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livetrax/libs/surfaces/mackie/mcp_buttons.cc
2016-02-02 18:30:51 -05:00

1089 lines
21 KiB
C++

/*
Copyright (C) 2006,2007 John Anderson
Copyright (C) 2012 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <algorithm>
#include "pbd/memento_command.h"
#include "ardour/debug.h"
#include "ardour/profile.h"
#include "ardour/session.h"
#include "ardour/route.h"
#include "ardour/location.h"
#include "ardour/rc_configuration.h"
#include "mackie_control_protocol.h"
#include "surface.h"
#include "fader.h"
#include "i18n.h"
/* handlers for all buttons, broken into a separate file to avoid clutter in
* mackie_control_protocol.cc
*/
using std::string;
using namespace ARDOUR;
using namespace PBD;
using namespace ArdourSurface;
using namespace Mackie;
LedState
MackieControlProtocol::shift_press (Button &)
{
_modifier_state |= MODIFIER_SHIFT;
return on;
}
LedState
MackieControlProtocol::shift_release (Button &)
{
_modifier_state &= ~MODIFIER_SHIFT;
return off;
}
LedState
MackieControlProtocol::option_press (Button &)
{
_modifier_state |= MODIFIER_OPTION;
access_action ("Editor/set-loop-from-edit-range");
return on;
}
LedState
MackieControlProtocol::option_release (Button &)
{
_modifier_state &= ~MODIFIER_OPTION;
return off;
}
LedState
MackieControlProtocol::control_press (Button &)
{
_modifier_state |= MODIFIER_CONTROL;
DEBUG_TRACE (DEBUG::MackieControl, string_compose ("CONTROL Press: modifier state now set to %1\n", _modifier_state));
access_action ("Editor/set-punch-from-edit-range");
return on;
}
LedState
MackieControlProtocol::control_release (Button &)
{
_modifier_state &= ~MODIFIER_CONTROL;
DEBUG_TRACE (DEBUG::MackieControl, string_compose ("CONTROL Release: modifier state now set to %1\n", _modifier_state));
return off;
}
LedState
MackieControlProtocol::cmd_alt_press (Button &)
{
_modifier_state |= MODIFIER_CMDALT;
access_action ("Editor/set-session-from-edit-range");
return on;
}
LedState
MackieControlProtocol::cmd_alt_release (Button &)
{
_modifier_state &= ~MODIFIER_CMDALT;
return off;
}
LedState
MackieControlProtocol::left_press (Button &)
{
if (_subview_mode != None) {
return none;
}
Sorted sorted = get_sorted_routes();
uint32_t strip_cnt = n_strips ();
DEBUG_TRACE (DEBUG::MackieControl, string_compose ("bank left with current initial = %1 nstrips = %2 tracks/busses = %3\n",
_current_initial_bank, strip_cnt, sorted.size()));
if (_current_initial_bank > 0) {
(void) switch_banks ((_current_initial_bank - 1) / strip_cnt * strip_cnt);
} else {
(void) switch_banks (0);
}
return on;
}
LedState
MackieControlProtocol::left_release (Button &)
{
return none;
}
LedState
MackieControlProtocol::right_press (Button &)
{
if (_subview_mode != None) {
return none;
}
Sorted sorted = get_sorted_routes();
uint32_t strip_cnt = n_strips();
uint32_t route_cnt = sorted.size();
uint32_t max_bank = route_cnt / strip_cnt * strip_cnt;
DEBUG_TRACE (DEBUG::MackieControl, string_compose ("bank right with current initial = %1 nstrips = %2 tracks/busses = %3\n",
_current_initial_bank, strip_cnt, route_cnt));
if (_current_initial_bank < max_bank) {
uint32_t new_initial = (_current_initial_bank / strip_cnt * strip_cnt) + strip_cnt;
(void) switch_banks (new_initial);
}
return none;
}
LedState
MackieControlProtocol::right_release (Button &)
{
return none;
}
LedState
