position ());
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if (holding_state ()) {
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pending_range_moves.push_back (move);
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} else {
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list<Temporal::RangeMove> m;
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m.push_back (move);
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RangesMoved (m, false);
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}
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}
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void
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Playlist::notify_region_start_trimmed (std::shared_ptr<Region> r)
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{
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if (r->position() >= r->last_position()) {
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/* trimmed shorter */
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return;
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}
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Temporal::Range const extra (r->position(), r->last_position());
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if (holding_state ()) {
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pending_region_extensions.push_back (extra);
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} else {
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list<Temporal::Range> r;
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r.push_back (extra);
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RegionsExtended (r);
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}
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}
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void
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Playlist::notify_region_end_trimmed (std::shared_ptr<Region> r)
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{
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if (r->length() < r->last_length()) {
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/* trimmed shorter */
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}
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Temporal::Range const extra (r->position() + r->last_length(), r->position() + r->length());
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if (holding_state ()) {
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pending_region_extensions.push_back (extra);
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} else {
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list<Temporal::Range> r;
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r.push_back (extra);
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RegionsExtended (r);
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}
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}
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void
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Playlist::notify_region_added (std::shared_ptr<Region> r)
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{
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/* the length change might not be true, but we have to act
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* as though it could be.
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|
*/
|
|
|
|
if (holding_state ()) {
|
|
pending_adds.insert (r);
|
|
pending_contents_change = true;
|
|
} else {
|
|
r->clear_changes ();
|
|
pending_contents_change = false;
|
|
RegionAdded (std::weak_ptr<Region> (r)); /* EMIT SIGNAL */
|
|
ContentsChanged (); /* EMIT SIGNAL */
|
|
RegionFactory::CheckNewRegion (r); /* EMIT SIGNAL */
|
|
}
|
|
}
|
|
|
|
/** @param from_undo true if this flush is triggered by the end of an undo on this playlist */
|
|
void
|
|
Playlist::flush_notifications (bool from_undo)
|
|
{
|
|
set<std::shared_ptr<Region> >::iterator s;
|
|
bool regions_changed = false;
|
|
|
|
if (in_flush) {
|
|
return;
|
|
}
|
|
|
|
in_flush = true;
|
|
|
|
if (!pending_bounds.empty () || !pending_removes.empty () || !pending_adds.empty ()) {
|
|
regions_changed = true;
|
|
}
|
|
|
|
/* XXX: it'd be nice if we could use pending_bounds for
|
|
RegionsExtended and RegionsMoved.
|
|
*/
|
|
|
|
/* we have no idea what order the regions ended up in pending
|
|
* bounds (it could be based on selection order, for example).
|
|
* so, to preserve layering in the "most recently moved is higher"
|
|
* model, sort them by existing layer, then timestamp them.
|
|
*/
|
|
|
|
// RegionSortByLayer cmp;
|
|
// pending_bounds.sort (cmp);
|
|
|
|
list<Temporal::Range> crossfade_ranges;
|
|
|
|
for (auto const & r : pending_bounds) {
|
|
crossfade_ranges.push_back (r->last_range ());
|
|
crossfade_ranges.push_back (r->range ());
|
|
}
|
|
|
|
std::shared_ptr<RegionList> rl (new RegionList);
|
|
for (s = pending_removes.begin (); s != pending_removes.end (); ++s) {
|
|
crossfade_ranges.push_back ((*s)->range ());
|
|
RegionRemoved (std::weak_ptr<Region> (*s)); /* EMIT SIGNAL */
|
|
rl->push_back (*s);
|
|
}
|
|
if (rl->size () > 0) {
|
|
Region::RegionsPropertyChanged (rl, Properties::hidden);
|
|
}
|
|
|
|
for (s = pending_adds.begin (); s != pending_adds.end (); ++s) {
|
|
crossfade_ranges.push_back ((*s)->range ());
|
|
/* don't emit RegionAdded signal until relayering is done,
|
|
so that the region is fully setup by the time
|
|
anyone hears that its been added
|
|
*/
|
|
}
|
|
|
|
/* notify about contents/region changes first so that layering changes
|
|
* in a UI will take place on the new contents.
|
|
*/
|
|
|
|
if (regions_changed || pending_contents_change) {
|
|
pending_layering = true;
|
|
ContentsChanged (); /* EMIT SIGNAL */
|
|
}
|
|
|
|
for (s = pending_adds.begin (); s != pending_adds.end (); ++s) {
|
|
(*s)->clear_changes ();
|
|
RegionAdded (std::weak_ptr<Region> (*s)); /* EMIT SIGNAL */
|
|
RegionFactory::CheckNewRegion (*s); /* EMIT SIGNAL */
|
|
}
|
|
|
|
if ((regions_changed && !in_set_state) || pending_layering) {
|
|
relayer ();
|
|
}
|
|
|
|
coalesce_and_check_crossfades (crossfade_ranges);
|
|
|
|
if (!pending_range_moves.empty ()) {
|
|
/* We don't need to check crossfades for these as pending_bounds has
|
|
already covered it.
|
|
*/
|
|
RangesMoved (pending_range_moves, from_undo || _playlist_shift_active);
|
|
}
|
|
|
|
if (!pending_region_extensions.empty ()) {
|
|
RegionsExtended (pending_region_extensions);
|
|
}
|
|
|
|
clear_pending ();
|
|
|
|
in_flush = false;
|
|
}
|
|
|
|
void
|
|
Playlist::clear_pending ()
|
|
{
|
|
pending_adds.clear ();
|
|
pending_removes.clear ();
|
|
pending_bounds.clear ();
|
|
pending_range_moves.clear ();
|
|
pending_region_extensions.clear ();
|
|
pending_contents_change = false;
|
|
pending_layering = false;
|
|
}
|
|
|
|
void
|
|
Playlist::region_going_away (std::weak_ptr<Region> region)
|
|
{
|
|
if (_session.deletion_in_progress ()) {
|
|
return;
|
|
}
|
|
std::shared_ptr<Region> r = region.lock();
|
|
if (r) {
|
|
remove_region (r);
|
|
}
|
|
}
|
|
|
|
/*************************************************************
|
|
* PLAYLIST OPERATIONS
|
|
*************************************************************/
|
|
|
|
/** Note: this calls set_layer (..., DBL_MAX) so it will reset the layering index of region */
|
|
void
|
|
Playlist::add_region (std::shared_ptr<Region> region, timepos_t const & position, float times, bool auto_partition)
|
|
{
|
|
if (region->whole_file ()) {
|
|
region = RegionFactory::create (region, region->derive_properties ());
|
|
}
|
|
|
|
RegionWriteLock rlock (this);
|
|
times = fabs (times);
|
|
|
|
int itimes = (int)floor (times);
|
|
|
|
timepos_t pos = position;
|
|
|
|
if (times == 1 && auto_partition) {
|
|
partition_internal (pos.decrement(), (pos + region->length ()), true, rlock.thawlist);
|
|
for (auto const & r : rlock.thawlist) {
|
|
_session.add_command (new StatefulDiffCommand (r));
|
|
}
|
|
}
|
|
|
|
if (itimes >= 1) {
|
|
add_region_internal (region, pos, rlock.thawlist);
|
|
set_layer (region, DBL_MAX);
|
|
pos += region->length();
|
|
--itimes;
|
|
}
|
|
|
|
/* note that itimes can be zero if we being asked to just
|
|
* insert a single fraction of the region.
|
|
*/
|
|
|
|
for (int i = 0; i < itimes; ++i) {
|
|
std::shared_ptr<Region> copy = RegionFactory::create (region, true, false, &rlock.thawlist);
|
|
add_region_internal (copy, pos, rlock.thawlist);
|
|
set_layer (copy, DBL_MAX);
|
|
pos += region->length();
|
|
}
|
|
|
|
timecnt_t length;
|
|
|
|
if (floor (times) != times) {
|
|
length = region->length().scale (times - floor (times));
|
|
string name;
|
|
RegionFactory::region_name (name, region->name (), false);
|
|
|
|
{
|
|
PropertyList plist (region->derive_properties ());
|
|
|
|
plist.add (Properties::length, length);
|
|
plist.add (Properties::name, name);
|
|
|
|
std::shared_ptr<Region> sub = RegionFactory::create (region, plist, true, &rlock.thawlist);
|
|
add_region_internal (sub, pos, rlock.thawlist);
|
|
|
|
set_layer (sub, DBL_MAX);
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
Playlist::set_region_ownership ()
|
|
{
|
|
RegionWriteLock rl (this);
|
|
RegionList::iterator i;
|
|
std::weak_ptr<Playlist> pl (shared_from_this ());
|
|
|
|
for (i = regions.begin (); i != regions.end (); ++i) {
|
|
(*i)->set_playlist (pl);
|
|
}
|
|
}
|
|
|
|
bool
|
|
Playlist::add_region_internal (std::shared_ptr<Region> region, timepos_t const & position, ThawList& thawlist)
|
|
{
|
|
if (region->data_type () != _type) {
|
|
return false;
|
|
}
|
|
|
|
/* note, this will delay signal emission and trigger Playlist::region_changed_proxy
|
|
* via PropertyChanged subsciption below :(
|
|
*/
|
|
thawlist.add (region);
|
|
|
|
RegionSortByPosition cmp;
|
|
|
|
if (!first_set_state) {
|
|
region->set_playlist (std::weak_ptr<Playlist> (shared_from_this()));
|
|
}
|
|
|
|
region->set_position_unchecked (position);
|
|
region->set_position_time_domain (time_domain());
|
|
|
|
regions.insert (upper_bound (regions.begin (), regions.end (), region, cmp), region);
|
|
all_regions.insert (region);
|
|
|
|
if (!holding_state ()) {
|
|
/* layers get assigned from XML state, and are not reset during undo/redo */
|
|
relayer ();
|
|
}
|
|
|
|
/* we need to notify the existence of new region before checking dependents. Ick. */
|
|
|
|
notify_region_added (region);
|
|
|
|
region->PropertyChanged.connect_same_thread (region_state_changed_connections, boost::bind (&Playlist::region_changed_proxy, this, _1, std::weak_ptr<Region> (region)));
|
|
region->DropReferences.connect_same_thread (region_drop_references_connections, boost::bind (&Playlist::region_going_away, this, std::weak_ptr<Region> (region)));
|
|
|
|
/* do not handle property changes of newly added regions.
|
|
* Otherwise this would trigger Playlist::notify_region_moved()
|
|
* -> RangesMoved() and move automation.