MackieControlProtocol::cursor_left_press (Button& )
{
if (zoom_mode()) {
if (main_modifier_state() & MODIFIER_OPTION) {
/* reset selected tracks to default vertical zoom */
} else {
ZoomOut (); /* EMIT SIGNAL */
}
} else {
float page_fraction;
if (main_modifier_state() == MODIFIER_CONTROL) {
page_fraction = 1.0;
} else if (main_modifier_state() == MODIFIER_OPTION) {
page_fraction = 0.1;
} else if (main_modifier_state() == MODIFIER_SHIFT) {
page_fraction = 2.0;
} else {
page_fraction = 0.25;
}
ScrollTimeline (-page_fraction);
}
return off;
}
LedState
MackieControlProtocol::cursor_left_release (Button&)
{
return off;
}
LedState
MackieControlProtocol::cursor_right_press (Button& )
{
if (zoom_mode()) {
if (main_modifier_state() & MODIFIER_OPTION) {
/* reset selected tracks to default vertical zoom */
} else {
ZoomIn (); /* EMIT SIGNAL */
}
} else {
float page_fraction;
if (main_modifier_state() == MODIFIER_CONTROL) {
page_fraction = 1.0;
} else if (main_modifier_state() == MODIFIER_OPTION) {
page_fraction = 0.1;
} else if (main_modifier_state() == MODIFIER_SHIFT) {
page_fraction = 2.0;
} else {
page_fraction = 0.25;
}
ScrollTimeline (page_fraction);
}
return off;
}
LedState
MackieControlProtocol::cursor_right_release (Button&)
{
return off;
}
LedState
MackieControlProtocol::cursor_up_press (Button&)
{
if (zoom_mode()) {
if (main_modifier_state() & MODIFIER_CONTROL) {
VerticalZoomInSelected (); /* EMIT SIGNAL */
} else {
VerticalZoomInAll (); /* EMIT SIGNAL */
}
} else {
StepTracksUp (); /* EMIT SIGNAL */
}
return off;
}
LedState
MackieControlProtocol::cursor_up_release (Button&)
{
return off;
}
LedState
MackieControlProtocol::cursor_down_press (Button&)
{
if (zoom_mode()) {
if (main_modifier_state() & MODIFIER_OPTION) {
VerticalZoomOutSelected (); /* EMIT SIGNAL */
} else {
VerticalZoomOutAll (); /* EMIT SIGNAL */
}
} else {
StepTracksDown (); /* EMIT SIGNAL */
}
return off;
}
LedState
MackieControlProtocol::cursor_down_release (Button&)
{
return off;
}
LedState
MackieControlProtocol::channel_left_press (Button &)
{
if (_subview_mode != None) {
return none;
}
Sorted sorted = get_sorted_routes();
if (sorted.size() > n_strips()) {
prev_track();
return on;
} else {
return flashing;
}
}
LedState
MackieControlProtocol::channel_left_release (Button &)
{
return off;
}
LedState
MackieControlProtocol::channel_right_press (Button &)
{
if (_subview_mode != None) {
return none;
}
Sorted sorted = get_sorted_routes();
if (sorted.size() > n_strips()) {
next_track();
return on;
} else {
return flashing;
}
}
LedState
MackieControlProtocol::channel_right_release (Button &)
{
return off;
}
Mackie::LedState
MackieControlProtocol::zoom_press (Mackie::Button &)
{
return none;
}
Mackie::LedState
MackieControlProtocol::zoom_release (Mackie::Button &)
{
if (_modifier_state & MODIFIER_ZOOM) {
_modifier_state &= ~MODIFIER_ZOOM;
} else {
_modifier_state |= MODIFIER_ZOOM;
}
return (zoom_mode() ? on : off);
}
Mackie::LedState
MackieControlProtocol::scrub_press (Mackie::Button &)
{
if (!surfaces.empty()) {
// surfaces.front()->next_jog_mode ();
_master_surface->next_jog_mode ();
}
return none;
}
Mackie::LedState
MackieControlProtocol::scrub_release (Mackie::Button &)
{
return none;
}
LedState
MackieControlProtocol::undo_press (Button&)
{
toggle_punch_out ();
return none;
}
LedState
MackieControlProtocol::undo_release (Button&)
{
return none;
}
LedState
MackieControlProtocol::drop_press (Button &)
{
access_action ("Editor/start-range-from-playhead");
return none;
}
LedState
MackieControlProtocol::drop_release (Button &)
{
return none;
}
LedState
MackieControlProtocol::save_press (Button &)
{
toggle_punch_in ();
return none;
}
LedState
MackieControlProtocol::save_release (Button &)
{
return none;
}
LedState
MackieControlProtocol::timecode_beats_press (Button &)
{
switch (_timecode_type) {
case ARDOUR::AnyTime::BBT:
_timecode_type = ARDOUR::AnyTime::Timecode;
break;
case ARDOUR::AnyTime::Timecode:
_timecode_type = ARDOUR::AnyTime::BBT;
break;
default:
return off;
}
update_timecode_beats_led();
return on;
}
LedState
MackieControlProtocol::timecode_beats_release (Button &)
{
return off;
}
/////////////////////////////////////
// Functions
/////////////////////////////////////
LedState
MackieControlProtocol::marker_press (Button &)
{
_modifier_state |= MODIFIER_MARKER;
marker_modifier_consumed_by_button = false;
return on;
}
LedState
MackieControlProtocol::marker_release (Button &)
{
_modifier_state &= ~MODIFIER_MARKER;
if (marker_modifier_consumed_by_button) {
/* marker was used a modifier for some other button(s), so do
nothing
*/
return off;
}
string markername;
/* Don't add another mark if one exists within 1/100th of a second of
* the current position and we're not rolling.
*/
framepos_t where = session->audible_frame();
if (session->transport_stopped() && session->locations()->mark_at (where, session->frame_rate() / 100.0)) {
return off;
}
session->locations()->next_available_name (markername,"marker");
add_marker (markername);
return off;
}
/////////////////////////////////////
// Transport Buttons
/////////////////////////////////////
LedState
MackieControlProtocol::stop_press (Button &)
{
transport_stop ();
if (main_modifier_state() == MODIFIER_SHIFT) {
session->midi_panic();
}
return on;
}
LedState
MackieControlProtocol::stop_release (Button &)
{
return session->transport_stopped();
}
LedState
MackieControlProtocol::play_press (Button &)
{
/* if we're already rolling at normal speed, and we're pressed
again, jump back to where we started last time
*/
transport_play (session->transport_speed() == 1.0);
return none;
}
LedState
MackieControlProtocol::play_release (Button &)
{
return none;
}
LedState
MackieControlProtocol::record_press (Button &)
{
rec_enable_toggle ();
return none;
}
LedState
MackieControlProtocol::record_release (Button &)
{
return none;
}
LedState
MackieControlProtocol::rewind_press (Button &)
{
if (modifier_state() & MODIFIER_MARKER) {
prev_marker ();
} else if (modifier_state() & MODIFIER_NUDGE) {
access_action ("Editor/nudge-playhead-backward");
} else if (main_modifier_state() & MODIFIER_SHIFT) {
goto_start ();
} else {
rewind ();
}
return none;
}
LedState
MackieControlProtocol::rewind_release (Button &)
{
return none;
}
LedState
MackieControlProtocol::ffwd_press (Button &)
{
if (modifier_state() & MODIFIER_MARKER) {
next_marker ();
} else if (modifier_state() & MODIFIER_NUDGE) {
access_action ("Editor/nudge-playhead-forward");
} else if (main_modifier_state() & MODIFIER_SHIFT) {
goto_end();
} else {
ffwd ();
}
return none;
}
LedState
MackieControlProtocol::ffwd_release (Button &)
{
return none;
}
LedState
MackieControlProtocol::loop_press (Button &)
{
bool was_on = session->get_play_loop();