|
|
*/
|
|
region->clear_changes ();
|
|
|
|
return true;
|
|
}
|
|
|
|
void
|
|
Playlist::replace_region (std::shared_ptr<Region> old, std::shared_ptr<Region> newr, timepos_t const & pos)
|
|
{
|
|
if (newr->whole_file ()) {
|
|
newr = RegionFactory::create (newr, newr->derive_properties ());
|
|
}
|
|
|
|
RegionWriteLock rlock (this);
|
|
|
|
remove_region_internal (old, rlock.thawlist);
|
|
add_region_internal (newr, pos, rlock.thawlist);
|
|
set_layer (newr, old->layer ());
|
|
}
|
|
|
|
void
|
|
Playlist::remove_region (std::shared_ptr<Region> region)
|
|
{
|
|
RegionWriteLock rlock (this);
|
|
remove_region_internal (region, rlock.thawlist);
|
|
}
|
|
|
|
int
|
|
Playlist::remove_region_internal (std::shared_ptr<Region> region, ThawList& thawlist)
|
|
{
|
|
RegionList::iterator i;
|
|
|
|
if (!in_set_state) {
|
|
/* unset playlist */
|
|
region->set_playlist (std::weak_ptr<Playlist> ());
|
|
}
|
|
|
|
/* XXX should probably freeze here .... */
|
|
|
|
for (i = regions.begin (); i != regions.end (); ++i) {
|
|
if (*i == region) {
|
|
|
|
regions.erase (i);
|
|
|
|
if (!holding_state ()) {
|
|
relayer ();
|
|
}
|
|
|
|
notify_region_removed (region);
|
|
break;
|
|
}
|
|
}
|
|
|
|
#if 0
|
|
for (set<std::shared_ptr<Region> >::iterator x = all_regions.begin(); x != all_regions.end(); ++x) {
|
|
if ((*x) == region) {
|
|
all_regions.erase (x);
|
|
break;
|
|
}
|
|
}
|
|
#else /* sync_all_regions_with_regions */
|
|
all_regions.clear ();
|
|
for (auto const& r: regions) {
|
|
all_regions.insert (r);
|
|
}
|
|
#endif
|
|
|
|
return -1;
|
|
}
|
|
|
|
void
|
|
Playlist::remove_gaps (timecnt_t const & gap_threshold, timecnt_t const & leave_gap, boost::function<void (timepos_t, timecnt_t)> gap_callback)
|
|
{
|
|
bool closed = false;
|
|
|
|
{
|
|
RegionWriteLock rlock (this);
|
|
RegionList::iterator i;
|
|
RegionList::iterator nxt (regions.end());
|
|
|
|
if (regions.size() < 2) {
|
|
return;
|
|
}
|
|
|
|
for (i = regions.begin(); i != regions.end(); ++i) {
|
|
|
|
nxt = i;
|
|
++nxt;
|
|
|
|
if (nxt == regions.end()) {
|
|
break;
|
|
}
|
|
|
|
timepos_t end_of_this_region = (*i)->end();
|
|
|
|
if (end_of_this_region >= (*nxt)->position()) {
|
|
continue;
|
|
}
|
|
|
|
const timecnt_t gap = end_of_this_region.distance ((*nxt)->position());
|
|
|
|
if (gap < gap_threshold) {
|
|
continue;
|
|
}
|
|
|
|
const timecnt_t shift = gap - leave_gap;
|
|
|
|
(void) ripple_unlocked ((*nxt)->position(), -shift, 0, rlock.thawlist);
|
|
|
|
gap_callback ((*nxt)->position(), shift);
|
|
|
|
closed = true;
|
|
}
|
|
}
|
|
|
|
if (closed) {
|
|
notify_contents_changed ();
|
|
}
|
|
}
|
|
|
|
void
|
|
Playlist::get_equivalent_regions (std::shared_ptr<Region> basis, vector<std::shared_ptr<Region>>& results)
|
|
{
|
|
if (basis->is_explicitly_ungrouped ()) {
|
|
/*user explicitly ungrouped this region, so we bail */
|
|
return;
|
|
}
|
|
|
|
if (basis->is_implicitly_ungrouped ()) {
|
|
/* no group defined ... we must guess ... fallback to 'region equivalence' behavior */
|
|
|
|
switch (Config->get_region_equivalence ()) {
|
|
case Exact:
|
|
for (auto const& r : regions) {
|
|
if (r->exact_equivalent (basis)) {
|
|
results.push_back (r);
|
|
}
|
|
}
|
|
break;
|
|
case LayerTime:
|
|
for (auto const& r : regions) {
|
|
if (r->layer_and_time_equivalent (basis)) {
|
|
results.push_back (r);
|
|
}
|
|
}
|
|
break;
|
|
case Enclosed:
|
|
for (auto const& r : regions) {
|
|
if (r->enclosed_equivalent (basis)) {
|
|
results.push_back (r);
|
|
}
|
|
}
|
|
break;
|
|
case Overlap:
|
|
for (auto const& r : regions) {
|
|
if (r->overlap_equivalent (basis)) {
|
|
results.push_back (r);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
return;
|
|
}
|
|
|
|
/* region has an implicit or explicit group-id; return all regions with the same group-id */
|
|
for (auto const& r : regions) {
|
|
if (r->region_group () == basis->region_group ()) {
|
|
results.push_back (r);
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
Playlist::partition (timepos_t const & start, timepos_t const & end, bool cut)
|
|
{
|
|
RegionWriteLock lock (this);
|
|
partition_internal (start, end, cut, lock.thawlist);
|
|
}
|
|
|
|
/** Go through each region on the playlist and cut them at start and end, removing the section between
|
|
* start and end if cutting == true. Regions that lie entirely within start and end are always
|
|
* removed.
|
|
*/
|
|
void
|
|
Playlist::partition_internal (timepos_t const & start, timepos_t const & end, bool cutting, ThawList& thawlist)
|
|
{
|
|
RegionList new_regions;
|
|
|
|
{
|
|
std::shared_ptr<Region> region;
|
|
std::shared_ptr<Region> current;
|
|
string new_name;
|
|
RegionList::iterator tmp;
|
|
Temporal::OverlapType overlap;
|
|
timepos_t pos1, pos2, pos3, pos4;
|
|
|
|
in_partition = true;
|
|
|
|
/* need to work from a copy, because otherwise the regions we add
|
|
* during the process get operated on as well.
|
|
*/
|
|
|
|
RegionList copy = regions.rlist ();
|
|
|
|
for (RegionList::iterator i = copy.begin (); i != copy.end (); i = tmp) {
|
|
tmp = i;
|
|
++tmp;
|
|
|
|
current = *i;
|
|
|
|
if (start < current->position() && end >= current->nt_last()) {
|
|
|
|
if (cutting) {
|
|
remove_region_internal (current, thawlist);
|
|
}
|
|
|
|
continue;
|
|
}
|
|
|
|
/* coverage will return OverlapStart if the start coincides
|
|
* with the end point. we do not partition such a region,
|
|
* so catch this special case.
|
|
*/
|
|
|
|
if (end < current->position()) {
|
|
continue;
|
|
}
|
|
|
|
if ((overlap = current->coverage (start, end)) == Temporal::OverlapNone) {
|
|
continue;
|
|
}
|
|
|
|
pos1 = current->position();
|
|
pos2 = start;
|
|
pos3 = end;
|
|
pos4 = current->nt_last ();
|
|
|
|
if (overlap == Temporal::OverlapInternal) {
|
|
/* split: we need 3 new regions, the front, middle and end.
|
|
* cut: we need 2 regions, the front and end.
|
|
*
|
|
*
|
|
* start end
|
|
* ---------------*************************------------
|
|
* P1 P2 P3 P4
|
|
* SPLIT:
|
|
* ---------------*****++++++++++++++++====------------
|
|
* CUT
|
|
* ---------------*****----------------====------------
|
|
*/
|
|
|
|
if (!cutting) {
|
|
/* "middle" ++++++ */
|
|
|
|
RegionFactory::region_name (new_name, current->name (), false);
|
|
|
|
PropertyList plist (current->derive_properties ());
|
|
|
|
plist.add (Properties::start, current->start() + pos1.distance (pos2));
|
|
plist.add (Properties::length, pos2.distance (pos3));
|
|
plist.add (Properties::name, new_name);
|
|
plist.add (Properties::automatic, true);
|
|
plist.add (Properties::left_of_split, true);
|
|
plist.add (Properties::right_of_split, true);
|
|
plist.add (Properties::reg_group, Region::get_retained_group_id(true));
|
|
|
|
/* see note in ::_split_region()
|
|
*/
|
|
region = RegionFactory::create (current, pos1.distance (pos2), plist, true, &thawlist);
|
|
add_region_internal (region, start, thawlist);
|
|
new_regions.push_back (region);
|
|
}
|
|
|
|
/* "end" ====== */
|
|
|
|
RegionFactory::region_name (new_name, current->name (), false);
|
|
|
|
PropertyList plist (current->derive_properties ());
|
|
|
|
plist.add (Properties::start, current->start() + pos1.distance (pos3));
|
|
plist.add (Properties::length, pos3.distance (pos4));
|
|
plist.add (Properties::name, new_name);
|
|
plist.add (Properties::automatic, true);
|
|
plist.add (Properties::right_of_split, true);
|
|
plist.add (Properties::reg_group, Region::get_retained_group_id());
|
|
|
|
region = RegionFactory::create (current, pos1.distance (pos3), plist, true, &thawlist );
|
|
|
|
add_region_internal (region, end, thawlist);
|
|
new_regions.push_back (region);
|
|
|
|
/* "front" ***** */
|
|
|
|
current->clear_changes ();
|
|
thawlist.add (current);
|
|
|
|
current->modify_end_unchecked (pos2.decrement(), true);
|
|
|
|
} else if (overlap == Temporal::OverlapEnd) {
|
|
|
|
/*
|
|
* start end
|
|
* ---------------*************************------------
|
|
* P1 P2 P4 P3
|
|
* SPLIT:
|
|
* ---------------**************+++++++++++------------
|
|
* CUT:
|
|
* ---------------**************-----------------------
|
|
*/
|
|
|
|
if (!cutting) {
|
|
/* end +++++ */
|
|
|
|
RegionFactory::region_name (new_name, current->name (), false);
|
|
|
|
PropertyList plist (current->derive_properties ());
|
|
|
|
plist.add (Properties::start, current->start() + pos1.distance (pos2));
|
|
plist.add (Properties::length, pos2.distance (pos4));
|
|
plist.add (Properties::name, new_name);
|
|
plist.add (Properties::automatic, true);
|
|
plist.add (Properties::left_of_split, true);
|
|
|
|
region = RegionFactory::create (current, pos1.distance (pos2), plist, true, &thawlist);
|
|
|
|
add_region_internal (region, start, thawlist);
|
|
new_regions.push_back (region);
|
|
}
|
|
|
|
/* front ****** */
|
|
|
|
current->clear_changes ();
|
|
thawlist.add (current);
|
|
|
|
current->modify_end_unchecked (pos2.decrement(), true);
|
|
|
|
} else if (overlap == Temporal::OverlapStart) {
|
|
|
|
/* split: we need 2 regions: the front and the end.
|
|
* cut: just trim current to skip the cut area
|
|
*
|
|
*
|
|
* start end
|
|
* ---------------*************************------------
|
|
* P2 P1 P3 P4
|
|
*
|
|
* SPLIT:
|
|
* ---------------****+++++++++++++++++++++------------
|
|
* CUT:
|
|
* -------------------*********************------------
|
|
*/
|
|
|
|
if (!cutting) {
|
|
/* front **** */
|
|
RegionFactory::region_name (new_name, current->name (), false);
|
|
|
|
PropertyList plist (current->derive_properties ());
|
|
|
|
plist.add (Properties::length, pos1.distance (pos3));
|
|
plist.add (Properties::name, new_name);
|
|
plist.add (Properties::automatic, true);
|
|
plist.add (Properties::right_of_split, true);
|
|
plist.add (Properties::reg_group, Region::get_retained_group_id());
|
|
|
|
region = RegionFactory::create (current, plist, true, &thawlist);
|
|
|
|
add_region_internal (region, pos1, thawlist);
|
|
new_regions.push_back (region);
|
|
}
|
|
|
|
/* end */
|
|
|
|
current->clear_changes ();
|
|
thawlist.add (current);
|
|
current->modify_front_unchecked (pos3, false);
|
|
|
|
} else if (overlap == Temporal::OverlapExternal) {
|
|
|
|
/* split: no split required.
|
|
* cut: remove the region.
|
|
*
|
|
*
|
|
* start end
|
|
* ---------------*************************------------
|
|
* P2 P1 P3 P4
|
|
*
|
|
*
|
|
* SPLIT:
|
|
* ---------------*************************------------
|
|
* CUT:
|
|
* ----------------------------------------------------
|
|
*
|
|
*/
|
|
|
|
if (cutting) {
|
|
remove_region_internal (current, thawlist);
|
|
}
|
|
|
|
new_regions.push_back (current);
|
|
}
|
|
}
|
|
|
|
in_partition = false;
|
|
}
|
|
|
|
/* keep track of any dead space at end (for pasting into Ripple or RippleAll mode) */
|
|
const timecnt_t wanted_length = start.distance (end);
|
|
_end_space = wanted_length - _get_extent().first.distance (_get_extent().second);
|
|
// cout << "PL: " << name() << " END SPACE: " << _end_space << " WANTED LEN: " << wanted_length << " EXT: " << _get_extent().first << " to " << _get_extent().second << "\n";
|
|
}
|
|
|
|
std::shared_ptr<Playlist>
|
|
Playlist::cut_copy (std::shared_ptr<Playlist> (Playlist::*pmf)(timepos_t const &, timecnt_t const &), list<TimelineRange>& ranges)
|
|
{
|
|
std::shared_ptr<Playlist> ret;
|
|
std::shared_ptr<Playlist> pl;
|
|
timepos_t start;
|
|
|
|
if (ranges.empty ()) {
|
|
return std::shared_ptr<Playlist> ();
|
|
}
|
|
|
|
start = ranges.front().start();
|
|
|
|
for (list<TimelineRange>::iterator i = ranges.begin(); i != ranges.end(); ++i) {
|
|
|
|
pl = (this->*pmf)((*i).start(), (*i).length());
|
|
|
|
if (i == ranges.begin ()) {
|
|
ret = pl;
|
|
} else {
|
|
/* paste the next section into the nascent playlist,
|
|
* offset to reflect the start of the first range we
|
|
* chopped.