session->request_play_loop (!was_on);
return was_on ? off : on;
}
LedState
MackieControlProtocol::loop_release (Button &)
{
return none;
}
LedState
MackieControlProtocol::clicking_press (Button &)
{
bool state = !Config->get_clicking();
Config->set_clicking (state);
return state;
}
LedState
MackieControlProtocol::clicking_release (Button &)
{
return Config->get_clicking();
}
LedState
MackieControlProtocol::enter_press (Button &)
{
access_action ("Transport/ToggleFollowEdits");
return none;
}
LedState
MackieControlProtocol::enter_release (Button &)
{
return none;
}
LedState
MackieControlProtocol::bank_release (Button& b, uint32_t basic_bank_num)
{
if (_subview_mode != None) {
return none;
}
uint32_t bank_num = basic_bank_num;
if (b.long_press_count() > 0) {
bank_num = 8 + basic_bank_num;
}
(void) switch_banks (n_strips() * bank_num);
return on;
}
LedState
MackieControlProtocol::F1_press (Button &b)
{
return off;
}
LedState
MackieControlProtocol::F1_release (Button &b)
{
return bank_release (b, 0);
}
LedState
MackieControlProtocol::F2_press (Button &)
{
return off;
}
LedState
MackieControlProtocol::F2_release (Button &b)
{
return bank_release (b, 1);
}
LedState
MackieControlProtocol::F3_press (Button &)
{
return off;
}
LedState
MackieControlProtocol::F3_release (Button &b)
{
return bank_release (b, 2);
}
LedState
MackieControlProtocol::F4_press (Button &)
{
return off;
}
LedState
MackieControlProtocol::F4_release (Button &b)
{
return bank_release (b, 3);
}
LedState
MackieControlProtocol::F5_press (Button &)
{
return off;
}
LedState
MackieControlProtocol::F5_release (Button &)
{
return off;
}
LedState
MackieControlProtocol::F6_press (Button &)
{
return off;
}
LedState
MackieControlProtocol::F6_release (Button &)
{
return off;
}
LedState
MackieControlProtocol::F7_press (Button &)
{
return off;
}
LedState
MackieControlProtocol::F7_release (Button &)
{
return off;
}
LedState
MackieControlProtocol::F8_press (Button &)
{
CloseDialog (); /* EMIT SIGNAL */
return off;
}
LedState
MackieControlProtocol::F8_release (Button &)
{
return off;
}
/* UNIMPLEMENTED */
LedState
MackieControlProtocol::pan_press (Button &)
{
/* XXX eventually pan may have its own subview mode */
set_subview_mode (MackieControlProtocol::None, boost::shared_ptr<Route>());
return none;
}
LedState
MackieControlProtocol::pan_release (Button &)
{
return none;
}
LedState
MackieControlProtocol::plugin_press (Button &)
{
return off;
}
LedState
MackieControlProtocol::plugin_release (Button &)
{
// Do not do this yet, since it does nothing
// set_view_mode (Plugins);
return none; /* LED state set by set_view_mode */
}
LedState
MackieControlProtocol::eq_press (Button &)
{
boost::shared_ptr<Route> r = first_selected_route ();
set_subview_mode (EQ, r);
return none; /* led state handled by set_subview_mode() */
}
LedState
MackieControlProtocol::eq_release (Button &)
{
return none;
}
LedState
MackieControlProtocol::dyn_press (Button &)
{
boost::shared_ptr<Route> r = first_selected_route ();
set_subview_mode (Dynamics, r);
return none; /* led state handled by set_subview_mode() */
}
LedState
MackieControlProtocol::dyn_release (Button &)
{
return none;
}
LedState
MackieControlProtocol::flip_press (Button &)
{
if (subview_mode() == MackieControlProtocol::Sends) {
if (_flip_mode != Normal) {
set_flip_mode (Normal);
} else {