|
|
*/
|
|
|
|
ret->paste (pl, (*i).start().earlier (timecnt_t (start, start)), 1.0f);
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
std::shared_ptr<Playlist>
|
|
Playlist::cut (list<TimelineRange>& ranges)
|
|
{
|
|
std::shared_ptr<Playlist> (Playlist::*pmf) (timepos_t const & , timecnt_t const &) = &Playlist::cut;
|
|
return cut_copy (pmf, ranges);
|
|
}
|
|
|
|
std::shared_ptr<Playlist>
|
|
Playlist::copy (list<TimelineRange>& ranges )
|
|
{
|
|
std::shared_ptr<Playlist> (Playlist::*pmf) (timepos_t const &, timecnt_t const &) = &Playlist::copy;
|
|
return cut_copy (pmf, ranges);
|
|
}
|
|
|
|
std::shared_ptr<Playlist>
|
|
Playlist::cut (timepos_t const & start, timecnt_t const & cnt)
|
|
{
|
|
std::shared_ptr<Playlist> the_copy;
|
|
char buf[32];
|
|
|
|
snprintf (buf, sizeof (buf), "%" PRIu32, ++subcnt);
|
|
string new_name = _name;
|
|
new_name += '.';
|
|
new_name += buf;
|
|
|
|
if ((the_copy = PlaylistFactory::create (shared_from_this(), start, timepos_t (cnt), new_name, true)) == 0) {
|
|
return std::shared_ptr<Playlist>();
|
|
}
|
|
|
|
{
|
|
RegionWriteLock rlock (this);
|
|
partition_internal (start, (start+cnt).decrement(), true, rlock.thawlist);
|
|
}
|
|
|
|
return the_copy;
|
|
}
|
|
|
|
std::shared_ptr<Playlist>
|
|
Playlist::copy (timepos_t const & start, timecnt_t const & cnt)
|
|
{
|
|
char buf[32];
|
|
|
|
snprintf (buf, sizeof (buf), "%" PRIu32, ++subcnt);
|
|
string new_name = _name;
|
|
new_name += '.';
|
|
new_name += buf;
|
|
|
|
// cnt = min (_get_extent().second - start, cnt); (We need the full range length when copy/pasting in Ripple. Why was this limit here? It's not in CUT... )
|
|
|
|
return PlaylistFactory::create (shared_from_this (), start, timepos_t (cnt), new_name, true);
|
|
}
|
|
|
|
int
|
|
Playlist::paste (std::shared_ptr<Playlist> other, timepos_t const & position, float times)
|
|
{
|
|
times = fabs (times);
|
|
|
|
{
|
|
RegionReadLock rl2 (other.get ());
|
|
|
|
int itimes = (int) floor (times);
|
|
timepos_t pos = position;
|
|
timecnt_t const shift (other->_get_extent().second, other->_get_extent().first);
|
|
layer_t top = top_layer () + 1;
|
|
|
|
{
|
|
RegionWriteLock rl1 (this);
|
|
while (itimes--) {
|
|
for (auto const & r : other->regions) {
|
|
std::shared_ptr<Region> copy_of_region = RegionFactory::create (r, true, false, &rl1.thawlist);
|
|
|
|
/* we want newly-pasted regions to share one (implicit) group-id */
|
|
copy_of_region->set_region_group(false);
|
|
|
|
/* put these new regions on top of all existing ones, but preserve
|
|
the ordering they had in the original playlist.
|
|
*/
|
|
|
|
add_region_internal (copy_of_region, r->position() + pos, rl1.thawlist);
|
|
set_layer (copy_of_region, copy_of_region->layer() + top);
|
|
}
|
|
pos += shift;
|
|
}
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
void
|
|
Playlist::duplicate (std::shared_ptr<Region> region, timepos_t & position, float times)
|
|
{
|
|
duplicate(region, position, region->length(), times);
|
|
}
|
|
|
|
/** @param gap from the beginning of the region to the next beginning */
|
|
void
|
|
Playlist::duplicate (std::shared_ptr<Region> region, timepos_t & position, timecnt_t const & gap, float times)
|
|
{
|
|
times = fabs (times);
|
|
|
|
RegionWriteLock rl (this);
|
|
int itimes = (int)floor (times);
|
|
|
|
while (itimes--) {
|
|
std::shared_ptr<Region> copy = RegionFactory::create (region, true, false, &rl.thawlist);
|
|
add_region_internal (copy, position, rl.thawlist);
|
|
set_layer (copy, DBL_MAX);
|
|
position += gap;
|
|
}
|
|
|
|
if (floor (times) != times) {
|
|
timecnt_t length = region->length().scale (times - floor (times));
|
|
string name;
|
|
RegionFactory::region_name (name, region->name(), false);
|
|
|
|
{
|
|
PropertyList plist (region->derive_properties ());
|
|
plist.add (Properties::length, length);
|
|
|
|
std::shared_ptr<Region> sub = RegionFactory::create (region, plist, true, &rl.thawlist);
|
|
add_region_internal (sub, position, rl.thawlist);
|
|
set_layer (sub, DBL_MAX);
|
|
}
|
|
}
|
|
}
|
|
|
|
/** @param gap from the beginning of the region to the next beginning */
|
|
/** @param end the first sample that does _not_ contain a duplicated sample */
|
|
void
|
|
Playlist::duplicate_until (std::shared_ptr<Region> region, timepos_t & position, timecnt_t const & gap, timepos_t const & end)
|
|
{
|
|
RegionWriteLock rl (this);
|
|
|
|
while ((position + region->length()).decrement() < end) {
|
|
std::shared_ptr<Region> copy = RegionFactory::create (region, true, false, &rl.thawlist);
|
|
add_region_internal (copy, position, rl.thawlist);
|
|
set_layer (copy, DBL_MAX);
|
|
position += gap;
|
|
}
|
|
if (position < end) {
|
|
timecnt_t length = min (region->length(), position.distance (end));
|
|
string name;
|
|
RegionFactory::region_name (name, region->name(), false);
|
|
|
|
{
|
|
PropertyList plist (region->derive_properties ());
|
|
plist.add (Properties::length, length);
|
|
|
|
std::shared_ptr<Region> sub = RegionFactory::create (region, plist, false, &rl.thawlist);
|
|
add_region_internal (sub, position, rl.thawlist);
|
|
set_layer (sub, DBL_MAX);
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
Playlist::duplicate_range (TimelineRange& range, float times)
|
|
{
|
|
std::shared_ptr<Playlist> pl = copy (range.start(), range.length());
|
|
paste (pl, range.end(), times);
|
|
}
|
|
|
|
void
|
|
Playlist::duplicate_ranges (std::list<TimelineRange>& ranges, float times)
|
|
{
|
|
if (ranges.empty ()) {
|
|
return;
|
|
}
|
|
|
|
timepos_t min_pos = timepos_t::max (ranges.front().start().time_domain());
|
|
timepos_t max_pos = timepos_t (min_pos.time_domain());
|
|
|
|
for (std::list<TimelineRange>::const_iterator i = ranges.begin();
|
|
i != ranges.end();
|
|
++i) {
|
|
min_pos = min (min_pos, (*i).start());
|
|
max_pos = max (max_pos, (*i).end());
|
|
}
|
|
|
|
timecnt_t offset = min_pos.distance (max_pos);
|
|
|
|
int count = 1;
|
|
int itimes = (int)floor (times);
|
|
while (itimes--) {
|
|
for (list<TimelineRange>::iterator i = ranges.begin (); i != ranges.end (); ++i) {
|
|
std::shared_ptr<Playlist> pl = copy ((*i).start(), (*i).length ());
|
|
paste (pl, (*i).start() + (offset.scale (count)), 1.0f);
|
|
}
|
|
++count;
|
|
}
|
|
}
|
|
|
|
void
|
|
Playlist::shift (timepos_t const & at, timecnt_t const & distance, bool move_intersected, bool ignore_music_glue)
|
|
{
|
|
PBD::Unwinder<bool> uw (_playlist_shift_active, true);
|
|
RegionWriteLock rlock (this);
|
|
RegionList copy (regions.rlist());
|
|
RegionList fixup;
|
|
|
|
for (auto & r : copy) {
|
|
|
|
if (r->nt_last() < at) {
|
|
/* too early */
|
|
continue;
|
|
}
|
|
|
|
if (at > r->position() && at < r->nt_last()) {
|
|
/* intersected region */
|
|
if (!move_intersected) {
|
|
continue;
|
|
}
|
|
}
|
|
|
|
/* do not move regions glued to music time - that
|
|
* has to be done separately.
|
|
*/
|
|
|
|
if (!ignore_music_glue && r->position().time_domain() != Temporal::AudioTime) {
|
|
fixup.push_back (r);
|
|
continue;
|
|
}
|
|
|
|
rlock.thawlist.add (r);
|
|
r->set_position (r->position() + distance);
|
|
}
|
|
|
|
/* XXX: may not be necessary; Region::post_set should do this, I think */
|
|
for (auto & r : fixup) {
|
|
r->recompute_position_from_time_domain ();
|
|
}
|
|
}
|
|
|
|
void
|
|
Playlist::split (timepos_t const & at)
|
|
{
|
|
RegionWriteLock rlock (this);
|
|
RegionList copy (regions.rlist ());
|
|
|
|
/* use a copy since this operation can modify the region list */
|
|
|
|
for (auto & r : copy) {
|
|
_split_region (r, at, rlock.thawlist);
|
|
}
|
|
}
|
|
|
|
void
|
|
Playlist::split_region (std::shared_ptr<Region> region, timepos_t const & playlist_position)
|
|
{
|
|
RegionWriteLock rl (this);
|
|
_split_region (region, playlist_position, rl.thawlist);
|
|
}
|
|
|
|
void
|
|
Playlist::_split_region (std::shared_ptr<Region> region, timepos_t const & playlist_position, ThawList& thawlist)
|
|
{
|
|
if (!region->covers (playlist_position)) {
|
|
return;
|
|
}
|
|
|
|
if (region->position() == playlist_position ||
|
|
region->nt_last() == playlist_position) {
|
|
return;
|
|
}
|
|
|
|
std::shared_ptr<Region> left;
|
|
std::shared_ptr<Region> right;
|
|
|
|
timecnt_t before (region->position().distance (playlist_position));
|
|
timecnt_t after (region->length() - before);
|
|
string before_name;
|
|
string after_name;
|
|
|
|
RegionFactory::region_name (before_name, region->name (), false);
|
|
|
|
{
|
|
PropertyList plist (region->derive_properties (false));
|
|
|
|
plist.add (Properties::length, before);
|
|
plist.add (Properties::name, before_name);
|
|
plist.add (Properties::left_of_split, true);
|
|
|
|
/* note: we must use the version of ::create with an offset here,
|
|
* since it supplies that offset to the Region constructor, which
|
|
* is necessary to get audio region gain envelopes right.
|
|
*/
|
|
left = RegionFactory::create (region, timecnt_t (before.time_domain()), plist, true, &thawlist);
|
|
}
|
|
|
|
RegionFactory::region_name (after_name, region->name (), false);
|
|
|
|
{
|
|
PropertyList plist (region->derive_properties (false));
|
|
|
|
plist.add (Properties::length, after);
|
|
plist.add (Properties::name, after_name);
|
|
plist.add (Properties::right_of_split, true);
|
|
plist.add (Properties::reg_group, Region::get_retained_group_id());
|
|
|
|
/* same note as above */
|
|
right = RegionFactory::create (region, before, plist, true, &thawlist);
|
|
}
|
|
|
|
add_region_internal (left, region->position(), thawlist);
|
|
add_region_internal (right, region->position() + before, thawlist);
|
|
|
|
remove_region_internal (region, thawlist);
|
|
}
|
|
|
|
void
|
|
Playlist::AddToSoloSelectedList (const Region* r)
|
|
{
|
|
_soloSelectedRegions.insert (r);
|
|
}
|
|
|
|
void
|
|
Playlist::RemoveFromSoloSelectedList (const Region* r)
|
|
{
|
|
_soloSelectedRegions.erase (r);
|
|
}
|
|
|
|
bool
|
|
Playlist::SoloSelectedListIncludes (const Region* r)
|
|
{
|
|
std::set<const Region*>::iterator i = _soloSelectedRegions.find (r);
|
|
|
|
return (i != _soloSelectedRegions.end ());
|
|
}
|
|
|
|
bool
|
|
Playlist::SoloSelectedActive ()
|
|
{
|
|
return !_soloSelectedRegions.empty ();
|
|
}
|
|
|
|
void
|
|
Playlist::ripple_locked (timepos_t const & at, timecnt_t const & distance, RegionList *exclude)
|
|
{
|
|
RegionWriteLock rl (this);
|
|
ripple_unlocked (at, distance, exclude, rl.thawlist);
|
|
}
|
|
|
|
void
|
|
Playlist::ripple_unlocked (timepos_t const & at, timecnt_t const & distance, RegionList *exclude, ThawList& thawlist, bool notify)
|
|
{
|
|
if (distance.is_zero()) {
|
|
return;
|
|
}
|
|
|
|
_rippling = true;
|
|
RegionListProperty copy = regions;
|
|
|
|
for (auto & r : copy) {
|
|
|
|
if (exclude) {
|
|
if (std::find (exclude->begin (), exclude->end (), r) != exclude->end ()) {
|
|
continue;
|
|
}
|
|
}
|
|
|
|
if (r->position() >= at) {
|
|
timepos_t new_pos = r->position() + distance;
|
|
timepos_t limit = timepos_t::max (new_pos.time_domain()).earlier (r->length());
|
|
if (new_pos < 0) {
|
|
new_pos = timepos_t (new_pos.time_domain());
|
|
} else if (new_pos >= limit ) {
|
|
new_pos = limit;
|
|
}
|
|
|
|
thawlist.add (r);
|
|
r->set_position (new_pos);
|
|
}
|
|
}
|
|
|
|
_rippling = false;
|
|
|
|
if (notify) {
|
|
notify_contents_changed ();
|
|
}
|
|
}
|
|
|
|
void
|
|
Playlist::region_bounds_changed (const PropertyChange& what_changed, std::shared_ptr<Region> region)
|
|
{
|
|
if (in_set_state || _rippling || _nudging || _shuffling) {
|
|
return;
|
|
}
|
|
|
|
if (what_changed.contains (Properties::length)) {
|
|
/* remove it from the list then add it back in
|
|
* the right place again.