set_flip_mode (Mirror);
}
return ((_flip_mode != Normal) ? on : off);
}
return none;
}
LedState
MackieControlProtocol::flip_release (Button &)
{
return none;
}
LedState
MackieControlProtocol::name_value_press (Button &)
{
return off;
}
LedState
MackieControlProtocol::name_value_release (Button &)
{
return off;
}
LedState
MackieControlProtocol::touch_press (Button &)
{
return none;
}
LedState
MackieControlProtocol::touch_release (Button &)
{
set_automation_state (ARDOUR::Touch);
return none;
}
LedState
MackieControlProtocol::cancel_press (Button &)
{
access_action ("Transport/ToggleExternalSync");
return none;
}
LedState
MackieControlProtocol::cancel_release (Button &)
{
return none;
}
LedState
MackieControlProtocol::user_a_press (Button &)
{
transport_play (session->transport_speed() == 1.0);
return off;
}
LedState
MackieControlProtocol::user_a_release (Button &)
{
return off;
}
LedState
MackieControlProtocol::user_b_press (Button &)
{
transport_stop();
return off;
}
LedState
MackieControlProtocol::user_b_release (Button &)
{
return off;
}
LedState
MackieControlProtocol::master_fader_touch_press (Mackie::Button &)
{
DEBUG_TRACE (DEBUG::MackieControl, "MackieControlProtocol::master_fader_touch_press\n");
Fader* master_fader = _master_surface->master_fader();
boost::shared_ptr<AutomationControl> ac = master_fader->control ();
master_fader->set_in_use (true);
master_fader->start_touch (transport_frame());
return none;
}
LedState
MackieControlProtocol::master_fader_touch_release (Mackie::Button &)
{
DEBUG_TRACE (DEBUG::MackieControl, "MackieControlProtocol::master_fader_touch_release\n");
Fader* master_fader = _master_surface->master_fader();
master_fader->set_in_use (false);
master_fader->stop_touch (transport_frame(), true);
return none;
}
Mackie::LedState
MackieControlProtocol::read_press (Mackie::Button&)
{
return none;
}
Mackie::LedState
MackieControlProtocol::read_release (Mackie::Button&)
{
set_automation_state (ARDOUR::Play);
return none;
}
Mackie::LedState
MackieControlProtocol::write_press (Mackie::Button&)
{
return none;
}
Mackie::LedState
MackieControlProtocol::write_release (Mackie::Button&)
{
set_automation_state (ARDOUR::Write);
return none;
}
Mackie::LedState
MackieControlProtocol::clearsolo_press (Mackie::Button&)
{
// clears all solos and listens (pfl/afl)
if (session) {
if (session->soloing()) {
session->set_solo (session->get_routes(), false);
} else if (session->listening()) {
session->set_listen (session->get_routes(), false);
}
session->clear_all_solo_state (session->get_routes()); // safeguard, ideally this won't do anything, check the log-window
}
return none;
}
Mackie::LedState
MackieControlProtocol::clearsolo_release (Mackie::Button&)
{
//return session->soloing();
return none;
}
Mackie::LedState
MackieControlProtocol::track_press (Mackie::Button&)
{
set_subview_mode (TrackView, first_selected_route());
return none;
}
Mackie::LedState
MackieControlProtocol::track_release (Mackie::Button&)
{
return none;
}
Mackie::LedState
MackieControlProtocol::send_press (Mackie::Button&)
{
boost::shared_ptr<Route> r = first_selected_route ();
set_subview_mode (Sends, r);
return none; /* led state handled by set_subview_mode() */
}
Mackie::LedState
MackieControlProtocol::send_release (Mackie::Button&)
{
return none;
}
Mackie::LedState
MackieControlProtocol::miditracks_press (Mackie::Button&)