|
|
*/
|
|
|
|
RegionSortByPosition cmp;
|
|
|
|
RegionList::iterator i = find (regions.begin (), regions.end (), region);
|
|
|
|
if (i == regions.end ()) {
|
|
/* the region bounds are being modified but its not currently
|
|
* in the region list. we will use its bounds correctly when/if
|
|
* it is added
|
|
*/
|
|
return;
|
|
}
|
|
|
|
regions.erase (i);
|
|
regions.insert (upper_bound (regions.begin (), regions.end (), region, cmp), region);
|
|
|
|
if (holding_state ()) {
|
|
pending_bounds.push_back (region);
|
|
} else {
|
|
notify_contents_changed ();
|
|
relayer ();
|
|
list<Temporal::Range> xf;
|
|
xf.push_back (Temporal::Range (region->last_range()));
|
|
xf.push_back (Temporal::Range (region->range()));
|
|
coalesce_and_check_crossfades (xf);
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
Playlist::region_changed_proxy (const PropertyChange& what_changed, std::weak_ptr<Region> weak_region)
|
|
{
|
|
std::shared_ptr<Region> region (weak_region.lock ());
|
|
|
|
if (!region) {
|
|
return;
|
|
}
|
|
|
|
/* this makes a virtual call to the right kind of playlist ... */
|
|
|
|
region_changed (what_changed, region);
|
|
}
|
|
|
|
bool
|
|
Playlist::region_changed (const PropertyChange& what_changed, std::shared_ptr<Region> region)
|
|
{
|
|
PropertyChange our_interests;
|
|
PropertyChange bounds;
|
|
bool save = false;
|
|
|
|
if (in_set_state || in_flush) {
|
|
return false;
|
|
}
|
|
|
|
our_interests.add (Properties::muted);
|
|
our_interests.add (Properties::layer);
|
|
our_interests.add (Properties::opaque);
|
|
our_interests.add (Properties::contents);
|
|
our_interests.add (Properties::time_domain);
|
|
|
|
bounds.add (Properties::start);
|
|
bounds.add (Properties::length);
|
|
|
|
bool send_contents = false;
|
|
|
|
if (what_changed.contains (bounds)) {
|
|
region_bounds_changed (what_changed, region);
|
|
save = !_nudging;
|
|
send_contents = true;
|
|
}
|
|
|
|
if (what_changed.contains (Properties::contents)) {
|
|
send_contents = true;
|
|
}
|
|
|
|
/* since cc6c0f1263ab272707b0241ec333776036515fc2 can no longer distinguish between
|
|
* position and length changes, so we have to assume that all have happened :(
|
|
*/
|
|
if (what_changed.contains (Properties::length)) {
|
|
notify_region_moved (region);
|
|
notify_region_end_trimmed (region);
|
|
notify_region_start_trimmed (region);
|
|
}
|
|
|
|
/* don't notify about layer changes, since we are the only object that can initiate
|
|
* them, and we notify in ::relayer()
|
|
*/
|
|
|
|
if (what_changed.contains (our_interests)) {
|
|
save = true;
|
|
}
|
|
|
|
if (send_contents || save) {
|
|
notify_contents_changed ();
|
|
}
|
|
|
|
mark_session_dirty ();
|
|
|
|
return save;
|
|
}
|
|
|
|
void
|
|
Playlist::drop_regions ()
|
|
{
|
|
RegionWriteLock rl (this);
|
|
regions.clear ();
|
|
all_regions.clear ();
|
|
}
|
|
|
|
void
|
|
Playlist::sync_all_regions_with_regions ()
|
|
{
|
|
RegionWriteLock rl (this);
|
|
|
|
all_regions.clear ();
|
|
|
|
for (auto & r: regions) {
|
|
all_regions.insert (r);
|
|
}
|
|
}
|
|
|
|
void
|
|
Playlist::clear (bool with_signals)
|
|
{
|
|
{
|
|
RegionWriteLock rl (this);
|
|
|
|
region_state_changed_connections.drop_connections ();
|
|
region_drop_references_connections.drop_connections ();
|
|
|
|
for (auto & r : regions) {
|
|
pending_removes.insert (r);
|
|
}
|
|
|
|
regions.clear ();
|
|
}
|
|
|
|
if (with_signals) {
|
|
for (auto & r : pending_removes) {
|
|
RegionRemoved (std::weak_ptr<Region> (r)); /* EMIT SIGNAL */
|
|
}
|
|
|
|
pending_removes.clear ();
|
|
pending_contents_change = false;
|
|
ContentsChanged ();
|
|
}
|
|
}
|
|
|
|
/* *********************************************************************
|
|
FINDING THINGS
|
|
**********************************************************************/
|
|
|
|
std::shared_ptr<RegionList>
|
|
Playlist::region_list ()
|
|
{
|
|
RegionReadLock rlock (this);
|
|
std::shared_ptr<RegionList> rlist (new RegionList (regions.rlist ()));
|
|
return rlist;
|
|
}
|
|
|
|
void
|
|
Playlist::deep_sources (std::set<std::shared_ptr<Source> >& sources) const
|
|
{
|
|
RegionReadLock rlock (const_cast<Playlist*> (this));
|
|
|
|
for (auto const & r : regions){
|
|
r->deep_sources (sources);
|
|
}
|
|
}
|
|
|
|
std::shared_ptr<RegionList>
|
|
Playlist::regions_at (timepos_t const & pos)
|
|
{
|
|
RegionReadLock rlock (this);
|
|
return find_regions_at (pos);
|
|
}
|
|
|
|
uint32_t
|
|
Playlist::count_regions_at (timepos_t const & pos) const
|
|
{
|
|
RegionReadLock rlock (const_cast<Playlist*> (this));
|
|
uint32_t cnt = 0;
|
|
|
|
for (auto const & r : regions) {
|
|
if (r->covers (pos)) {
|
|
cnt++;
|
|
}
|
|
}
|
|
|
|
return cnt;
|
|
}
|
|
|
|
std::shared_ptr<Region>
|
|
Playlist::top_region_at (timepos_t const & pos)
|
|
{
|
|
RegionReadLock rlock (this);
|
|
std::shared_ptr<RegionList> rlist = find_regions_at (pos);
|
|
std::shared_ptr<Region> region;
|
|
|
|
if (rlist->size ()) {
|
|
RegionSortByLayer cmp;
|
|
rlist->sort (cmp);
|
|
region = rlist->back ();
|
|
}
|
|
|
|
return region;
|
|
}
|
|
|
|
std::shared_ptr<Region>
|
|
Playlist::top_unmuted_region_at (timepos_t const & pos)
|
|
{
|
|
RegionReadLock rlock (this);
|
|
std::shared_ptr<RegionList> rlist = find_regions_at (pos);
|
|
|
|
for (RegionList::iterator i = rlist->begin (); i != rlist->end ();) {
|
|
RegionList::iterator tmp = i;
|
|
|
|
++tmp;
|
|
|
|
if ((*i)->muted ()) {
|
|
rlist->erase (i);
|
|
}
|
|
|
|
i = tmp;
|
|
}
|
|
|
|
std::shared_ptr<Region> region;
|
|
|
|
if (rlist->size ()) {
|
|
RegionSortByLayer cmp;
|
|
rlist->sort (cmp);
|
|
region = rlist->back ();
|
|
}
|
|
|
|
return region;
|
|
}
|
|
|
|
std::shared_ptr<RegionList>
|
|
Playlist::audible_regions_at (timepos_t const& pos)
|
|
{
|
|
std::shared_ptr<RegionList> rv (new RegionList);
|
|
std::shared_ptr<RegionList> rlist;
|
|
{
|
|
RegionReadLock rlock (this);
|
|
rlist = find_regions_at (pos);
|
|
}
|
|
|
|
if (!rlist->size ()) {
|
|
return rv;
|
|
}
|
|
|
|
RegionSortByLayer cmp;
|
|
rlist->sort (cmp);
|
|
|
|
for (auto i = rlist->rbegin (); i != rlist->rend (); ++i) {
|
|
if ((*i)->muted ()) {
|
|
continue;
|
|
}
|
|
rv->push_back (*i);
|
|
if ((*i)->opaque ()) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
return rv;
|
|
}
|
|
|
|
bool
|
|
Playlist::region_is_audible_at (std::shared_ptr<Region> r, timepos_t const& pos)
|
|
{
|
|
std::shared_ptr<RegionList> rlist;
|
|
{
|
|
RegionReadLock rlock (this);
|
|
rlist = find_regions_at (pos);
|
|
}
|
|
|
|
if (!rlist->size ()) {
|
|
return false;
|
|
}
|
|
|
|
RegionSortByLayer cmp;
|
|
rlist->sort (cmp);
|
|
|
|
for (auto i = rlist->rbegin (); i != rlist->rend (); ++i) {
|
|
if ((*i)->muted ()) {
|
|
continue;
|
|
}
|
|
if (r == *i) {
|
|
return true;
|
|
}
|
|
if ((*i)->opaque ()) {
|
|
break;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
std::shared_ptr<RegionList>
|
|
Playlist::find_regions_at (timepos_t const & pos)
|
|
{
|
|
/* Caller must hold lock */
|
|
|
|
std::shared_ptr<RegionList> rlist (new RegionList);
|
|
|
|
for (auto & r : regions) {
|
|
if (r->covers (pos)) {
|
|
rlist->push_back (r);
|
|
}
|
|
}
|
|
|
|
return rlist;
|
|
}
|
|
|
|
std::shared_ptr<RegionList>
|
|
Playlist::regions_with_start_within (Temporal::Range range)
|
|
{
|
|
RegionReadLock rlock (this);
|
|
std::shared_ptr<RegionList> rlist (new RegionList);
|
|
|
|
for (auto & r : regions) {
|
|
if (r->position() >= range.start() && r->position() < range.end()) {
|
|
rlist->push_back (r);
|
|
}
|
|
}
|
|
|
|
return rlist;
|
|
}
|
|
|
|
std::shared_ptr<RegionList>
|
|
Playlist::regions_with_end_within (Temporal::Range range)
|
|
{
|
|
RegionReadLock rlock (this);
|
|
std::shared_ptr<RegionList> rlist (new RegionList);
|
|
|
|
for (auto & r : regions) {
|
|
if (r->nt_last() >= range.start() && r->nt_last() < range.end()) {
|
|
rlist->push_back (r);
|
|
}
|
|
}
|
|
|
|
return rlist;
|
|
}
|
|
|
|
std::shared_ptr<RegionList>
|
|
Playlist::regions_touched (timepos_t const & start, timepos_t const & end)
|
|
{
|
|
RegionReadLock rlock (this);
|
|
return regions_touched_locked (start, end);
|
|
}
|
|
|
|
std::shared_ptr<RegionList>
|
|
Playlist::regions_touched_locked (timepos_t const & start, timepos_t const & end)
|
|
{
|
|
std::shared_ptr<RegionList> rlist (new RegionList);
|
|
|
|
for (auto & r : regions) {
|
|
if (r->coverage (start, end) != Temporal::OverlapNone) {
|
|
rlist->push_back (r);
|
|
}
|
|
}
|
|
|
|
return rlist;
|
|
}
|
|
|
|
samplepos_t
|
|
Playlist::find_next_transient (timepos_t const & from, int dir)
|
|
{
|
|
RegionReadLock rlock (this);
|
|
AnalysisFeatureList points;
|
|
AnalysisFeatureList these_points;
|
|
|
|
for (auto const & r : regions) {
|
|
if (dir > 0) {
|
|
if (r->nt_last() < from) {
|
|
continue;
|
|
}
|
|
} else {
|
|
if (r->position() > from) {
|
|
continue;
|
|
}
|
|
}
|
|
|
|
r->get_transients (these_points);
|
|
|
|
these_points.push_back (r->position_sample());
|
|
|
|
points.insert (points.end (), these_points.begin (), these_points.end ());
|
|
these_points.clear ();
|
|
}
|
|
|
|
if (points.empty ()) {
|
|
return -1;
|
|
}
|
|
|
|
TransientDetector::cleanup_transients (points, _session.sample_rate (), 3.0);
|
|
bool reached = false;
|
|
|
|
if (dir > 0) {
|
|
for (AnalysisFeatureList::const_iterator x = points.begin(); x != points.end(); ++x) {
|
|
if ((*x) >= from.samples()) {
|
|
reached = true;
|
|
}
|
|
|
|
if (reached && (*x) > from.samples()) {
|
|
return *x;
|
|
}
|
|
}
|
|
} else {
|
|
for (AnalysisFeatureList::reverse_iterator x = points.rbegin(); x != points.rend(); ++x) {
|
|
if ((*x) <= from.samples()) {
|
|
reached = true;
|
|
}
|
|
|
|
if (reached && (*x) < from.samples()) {
|
|
return *x;
|
|
}
|
|
}
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
std::shared_ptr<Region>
|
|
Playlist::find_next_region (timepos_t const & pos, RegionPoint point, int dir)
|
|
{
|
|
RegionReadLock rlock (this);
|
|
std::shared_ptr<Region> ret;
|
|
timecnt_t closest = timecnt_t::max (pos.time_domain());
|
|
|
|
bool end_iter = false;
|
|
|
|
for (auto const & r : regions) {
|
|
|
|
if(end_iter) break;
|
|
|
|
timecnt_t distance;
|
|
timepos_t rpos;
|
|
|
|
switch (point) {
|
|
case Start:
|
|
rpos = r->position ();
|
|
break;
|
|
case End:
|
|
rpos = r->nt_last ();
|
|
break;
|
|
case SyncPoint:
|
|
rpos = r->sync_position ();
|
|
break;
|
|
}
|
|
|
|
switch (dir) {
|
|
case 1: /* forwards */
|
|
|
|
if (rpos > pos) {
|
|
if ((distance = rpos.distance (pos)) < closest) {
|
|
closest = distance;
|
|
ret = r;
|
|
end_iter = true;
|
|
}
|
|
}
|
|
|
|
break;
|
|
|
|
default: /* backwards */
|
|
|
|
if (rpos < pos) {
|
|
if ((distance = rpos.distance (pos)) < closest) {
|
|
closest = distance;
|
|
ret = r;
|
|
}
|
|
} else {
|
|
end_iter = true;
|
|
}
|
|
|
|
break;
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
timepos_t
|
|
Playlist::find_prev_region_start (timepos_t const & at)
|
|
{
|
|
RegionReadLock rlock (this);
|
|
|
|
timecnt_t closest = timecnt_t::max (at.time_domain());
|
|
timepos_t ret = timepos_t::max (at.time_domain());;
|
|
|
|
for (RegionList::reverse_iterator i = regions.rbegin (); i != regions.rend (); ++i) {
|
|
std::shared_ptr<Region> r = (*i);
|
|
timecnt_t distance;
|
|
const timepos_t first_sample = r->position();
|
|
|
|
if (first_sample == at) {
|
|
/* region at the given position - ignore */
|
|
continue;
|
|
}
|
|
|
|
if (first_sample < at) {
|
|
distance = first_sample.distance (at);
|
|
|
|
if (distance < closest) {
|
|
ret = first_sample;
|
|
closest = distance;
|
|
}
|
|
}
|
|
|
|
/* XXX may be able to break out of loop here if first_sample >=
|
|
at, since regions should be sorted by position. Check this.
|
|
*/
|
|
}
|
|
|
|
if (ret == timepos_t::max (at.time_domain())) {
|
|
/* no earlier region found */
|
|
ret = timepos_t (at.time_domain());
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
timepos_t
|
|
Playlist::find_next_region_boundary (timepos_t const & pos, int dir)
|
|
{
|
|
RegionReadLock rlock (this);
|
|
|
|
timecnt_t closest = timecnt_t::max (pos.time_domain());
|
|
timepos_t ret = timepos_t::max (pos.time_domain ());
|
|
|
|
if (dir > 0) {
|
|
for (RegionList::iterator i = regions.begin (); i != regions.end (); ++i) {
|
|
std::shared_ptr<Region> r = (*i);
|
|
timecnt_t distance;
|
|
|
|
if (r->position() > pos) {
|
|
|
|
distance = pos.distance (r->position());
|
|
|
|
if (distance < closest) {
|
|
ret = r->position ();
|
|
closest = distance;
|
|
}
|
|
}
|
|
|
|
if (r->nt_last() > pos) {
|
|
|
|
distance = pos.distance (r->nt_last());
|
|
|
|
if (distance < closest) {
|
|
ret = r->nt_last();
|
|
closest = distance;
|
|
}
|
|
}
|
|
}
|
|
|
|
} else {
|
|
for (RegionList::reverse_iterator i = regions.rbegin (); i != regions.rend (); ++i) {
|
|
std::shared_ptr<Region> r = (*i);
|
|
timecnt_t distance;
|
|
|
|
if (r->nt_last() < pos) {
|
|
|
|
distance = r->nt_last().distance (pos);
|
|
|
|
if (distance < closest) {
|
|
ret = r->nt_last();
|
|
closest = distance;
|
|
}
|
|
}
|
|
|
|
if (r->position() < pos) {
|
|
|
|
distance = r->position().distance (pos);
|
|
|
|
if (distance < closest) {
|
|
ret = r->position();
|
|
closest = distance;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
/***********************************************************************/
|
|
|
|
void
|
|
Playlist::mark_session_dirty ()
|
|
{
|
|
_cached_extent.reset ();
|
|
|
|
if (!in_set_state && !holding_state ()) {
|
|
_session.set_dirty ();
|
|
}
|
|
}
|
|
|
|
void
|
|
Playlist::rdiff (vector<Command*>& cmds) const
|
|
{
|
|
RegionReadLock rlock (const_cast<Playlist*> (this));
|
|
Stateful::rdiff (cmds);
|
|
}
|
|
|
|
void
|
|
Playlist::clear_owned_changes ()
|
|
{
|
|
RegionReadLock rlock (this);
|
|
Stateful::clear_owned_changes ();
|
|
}
|
|
|
|
string
|
|
Playlist::generate_pgroup_id ()
|
|
{
|
|
time_t now;
|
|
time (&now);
|
|
Glib::DateTime tm (Glib::DateTime::create_now_local (now));
|
|
string gid;
|
|
gid = (tm.format ("%F %H.%M.%S"));
|
|
return gid;
|
|
}
|
|
|
|
void
|
|
Playlist::update (const RegionListProperty::ChangeRecord& change)
|
|
{
|
|
DEBUG_TRACE (DEBUG::Properties, string_compose ("Playlist %1 updates from a change record with %2 adds %3 removes\n",
|
|
name (), change.added.size (), change.removed.size ()));
|
|
|
|
RegionWriteLock rlock (this);
|
|
/* add the added regions */
|
|
for (RegionListProperty::ChangeContainer::const_iterator i = change.added.begin(); i != change.added.end(); ++i) {
|
|
add_region_internal ((*i), (*i)->position(), rlock.thawlist);
|
|
}
|
|
/* remove the removed regions */
|
|
for (RegionListProperty::ChangeContainer::const_iterator i = change.removed.begin (); i != change.removed.end (); ++i) {
|
|
remove_region_internal (*i, rlock.thawlist);
|
|
}
|
|
}
|
|
|
|
int
|
|
Playlist::set_state (const XMLNode& node, int version)
|
|
{
|
|
XMLNode* child;
|
|
XMLNodeList nlist;
|
|
XMLNodeConstIterator niter;
|
|
std::shared_ptr<Region> region;
|
|
string region_name;
|
|
bool seen_region_nodes = false;
|
|
int ret = 0;
|
|
|
|
in_set_state++;
|
|
|
|
if (node.name () != "Playlist") {
|
|
in_set_state--;
|
|
return -1;
|
|
}
|
|
|
|
freeze ();
|
|
|
|
set_id (node);
|
|
|
|
std::string name;
|
|
if (node.get_property (X_("name"), name)) {
|
|
_name = name;
|
|
_set_sort_id ();
|
|
}
|
|
|
|
/* XXX legacy session: fix up later - :: update_orig_2X() */
|
|
node.get_property (X_("orig-diskstream-id"), _orig_track_id);
|
|
node.get_property (X_("orig_diskstream_id"), _orig_track_id);
|
|
|
|
node.get_property (X_("orig-track-id"), _orig_track_id);
|
|
node.get_property (X_("frozen"), _frozen);
|
|
|
|
node.get_property (X_("pgroup-id"), _pgroup_id);
|
|
|
|
node.get_property (X_("combine-ops"), _combine_ops);
|
|
|
|
string shared_ids;
|
|
if (node.get_property (X_("shared-with-ids"), shared_ids)) {
|
|
if (!shared_ids.empty ()) {
|
|
vector<string> result;
|
|
::split (shared_ids, result, ',');
|
|
vector<string>::iterator it = result.begin ();
|
|
for (; it != result.end (); ++it) {
|
|
_shared_with_ids.push_back (PBD::ID (*it));
|
|
}
|
|
}
|
|
}
|
|
|
|
clear (true);
|
|
|
|
nlist = node.children ();
|
|
|
|
for (niter = nlist.begin (); niter != nlist.end (); ++niter) {
|
|
child = *niter;
|
|
|
|
if (child->name () == "Region") {
|
|
seen_region_nodes = true;
|
|
|
|
ID id;
|
|
if (!child->get_property ("id", id)) {
|
|
error << _("region state node has no ID, ignored") << endmsg;
|
|
continue;
|
|
}
|
|
|
|
if ((region = region_by_id (id))) {
|
|
region->suspend_property_changes ();
|
|
|
|
if (region->set_state (*child, version)) {
|
|
region->resume_property_changes ();
|
|
continue;
|
|
}
|
|
|
|
} else if ((region = RegionFactory::create (_session, *child, true)) != 0) {
|
|
region->suspend_property_changes ();
|
|
} else {
|
|
error << _("Playlist: cannot create region from XML") << endmsg;
|
|
return -1;
|
|
}
|
|
|
|
{
|
|
RegionWriteLock rlock (this);
|
|
add_region_internal (region, region->position(), rlock.thawlist);
|
|
}
|
|
|
|
region->resume_property_changes ();
|
|
}
|
|
}
|
|
|
|
if (seen_region_nodes && regions.empty ()) {
|
|
ret = -1;
|
|
}
|
|
|
|
thaw ();
|
|
notify_contents_changed ();
|
|
|
|
in_set_state--;
|
|
first_set_state = false;
|
|
|
|
return ret;
|
|
}
|
|
|
|
XMLNode&
|
|
Playlist::get_state () const
|
|
{
|
|
return state (true);
|
|
}
|
|
|
|
XMLNode&
|
|
Playlist::get_template ()
|
|
{
|
|
return state (false);
|
|
}
|
|
|
|
/** @param full_state true to include regions in the returned state, otherwise false.
|
|
*/
|
|
XMLNode&
|
|
Playlist::state (bool full_state) const
|
|
{
|
|
XMLNode* node = new XMLNode (X_("Playlist"));
|
|
|
|
node->set_property (X_("id"), id ());
|
|
node->set_property (X_("name"), name ());
|
|
node->set_property (X_("type"), _type);
|
|
node->set_property (X_("orig-track-id"), _orig_track_id);
|
|
node->set_property (X_("pgroup-id"), _pgroup_id);
|
|
|
|
string shared_ids;
|
|
list<PBD::ID>::const_iterator it = _shared_with_ids.begin ();
|
|
for (; it != _shared_with_ids.end (); ++it) {
|
|
shared_ids += "," + (*it).to_s ();
|
|
}
|
|
if (!shared_ids.empty ()) {
|
|
shared_ids.erase (0, 1);
|
|
}
|
|
|
|
node->set_property (X_("shared-with-ids"), shared_ids);
|
|
node->set_property (X_("frozen"), _frozen);
|
|
|
|
if (full_state) {
|
|
RegionReadLock rlock (this);
|
|
|
|
node->set_property ("combine-ops", _combine_ops);
|
|
|
|
for (auto const & r : regions) {
|
|
assert (r->sources ().size () > 0 && r->master_sources ().size () > 0);
|
|
node->add_child_nocopy (r->get_state ());
|
|
}
|
|
}
|
|
|
|
if (_extra_xml) {
|
|
node->add_child_copy (*_extra_xml);
|
|
}
|
|
|
|
return *node;
|
|
}
|
|
|
|
bool
|
|
Playlist::empty () const
|
|
{
|
|
RegionReadLock rlock (const_cast<Playlist*> (this));
|
|
return regions.empty ();
|
|
}
|
|
|
|
uint32_t
|
|
Playlist::n_regions () const
|
|
{
|
|
RegionReadLock rlock (const_cast<Playlist*> (this));
|
|
return regions.size ();
|
|
}
|
|
|
|
/** @return true if the all_regions list is empty, ie this playlist
|
|
* has never had a region added to it.