{
return none;
}
Mackie::LedState
MackieControlProtocol::miditracks_release (Mackie::Button&)
{
set_view_mode (MidiTracks);
return none;
}
Mackie::LedState
MackieControlProtocol::inputs_press (Mackie::Button&)
{
return none;
}
Mackie::LedState
MackieControlProtocol::inputs_release (Mackie::Button&)
{
return none;
}
Mackie::LedState
MackieControlProtocol::audiotracks_press (Mackie::Button&)
{
return none;
}
Mackie::LedState
MackieControlProtocol::audiotracks_release (Mackie::Button&)
{
set_view_mode (AudioTracks);
return none;
}
Mackie::LedState
MackieControlProtocol::audioinstruments_press (Mackie::Button& b)
{
return none;
}
Mackie::LedState
MackieControlProtocol::audioinstruments_release (Mackie::Button& b)
{
return none;
}
Mackie::LedState
MackieControlProtocol::aux_press (Mackie::Button&)
{
return none;
}
Mackie::LedState
MackieControlProtocol::aux_release (Mackie::Button&)
{
set_view_mode (Auxes);
return none;
}
Mackie::LedState
MackieControlProtocol::busses_press (Mackie::Button&)
{
return none;
}
Mackie::LedState
MackieControlProtocol::busses_release (Mackie::Button&)
{
set_view_mode (Busses);
return none;
}
Mackie::LedState
MackieControlProtocol::outputs_press (Mackie::Button&)
{
return none;
}
Mackie::LedState
MackieControlProtocol::outputs_release (Mackie::Button&)
{
set_view_mode (Hidden);
return none;
}
Mackie::LedState
MackieControlProtocol::user_press (Mackie::Button&)
{
return none;
}
Mackie::LedState
MackieControlProtocol::user_release (Mackie::Button&)
{
set_view_mode (Selected);
return none;
}
Mackie::LedState
MackieControlProtocol::trim_press (Mackie::Button&)
{
return none;
}
Mackie::LedState
MackieControlProtocol::trim_release (Mackie::Button&)
{
return none;
}
Mackie::LedState
MackieControlProtocol::latch_press (Mackie::Button&)
{
return none;
}
Mackie::LedState
MackieControlProtocol::latch_release (Mackie::Button&)
{
return none;
}
Mackie::LedState
MackieControlProtocol::grp_press (Mackie::Button&)
{
return none;
}
Mackie::LedState
MackieControlProtocol::grp_release (Mackie::Button&)
{
/* There is no "Off" button for automation,
so we use Group for this purpose.
*/
set_automation_state (Off);
return none;
}
Mackie::LedState
MackieControlProtocol::nudge_press (Mackie::Button&)
{
_modifier_state |= MODIFIER_NUDGE;
nudge_modifier_consumed_by_button = false;
return on;
}
Mackie::LedState
MackieControlProtocol::nudge_release (Mackie::Button&)
{
_modifier_state &= ~MODIFIER_NUDGE;
/* XXX these action names are stupid, because the action can affect
* regions, markers or the playhead depending on selection state.
*/
if (main_modifier_state() & MODIFIER_SHIFT) {
access_action ("Region/nudge-backward");
} else {
access_action ("Region/nudge-forward");
}
return off;
}
Mackie::LedState
MackieControlProtocol::replace_press (Mackie::Button&)
{
access_action ("Editor/finish-range-from-playhead");
return off;
}
Mackie::LedState
MackieControlProtocol::replace_release (Mackie::Button&)
{
return none;
}
Mackie::LedState
MackieControlProtocol::click_press (Mackie::Button&)
{
return none;
}
Mackie::LedState
MackieControlProtocol::click_release (Mackie::Button&)
{
return none;
}
Mackie::LedState
MackieControlProtocol::view_press (Mackie::Button&)
{
set_view_mode (Mixer);
return none;
}
Mackie::LedState
MackieControlProtocol::view_release (Mackie::Button&)
{
return none;
}