|
|
*/
|
|
bool
|
|
Playlist::all_regions_empty () const
|
|
{
|
|
RegionReadLock rl (const_cast<Playlist*> (this));
|
|
return all_regions.empty ();
|
|
}
|
|
|
|
pair<timepos_t, timepos_t>
|
|
Playlist::get_extent () const
|
|
{
|
|
if (_cached_extent) {
|
|
return _cached_extent.value ();
|
|
}
|
|
|
|
RegionReadLock rlock (const_cast<Playlist*> (this));
|
|
_cached_extent = _get_extent ();
|
|
return _cached_extent.value ();
|
|
}
|
|
|
|
pair<timepos_t, timepos_t>
|
|
Playlist::get_extent_with_endspace () const
|
|
{
|
|
pair<timepos_t, timepos_t> l = get_extent();
|
|
l.second += _end_space;
|
|
return l;
|
|
}
|
|
|
|
pair<timepos_t, timepos_t>
|
|
Playlist::_get_extent () const
|
|
{
|
|
Temporal::TimeDomain time_domain = Temporal::AudioTime;
|
|
|
|
if (regions.empty()) {
|
|
/* use time domain guess based on data type */
|
|
time_domain = (_type == DataType::AUDIO ? Temporal::AudioTime : Temporal::BeatTime);
|
|
}
|
|
|
|
pair<timepos_t, timepos_t> ext (timepos_t::max (time_domain), timepos_t (time_domain));
|
|
|
|
if (regions.empty()) {
|
|
return ext;
|
|
}
|
|
|
|
/* use time domain of first region's position */
|
|
|
|
time_domain = regions.front()->position().time_domain();
|
|
|
|
for (auto const & r : regions) {
|
|
pair<timepos_t, timepos_t> const e (r->position(), r->position() + r->length());
|
|
if (e.first < ext.first) {
|
|
ext.first = e.first;
|
|
}
|
|
if (e.second > ext.second) {
|
|
ext.second = e.second;
|
|
}
|
|
}
|
|
|
|
return ext;
|
|
}
|
|
|
|
string
|
|
Playlist::bump_name (string name, Session& session)
|
|
{
|
|
string newname = name;
|
|
|
|
do {
|
|
newname = bump_name_once (newname, '.');
|
|
} while (session.playlists ()->by_name (newname) != NULL);
|
|
|
|
return newname;
|
|
}
|
|
|
|
layer_t
|
|
Playlist::top_layer () const
|
|
{
|
|
RegionReadLock rlock (const_cast<Playlist*> (this));
|
|
layer_t top = 0;
|
|
|
|
for (auto const & r : regions) {
|
|
top = max (top, r->layer ());
|
|
}
|
|
return top;
|
|
}
|
|
|
|
struct RelayerSort {
|
|
bool operator() (std::shared_ptr<Region> a, std::shared_ptr<Region> b)
|
|
{
|
|
return a->layering_index () < b->layering_index ();
|
|
}
|
|
};
|
|
|
|
/** Set a new layer for a region. This adjusts the layering indices of all
|
|
* regions in the playlist to put the specified region in the appropriate
|
|
* place. The actual layering will be fixed up when relayer() happens.
|
|
*/
|
|
void
|
|
Playlist::set_layer (std::shared_ptr<Region> region, double new_layer)
|
|
{
|
|
/* Remove the layer we are setting from our region list, and sort it
|
|
* using the layer indeces.
|
|
*/
|
|
|
|
RegionList copy = regions.rlist ();
|
|
copy.remove (region);
|
|
copy.sort (RelayerSort ());
|
|
|
|
/* Put region back in the right place */
|
|
RegionList::iterator i = copy.begin ();
|
|
while (i != copy.end ()) {
|
|
if ((*i)->layer () > new_layer) {
|
|
break;
|
|
}
|
|
++i;
|
|
}
|
|
|
|
copy.insert (i, region);
|
|
|
|
setup_layering_indices (copy);
|
|
}
|
|
|
|
void
|
|
Playlist::setup_layering_indices (RegionList const& regions)
|
|
{
|
|
uint64_t j = 0;
|
|
|
|
for (auto const & r : regions) {
|
|
r->set_layering_index (j++);
|
|
}
|
|
}
|
|
|
|
struct LaterHigherSort {
|
|
bool operator () (std::shared_ptr<Region> a, std::shared_ptr<Region> b) {
|
|
return a->position() < b->position();
|
|
}
|
|
};
|
|
|
|
/** Take the layering indices of each of our regions, compute the layers
|
|
* that they should be on, and write the layers back to the regions.
|
|
*/
|
|
void
|
|
Playlist::relayer ()
|
|
{
|
|
/* never compute layers when setting from XML */
|
|
|
|
if (in_set_state) {
|
|
return;
|
|
}
|
|
|
|
if (regions.empty()) {
|
|
/* nothing to do */
|
|
return;
|
|
}
|
|
|
|
/* Build up a new list of regions on each layer, stored in a set of lists
|
|
* each of which represent some period of time on some layer. The idea
|
|
* is to avoid having to search the entire region list to establish whether
|
|
* each region overlaps another */
|
|
|
|
/* how many pieces to divide this playlist's time up into */
|
|
int const divisions = 512;
|
|
|
|
/* find the start and end positions of the regions on this playlist */
|
|
timepos_t start = timepos_t::max (regions.front()->position().time_domain());
|
|
timepos_t end = timepos_t (start.time_domain());
|
|
|
|
for (auto const & r : regions) {
|
|
start = min (start, r->position());
|
|
end = max (end, r->position() + r->length());
|
|
}
|
|
|
|
/* hence the size of each time division */
|
|
double const division_size = (end.samples() - start.samples()) / double (divisions);
|
|
|
|
vector<vector<RegionList> > layers;
|
|
layers.push_back (vector<RegionList> (divisions));
|
|
|
|
/* Sort our regions into layering index order (for manual layering) or position order (for later is higher)*/
|
|
RegionList copy = regions.rlist ();
|
|
switch (Config->get_layer_model ()) {
|
|
case LaterHigher:
|
|
copy.sort (LaterHigherSort ());
|
|
break;
|
|
case Manual:
|
|
copy.sort (RelayerSort ());
|
|
break;
|
|
}
|
|
|
|
DEBUG_TRACE (DEBUG::Layering, "relayer() using:\n");
|
|
#ifndef NDEBUG
|
|
for (auto const & r : copy) {
|
|
DEBUG_TRACE (DEBUG::Layering, string_compose ("\t%1 %2\n", r->name (), r->layering_index ()));
|
|
}
|
|
#endif
|
|
|
|
for (auto const & r : copy) {
|
|
/* find the time divisions that this region covers; if there are no regions on the list,
|
|
* division_size will equal 0 and in this case we'll just say that
|
|
* start_division = end_division = 0.
|
|
*/
|
|
int start_division = 0;
|
|
int end_division = 0;
|
|
|
|
if (division_size > 0) {
|
|
start_division = start.distance (r->position ()).samples () / division_size;
|
|
end_division = start.distance (r->position () + r->length ()).samples () / division_size;
|
|
if (end_division == divisions) {
|
|
end_division--;
|
|
}
|
|
}
|
|
|
|
assert (divisions == 0 || end_division < divisions);
|
|
|
|
/* find the lowest layer that this region can go on */
|
|
size_t j = layers.size ();
|
|
while (j > 0) {
|
|
/* try layer j - 1; it can go on if it overlaps no other region
|
|
* that is already on that layer
|
|
*/
|
|
|
|
bool overlap = false;
|
|
for (int k = start_division; k <= end_division; ++k) {
|
|
RegionList::iterator l = layers[j - 1][k].begin ();
|
|
while (l != layers[j - 1][k].end ()) {
|
|
if ((*l)->overlap_equivalent (r)) {
|
|
overlap = true;
|
|
break;
|
|
}
|
|
l++;
|
|
}
|
|
|
|
if (overlap) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (overlap) {
|
|
/* overlap, so we must use layer j */
|
|
break;
|
|
}
|
|
|
|
--j;
|
|
}
|
|
|
|
if (j == layers.size ()) {
|
|
/* we need a new layer for this region */
|
|
layers.push_back (vector<RegionList> (divisions));
|
|
}
|
|
|
|
/* put a reference to this region in each of the divisions that it exists in */
|
|
for (int k = start_division; k <= end_division; ++k) {
|
|
layers[j][k].push_back (r);
|
|
}
|
|
|
|
r->set_layer (j);
|
|
}
|
|
|
|
/* It's a little tricky to know when we could avoid calling this; e.g. if we are
|
|
* relayering because we just removed the only region on the top layer, nothing will
|
|
* appear to have changed, but the StreamView must still sort itself out. We could
|
|
* probably keep a note of the top layer last time we relayered, and check that,
|
|
* but premature optimisation &c...
|
|
*/
|
|
notify_layering_changed ();
|
|
|
|
/* This relayer() may have been called as a result of a region removal, in which
|
|
* case we need to setup layering indices to account for the one that has just
|
|
* gone away.
|
|
*/
|
|
setup_layering_indices (copy);
|
|
}
|
|
|
|
void
|
|
Playlist::raise_region (std::shared_ptr<Region> region)
|
|
{
|
|
set_layer (region, region->layer () + 1.5);
|
|
relayer ();
|
|
}
|
|
|
|
void
|
|
Playlist::lower_region (std::shared_ptr<Region> region)
|
|
{
|
|
set_layer (region, region->layer () - 1.5);
|
|
relayer ();
|
|
}
|
|
|
|
void
|
|
Playlist::raise_region_to_top (std::shared_ptr<Region> region)
|
|
{
|
|
set_layer (region, DBL_MAX);
|
|
relayer ();
|
|
}
|
|
|
|
void
|
|
Playlist::lower_region_to_bottom (std::shared_ptr<Region> region)
|
|
{
|
|
set_layer (region, -0.5);
|
|
relayer ();
|
|
}
|
|
|
|
void
|
|
Playlist::nudge_after (timepos_t const & start, timecnt_t const & distance, bool forwards)
|
|
{
|
|
RegionList::iterator i;
|
|
bool moved = false;
|
|
|
|
_nudging = true;
|
|
|
|
{
|
|
RegionWriteLock rlock (const_cast<Playlist *> (this));
|
|
|
|
for (i = regions.begin(); i != regions.end(); ++i) {
|
|
|
|
if ((*i)->position() >= start) {
|
|
|
|
timepos_t new_pos;
|
|
|
|
if (forwards) {
|
|
|
|
if ((*i)->nt_last() > timepos_t::max ((*i)->position().time_domain()).earlier (distance)) {
|
|
new_pos = timepos_t::max ((*i)->position().time_domain()).earlier ((*i)->length());
|
|
} else {
|
|
new_pos = (*i)->position() + distance;
|
|
}
|
|
|
|
} else {
|
|
|
|
if ((*i)->position() > distance) {
|
|
new_pos = (*i)->position().earlier (distance);
|
|
} else {
|
|
new_pos = timepos_t ((*i)->position().time_domain());;
|
|
}
|
|
}
|
|
|
|
rlock.thawlist.add (*i);
|
|
(*i)->set_position (new_pos);
|
|
moved = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (moved) {
|
|
_nudging = false;
|
|
notify_contents_changed ();
|
|
}
|
|
}
|
|
|
|
bool
|
|
Playlist::uses_source (std::shared_ptr<const Source> src, bool shallow) const
|
|
{
|
|
RegionReadLock rlock (const_cast<Playlist*> (this));
|
|
|
|
for (auto const & r : all_regions) {
|
|
/* Note: passing the second argument as false can cause at best
|
|
* incredibly deep and time-consuming recursion, and at worst
|
|
* cycles if the user has managed to create cycles of reference
|
|
* between compound regions. We generally only this during
|
|
* cleanup, and @p shallow is passed as true.
|
|
*/
|
|
if (r->uses_source (src, shallow)) {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
std::shared_ptr<Region>
|
|
Playlist::find_region (const ID& id) const
|
|
{
|
|
RegionReadLock rlock (const_cast<Playlist*> (this));
|
|
|
|
/* searches all regions currently in use by the playlist */
|
|
|
|
for (auto const & r : regions) {
|
|
if (r->id () == id) {
|
|
return r;
|
|
}
|
|
}
|
|
|
|
return std::shared_ptr<Region> ();
|
|
}
|
|
|
|
uint32_t
|
|
Playlist::region_use_count (std::shared_ptr<Region> r) const
|
|
{
|
|
RegionReadLock rlock (const_cast<Playlist*> (this));
|
|
uint32_t cnt = 0;
|
|
|
|
for (RegionList::const_iterator i = regions.begin (); i != regions.end (); ++i) {
|
|
if ((*i) == r) {
|
|
cnt++;
|
|
}
|
|
}
|
|
|
|
RegionFactory::CompoundAssociations& cassocs (RegionFactory::compound_associations ());
|
|
for (RegionFactory::CompoundAssociations::iterator it = cassocs.begin (); it != cassocs.end (); ++it) {
|
|
/* check if region is used in a compound */
|
|
if (it->second == r) {
|
|
/* region is referenced as 'original' of a compound */
|
|
++cnt;
|
|
break;
|
|
}
|
|
if (r->whole_file () && r->max_source_level () > 0) {
|
|
/* region itself ia a compound.
|
|
* the compound regions are not referenced -> check regions inside compound
|
|
*/
|
|
const SourceList& sl = r->sources ();
|
|
for (SourceList::const_iterator s = sl.begin (); s != sl.end (); ++s) {
|
|
std::shared_ptr<PlaylistSource> ps = std::dynamic_pointer_cast<PlaylistSource> (*s);
|
|
if (!ps)
|
|
continue;
|
|
if (ps->playlist ()->region_use_count (it->first)) {
|
|
/* break out of both loops */
|
|
return ++cnt;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return cnt;
|
|
}
|
|
|
|
std::shared_ptr<Region>
|
|
Playlist::region_by_id (const ID& id) const
|
|
{
|
|
/* searches all regions ever added to this playlist */
|
|
|
|
for (auto const & r : all_regions) {
|
|
if (r->id () == id) {
|
|
return r;
|
|
}
|
|
}
|
|
return std::shared_ptr<Region> ();
|
|
}
|
|
|
|
void
|
|
Playlist::dump () const
|
|
{
|
|
std::shared_ptr<Region> r;
|
|
|
|
cerr << "Playlist \"" << _name << "\" " << endl
|
|
<< regions.size () << " regions "
|
|
<< endl;
|
|
|
|
for (auto const & r : regions) {
|
|
cerr << " " << r->name() << " ["
|
|
<< r->start() << "+" << r->length()
|
|
<< "] at "
|
|
<< r->position()
|
|
<< " on layer "
|
|
<< r->layer ()
|
|
<< endl;
|
|
}
|
|
}
|
|
|
|
void
|
|
Playlist::set_frozen (bool yn)
|
|
{
|
|
_frozen = yn;
|
|
}
|
|
|
|
void
|
|
Playlist::shuffle (std::shared_ptr<Region> region, int dir)
|
|
{
|
|
bool moved = false;
|
|
|
|
if (region->locked ()) {
|
|
return;
|
|
}
|
|
|
|
_shuffling = true;
|
|
|
|
{
|
|
RegionWriteLock rlock (const_cast<Playlist*> (this));
|
|
|
|
if (dir > 0) {
|
|
RegionList::iterator next;
|
|
|
|
for (RegionList::iterator i = regions.begin (); i != regions.end (); ++i) {
|
|
if ((*i) == region) {
|
|
next = i;
|
|
++next;
|
|
|
|
if (next != regions.end ()) {
|
|
if ((*next)->locked ()) {
|
|
break;
|
|
}
|
|
|
|
timepos_t new_pos;
|
|
|
|
if ((*next)->position() != region->last_sample() + 1) {
|
|
/* they didn't used to touch, so after shuffle,
|
|
* just have them swap positions.
|
|
*/
|
|
new_pos = (*next)->position();
|
|
} else {
|
|
/* they used to touch, so after shuffle,
|
|
* make sure they still do. put the earlier
|
|
* region where the later one will end after
|
|
* it is moved.
|
|
*/
|
|
new_pos = region->position() + (*next)->length();
|
|
}
|
|
|
|
rlock.thawlist.add (*next);
|
|
rlock.thawlist.add (region);
|
|
|
|
(*next)->set_position (region->position());
|
|
region->set_position (new_pos);
|
|
|
|
/* avoid a full sort */
|
|
|
|
regions.erase (i); /* removes the region from the list */
|
|
next++;
|
|
regions.insert (next, region); /* adds it back after next */
|
|
|
|
moved = true;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
} else {
|
|
RegionList::iterator prev = regions.end ();
|
|
|
|
for (RegionList::iterator i = regions.begin (); i != regions.end (); prev = i, ++i) {
|
|
if ((*i) == region) {
|
|
if (prev != regions.end ()) {
|
|
if ((*prev)->locked ()) {
|
|
break;
|
|
}
|
|
|
|
timepos_t new_pos;
|
|
if (region->position() != (*prev)->last_sample() + 1) {
|
|
/* they didn't used to touch, so after shuffle,
|
|
* just have them swap positions.
|
|
*/
|
|
new_pos = region->position();
|
|
} else {
|
|
/* they used to touch, so after shuffle,
|
|
* make sure they still do. put the earlier
|
|
* one where the later one will end after
|
|
*/
|
|
new_pos = (*prev)->position() + region->length();
|
|
}
|
|
|
|
rlock.thawlist.add (region);
|
|
rlock.thawlist.add (*prev);
|
|
|
|
region->set_position ((*prev)->position());
|
|
(*prev)->set_position (new_pos);
|
|
|
|
/* avoid a full sort */
|
|
|
|
regions.erase (i); /* remove region */
|
|
regions.insert (prev, region); /* insert region before prev */
|
|
|
|
moved = true;
|
|
}
|
|
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
_shuffling = false;
|
|
|
|
if (moved) {
|
|
relayer ();
|
|
notify_contents_changed ();
|
|
}
|
|
}
|
|
|
|
bool
|
|
Playlist::region_is_shuffle_constrained (std::shared_ptr<Region>)
|
|
{
|
|
RegionReadLock rlock (const_cast<Playlist*> (this));
|
|
|
|
if (regions.size () > 1) {
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void
|
|
Playlist::ripple (timepos_t const & at, timecnt_t const & distance, RegionList *exclude)
|
|
{
|
|
ripple_locked (at, distance, exclude);
|
|
}
|
|
|
|
void
|
|
Playlist::update_after_tempo_map_change ()
|
|
{
|
|
RegionWriteLock rlock (const_cast<Playlist*> (this));
|
|
RegionList copy (regions.rlist ());
|
|
|
|
for (auto & r : copy) {
|
|
rlock.thawlist.add (r);
|
|
r->update_after_tempo_map_change ();
|
|
}
|
|
}
|
|
|
|
void
|
|
Playlist::foreach_region (boost::function<void(std::shared_ptr<Region>)> func)
|
|
{
|
|
RegionReadLock rl (this);
|
|
for (auto & r : regions) {
|
|
func (r);
|
|
}
|
|
}
|
|
|
|
bool
|
|
Playlist::has_region_at (timepos_t const & p) const
|
|
{
|
|
RegionReadLock (const_cast<Playlist*> (this));
|
|
|
|
RegionList::const_iterator i = regions.begin ();
|
|
while (i != regions.end () && !(*i)->covers (p)) {
|
|
++i;
|
|
}
|
|
|
|
return (i != regions.end ());
|
|
}
|
|
|
|
/** Look from a session sample time and find the start time of the next region
|
|
* which is on the top layer of this playlist.
|
|
* @param t Time to look from.
|
|
* @return Position of next top-layered region, or max_samplepos if there isn't one.
|
|
*/
|
|
timepos_t
|
|
Playlist::find_next_top_layer_position (timepos_t const & t) const
|
|
{
|
|
RegionReadLock rlock (const_cast<Playlist*> (this));
|
|
|
|
layer_t const top = top_layer ();
|
|
|
|
RegionList copy = regions.rlist ();
|
|
copy.sort (RegionSortByPosition ());
|
|
|
|
for (auto const & r : copy) {
|
|
if (r->position() >= t && r->layer() == top) {
|
|
return r->position();
|
|
}
|
|
}
|
|
|
|
return timepos_t::max (t.time_domain());
|
|
}
|
|
|
|
std::shared_ptr<Region>
|
|
Playlist::combine (const RegionList& rl, std::shared_ptr<Track>)
|
|
{
|
|
if (rl.empty()) {
|
|
return std::shared_ptr<Region>();
|
|
}
|
|
|
|
ThawList thawlist;
|
|
PropertyList plist;
|
|
SourceList::size_type channels = 0;
|
|
uint32_t layer = 0;
|
|
timepos_t earliest_position = timepos_t::max (rl.front()->position().time_domain());
|
|
vector<TwoRegions> old_and_new_regions;
|
|
vector<std::shared_ptr<Region> > originals;
|
|
vector<std::shared_ptr<Region> > copies;
|
|
string parent_name;
|
|
string child_name;
|
|
uint32_t max_level = 0;
|
|
|
|
/* find the maximum depth of all the regions we're combining */
|
|
|
|
for (RegionList::const_iterator i = rl.begin(); i != rl.end(); ++i) {
|
|
max_level = max (max_level, (*i)->max_source_level());
|
|
}
|
|
|
|
parent_name = RegionFactory::compound_region_name (name(), combine_ops(), max_level, true);
|
|
child_name = RegionFactory::compound_region_name (name(), combine_ops(), max_level, false);
|
|
|
|
std::shared_ptr<Playlist> pl = PlaylistFactory::create (_type, _session, parent_name, true);
|
|
|
|
for (auto const & r : rl) {
|
|
earliest_position = min (earliest_position, r->position());
|
|
}
|
|
|
|
/* enable this so that we do not try to create xfades etc. as we add
|
|
* regions
|
|
*/
|
|
|
|
pl->in_partition = true;
|
|
|
|
/* sort by position then layer.
|
|
* route_time_axis passes 'selected_regions' - which is not sorted.
|
|
* here we need the top-most first, then every layer's region sorted by position.
|
|
*/
|
|
RegionList sorted(rl);
|
|
sorted.sort(RegionSortByLayerAndPosition());
|
|
|
|
for (auto const & original_region : sorted) {
|
|
|
|
/* copy the region */
|
|
|
|
std::shared_ptr<Region> copied_region = RegionFactory::create (original_region, false, false, &thawlist);
|
|
|
|
old_and_new_regions.push_back (TwoRegions (original_region,copied_region));
|
|
originals.push_back (original_region);
|
|
copies.push_back (copied_region);
|
|
|
|
RegionFactory::add_compound_association (original_region, copied_region);
|
|
|
|
/* make position relative to zero */
|
|
|
|
pl->add_region_internal (copied_region, original_region->position().earlier (timecnt_t (earliest_position, earliest_position)), thawlist);
|
|
|
|
/* use the maximum number of channels for any region */
|
|
|
|
channels = max (channels, original_region->sources().size());
|
|
|
|
/* it will go above the layer of the highest existing region */
|
|
|
|
layer = max (layer, original_region->layer());
|
|
}
|
|
|
|
pl->in_partition = false;
|
|
|
|
/* pre-process. e.g. disable audio region fades */
|
|
pre_combine (copies);
|
|
|
|
/* now create a new PlaylistSource for each channel in the new playlist */
|
|
|
|
|
|
SourceList sources;
|
|
pair<timepos_t,timepos_t> extent = pl->get_extent();
|
|
timepos_t zero (_type == DataType::AUDIO ? Temporal::AudioTime : Temporal::BeatTime);
|
|
|
|
for (uint32_t chn = 0; chn < channels; ++chn) {
|
|
sources.push_back (SourceFactory::createFromPlaylist (_type, _session, pl, id(), parent_name, chn, zero, extent.second, false, false));
|
|
}
|
|
|
|
/* now a new whole-file region using the list of sources */
|
|
|
|
plist.add (Properties::start, timecnt_t (0, zero));
|
|
plist.add (Properties::length, timecnt_t (extent.second, extent.first));
|
|
plist.add (Properties::name, parent_name);
|
|
plist.add (Properties::whole_file, true);
|
|
|
|
std::shared_ptr<Region> parent_region = RegionFactory::create (sources, plist, true, &thawlist);
|
|
|
|
/* now the non-whole-file region that we will actually use in the playlist */
|
|
|
|
plist.clear ();
|
|
plist.add (Properties::start, zero);
|
|
plist.add (Properties::length, extent.second);
|
|
plist.add (Properties::name, child_name);
|
|
plist.add (Properties::layer, layer+1);
|
|
|
|
std::shared_ptr<Region> compound_region = RegionFactory::create (parent_region, plist, true, &thawlist);
|
|
|
|
for (auto src : sources) {
|
|
std::dynamic_pointer_cast<PlaylistSource>(src)->set_owner (compound_region->id());
|
|
}
|
|
|
|
/* remove all the selected regions from the current playlist */
|
|
|
|
freeze ();
|
|
|
|
for (auto const & reg : rl) {
|
|
remove_region (reg);
|
|
}
|
|
|
|
/* do type-specific stuff with the originals and the new compound region */
|
|
|
|
post_combine (originals, compound_region);
|
|
|
|
/* add the new region at the right location */
|
|
|
|
add_region (compound_region, earliest_position);
|
|
|
|
_combine_ops++;
|
|
|
|
thawlist.release ();
|
|
thaw ();
|
|
|
|
return compound_region;
|
|
}
|
|
|
|
void
|
|
Playlist::uncombine (std::shared_ptr<Region> target)
|
|
{
|
|
std::shared_ptr<PlaylistSource> pls;
|
|
std::shared_ptr<const Playlist> pl;
|
|
vector<std::shared_ptr<Region> > originals;
|
|
vector<TwoRegions> old_and_new_regions;
|
|
|
|
/* (1) check that its really a compound region */
|
|
|
|
if ((pls = std::dynamic_pointer_cast<PlaylistSource> (target->source (0))) == 0) {
|
|
return;
|
|
}
|
|
|
|
pl = pls->playlist ();
|
|
|
|
timepos_t adjusted_start;
|
|
timepos_t adjusted_end;
|
|
|
|
/* the leftmost (earliest) edge of the compound region
|
|
* starts at zero in its source, or larger if it
|
|
* has been trimmed or content-scrolled.
|
|
*
|
|
* the rightmost (latest) edge of the compound region
|
|
* relative to its source is the starting point plus
|
|
* the length of the region.
|
|
*/
|
|
|
|
/* (2) get all the original regions */
|
|
|
|
const RegionList& rl (pl->region_list_property().rlist());
|
|
RegionFactory::CompoundAssociations& cassocs (RegionFactory::compound_associations());
|
|
timecnt_t move_offset;
|
|
|
|
/* there are three possibilities here:
|
|
1) the playlist that the playlist source was based on
|
|
is us, so just add the originals (which belonged to
|
|
us anyway) back in the right place.
|
|
|
|
2) the playlist that the playlist source was based on
|
|
is NOT us, so we need to make copies of each of
|
|
the original regions that we find, and add them
|
|
instead.
|
|
|
|
3) target region is a copy of a compound region previously
|
|
created. In this case we will also need to make copies ot each of
|
|
the original regions, and add them instead.
|
|
*/
|
|
|
|
const bool need_copies = (std::dynamic_pointer_cast<PlaylistSource> (pls)->owner() != target->id()) ||
|
|
(pls->original() != id());
|
|
|
|
|
|
ThawList thawlist;
|
|
|
|
for (auto const & current : rl) {
|
|
|
|
RegionFactory::CompoundAssociations::iterator ca = cassocs.find (current);
|
|
|
|
if (ca == cassocs.end()) {
|
|
continue;
|
|
}
|
|
|
|
std::shared_ptr<Region> original (ca->second);
|
|
|
|
bool modified_region;
|
|
|
|
if (current == rl.front()) {
|
|
move_offset = original->position().distance (target->position()) - timecnt_t (target->start(), target->position());
|
|
adjusted_start = original->position() + target->start();
|
|
adjusted_end = adjusted_start + target->length();
|
|
}
|
|
|
|
if (!need_copies) {
|
|
thawlist.add (original);
|
|
} else {
|
|
timepos_t pos = original->position();
|
|
/* make a copy, but don't announce it */
|
|
original = RegionFactory::create (original, false, false, &thawlist);
|
|
/* the pure copy constructor resets position() to zero, so fix that up. */
|
|
original->set_position (pos);
|
|
}
|
|
|
|
/* check to see how the original region (in the
|
|
* playlist before compounding occurred) overlaps
|
|
* with the new state of the compound region.
|
|
*/
|
|
|
|
original->clear_changes ();
|
|
modified_region = false;
|
|
|
|
switch (original->coverage (adjusted_start, adjusted_end)) {
|
|
case Temporal::OverlapNone:
|
|
/* original region does not cover any part
|
|
* of the current state of the compound region
|
|
*/
|
|
continue;
|
|
|
|
case Temporal::OverlapInternal:
|
|
/* overlap is just a small piece inside the
|
|
* original so trim both ends
|
|
*/
|
|
original->trim_to (adjusted_start, adjusted_start.distance (adjusted_end));
|
|
modified_region = true;
|
|
break;
|
|
|
|
case Temporal::OverlapExternal:
|
|
/* overlap fully covers original, so leave it as is */
|
|
break;
|
|
|
|
case Temporal::OverlapEnd:
|
|
/* overlap starts within but covers end, so trim the front of the region */
|
|
original->trim_front (adjusted_start);
|
|
modified_region = true;
|
|
break;
|
|
|
|
case Temporal::OverlapStart:
|
|
/* overlap covers start but ends within, so
|
|
* trim the end of the region.
|
|
*/
|
|
original->trim_end (adjusted_end);
|
|
modified_region = true;
|
|
break;
|
|
}
|
|
|
|
if (!move_offset.is_zero()) {
|
|
/* fix the position to match any movement of the compound region. */
|
|
original->set_position (original->position() + move_offset);
|
|
modified_region = true;
|
|
}
|
|
|
|
if (modified_region) {
|
|
_session.add_command (new StatefulDiffCommand (original));
|
|
}
|
|
|
|
/* and add to the list of regions waiting to be
|
|
* re-inserted
|
|
*/
|
|
|
|
originals.push_back (original);
|
|
old_and_new_regions.push_back (TwoRegions (current, original));
|
|
}
|
|
|
|
pre_uncombine (originals, target);
|
|
|
|
in_partition = true;
|
|
freeze ();
|
|
|
|
// (3) remove the compound region
|
|
|
|
remove_region (target);
|
|
|
|
// (4) add the constituent regions
|
|
|
|
for (vector<std::shared_ptr<Region> >::iterator i = originals.begin(); i != originals.end(); ++i) {
|
|
add_region ((*i), (*i)->position());
|
|
set_layer((*i), (*i)->layer());
|
|
if (!RegionFactory::region_by_id((*i)->id())) {
|
|
RegionFactory::map_add(*i);
|
|
}
|
|
}
|
|
|
|
in_partition = false;
|
|
thaw ();
|
|
thawlist.release ();
|
|
}
|
|
|
|
void
|
|
Playlist::fade_range (list<TimelineRange>& ranges)
|
|
{
|
|
RegionReadLock rlock (this);
|
|
for (list<TimelineRange>::iterator r = ranges.begin(); r != ranges.end(); ) {
|
|
list<TimelineRange>::iterator tmpr = r;
|
|
++tmpr;
|
|
for (RegionList::const_iterator i = regions.begin (); i != regions.end ();) {
|
|
RegionList::const_iterator tmpi = i;
|
|
++tmpi;
|
|
(*i)->fade_range ((*r).start().samples(), (*r).end().samples());
|
|
i = tmpi;
|
|
}
|
|
r = tmpr;
|
|
}
|
|
}
|
|
|
|
uint32_t
|
|
Playlist::max_source_level () const
|
|
{
|
|
RegionReadLock rlock (const_cast<Playlist*> (this));
|
|
uint32_t lvl = 0;
|
|
|
|
for (RegionList::const_iterator i = regions.begin (); i != regions.end (); ++i) {
|
|
lvl = max (lvl, (*i)->max_source_level ());
|
|
}
|
|
|
|
return lvl;
|
|
}
|
|
|
|
void
|
|
Playlist::set_orig_track_id (const PBD::ID& id)
|
|
{
|
|
if (shared_with (id)) {
|
|
/* Swap 'shared_id' / origin_track_id */
|
|
unshare_with (id);
|
|
share_with (_orig_track_id);
|
|
}
|
|
_orig_track_id = id;
|
|
}
|
|
|
|
void
|
|
Playlist::share_with (const PBD::ID& id)
|
|
{
|
|
if (!shared_with (id)) {
|
|
_shared_with_ids.push_back (id);
|
|
}
|
|
}
|
|
|
|
void
|
|
Playlist::unshare_with (const PBD::ID& id)
|
|
{
|
|
list<PBD::ID>::iterator it = _shared_with_ids.begin ();
|
|
while (it != _shared_with_ids.end ()) {
|
|
if (*it == id) {
|
|
_shared_with_ids.erase (it);
|
|
break;
|
|
}
|
|
++it;
|
|
}
|
|
}
|
|
|
|
bool
|
|
Playlist::shared_with (const PBD::ID& id) const
|
|
{
|
|
bool shared = false;
|
|
list<PBD::ID>::const_iterator it = _shared_with_ids.begin ();
|
|
while (it != _shared_with_ids.end () && !shared) {
|
|
if (*it == id) {
|
|
shared = true;
|
|
}
|
|
++it;
|
|
}
|
|
|
|
return shared;
|
|
}
|
|
|
|
void
|
|
Playlist::reset_shares ()
|
|
{
|
|
_shared_with_ids.clear ();
|
|
}
|
|
|
|
/** Take a list of ranges, coalesce any that can be coalesced, then call
|
|
* check_crossfades for each one.
|
|
*/
|
|
void
|
|
Playlist::coalesce_and_check_crossfades (list<Temporal::Range> ranges)
|
|
{
|
|
/* XXX: it's a shame that this coalesce algorithm also exists in
|
|
* TimeSelection::consolidate().
|
|
*/
|
|
|
|
/* XXX: xfade: this is implemented in Evoral::RangeList */
|
|
|
|
restart:
|
|
for (list<Temporal::Range>::iterator i = ranges.begin(); i != ranges.end(); ++i) {
|
|
for (list<Temporal::Range>::iterator j = ranges.begin(); j != ranges.end(); ++j) {
|
|
|
|
if (i == j) {
|
|
continue;
|
|
}
|
|
|
|
// XXX i->from can be > i->to - is this right? coverage() will return OverlapNone in this case
|
|
if (Temporal::coverage_exclusive_ends (i->start(), i->end(), j->start(), j->start()) != Temporal::OverlapNone) {
|
|
i->set_start (min (i->start(), j->start()));
|
|
i->set_end (max (i->end(), j->end()));
|
|
ranges.erase (j);
|
|
goto restart;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
Playlist::set_capture_insertion_in_progress (bool yn)
|
|
{
|
|
_capture_insertion_underway = yn;
|
|
}
|
|
|
|
void
|
|
Playlist::rdiff_and_add_command (Session* session)
|
|
{
|
|
|
|
vector<Command*> cmds;
|
|
rdiff (cmds);
|
|
session->add_commands (cmds);
|
|
session->add_command (new StatefulDiffCommand (shared_from_this ()));
|
|
}
|
|
|
|
void
|
|
Playlist::start_domain_bounce (Temporal::DomainBounceInfo& cmd)
|
|
{
|
|
RegionReadLock rlock (this);
|
|
for (auto & region : regions) {
|
|
region->start_domain_bounce (cmd);
|
|
}
|
|
}
|
|
|
|
|
|
void
|
|
Playlist::finish_domain_bounce (Temporal::DomainBounceInfo& cmd)
|
|
{
|
|
ThawList thawlist;
|
|
|
|
clear_changes ();
|
|
|
|
{
|
|
RegionWriteLock rlock (this);
|
|
for (auto & region : regions) {
|
|
thawlist.add (region);
|
|
region->finish_domain_bounce (cmd);
|
|
}
|
|
}
|
|
|
|
thawlist.release ();
|
|
rdiff_and_add_command (&_session);
|
|
}
|
|
|
|
void
|
|
Playlist::time_domain_changed ()
|
|
{
|
|
#if 0
|
|
using namespace Temporal;
|
|
|
|
TimeDomainProvider::time_domain_changed ();
|
|
|
|
Temporal::TimeDomain to = time_domain();
|
|
Temporal::TimeDomain from = (to == AudioTime ? BeatTime : AudioTime);
|
|
|
|
for (auto & region : regions) {
|
|
region->swap_time_domain (from, to);
|
|
}
|
|
#endif
|
|
}
|
|
|